The Giant's Might

Game Master Yukom

On a volcanic castle in the heart of the Kodar Mountains, a fierce giant king brings forth his ultimate ambition-to rule all of the Inner Sea region under his iron fist. Your mission is to infiltrate his army, discover his armada's base, and slay the giant king before he slays freedom itself!


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Sorcerer/2| AC13(17) | HP 12/12

Desmond blinks at the little reptile in surprise but makes no comment. To the bartender he asks, "Wine please, white if you have it." before following Vyranos to the back room.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Sorry DM...That was Marco that spoke, I used the wrong alias - Filios.

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

Ok then. I guess we can continue.


Heldar nods as he follows the others to the indicated back room. As they arrive he introduces himself to Vyranos - "Well met. I am Heldar"

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

In the private room, on a rather large chair, sat a plump, jolly old man, with a graying beard and round, red cheeks.
Vyranos, gesturing towards the man, proclaimed, "May I present to you, Defattu, Mayor of Platinum Vale."
The fat man struggled to get off of the chair, and shook each one of the hero's hands, while chuckling, "We are ever so grateful that you were all able to make it!"


Male Human Fighter 6

"Of course. So I think we're all curious to know, what is this problem?"

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

The happy-go-lucky smile of the mayor dropped to a frown at Roran's question. He sat back down, and so did Vyranos, and he placed onto the table a map of the town and the mountains, grassland, and forest around them.
"We've been having raids recently...not by goblins-there's none of those in this part of Varisia-but by a tribe of orcs that call themselves the "BloodBoil Warriors". They attack in strategy-one group will distract the town's guards, while two or three more groups will raze parts of the town. And even more bizarrely, they're not raiding any of our supplies-no food, no water, not even prisoners. Whatever house they want to burn, they just barricade it and set it ablaze with everything-and anyone unlucky enough to still be inside it-still in the house"
Vyranos picked up where the mayor left off with, "[b]We've had this problem for weeks, and we've had all of the best security from Magnimar and the other big cities and towns in Varisia, and all have never returned from finding the orcs's living area. We're desperate-if you all fail or refuse, this whole town will either be abandoned or, worse, massacred." Vyranos looked down at the table, as if he was reminded of a terrible tragedy that had happened to him.

Ok guys, each of you will have 1 question to ask Vyranos or the mayor. No more, no less.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Has anyone tracked the orcs after an attack?

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

"Yes, at least, we've had people go track them...but we never saw them again."


Male Human Fighter 6

Roran remains silent, although he exhales slowly when he hears he needs to confront a band of orcs Well. Suppose I'm a rather good choice for this "So they barricade the house to keep the fire from spreading. No, that's too targeted for orcs. You're right, they normally want supplies or prisoners. There's either a half mad leader or somebody else telling them what to do. Do you know of any leader?"

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

"Well..." Vyranos stated, with uncertainty in his voice, "They keep claiming that Varisia will belong to someone named the 'Lord of the Kodar Mountains'. We have no idea who or what this Lord is, but anyone brave enough-or intimidating enough-to control orcs like these must be a fierce foe indeed."

Grand Lodge

Female Catfolk Druid 2; 11/11 HP

Sorry I didn't realize we had moved on to a second page.

Before entering the back room:
"Vyranos? I thought we were meeting Mayor Defattu? It says right here on my official invitation that I was supposed to meet Mayor Defattu in the Flying Frog Inn.
Knowledge (nature) on Scout: 1d20 + 5 ⇒ (2) + 5 = 7

After entering the room:
"Have the orks left anything behind after their destructive raids that could be used to find them; because you know Regit here has a great sense of smell and could track them down in no time." At the sound of this praise Regit practically beams with pride.


"Those seem like terror tactics, and nothing more. Would it make sense to assume they are simply attempting to make people leave town..?"

At Rorans' question, and Vyranos answer, Heldar continues - "I have heard stories about orcs who manage to unite the tribes, and enforce a measure of order and obedience. I am sure it is possible, but I have never witnessed it. It may not even be an orc, to be honest. Many have tried to tame those fierce creatures before, for their own purposes. Does Platinum Vale have any declared enemies?"

After pondering for a few moments, he offers - "It would seem we should follow their trail perhaps, and try to succeed where others have failed"


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

That seems like the best course to me, but let's not wait for another attack to get started. I am assuming that you can direct us to where they left after the last attack?


