Tales from the Rusty Dragon - Rise of the Runelords (Inactive)

Game Master Tierce

A campaign reboot of a previous rise of the runelords


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Everyone having a good weekend so far?

I will be posting up the game play thread in a few hours


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

Other than soul crushing stomach bug I got on top of the lung destroying cough, it's been good. I found out Within Temptation did a cover of Don't You Worry Child by Swedish House Mafia. It is awesome.


Hung out with my mother bought two pairs of shoes And got my broken nail fixed! Oh and had an excellent Mai Tai! The weekend is going well.


Also within temptation! ++


Male Azlanti Thassilonian Transmuter 1

Got a question, is this AP going to be time sensitive or breaks in between books?

From what I hear certain parts are almost a race, so just asking.


Female Halfling Oracle 2 (Heavens)

There are certainly breaks inherent between the books as well, if I recall correctly. But it may have been updated with the Anniversary Edition - that I dunno.


Male Azlanti Thassilonian Transmuter 1

I plan on Zoruk picking up some crafting feats (got a trait for that purpose) but if that's not going to be the case I may need to rethink that. Along with the trait, sense crafting takes time and more so as we level.


So I want everything to be as "real" as possible, so the time between the books will be more fluid so it will seem quicker.

However, I know the significant value that crafting can have for a player, so Zoruk, you and I will work out time when it comes to crafting as I'm certain we can bend the rules and have you crafting a bit faster.


Male Half-Elf (Drow-Blooded) Fighter (Weapon Master) 1 /\/\ HP 12/12 | AC 16 | T 12 | FF 14 | F +4 | R +2 | W +1 (+2 vs Enchant) | Init +4 | Per +4 |

Ah, the perks of the GM.


On an unrelated topic, I need some advice from the best players I know, you guys.

Ok so I'm playing Carrion Crown, and my witch that I've played for the last three books was murdered when the Fighter, was turned into a werewolf who then proceeded to murder half the party. So he decided to go Alchemist, so then I decided to go paladin. However when he showed up the next week, he was playing his same fighter but with a different name.

Now the problem is this, the party has a ranger (archer), a summoner (synthesist), a battle cleric, a ninja, a fighter, and me the paladin. Which means we have one range, and five melee, so battle time gets beyond crowded. The guy who re-rolled the fighter has said he will probably roll an alchemist when we switch books, but I can't rely on that.

So here are my options, stay as a aegis paladin (High AC, Sword and Board), change to a divine hunter or holy gun, or changed to something different with range. I'm having trouble deciding because if the fighter does change, then we are out a high AC character.

What would each of you do in this situation?


I'd switch to Zen Archer...own all baddies before the party can crowd around them, that'll teach them!

*Please ignore any remarks that may sound like Monk favoritism. :)

Moe seriously, just do whatcha want. :) more fun in the long run as long as your group's down with it OOC.


OOC? my group has no In character or Out of Character, they are very "kick in the door" and "where's our loot" and they ignore storyline. It's half the reason why I'm here


Male. Mostly. Human. Mostly. Archaeologist

I'd avoid Holy Gun - if nothing else the change to Smite really downgrades poor Paladins. I'd definitely stay Paladin, though - I've gone through the Carrion Crown, your saves are really going to be useful.

I suppose, if you wanted, you could be a touch cheeky and take a couple of levels of Alchemist (taking the Vestigial Arm discovery twice with a feat) so in one hand you can carry a sword, in another a pistol, them have a vestigial arm to hold your shield and the final one to reload. Or take two pistols, point blank shot and still have a shield.


Yeah, Holy Gun's are really MAD, needing good Dex, Wisdom and Charisma... Thinking I may switch it up from a sword and board to two handed with a high crit weapon


Male Azlanti Thassilonian Transmuter 1

Sorry but I am not the person to ask on this subject. I tend to play range types. Most of which are arcane casters. I rarely get into melee and have yet to be killed by an enemy. I did drown once but that was after my elf conjurer killed the captain and burned down the ship, if the crew were not dead set on avenging their captain everyone would have lived, loyal pirates what a strange DM on that adventure. xP

The way your fighter is doing things would annoy me and cause me to just ask him directly what are you playing. Then make my choice based on that information and let the party feed him to the next encounter if he choose something different then what he said. Take my advice with a grain of salt as its just a pet peeve of mine. Pick your guy and play as best you can is all I can really say.

