Tales from the Rusty Dragon - Rise of the Runelords (Inactive)

Game Master Tierce

A campaign reboot of a previous rise of the runelords


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Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

Honestly, I keep looking at Pathfinder Society so I can play a bit more, and with new people. Then I make the mistake of reading some of the threads on here about them and get too scared...

Plus there just doesn't seem to be as much of presence in the UK.


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

Is there enough room in the passage for me to stomp up to the front and take a swing at a skelly? I'm right at the back so I thought I'd best check.


I'm a sad panda today, They're phasing out my favorite faction in Pathfinder Society. Poor poor Shadow Lodge :(


Boooooo


If anyone is thinking of running a pbp pirate adventure anytime within the future, I would love to play as I have a pirate character that is both awesome and hilarious


MOAR PIRATES. I already have a pirate campaign, or I would. :<


Female Human (Varisian) Harrow Sorceress / 1

Care to share your idea with us?


You already know him Zella, Havok Fingerburst, goblin pirate extraordinaire!!!


Female Human (Varisian) Harrow Sorceress / 1

Ah, good ol Havok. :)


unless I played again with you Zella, then I would make something different ;)


Female Human (Varisian) Harrow Sorceress / 1

Hmmm, wonder what you would pick in that case...


Something big and manly


He knows your secret, Joy!


I stalk her, just like I stalk you


Male Half-Elf (Drow-Blooded) Fighter (Weapon Master) 1 /\/\ HP 12/12 | AC 16 | T 12 | FF 14 | F +4 | R +2 | W +1 (+2 vs Enchant) | Init +4 | Per +4 |

If memory serves, didn't the skeletons almost kill me last as well?


Tierce, Stalker. Lol


Yeah man, you gotta stop being such a hero!


Male Half-Elf (Drow-Blooded) Fighter (Weapon Master) 1 /\/\ HP 12/12 | AC 16 | T 12 | FF 14 | F +4 | R +2 | W +1 (+2 vs Enchant) | Init +4 | Per +4 |

He can't help it, protecting 'damsels' in distress is in his nature.


Female Halfling Oracle 2 (Heavens)

Gilly and Noro ain't no damsels!


Female Human (Varisian) Harrow Sorceress / 1

I don't my type was exactly a secret to start with. :)

And I guess everyone needs a hobby. Even if it is stalking. ;P

And darius, just make sure you never refer to Noro as a damsel in distress. The result would be amusing for everyone but you. :)


Female Halfling Oracle 2 (Heavens)

I think Noro is gonna be a bad influence on Gilly...


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

I am pondering running a homebrew campaign I've had lurking in my skull now that the Reign of Winter game I was in seems to have gone belly up (poor Azana) but that's more of a cut down Kingmaker, building up a single city back to glory and trying to hold it against slavers, pirates, mercenaries and other assorted nefarious people. Although it does take place on a coast and will probably involve ship travel now and then...


Would a crazy goblin alchemist and aspiring cook fit?

Even if not, sign me up!


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

I'm one of those strange people who loves to make things work, so I'm happy with odd races, third party stuff (after I've read it) and 3.5 stuff (after I've read it twice). So yeah, probably.


Male Azlanti Thassilonian Transmuter 1

That sounds interesting. I once played a game where my guy was given an island off a city to do with what he wanted. Only managed to build a dock and small house before the game died. I had so many unfinished plans. :'(


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

If people like the sound of it I'll start writing stuff up and make some maps (it's easier for me to keep track of crap, and for you guys too I find, if you can see you've just built a new mega brothel/casino/drug den next to the church). It'll probably take me a few days, thanks to my semi-regular insomnia kicking my ass, but I'll make sure to give you folk first run at it.

Out of curiosity, what character creation system do you guys prefer? I've sorta fallen in love with the Focus and Foible system from Way of the Wicked, where you have one stat at 18, one at at 8 and roll 1d10+7 for the other 4 numbers. It means you always get one stat at 18 (or, let's be fair, 20 - who isn't going to stick there racial bonus on top?) and usually a bunch of semi-decent middle scores, and one naff one.

But then, I also like points buy...


Focus and Fobile is good, but like all rolled stats, can turn into really good or really bad. With point buy, its all guaranteed

I do like this idea and would like to stat up a character for it. May go crazy gobbo cook or might even do something like a dwarven stonecutter, or a half orc lumberjack


Male Azlanti Thassilonian Transmuter 1

To be honest depends on the rolls as I tend to optimize to some degree. Bad rolls I would opt for point buy while good rolls I would take and run with. What can I say, I do not trust the dice at all. ;)

I would be interested in a more detailed explanation about the city building aspect and such and our roles in it. Would we even know each other or just be pillars of the community that will become aware of each other as we rise thru the ranks so to speak.


