The Silver Shields return - Group Grey

Game Master TheNine

Need something investigated, explored, or delivered with minimal fuss and maximum protection? Hire the Silver Shields today!

Group Grey
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I'll have things back up and running in the morning

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

don't forget about us GM!


I havent forgetton i promise.

Picked up a terrible case of food poisoning, at the hospital getting IV's will be back up to posting Monday i hope Sorry >.<

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

Sorry to hear :(

I knew I was gonna regret being pushy :[


No No its fine, Its just been my luck this year no worries I dont mind pushy

I need a good kick in the butt on occasion.

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

Yeah sounds like you need some new dice.


Feel better!


Male 1/2 Orc Bloodrager 2 | HP 25/25 | Init +1 | AC 15 | T 11 | FF 14 | Fort +7 | Ref +2 | Will +2 | Perception +5 with Darkvision

Bump. Server is cooperating. Lets roll :)


Male 1/2 Orc Bloodrager 2 | HP 25/25 | Init +1 | AC 15 | T 11 | FF 14 | Fort +7 | Ref +2 | Will +2 | Perception +5 with Darkvision

Just a heads up that I leave for an 11 day trip out of the country on the 19th. I'll have an ipad and can post some but will not be reliable.


Wow, that's one hell of a plot point!


2 people marked this as a favorite.
Male Suli| HP: 16/16 | AC: 17 (13 Tch, 14 Fl) | CMB: +5, CMD: 18 | F: +3, R: +3, W: +2 | Init: +3 | Perc: -1, SM: +1 Magus (eldritch scion)/2nd| Speed 30ft (30ft) | Active conditions: None.|Eldritch Pool 8/8

Hey everybody! My wife and I will be celebrating our 15th wedding anniversary Thursday, so no posts tomorrow from me. I'm be back on Friday.


AC 14, T 14, FF 11 | hp 7/7 Fort +0 (+2 vs. poison (+4 vs. accidently poisoning yourself)), Ref +3, Will +4 Female dread gnome sorcerer (tattooed sorcerer) 1 N Small humanoid Init +4; Senses low-light vision; Perception +6

Congratulations.


Male 1/2 Orc Bloodrager 2 | HP 25/25 | Init +1 | AC 15 | T 11 | FF 14 | Fort +7 | Ref +2 | Will +2 | Perception +5 with Darkvision

Yea, congrats!


Congrats.


Almost done with the first mission! :)


AC 14, T 14, FF 11 | hp 7/7 Fort +0 (+2 vs. poison (+4 vs. accidently poisoning yourself)), Ref +3, Will +4 Female dread gnome sorcerer (tattooed sorcerer) 1 N Small humanoid Init +4; Senses low-light vision; Perception +6

Hey guys I really don't want to do this. I have to cut some games. I've gotten a lot busier with life lately, and I can't keep up with it all. It's causing stress that I don't want to deal with.

I wish you the best gaming, and loads of fun. You have been an awesome group.

@GM: When you get the chance can you mark me as inactive? Thanks so much.

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

Sad to see you go Tush :(


Indeed. I will mark you as inactive miss Tush. If you ever get more free time just shoot me a message. Always space for you!


Dhampir Sorcerer | HP 15/15 | Init 4 | AC 13 | T 10 | FF 13 | Fort +2 | Ref +3 | Will +3 |
Skills:
Bluff +11, arcana +7, spellcraft +7, use magic device +9

Take care Tush. As someone who's gone completely down with stress before I know it's the right choice to make.


Sorry to see you go. Definitely understand though. Hope things get better for you.

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

hey folks, I'm going to be travelling over the next 10 days. I'll try to keep up, but don't feel the need to wait on me.


Nearing the end, post up in the mornig sorry for the delays

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

In the spirit of things, I'd like to say thanks to the GM for running this game and for everyone for playing and sticking it out!