Sorcerer/2| AC13(17) | HP 12/12
Rodney Dangerfield's 'Back to School' wrote:
"I only have one question... in twenty seven parts"

:-)

Actually, Desmond will hold off on his question for the moment but is listening carefully.

sense motive: 1d20 + 5 ⇒ (3) + 5 = 8


Male Human Fighter 6

"Perhaps we can just wait till their next attack, catch them in the act, and force them to lead us back"

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

Alyara, you were unable to identify exactly what Scout is...however, you do know that he is a small type of dinosaur.

"I wouldn't try it," the mayor responded solemnly, "Again, all who have tried to follow the orcs haven't returned...but, you could try to wait for their next attack..."

Vyranos sighed and shook his head. "I have a bad feeling about that plan...but I can't think of anything better. Just wait around for-"

Everyone, make a Perception check.

Grand Lodge

Female Catfolk Druid 2; 11/11 HP

Perception check: 1d20 + 8 ⇒ (12) + 8 = 20


Sorcerer/2| AC13(17) | HP 12/12

perception: 1d20 + 3 ⇒ (8) + 3 = 11


Male Human Fighter 6

Perception: 1d20 ⇒ 7
Sense Motive: 1d20 + 4 ⇒ (6) + 4 = 10

"Ya called us to do a dangerous job that you couldn't get done yourselves. We understand the risks"


Perception: 1d20 + 5 ⇒ (3) + 5 = 8


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Perception: 1d20 + 3 ⇒ (4) + 3 = 7

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

Although Alyara heard it first, you all notice three noises coming from outside; the panic cries of the townsfolk; the crackling of fire; and finally, a series of bone-shaking roars echoing throughout town.

"No," the mayor whispered, "It can't be...!"


Sorcerer/2| AC13(17) | HP 12/12

Casts mage armor on self and moves to the door.

perception: 1d20 + 3 ⇒ (1) + 3 = 4


Male Human Fighter 6

Rorans gaze darkens, and what once was an enlightening face of a friendly paladin is now the dark shadow of a crusader. He motions to the others, heading outside to the noise as quickly as possible

Grand Lodge

Female Catfolk Druid 2; 11/11 HP

Alyara pulls out her scimitar and looks at Regit. "Come Regit it's time to stop drinking your fancy tea, there's danger a foot and people to be saved." Regit responds with a low growl. To which Alyara replies "YES YOU HAVE TO, NOW LET'S GO!" and runs out the door not even checking to see if Regit followed. Regit takes one more big slurp and runs off after his absent minded master.


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Marco quickly draws both swords and runs after Roran.


Heldar follows the others outside with a word of warning - "Be careful, we do not yet know what we are up against"

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

Outside, you see a truly horrific sight-huge, blood-red orcs wielding greataxes, slaughtering every person in sight. One woman tries to enter what appears to be her house, only to have an axe embedded in her spine. Then there are female orcs-only notable for their slimmer figures-wearing what appears to be battle paint on their faces, and they're chanting a rather unidentifiable war song.

Two of the orc fighters notice you, and, with a deafening roar, focus their sights on you all.

Time to roll for Initiative.

Grand Lodge

Female Catfolk Druid 2; 11/11 HP

Alyare's initiative: 1d20 + 10 ⇒ (20) + 10 = 30
Regit's initiative: 1d20 + 7 ⇒ (1) + 7 = 8
Now that's the full range right there.


Heldar Initiative: 1d20 + 2 ⇒ (11) + 2 = 13


Male Human Fighter 6

Init: 1d20 ⇒ 15


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Initiative: 1d20 + 5 ⇒ (5) + 5 = 10


Sorcerer/2| AC13(17) | HP 12/12

init: 1d20 + 2 ⇒ (17) + 2 = 19

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

Initiative: 1d20 + 2 --> (5) + 2 = 7

Ok here's the Initiative results:

Alyara (30)
Desmond (19)
Roran (15)
Heldar (13)
Marco (10)
Regit (8)
Orc Soldiers (7)

Alyara, make the first attack.


Sorcerer/2| AC13(17) | HP 12/12

Do we have a map? I'm going to need to know ranges...


