The Hollow Man (Inactive)

Game Master trux


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Sovereign Court

Male Flowing Monk| HP 9/12 AC 16 |PerC +6 |Init +4 F+3/R+6/W+4
Caramir wrote:
Kakao Mit Schlag wrote:
After a short pause, he adds "They were also hoping to find you out there. That plan isn't going to work so well."
"Damn, I had shouted back at Morti I would leave the best trail to be followed as well as I could" - the elf shakes his head - "I'm not sure how successful I was"

that's magic-fu for you.

the struggle:
okrin has his rope, sure


Male Human (Monk 1/Wizard 1); 11/13 HP | Init +2 | Percpt. +8 | AC 15, Touch 12, FF 15; | Fort +2 | Ref +4 | Will +5
Spells (used/total):
1st lvl: 0/2, 0/1 school

the struggle:
Finding the rope with a sigh of relief. "Here it is. You'd think I'd learn to not just tie everything into my robes half haphazardly." Readied action: Cast animate rope to help secure the creature.


Male HP: 11 (+5 non lethal)/16 | Init: +4 | Perception: +9 | AC: 13 Tch: 13 FF: 10 | Fort: +3 Ref: +5 Will: +2 | Ranger (Trapper) 1 / Wizard 1

Plan is eating some stew to recover some, and head out after the others.


Male Gnome Cleric 2 | HP 18/18 | AC 14 t 11 ff 14 | CMD 9 | F +5 R +0 W +6 (+2 vs illusions, fear, despair) | Init +0 | Perception +5

Thought you were fatigued. Sleep really would be a good idea.


Human Magus 3 (Staff magus) | HP 21/21 AC 16 | T 12 | FF 14 | CMB +5 | CMD 17 | FORT +4 | REF +2 | WILL +3 | INIT + 1 | Perception +3 | Stealth +2 | Bluff +0 | Sense Motive +0 | Diplomacy +0 | Spellcraft +8
current spells:

apologies, i lost the game, dropped off my list. Not certain why.

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