Captain Elreth

Ezkal the Ordo Hereticus's page

214 posts. Alias of Shinami Genbu.


Full Name

Ezkal the Ordo Hereticus

Classes/Levels

Male Human Broquisitor of the Church of Gainz | 93/93 | AC:30 T: 21 F: 24 (SOF)

Strength 22
Dexterity 18
Constitution 16
Intelligence 15
Wisdom 22
Charisma 14

About Ezkal the Ordo Hereticus

Ezkal
Male human fighter (two-handed fighter) 1/inquisitor (sin eater) of Gorum 8 (Pathfinder RPG Advanced Player's Guide 38, 108, Pathfinder RPG Ultimate Magic 46, 46)
CN Medium humanoid (human)
Init +10; Senses low-light vision; Perception +20
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Defense
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AC 30, touch 20, flat-footed 22 (+9 armor, +4 Dex, +2 dodge, +2 sacred)
hp 93 (9 HD; 8d8+1d10+27)
Fort +13, Ref +8, Will +14
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Offense
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Speed 30 ft.
Melee +1 human-bane greatsword +15/+10 (2d6+16/19-20 plus 2d6 vs. Human)
Vital Strike +1 human-bane greatsword +15 (4d6+16/19-20 plus 2d6 vs. Human)
Ranged +1 Light Repeating Crossbow Heavy Damage (Str +4) +12/+7 (1d10+5/×3)
Special Attacks bane (8 rounds/day), judgment 3/day (2 simultaneous)
Inquisitor Spell-Like Abilities (CL 8th; concentration +14)
. . At will—detect alignment, discern lies (8 rounds/day)
Inquisitor (Sin Eater) Spells Known (CL 8th; concentration +14)
. . 3rd (3/day)—cure serious wounds, deadly juggernaut[UC], dispel magic
. . 2nd (6/day)—confess[APG] (DC 18), cure moderate wounds, flames of the faithful[APG] (DC 18), hold person (DC 18), invisibility, litany of defense[UC]
. . 1st (6/day)—alarm, cure light wounds, litany of weakness[UC], shield of faith, wrath[APG]
. . 0 (at will)—brand[APG] (DC 16), create water, detect magic, detect poison, read magic, stabilize
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Statistics
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Str 22, Dex 18, Con 16, Int 15, Wis 22, Cha 14
Base Atk +7; CMB +10; CMD 31
Feats Blind-fight, Cleave, Combat Expertise, Cornugon Smash, Furious Focus[APG], Great Cleave, Power Attack, Vital Strike
Traits dangerously curious, threatening defender
Skills Acrobatics +11, Appraise +3, Bluff +8, Climb +9, Diplomacy +14, Disguise +6, Handle Animal +7, Heal +10, Intimidate +18, Knowledge (arcana) +6, Knowledge

(local) +8, Knowledge (nature) +6, Knowledge (planes) +6, Knowledge (religion) +6, Linguistics +3, Perception +20, Ride +7, Sense Motive +21, Sleight of Hand +4,

Spellcraft +13, Stealth +8, Survival +11, Swim +9, Use Magic Device +14
Languages Common, Elven
SQ determination, eat sin, monster lore +6, speak with dead, stern gaze +4, track +4
Combat Gear oil of darkness, scroll of cure light wounds (x4) (CL 8th), scroll of flames of the faithful (x4) (CL 8th), scroll of shield

of faith (x4) (CL 8th); Other Gear +3 mithral breastplate, +1 composite longbow, +1 human-bane greatsword, arrows (40), belt of

physical might +2 (Str, Dex), headband of inspired wisdom +2, bedroll, handy haversack, ink, black (2), inkpen (5), parchment (20), scroll case, scroll, Cloak of resistance +2

case, scroll case, scroll case, scroll case, torch (2), trail rations (10), wandermeal (6), waterproof bag, weapon cord, wrist sheath, spring loaded (2), 4,406 gp, 7

sp, 2 cp
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Special Abilities
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Bane (+2 / 2d6, 8 rounds/day) (Su) Make the weapon you are holding a bane weapon.
Big Game Hunter (Ex) +1 to hit and +1 dodge bonus to AC vs foes larger than self.
Blind-Fight Re-roll misses because of concealment, other benefits.
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Combat Expertise -1/+2 Bonus to AC in exchange for an equal penalty to attack.
Cornugon Smash When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action to attempt to demoralize your

opponent.
Detect Alignment (At will) (Sp) Detect chaos, evil, good, or law at will.
Determination (2/day) (Ex) Free, may reroll attack/force foe hitting ally to reroll/gain +4 AC for 1 attack.
Discern Lies (8 rounds/day) (Sp) Discern Lies at will
Eat Sin 2d8+8 (absorb undeath) (Sp) 1 min, eat sins of adjacent corpse to heal self. Rush as full rd for half benefit.
Furious Focus If you are wielding a weapon in two hands, ignore the penalty for your first attack of each turn.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Monster Lore +6 (Ex) +6 to Knowledge checks when identifying the weaknessess of creatures.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Second Judgment (3/day) (Su) Variable bonuses increase as the combat continues.
Speak with Dead (Sp) Within 10 min of eating sin, may question the dead soul, need no body.
Track +4 Add the listed bonus to survival checks made to track.
Vital Strike Standard action: x2 weapon damage dice.
Weapon cord Attached weapon can be recovered as a swift action.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.

Spell Descriptions:
http://paizo.com/pathfinderRPG/prd/advanced/baseClasses/inquisitor.html

Litany of Weakness -

Litany of Weakness

School necromancy [language dependent]; Level antipaladin 1, inquisitor 1

Casting Time 1 swift action

Components V, S, DF

Range close (25 ft. + 5 ft./2 levels)

Target one creature

Duration 1 round

Saving Throw no; Spell Resistance yes

Your litany proclaims your target weak, sapping its strength. The target is fatigued for 1 round.

While subject to this spell, the target cannot be the target of another spell that has the word "litany" in the title.

Litany of Defense

School transmutation; Level antipaladin 2, inquisitor 2, paladin 2

Casting Time 1 swift action

Components V, S, DF

Range personal

Target you

Duration 1 round

Saving Throw no; Spell Resistance yes

Invoking this litany strengthens your defenses. Any enhancement bonus your armor has is doubled and you are immune to fear.

While subject to this spell, the target cannot be the target of another spell that has the word "litany" in the title.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.