Edit-I take it back I was killed by an enemy, a unique demon in a extra dimensional highway killed my wizard, but he was alone after being abandoned by high level NPCs that were supposed to guard him. The same DM, said if I had not run away from the demon and fought it, knowing it was stronger then me, I would have lived. Yeah I don't bother with that DM anymore. -.-


I tend to also play ranged arcane casters, but the group this time was just getting on my nerves a bit too much so when I re-rolled I decided to try something different


Female Human (Varisian) Harrow Sorceress / 1

I wouldn't rely on the guy to do as he says since you can't trust him to do what he says.

Play whatever you want and don't worry what the others are doing. :)


Female Human Barbarian 5
Spoiler:
AC 15 (11); FF 13 (9); T 10 (6) | HP 13 / 55 (24/70) | For +6; Wil +1; Ref +3 | Perc +8; Init +2

just wanted to say Happy easter to those that celebrate, will catch up but still have family stuff all day today...

also spent yesterday visiting the wife at the rehab center.


Female Human Barbarian 5
Spoiler:
AC 15 (11); FF 13 (9); T 10 (6) | HP 13 / 55 (24/70) | For +6; Wil +1; Ref +3 | Perc +8; Init +2

well as far as the carrion crown question goes. are there restrictions on race?

currently having a blast in another game (not carrion crown) as a Kobold alchemist concentrating on bombs. using the mutegens to boost dex.

he takes the craconic aspect kobold feat tree.

baciclly he is Mushu with bombs and fuse grenades. and of course fire breath weapon


Male. Mostly. Human. Mostly. Archaeologist

Or if they allow third party goodness (I love me third party goodness( go for one of Super Genius Game's Koldemar - upgraded kobolds who pack a bit more wallop. I still intend to do a Koldemar Dragonrider at some point...


so 8.5 hours until the deadline for submissions for my RL Rise of the Runelords at my local gaming store, and I have 4 submissions. I need at least ten.... Starting to wish RL life was like these boards, so many good people with awesome RPing skills


Where you at, Tierce? (If thats not too personal anyway) It's like that here in BKK for various reasons, too, V. Frustrating.


Durham Region, 50 km's outside of Toronto, Canada


I'd make a Canada joke, but as an expat, I feel hypocritical. Lol.


Male Azlanti Thassilonian Transmuter 1

Psst Gilly we are waiting on your post. ;)

Unless I am wrong in which case placing foot in mouth.


She has until tomorrow before I start the next event


Oh wait. I'm posting! Shoot! Sorry guys. :) Posting on the Ipad with a kb works well enough, but I quickly get overwhelmed without the ability to do multiple windows and word docs to keep track of all my stuff. Maybe I should switch to the 'government computer' >.>;


Male Half-Elf (Drow-Blooded) Fighter (Weapon Master) 1 /\/\ HP 12/12 | AC 16 | T 12 | FF 14 | F +4 | R +2 | W +1 (+2 vs Enchant) | Init +4 | Per +4 |

Tierce, just out of curiosity, is it any harder running a PbP game than a Table game? I ask, because I'm contemplating about giving it a shot, since I can't seem to get around to getting people together for a group.


Pssssst. Doooo it. Jade Reeeeegent.

I find it easier, mostly because my medium is writing. I don't mind fudging maps and narrating fights, but the maps can be fiddly without minis.


Honestly, neither are easier and are done for completely different reasons. Tabletop games are good as they are faster then pbp's, you get to play with people face to face and their isn't as much chance of people disappearing. But at the same time, there's a lot less RPing and more "table talk". And its only on one day

Where as pbp's have more imaginative players, and there is no shortage as a paizo AP will get you 20+ submissions. But you have to post every day cause if you leave it for a few days, your players will get bored and leave. And you have to be more imaginative in your posts as well to keep everyone entertained.