Male Human Fighter 6

Roran roars, charging the nearest one with a vicious swing. However, it appears he's using the flat of his blade

Charging Power Attack: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
Damage: 2d6 + 9 + 1 ⇒ (1, 4) + 9 + 1 = 15

Using blade of mercy trait. I can do nonlethal without penalty to hit

Scarab Sages

Male Half-Elf Wizard (Evoker) 1

Map...I'll try to make one.

EDIT: Couldn't quite find the map software I'm needing, but the orcs are 4 squares in front of you guys.


Sorcerer/2| AC13(17) | HP 12/12

"Would you mind if I go first Alyara ? I would like to cast a spell and I don't want to catch you in it."

Desmond will move forward until he's 10' from the pair and cast color spray (will negates, DC15)

"Thank you"

Grand Lodge

Female Catfolk Druid 2; 11/11 HP

"Be my guest kind sir."

As soon as Desmond's spell is cast Alyara charges in screaming like a mad person and slashes at the nearest ork:
Attack roll: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13
Damage roll: 1d6 + 2 ⇒ (1) + 2 = 3


Male Human Rogue Assassin (Criminal) 6, HP: 37/37, AC: 19 (20-duel wielder)(20-SS Quick); Saves: Dex +7, Int +6; Perception: +6; Initiative: +4

Round 1, AC: 15 (Charge), Flat Footed Enemy - has not acted, Sneak Attack

Marco charges the neares opponent not being attacked by Rorax and attacks with his Longsword.

LS Att: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9
LS Dam: 1d8 + 3 + 1d6 ⇒ (7) + 3 + (5) = 15


Male Orc Fighter/1

BloodBoil Orc's AC -->16

Although Alyara managed to confuse the orcs, it was only temporary, as one of the orcs sidesteps the swing of her scimitar.

Will save: 1d20 + 0 ⇒ (12) + 0 = 1210 + 10 = 20

However, the pair of orcs were not anticipating the spell, and both orcs lose sight of their vision, and they also drop to the ground.

Both orcs are now unconscious, blinded, and stunned for (2d4 = 3) rounds.


Without even registering his own actions, Heldar turns inwards, tapping the source to bestow aid on his impromptu allies.

A few soft, discrete words leave his lips, but the effect ripples through everyone around him.

Casting Bless -> Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.


Sorcerer/2| AC13(17) | HP 12/12
BloodBoil Orc Soldier #1 wrote:

BloodBoil Orc's AC -->16

Although Alyara managed to confuse the orcs, it was only temporary, as one of the orcs sidesteps the swing of her scimitar.

[dice=Will save]1d20 + 0 --> (10) + 0 = 10

However, the pair of orcs were not anticipating the spell, and both orcs lose sight of their vision, and they also drop to the ground.

Both orcs are now unconscious, blinded, and stunned for (2d4 = 3) rounds.

BTW Alyara's attack came after Desmond, she probably would have hit her unconscious foe. Marco may have as well.

"Well that went well. Are there more?"

Grand Lodge

Female Catfolk Druid 2; 11/11 HP

Regit charges the nearest opponent and tries to rip into it with his powerful jaws:
Bite attack: 1d20 + 2 + 2 + 1 ⇒ (7) + 2 + 2 + 1 = 12
Damage roll: 1d6 + 1 ⇒ (5) + 1 = 6


Male Human Fighter 6
Alyara wrote:

Regit charges the nearest opponent and tries to rip into it with his powerful jaws:

[dice=Bite attack]1d20+2+2+1
[dice=Damage roll]1d6+1

Lol they're down

Roran grunts "Find something to tie them up with" and moves to help the nearest person in need or attack the nearest enemy


If all the orcs have been taken care of:

Heldar rushes towards the villagers, showing no qualms in evidencing his healing powers if necessary, to make sure the most wounded are immediately taken care of.

If not, I will wait for the bad guys' actions.

Grand Lodge

Female Catfolk Druid 2; 11/11 HP

Alyara and Regit search the unconscious orks for any clues, or things of value.
Alyara's perception: 1d20 + 8 ⇒ (8) + 8 = 16
Regit's perception: 1d20 + 6 ⇒ (4) + 6 = 10


Sorcerer/2| AC13(17) | HP 12/12

"I imagine there are more of these orcs attacking the villagers. Perhaps we should be concentrating on them for the moment. There should be time for examining the corpses later"


Male Human Fighter 6

"I can do nothing fer the dead or injured, but I can stop any more from happening!"

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