Dhampir Sorcerer | HP 15/15 | Init 4 | AC 13 | T 10 | FF 13 | Fort +2 | Ref +3 | Will +3 |
Skills:
Bluff +11, arcana +7, spellcraft +7, use magic device +9

It is a fun game I hope it's not the end of the entire game, I enjoy this game and sorcerer.


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Its module 1. i have 138 others on file. Not the end by a long shot :)


Male 1/2 Orc Bloodrager 2 | HP 25/25 | Init +1 | AC 15 | T 11 | FF 14 | Fort +7 | Ref +2 | Will +2 | Perception +5 with Darkvision

Sweet. I believe in this game and think it has great potential. I do worry about the pace a little just from my experience that if things slow down too much people start to leave. I think we have already suffered from that some.


Speaking of long term plans, part of the reason i choose three groups was for the inevitible paring down of players it seems always happens in PBP. The other two groups are down to 3 players total, Im not a super fan of super parties but im thinking of sliding them in here with you all if they want to continue.

You folks thoughts? Its a wizard, warpriest, and viking warrior.

Also, its all Roleplaying from here module wise. So go ahead and level up to 2!

If your Hit die is a d6 - you may reroll 1's or 2's
If your hit die is a d8 - you may reroll 2's, 2's, or 3's
If your hit die is a d10,d12 you may reroll 1,2,3,or 4's

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

yay lvl 2! nothing much changes for me but gaining Evasion and +1BAB.

We have 5 now with the loss of Tush? So, one party of 8 or two parties of 4 are our options. I'm cool either way, but the larger the party the more at risk we are of slogging down gameplay.

HP: 1d8 ⇒ 4

... yay.

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

URogue (Shadow Walker) 2
HP +7 (roll 4, con 2, FCB 1)
Ref +1
BAB +1
Class Features: Evasion
Skills Ranks:
Acrobatics, Climb, Escape Artist, Kn. Dungeoneering, Linguistics, Perception, Perform (Dance), Sense Motive, Stealth

That's it.

Are we gonna RP our shopping spree?


Well I mean if you want to make contacts and have special deals arrive yes.

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

Cool :)

Oh I forgot to add, with a rank in Linguistics, i’m picking up Aklo as a language known.


Male 1/2 Orc Bloodrager 2 | HP 25/25 | Init +1 | AC 15 | T 11 | FF 14 | Fort +7 | Ref +2 | Will +2 | Perception +5 with Darkvision

We seem to have a good group dynamic here but I am good if you want to bring others in.

Second level of Bloodrager!

Bloodrager HP: 1d12 ⇒ 4

Reroll: 1d12 ⇒ 10 Well that worked out. :)

Aurelain gains:
+1 BAB
+1 Fort
Uncanny Dodge
4 skill points: 1 point into each of
Handle Animal
Intimidate
Knowledge Arcana
Spellcraft

That's it.


Male Suli| HP: 16/16 | AC: 17 (13 Tch, 14 Fl) | CMB: +5, CMD: 18 | F: +3, R: +3, W: +2 | Init: +3 | Perc: -1, SM: +1 Magus (eldritch scion)/2nd| Speed 30ft (30ft) | Active conditions: None.|Eldritch Pool 8/8

HP: 1d8 ⇒ 1 :(
HP: 1d8 ⇒ 8 :D

BAB +1, Fort. +1, Will +1

Skills
+1 Bluff
+1 Diplomacy
+1 Perform (wind instruments)

Special
Spellstrike
At 2nd level, whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage as well as the effects of the spell. If the magus makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. This attack uses the weapon’s critical range (20, 19–20, or 18–20 and modified by the keen weapon property or similar effects), but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own critical modifier.

+1 1st-level spell per day

+1 0-level spell known (light)
+1 1st-level spell known (shield)


Dhampir Sorcerer | HP 15/15 | Init 4 | AC 13 | T 10 | FF 13 | Fort +2 | Ref +3 | Will +3 |
Skills:
Bluff +11, arcana +7, spellcraft +7, use magic device +9

Health: 1d6 + 2 ⇒ (5) + 2 = 7
+1 base attack
+1 will save

Do we automatical get a skill in the profession skill we chose at creation?

