The Reclamation of Zahvroma (Inactive)

Game Master Signore di Fortuna

Chapter 7: To Forge The Future Combat Map


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Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |

Why do I bother?


Because it's fun :)


Gregario pounds his sword on his shield in hopes of getting the beast's attention.

"This way. Leave the elf alone!"

Attack: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d8 + 5 ⇒ (3) + 5 = 8


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

Taking aim from above, Harakhty looses a quill at his opponent. Surrender, damn you! There was no telling what other ambushes their rival set for them, but this man might know.

H.R.C.: 1d20 + 6 ⇒ (16) + 6 = 22 Damage: 1d10 ⇒ 2


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Scimitar: 1d20 + 5 ⇒ (6) + 5 = 11

Cyna moves forward and assists Gregario in keeping the beast away from their fallen ally.


Female Human Magus (Bladebound) 3

As the monster tries once again to savage her, Aurelea tried to figure out why the effects of her blade seem negligible, but to no avail. Counting on the previous effectiveness of her last attack, she again prepares a spellstrike,this time infusing Oblivion with highly corrosive acid in an attempt to dissolve the creature's muscle tissue.

Heal1d20 ⇒ 5
Knowledge nature1d20 + 1 ⇒ (8) + 1 = 9

Corrosive touch Spellstrike 1d20 + 7 ⇒ (16) + 7 = 23
1d8 + 3 ⇒ (8) + 3 = 11
3d4 ⇒ (4, 2, 1) = 7 Acid

Hope this does it,only 1 spell left


The werewolf drops to one knee from the acidic attack Aurelea delivers, while Gregario and Harakhty further deter the wolf. The werewolf looks to the magus with a submissive glare before returning to his human form.

"Milo, go!"

The dire wolf turns and breaks for the woods as the man stands, his eyes as dark as the night sky now. "You have bested me and I must accept the outcome of our fight. I respect your strength and skill, but I shall not wish you luck. Hopefully, if we cross paths again, it is under better circumstances."

He turns and disappears after the wolf.


Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |

Constitution Check vs DC 10: 1d20 - 3 ⇒ (13) - 3 = 10

Daaaamn! Pure luck.


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

Damn it all! The vanara drops to the ground. "One reasonable person and he runs from us!" He reloads his crossbow, obviously upset. "We should pursue him and see what he knows. Leaving him regain his health while knowing our strength is a bad move. He can also tell us what other surprises our "friend" has in store for us."

If the party seems willing to detour after the man, let the below roll be my track check for it.

Track: 1d20 + 11 ⇒ (19) + 11 = 30


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

I believe we found a pot of cure light wounds last fight so as long as no one objects with healing the healer...

Cyna retrieves the potion of healing and carefully administers it to the unconscious Alethiro.

CLW: 1d8 + 1 ⇒ (6) + 1 = 7


Female Human Magus (Bladebound) 3

"Every moment we spend following him or being delayed, is another chance they have to protect the shard or for Reinhardt to win. Destroying the shard comes first. Everything else after otherwise the Paladins are dying for nothing." Aurelea spoke, clearly only waiting for Alethiro's recovery to continue along the path.


Oops. I missed the fact that the elf was down.

Stabbing his sword into the ground Gregarion kneels and lays a healing hand on the fallen cleric.

LoH: 1d6 ⇒ 4


Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |

Between the potion given to him by Cyna and the Paladin's healing touch, Alethiro regained concsiousness. The first face he sees is the Tiefling's, realizing what had just happened, he sat up and looked her over quickly. "Are you injured?" Then turning to the rest, "Or any of you for that matter?"


"I appear to be badly burned", Gregario says as he reflects on his own wounds.

He applies some of his healing power to himself.

LoH: 2d6 ⇒ (3, 1) = 4


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

Harakhty turned to Aurelea. She means well, but this is a mistake. If he makes it back, they will know we are but a handful and the path we will take. It is but to walk into our doom."


So which way are we going?


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

Whichever way (hopefully) forthcoming roleplay dictates!


I figured that, but no one has set a definite course just yet. Or maybe I missed that.


Gregario remains silent, eager to follow whichever path these heroes thought best to pursue.


Thanks, Gregario. Big help there :P


I'm trying to keep Gregario in the background. He's not assertive like Skaar.


Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |

Seeing the Paladin heal himself, Alethiro speaks up, "Let's get moving then."


I guess it's up to Cyna to break the tie here...


Female Human Magus (Bladebound) 3

Sword gripped firmly in hand, Aurelea forges ahead. "C'mon let's move.

Spoiler:
Sense it getting closer?"


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Gee thanks, cuz I haven't made a point to avoid these situations...

In a suprisingly authoritative tone Cyna makes her choice. "If we hunt after him we might save ourselves some trouble later on, but every second we waste puts your allies in more danger. We'll keep our path and face whatever lies ahead."


Despite the vanara's misgivings about letting the werewolf go, the group decides to push on toward the shard.

