The Town of Grundy: A Tale of Meteors, Metal, and Men (Inactive)

Game Master Spacefighters

A sleepy town, finally coming into it's own is thrown for a loop when a meteor strikes down on it's doorstep . Now it's up to an unlikely group of townsfolk to protect Grundy and prevent what was unleashed from consuming all of Golarion!


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HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

Hmmm, personally I would change out the acid resistance, constructs never seem to have it and intuitively it feels off. I would say fire and cold which seem appropriate for a mechanical creature to be resistant to, otherwise that seems pretty reasonable to me.


Inactive

@Celen - I'm playing in an urban-based PbP where everyone started being hired by the local watch. The first thing two of us did on our first patrol was head for the bakery :3


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

*Smiles* im aware miss calli *grins* centaurs were about for a short period i believe *nods sagely* although bakeries.. why am i not shocked?*lawls*


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

Doh! I tend to make an actual paper copy of my charector sheets, (since i mostly get bored and make them at work) and I had the gear there I just forgot to add it >.< fixing that now.


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

just a little preheads up April 2nd-5th my WoW guild gets together for a big ol party that well, yours truly is the cook for. Since its held in a state park in tennessee with very spotty intenet (and even phone) connection my posting during the 3 to 5th will be spotty at best. It literally snuck up on me this year or I would have mentioned something sooner. Sorry for any inconvienances. feel free to dm pc me. Super sorry for mentioning it so late.


The Tannery House

Thanks for the heads up, that sounds like a a blast, have a good time man!


Inactive

Was out and about most of yesterday and having a busy day at work today, so I'll try to get something when I get home later!


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

Heading out to the wilds now, I will try to check on posts each night, but if necessary feel free to dm pc me, I think I have established enought of a feel that it shouldnt be too difficult. Sorry for any inconvienance!


Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1

Have fun Celen, see you on your return.


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

I just arrived back to civilization, though I still have a four drive to reach home. If its important dmpc me, but I should be ready to fully get back invovled in five hours or so?


Werehare Inquisitive 3/ Seeker 3/ Bard 3

I'll be posting tomorrow, just picture Dion as being deep in thought about what was going on, but mildly unconcerned with the potential threat.


HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

Can we try and post more people? My experience has been that if games drop far from the one post per day level they tend to die far more frequently and I really do not want that to happen.


The Tannery House

I had a hell of a time getting my internet up but it's finally back. I'll definitely try to up my posting pace, I don't my game to die!


Inactive

I'm having a great time and I promise I'm not bored, I've just hit a bit of an unlucky streak lately in terms of being busy even on my days off from work. I'll try and pick up the pace!


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

double sorry as well, got back from my vacation and work is well a mess will make sure I pick it up for you as well!


Werehare Inquisitive 3/ Seeker 3/ Bard 3

I'll be going on vacation in about a week and a half to a music festival for a week. I'll do what I can to continue posting. Hopefully, it shouldn't be a problem.


The Tannery House

Noted, thanks for the heads up.

I really don't want to post actions for more than half the party but I will if I have to. I'll give it till tonight when I get off of work.


Inactive

Sorry; work got slow so I'm trying to catch up on posts for the games I'm in. If I can't get something posted within the next little bit, then I'll get something when I get home in another couple of hours.


The Tannery House

I'm really sorry guys I got hit with the flu something fierce. Give me a day to kick this thing, I'll make a post tomorrow night.


Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1

That sucks, get better man.


Inactive

Yikes, get better soon!


HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

Feel better :)


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

*channels internet clericy curing magics!* Blame the retch hounds DM!


The Tannery House

Of course! It was the Retch Hounds! WHAT HAVE I DONE!


HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

By Grundinaar's beard I loves me some Lay on Hands!


The Tannery House

Ha! No kidding!


Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1

I realize Calli is down, but where is Dion? I kind of want to move again, no rush, just want to make sure we did not lose another player.


Inactive

He posted awhile back that he'd be on vacation somewhere towards the end of this month so his posting would be erratic; maybe that's why?