Skills:
Bluff +1
Knowledge arcana +1
Spellcraft +1
Use magic device +1

Spell known: Touch of fatigue


Yes, the skill you chose at creation is an automatic +1 skill each level that doesnt count against your skills gained per level.


I'm fine with adding. A few other options for character interaction would be a good thing for everyone.


Male Suli| HP: 16/16 | AC: 17 (13 Tch, 14 Fl) | CMB: +5, CMD: 18 | F: +3, R: +3, W: +2 | Init: +3 | Perc: -1, SM: +1 Magus (eldritch scion)/2nd| Speed 30ft (30ft) | Active conditions: None.|Eldritch Pool 8/8

The more the merrier!


They are a scosh behind you folks but are in their final combat, I'll see if htey want to stay a 3 man team and recruit or if they want to hop over here. will post tonight.


So Turning in all the gear to your boss for proper trading nets each of you an additional 148 gold, 7 silver peices each, plus what your share of the reward from Master trader Bredingund.

So everyone gets 348 gold 7 silver. I know you all are level 2 and the wealth by charector level is a bit off, but dont worry, the start of the next module will address some of that. So feel free to wander Macridi, give me a week or so and the next mission will start. There will be about a weeks worth of time between missions,

Im very open about things like this in a grand campaign, feel free to commission arms and armor, go drinking and carousing, sit back at the compound and work on things etc. . .


Male 1/2 Orc Bloodrager 2 | HP 25/25 | Init +1 | AC 15 | T 11 | FF 14 | Fort +7 | Ref +2 | Will +2 | Perception +5 with Darkvision

Aurelain will order a masterwork breastplate and that will pretty much take all his coin.


So being a gunslinger, the class that might as well be shooting GP at people, I'll be using all of my share on ammo and upgrading my gun from it's initial battered state to masterwork, using the gunsmith feat.


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I dont know about shooting GP at people. Gold is soft you should spend it on iron for bullets :P

I tease, you are right being a gunslinger is pricey. :)


Apparently I also haven't leveled to 2 yet.


Dhampir Sorcerer | HP 15/15 | Init 4 | AC 13 | T 10 | FF 13 | Fort +2 | Ref +3 | Will +3 |
Skills:
Bluff +11, arcana +7, spellcraft +7, use magic device +9

Gunslinger is not so bad you can make you own powder and bullets at 10% the normal cost and cartridges at 50%


Level 2

1d10 ⇒ 8
Gunslinger level 2
+1 BAB
+1 Fort/ +1 Reflex
Lucky +1
6 skill points: Acrobatics, Craft (Gunsmithing), Knowledge Engineering, Stealth, Intimidate, Sleight of hand

True, it depends on the campaign. Fortunately, we have downtime now, in one without crafting time it's nightmarishly expensive.


This will be two days on my downtime.

Upgrade initial gun: 300 gp and 1 day of work =Masterwork pistol

Ammunition crafting 1 day Total value 553gp
Firearm bullets (30) =30gp, craft cost 3gp
Bullet, adamantine (3) 123gp, craft cost 12gp
Bullet, silver (4) 100gp, Craft cost 10gp
Blackpowder (30 doses) 300gp, craft cost 30gp


posting tonight, sorry folks those holliday seasons have me busy!


Male 1/2 Orc Bloodrager 2 | HP 25/25 | Init +1 | AC 15 | T 11 | FF 14 | Fort +7 | Ref +2 | Will +2 | Perception +5 with Darkvision

Tis the season...

The Exchange

Female Kayal URogue (Shadow Walker) 2 | AC 17 T 14 FF 13 | HP 18/18 | F +2 R +6 W+2 | Init +4 | Perc +7 (Darkvision 70ft)

I’m happy to see things picking up around here :)


sorry for the delays, will post in an hour or so :)

There are alternate sort of options for our casters for specialized gear. Just you know find a way to ask about it. (or make sure you check in with the boss, so he tells you about it :P )

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