Female Human (Varisian) Harrow Sorceress / 1

I would be interested in playing it. Even if Tierce is playing a goblin. :P

I much prefer straight out point buys. That way it is more even and fair for everyone because someone always makes awesome rolls with multiple 18s and some poor guy couldn't even roll above a 14.


Piratessssss


Lexi! Go back to bed!


Female Human (Varisian) Harrow Sorceress / 1

Why? Are you there waiting for her. ;P


Male Azlanti Thassilonian Transmuter 1

Depending on how open it is Lex can save money to buy her own ship. Granted getting and keeping a crew of pirates wont be easy, then their is the whole "law" of said city you have to consider. LG city is really bad for a would be pirate. ;P


Female Human Barbarian 5
Spoiler:
AC 15 (11); FF 13 (9); T 10 (6) | HP 13 / 55 (24/70) | For +6; Wil +1; Ref +3 | Perc +8; Init +2

all this talk.

why must I have a life ....

Sorry but I stalk many around here. but only those I consider awesome people.

I would enjoy any game with you guys

Sorry Gilly Noro is a bad influence on everybody.


I'm flattered!


Must be a busy day for everyone. Usually by this time of the day I have more posts


Male. Mostly. Human. Mostly. Archaeologist

Broken Towers Recruitment - assuming it works...

Sorry for the lack of posts, I just haven't been able to think of much to say.


Female Human (Varisian) Harrow Sorceress / 1

Now to work on my Tiefling Wizardress to pick on Tierce's character. :P


Working on Freedom fighting Andoran, former gray corsair :D

Thinking he was the ships doctor, Aasimar as well...


Male Azlanti Thassilonian Transmuter 1

Yeah I am thinking a small sized smooth talking tattooed sorcerer, no worries Tierce he is nothing like Soris. Not the one from your game or the one from mine. >;)

Well maybe the one from mine if the fighting gets dirty. In war their are no rules. x3

But I am going more for a businessman with a bit of a scoundrel topped with a dash of gold heartedness type. I think it would make a good character. ;P


Female Human (Varisian) Harrow Sorceress / 1

Arrogant Chelaxian Tiefling Wizardress to match the Andoran Aasimar Oracle. ;)


Female Human Barbarian 5
Spoiler:
AC 15 (11); FF 13 (9); T 10 (6) | HP 13 / 55 (24/70) | For +6; Wil +1; Ref +3 | Perc +8; Init +2

maybe fulito?


Fulitoooooo! I need a character now. Halp!


Melee or ranged would be good, if Ed goes Fulito, that's support, I've got divine, Joy is rolling arcane. So ranged and melee are open!


Tankface.


Male Azlanti Thassilonian Transmuter 1

Well finish doing the crunch for my guy and sent to Jon. I think he will be very interesting if approved. Wonder if he would get along with a certain tiefling wizardress. Doubtful. x3


Male. Mostly. Human. Mostly. Archaeologist

Inter-party conflicts? Oh noes!


Male Half-Elf (Drow-Blooded) Fighter (Weapon Master) 1 /\/\ HP 12/12 | AC 16 | T 12 | FF 14 | F +4 | R +2 | W +1 (+2 vs Enchant) | Init +4 | Per +4 |

Well, as you may remember my comment about giving PbP GMing a try, I've been doing some serious work on it, again. I just wanted to bounce this off of you guys and see what you think. Read if you want.

The Old Gods:
After the Battle of the Catagara Plains, strange events began to happen to the Fabric of Magic. A few months after the battle, Tali, the Goddess of Magic fell silent. Her priests exhausted all attempts to communicate with her. Three months of silence past when the first star fell, which signaled the beginning of The Withering, as the priests of Caldrana were informed and passed it on to the masses. The next year saw the fall of six more stars and the gods fell silent and magic failed to function. However, even though the Gods disappeared, their temples remained, and their followers stayed faithful. Three hundred years passed, then out of nowhere, the first signs of The Rising began to show. Magic was returning to the world, but the Gods were still silent. Over the next hundred years, the Fabric of Magic grew stronger and stronger. Now at full strength, all magic users have full access to the Fabric, be it naturally or through study, it is restricted to no one.

Does it make sense?


Male Azlanti Thassilonian Transmuter 1

Depends, what are you going for?

The first thought that comes to mind is, no healing. At least no high level healing, bards still got some. While druids would be a maybe depending on if nature magic being tied to gods or not.


Male Half-Elf (Drow-Blooded) Fighter (Weapon Master) 1 /\/\ HP 12/12 | AC 16 | T 12 | FF 14 | F +4 | R +2 | W +1 (+2 vs Enchant) | Init +4 | Per +4 |

The Fabric is at full strength. I was planning on the campaign being a decade or two after it is back at full strength. So full access would be granted.

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