The Tannery House

I was just giving him a chance to post, I'll update tonight when I get off of work.


Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1

I forgot about the vacation, just want to get along with this part of the story.


Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1

Dentist appointment today, will still try to post.


HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

If Celen's remaining channels can get us back the majority of our HP I'm for trying to finish the tannery. Average rolls would heal 14hp - or 26hp for Judd. Perhaps we can make use of some of the orbs?


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

unfortunately im a cleric 1/ sorcerer 2 so the good channels are a bit away. but I did manage 13 hp with one channel in reserve.


HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

Good enough for Judd that returns him to full, since he get +3hp for every instance of magical healing. Cali is going to be at 18/25 though. I believe everyone else will be full?


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

I think so, only one im not sure of is Marconis but he should be pretty close if not full too.


HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

Speaking of which Marconis could I ask you to put your HP in your classes line? Makes it easier for those of us with healing abilities to see how beat up you are :)


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

He has it on his status tracker he puts up usualy, went back and checked, he should be at 16/20 I think, pretty close to full there as well.


Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1

I would put it in my class line, but then I would have to change it every time I take a hit, and my computer bugs out about 9 out of ten times I pull up a profile. I will try to make sure my status tracker gets up more frequently though, sorry for my old clunky pc.


The Tannery House

Getting slammed at work today, I'll post when I get home tonight


Inactive

Hey all, not dead but I did have some RL stuff come up unexpectedly over the past couple of days so I apologize for my absence. Feel free to bot me if combat/story needs to be moved along, otherwise I'll work on getting caught up later tonight!


The Tannery House

Congrats everyone, defeating the Wretched King and his minions (as well as the dangers up to this point) earns you all a level, welcome to level 4!

Do me a favor and post what skills and new class features you get, and don't forget my weird HP rolling rules!


HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

Oooooh nice! Stealing Calli's format since its much neater.

HP: 1d6 + 4 ⇒ (6) + 4 = 10 +2 Con + 1 FC = 13 HP gained.
+1 Cha
+1 BAB
+1 Fort/Ref/Will via extra Charisma
+1 Fort/Will
Lay on Hands - 9 (1/2 paladin level + Cha mod + Extra Lay on Hands)
Spells 2 1st level (0 + 2 from Cha)
Lay on Hands increases to 2d6
+1 Smite Evil use for 2 per day.
+5 skill points - Diplomacy, Perception, Sense Motive, Spellcraft, Use Magic Device


Inactive

Woohoo! Calli gains the following:

HPs: 1d6 + 2 ⇒ (5) + 2 = 7 + 1 Con = 8 HPs gained
+1 Wis
+1 BAB
+1 Fort/Ref/Will
+1 AC/CMD
Ki Pool - 7pts (1/2 monk level + Wis mod + 1/4 FCB)
Slow Fall
Unarmed Strike now uses 1d8 for damage instead of 1d6
Can now choose to cause Fatigue with Stunning Fist; gain +1 use/day and DC increases to 16
+5 skill points - Diplomacy, Perception, Sense Motive, Stealth, Kn. Nature

I think that's everything; I'll update her profile next.


Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1

Hp: 1d6 ⇒ 6 +1Con +1Toughness
Lvl 4 stat increase to Con; +4 Hp, +1 Fort save
No new skills, all current skills +1
Spells gained; L-0: Acid splash, L-2: Scorching Ray
Base attack +1
Base Will save + 1


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

Im terrible sorry, away from my books and things this weekedn, will get statred up as a 2nd level cleric monday eve! yay clerics


HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

Any chance we can get our NPCs and locations put under Campaign Info for ease of reference? Compiled Judd's for convenience.

Locations

The Hen's Tooth Inn, a run down establishment that was once much finer. Run by the ever sour and notoriously lazy Hesha Hardel. Many trappers use The Hen's Tooth as a base, mostly because its cheap and Hesha's brother Rundel Hardel is one of their number.

