The Approaching Storm (Inactive)

Game Master Teak

Epic sandbox play-by-post campaign on www.obsidianportal.com that is more roleplaying than hard-rules-lawyering that will be similar to Terry Goodkind's Sword of Truth novels. The content will be a mixture of PF adventure paths, old modules from



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Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Hi everyone,

I am 42 and a father with 3 kids (just now introducing them to RPG). I used to DM in highschool and college. I played during law school (but did not DM). Had kids and missed gaming for 15 years (although I did play WoW, EQ LOTRO, and SWG). I'm back to paper and pen via play-by-post (as it is impossible to find a local group and my wife would throw a fit that I was out of the house, again) -- and am looking for similarly type players.

I started a campaign like this last fall on www.ObsidianPortal.com and some EXCELLENT players but accidently deleted the campaign (/face palm) after an argument with my wife (long story). Thus, I have to start over (and hopefully some of those players will stumble across this).

I am working on the following type of campaign using the Pathfinder ruleset.

--play-by-post on obsidianportal.com
--Party size 3-4
--Set in PathFinder's Inner Sea Campaign Setting and starting in Brevoy.
--Will include parts of existing Pathfinder adventure paths and original content
--I would describe the campaign as fairly sandbox… players will decide direction but there are major and minor stories happening across the world regardless of which direction the players go in.
--Epic story taking characters from level 1 to 20
--20 point build, racial traits ok, any race fine, any skill fine, any class fine-- anything 3.5 or PF ok (except NO GUNS).
--No magic items to start with as you build character.
--Characters start with 500 gold to buy armor, weapons and gear (no mounts to start with)
--Characters that plan on going prestige classes fine--- no limits on the PF and 3.5 specializations and prestige classes (except no guns)
--No evil characters. Chaotic good and neutral ok but neutral good and above preferred. Players are supposed to be the heroes
--Characters will come from humble beginnings (you build your backstory based on anything in InnerSea) and will initially clearing small dungeons as lowly adventurers. Over time bigger and more complex stories and plots involving factions and kingdoms are introduced. Characters will continue to do dungeons but with goals and objectives tying into broader plots. Ultimately, the PCs will be involved in saving the world from impending doom.
--Adventures will be dungeons, towns, caves, tombs, outdoors, wilderness, castles, forts, ocean and underwater (not likely to have planes).
--Magic and magic items are rare and awe-inspiring. The Noble Wild exist (this is an excellent 3rd resource that establishes talking animals with classes-- although, of course, very rare).
--Fantasy storytelling and plot will be similar to Terry Goodkind writings in The Sword of Truth Series.
--Enemies will not always be monsters, and monsters will not always be enemies.
--There are artifacts and other unexplained magic phenomena that are home-grown in this campaign (this keeps the awe and mystery of the world in place as too many players have memorized all of the Pathfinder magic items ;) )
--Emphasis on roleplaying and storytelling (this is not going to be a campaign full of rule lawyering, number crunching court battles over bonuses--- I like the action to flow and be challanging and fun and I don't think rules should ever derail the flow and fun). That being said, I do appreciate players who can remind me of all the rules--as I get older I can't memorize them all (although I do have all the books).
--Dialogue and problem solving heavily rewarded.
--Mature players sought--ideally those who like to roleplay.
--While the campaign is serious in nature, humor plays a part and intelligent humor is desired and welcomed (like the PAX 2011 Celebrity games on youtube----if you have no watched those, do so, they are a treat).
--I would prefer that players use Herolab to create and update their characters although not required.

If you have an interest in this type of campaign, please let me know (if any of my original players see this, please contact me—so sorry that the campaign ended so suddenly!)

Teak


A massive sandbox with no takers? How is this possible?

I really like the broad scope of this, you certainly have my interest.


I like this.....you can count me as interested.


I'm very interested


I'm interested . . .


Dotting! :) Sounds awesome.


Interested...being just shy of 45, 2 kids and little time to play a face-to-face game, I'm very much up for a PbP.

Here is Ghorum Kraak, dwarf ranger. Specialist in dwarven axe and shield. Idea is to have female wolf animal companion, going with the skirmisher archetype (ie. - no spells).

I can have some stats up over the next few days.


Throwing my hat in as well.


Just a couple of questions about this, I am interested but I have a few queries.

You say magic and magic items are rare and awe-inspiring. So does that mean everyone who is playing a magic caster is looked on as that different?

With regards to the 3.5 conversions, are you running it with as little rules changes as possible or will it be by case by case basis? I'm guessing as well that the PF versions of spells or abilities take precedence over 3.5?


Zack Muad'Dweeb here; got a little excited and whipped up a character.

Cef (rhymes with Jeff) is a nice enough guy- if you can get past the mouth full of fangs and eyes that appear to be wells of infinite darkness.


made a character my first one actually I usually(always) GM for my group all fluffy and crunchy bits included in alias profile.

meet Belneiros son of an alchemist and recent apprentice of a low level wizard.

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