Aurelea:
"Yes, it's close. There are also some more evil presences. One is stronger than anything we've ever encountered before."

You continue along the unchanging path until you see three individuals before you: a dark-haired half-elf eying you dangerously, a scarred dwarf whose helm is in the shape of a wolf's head and a half-orc with a sinister-looking mace in his hands.

"I knew we couldn't trust that wolf," the half-elf says, with an air of arrogance.

"Doesn't matter, it leaves the fun to us," the half-orc replies.

The dwarf looks to you. "So how would you like to do this? Grovel for mercy, have your little goody-two-shoes speech or shall we save the words for when you are lying on the ground broken and bleeding?"


Female Human Magus (Bladebound) 3

Raising an eyebrow, Aurelea extends one hand violently as she shouts the words of a spell that sends twin daggers of pulsing black light directly into the half orc's face.

Magic Missile
2d4 + 2 ⇒ (2, 4) + 2 = 8


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

Harakhty surveys the abilities of their opponents before taking action. At least these didn't seem warned of us by the survivor...


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Spoiler:
Init: 1d20 + 4 ⇒ (1) + 4 = 5

With a laugh the tiefling follows Aurela's example and once again puts her bow to use by firing a volley of arrows at the Dwarf.

Rapid: 1d20 + 4 ⇒ (5) + 4 = 9
Rapid: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d8 + 2 + 1d6 ⇒ (3) + 2 + (3) = 8


Alrighty, straight to combat it is.

Initiative:

Aurelea: 1d20 + 2 ⇒ (1) + 2 = 3
Cyna: 1d20 + 4 ⇒ (18) + 4 = 22
Harakhty: 1d20 + 7 ⇒ (2) + 7 = 9
Alethiro: 1d20 + 1 ⇒ (6) + 1 = 7
Gregario: 1d20 ⇒ 6
Dwarf: 1d20 - 1 ⇒ (13) - 1 = 12
Half-elf: 1d20 + 2 ⇒ (7) + 2 = 9
Half-orc: 1d20 ⇒ 5

Round 1: Cyna, Dwarf, Harakhty, Half-elf, Alethiro, Gregario, Half-orc, Aurelea

GM Notes:
D hp: 54

The dwarf steps forward and points a finger at Gregario. "гибель"

Gregario's Will Save: 1d20 + 8 ⇒ (20) + 8 = 28

Whatever the dwarf did had no effect.

Map's been changed


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

Harkahty's eyes and ears honed in on the Dwarf as he worked some magic, trying to discern what it was he attempted to do.

Spellcraft: 1d20 + 7 ⇒ (1) + 7 = 8

Whatever it was, he didn't understand the incantations. He did understand it wasn't likely all the Dwarf's words would be without effect. As before, he climbed the tree next to him, ready to strike the most threatening of the three.


Harakhty takes to the trees, while the half-elf pulls a rapier and charges at Aurelea.

I'll rule that Shield is still in effect for this combat.

Attack: 1d20 + 8 ⇒ (12) + 8 = 20; miss

"Perhaps we should leave this battle to the others," the half-elf says to Aurelea with a wink. "We can fight it out some other way."

Round 1: Cyna, Dwarf, Harakhty, Half-elf, Alethiro, Gregario, Half-orc, Aurelea


Gregario glares at the dwarf.

"Your foul magic has no power over me fiend!" the paladin shouts.

After taking a swing at the adjacent half-elf, Gregario steps forward and away, closer to the evil spellcaster. D9

Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d8 + 5 ⇒ (4) + 5 = 9

Confirming: 1d20 + 6 ⇒ (6) + 6 = 12
Extra Damage: 1d8 + 5 ⇒ (1) + 5 = 6


Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |

The Elf reached into himself, tapped into the vengence that drove his purpose, and gave it to the Paladin.

Judicious Force to Gregario: Immediate, if self or ally in 10 ft makes a critical threat gain +4 to confirm.

Alethiro then pulled his crossbow, loaded and fired.

Attack vs HO: 1d20 + 4 ⇒ (15) + 4 = 19

Damage: 1d8 ⇒ 8


Oh, nice. I've never even heard of that spell. That'd make it 16 to confirm.


Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |

Actually, it's not a spell. Take a look at my profile.


Alethiro drives a bolt into the half-orc and Gregario strikes the half-elf, though his armor deflects the worst of the blow.

GM Notes:
HE hp: 12
HO hp: 14
D hp: 54

The half-orc charges at Gregario, swinging its heavy mace.

Attack: 1d20 + 9 ⇒ (6) + 9 = 15; miss

Aurelea's spell hits the vicious half-orc and he takes a step back from the forceful blow.

Round 2: Cyna, Dwarf, Harakhty, Half-elf, Alethiro, Gregario, Half-orc, Aurelea


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

As before, Harakhty took aim at the spellcaster. This reminded him of hunts as a youth, in a way - just with a far higher chance of death.