The Hammer Boys Worksop, a masonry workshop with a prime location on Main Street. Judd runs it, with three of his friends and in practice it is more a partnership than anything else. Most fine work is done in the shop, while there are three wagons loaded with inbedded heavy tool chests - fitted with heavy locks since they masons recall their own pilfering of tools. There is a small suite of rooms behind the shop, with two rooms, and a larger suite above the shop. Judd lives above the shop. There is also a yard out back where Judd keeps a team of six donkeys, and a half dozen goats.

NPCs

Manda Rierson, the twenty year old daughter of Karldon Rierson the towns notoriously fertile miller. Third eldest of the nine Rierson sisters, she has refused several offers of marriage in her pursuit of Judd. Judd saved her from a bear trap and stayed with her for an hour talking to her to keep her awake while the rest of The Hammer boys went to fetch help. She effectively runs her father's bakery, with four of her younger sisters. Being one of the loveliest girls in town she tends to attract a great deal of attention from passing crusaders and occasionally plays along in rather blunt attempts to make Judd jealous. Most of the town is amused by her relentless pursuit, and Judd's astounding cluelessness, and rooting for her.

Tungst, a half-orc orphan who became one of the Hammer Boys and now works with Judd as a mason. Tungst is a cynical fellow prone to brooding, and loves books and writing, despite having only learned the arts at age sixteen. He recently married Carlia Rierson, the oldest of the Rierson girls, and a young widow.

Badly Burgess, a clumsy young giant of a man with a speech impediment, and one of the Hammer Boys gang - named Bradley, though even he uses Badly. Badly was never a orphan, but his father Kurik the cooper beat him so often he ended up effectively living on the streets. A fair mason and the closest thing Grundy has to an architect Badly lives in the back rooms of The Hammer Boys Workshop and cares for the donkeys and goats diligently. He speaks little, and still has a terrible stammer, but has become a trusted man known for his common sense.

Rival

Tarquil Hubbet was, and perhaps still is Grundy's most eligible bachelor. The heir to the Hubbet holdings Tarquil is darkly handsome and considers himself the closest thing Grundy has to a noble. He refused payment to Judd after the construction of a fine pen, claiming that Judd had been quarrying stone on Hubbet land and he would consider the work payment. The Hammer Boys masons, after several appeals were rudely rebuffed set out in the night and removed the wall, consequently setting free the Hubbet's prized pigs.

Tarquil called Judd out in the square, but all Judd would do was offer to help him find his pigs and tell him that in future he would be happy to work for him again - provided payment was made up front. Enraged Tarquil drew his sword and stabbed an unarmed Judd. But Judd simply pressed a hand to his side, and then picked the astonished Tarquil up and threw him down the well to "cool off".

When Tilly Hubbet began spending time with Badly Tarquil beat her. When Judd discovered this he had a talk with Letka and now Tilly is staying with the dwarven constable, which has only furthered Tarquil's ire.


Male Aasimar Cleric (Nethys)HP 14/14 | AC:12 T:12, F:10 | Save (F+5, R+3, W+9) | Init:+2 | Perception: +4|

Level 4 - sorcerer 2 cleric 2

hp gain: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8
lvl 4 stat increase CHR (now equals 18)
+1 BAB
+1 to fort/+1 to will
new skill - appraise 1 rank/ total mod is +6
+1 rank to knowledge religion/ total=+6
+1 rank to spellcraft/ total=+6

new spell slots -
1 0-level cleric spell
1 1st-level cleric spell


The Tannery House

Sorry guys, my apartment got flooded in all this rain out by me. I was scrambling a bit but I'll make a post by tonight at the latest.


Sor(Abyssal)/3 Ac13 Touch13 Flat-Footed10 Fort+3 Ref+4 Will+5 Init+3 Perception+1

Dang man, sorry to hear that, hope your stuff is ok. I hate when my place gets flooded, I feel your blight.


HP 46/46 | AC:19 T:9, F:19 | Save (F+11, R+5, W+7) | Init:-1 | Perception: +1 | Lay on Hands 9/9 | Smite Evil 2/2

Hope it stayed low DM Spacefighters, flooding is painful.

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