H.R.C.: 1d20 + 6 ⇒ (11) + 6 = 17 Bolt: 1d10 ⇒ 8


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Rapid: 1d20 + 4 ⇒ (9) + 4 = 13
Rapid: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d8 + 2 + 1d6 ⇒ (5) + 2 + (4) = 11
Damage: 1d8 + 2 + 1d6 ⇒ (1) + 2 + (1) = 4

Cyna fires two more arrows at the Drarf.


The tiefling's arrows soar past the dwarf. The antipaladin looks to his sword, muttering in Abyssal.

"បានមករកខ្ញុំ, វិញ្ញាណ, និងបំផ្លាញសត្រូវរបស់យើង។!"

Abyssal:
"Come to me, spirit, and destroy our enemies!"

The dwarf's sword shines with unholy light and he grins evilly, his features bathed in a black-blue light. Harakhty fails to hit the dwarf as well. The half-elf steps toward Gregario.

"Time to die, paladin. We don't need your kind here."

Smite Good: 1d20 + 8 ⇒ (16) + 8 = 24; Damage: 1d6 + 8 ⇒ (1) + 8 = 9

The rapier wreathed in black energy pierces Gregario's side.

Round 2: Cyna, Dwarf, Harakhty, Half-elf, Alethiro, Gregario, Half-orc, Aurelea


Stop smiting me!

Gregario stifles a cry of pain as the blackguard's blade pierces his armor.

"In HER name, I will strike you down villain", the old paladin spits as he raises his own blade high for a blow.

Smite Evil: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d8 + 8 ⇒ (1) + 8 = 9


The lesson is: Our God is vengeful! O spiteful one, show me who to smite and they shall be smoten!

Edit: You're visibly a paladin, Gregario. That pretty much paints a bull's-eye on you for antipaladins.


M Vanara: AC 19 /15/14 / HP 30 / F +8* R +7* W +11* / Init. +7 / Perc. +13/ Sense Motive +16 Inquisitor (Spellbreaker) / 6

I know it's early for my action, but I'll queue it up as I won't be able to post again until tomorrow night.

The vanara's anger rose as his shot missed. Why can't I good with a bow like Naeem? His mate's arrows never missed their targets, it seemed, and he was equally talented with a spear. Harakhty had a new, deadly device with machinery and still couldn't hit a target - which he was sniping from above! I wasn't trained for this, he told himself, and yet ... You know you shunned those hunts whenever you could., he chastised himself.

He managed to set aside his inner upset for a moment, pulled the winch, and let another quill lose at the Dwarf.

H.R.C.: 1d20 + 6 ⇒ (5) + 6 = 11 Bolt: 1d10 ⇒ 9


Female Human Magus (Bladebound) 3

As the half- elf engages Aurelea strikes quickly and decisively.

"Sorry pretty boy, you're not quite my type" she quips.
1d20 + 7 ⇒ (16) + 7 = 23
1d8 + 3 ⇒ (5) + 3 = 8


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Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |

The Elf dropped his crossbow, drew his mace as he stepped towards the Half-Elf, and swung for his head.

Attack: 1d20 + 5 ⇒ (8) + 5 = 13

Not likely a hit, but just in case: 1d8 + 3 ⇒ (6) + 3 = 9


Alethiro swings his mace over the half-elf's head, who glances at the large weapon with a sneer. This gives Gregario an opening to attack the antipaladin. The half-elf vomits blood from the attack. The half-orc swings at Gregario again.

Attack: 1d20 + 7 ⇒ (14) + 7 = 21; Damage: 1d8 + 4 ⇒ (1) + 4 = 5

Aurelea drives her blade into the half-elf, ending his life. The body falls to the ground, his face a final testament to his surprise.

Round 3: Cyna, Dwarf, Harakhty, Alethiro, Gregario, Half-orc, Aurelea


Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

Rapid: 1d20 + 4 ⇒ (8) + 4 = 12
Rapid: 1d20 + 4 ⇒ (8) + 4 = 12

Cyna continues to hail arrows at the bearded foe.


The dwarf avoids the arrows and steps forth, attacking the paladin.

"Now it is your turn to be struck down, fool," the dwarf says, raising his warhammer.

Smite good: 1d20 + 9 ⇒ (7) + 9 = 16; miss

The dwarf grunts as another bolt goes whizzing by his head.

Round 3: Cyna, Dwarf, Harakhty, Alethiro, Gregario, Half-orc, Aurelea


"I think not, monster", Gregario spits at the dwarf. "The Inheritor lends me her strength and through her, I will stop you!"

LoH: 1d6 ⇒ 1

Smite: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 1d8 + 8 ⇒ (5) + 8 = 13


Male Elf Cleric 8 / Hierophant 1 /\/\ Init: +1 | HP: 53 / 53 | AC: 18 | FF: 17 | Tch: 11 | Fort: +6 | Ref: +3 | Will: +9 | Per: +10 | Special: +2 saves vs Enchant and emotions spells and effects |

Alethiro loads and shoots at the Dwarf.

Attack: 1d20 + 4 ⇒ (3) + 4 = 7

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