So its really what your looking for that will decide it for you


Female Human (Varisian) Harrow Sorceress / 1

No, do something with pirates instead. :)


Male Azlanti Thassilonian Transmuter 1

Jade regent is my vote if it coints. ;-)


I like pirates too! Heehee. Watch, he'll do it and then won't bring any of us! I'll cry. XD


Jade Regent or Council of Thieves are some of the best RP storyline AP's


And hell froze over today as I got enough submissions for my RL Rise of the Runelords, and even some good backstories


Yaaaaaay!


Male Half-Elf (Drow-Blooded) Fighter (Weapon Master) 1 /\/\ HP 12/12 | AC 16 | T 12 | FF 14 | F +4 | R +2 | W +1 (+2 vs Enchant) | Init +4 | Per +4 |

Well unfortunately, the only AP I have is Kingmaker, and I don't have the funds to get another.

What I'm seriously considering is a homebrew I've been tinkering around with for the past few years.


Choices are up for my Absalom game as well

Homebrews can be fun, will it be in Golarion or a new setting?


Eeeenterestink!


Female Human (Varisian) Harrow Sorceress / 1

I have no prob with homebrews. :)


Male. Mostly. Human. Mostly. Archaeologist

Homebrews work for me. Although I'm usually sneaky and loot an AP or module of the right level for level suitable challenges and fights. Then again, I usually have to knock the CR up a notch - the guys I play with in real life are filthy sometimes. We just defeated book one of Way of the Wicked with slightly concerning ease after we managed to poison over half the garrison...


Male Azlanti Thassilonian Transmuter 1

I have a homebrew setting I have been meaning to get played but I have bad luck DMing. Until then I just add to it bit by bit when the mood hits me. ;)


Female Human (Varisian) Harrow Sorceress / 1

You just need to find the right players. That's half of Dm'ing. No matter how good a DM is, he can't save a game from bad players.


Male Half-Elf (Drow-Blooded) Fighter (Weapon Master) 1 /\/\ HP 12/12 | AC 16 | T 12 | FF 14 | F +4 | R +2 | W +1 (+2 vs Enchant) | Init +4 | Per +4 |

True enough.


Male Azlanti Thassilonian Transmuter 1

The problem I seem to have is that players hit a "wall" then stick to a single course even if they know it wont work or they fail to pick up on something that is at first subtle but gets more pronounced as they fail to notice.

Had one player go nuts because a drake could still hit him while invisible, was forced to let him know it had blindsight. Then later the party wanted to go into a ghost infested building as night was coming, even gave them a vision of hell at night and paradise during the day but they still wanted to go in even when the ghost started bring up walls of fire to keep them out. This was after said party had already been thru 3 tough encounters with low resources left. So yeah, dispite the myth DMs are not interested in killing PCs. At least on my part, granted I don't hold back.


Male. Mostly. Human. Mostly. Archaeologist

It depends on the situation - I do fudge things a little, but only to make things more interesting. I'll make an important boss fight tougher, for example, if things are going a little too well for the PC's - having the boss whose been built up for half a year being a cakewalk isn't satisfying. Equally, I won't let a single lucky hit to kill a PC. That's just not fun for anyone.


Male Azlanti Thassilonian Transmuter 1

I even things when its lopsided but I don't if its due to lack of tactics or thought. In my defense I made it clear in every game that it was not a dungeon crawl or slash and bash, you cant fight everything. I guess no one listened.

P.S. Is it just me or are the dice being kinda harsh to some of us. xP


Male. Mostly. Human. Mostly. Archaeologist

The Dice Gods have loathed me since I started playing Warhammer.


Male Half-Elf (Drow-Blooded) Fighter (Weapon Master) 1 /\/\ HP 12/12 | AC 16 | T 12 | FF 14 | F +4 | R +2 | W +1 (+2 vs Enchant) | Init +4 | Per +4 |

Angering the Dice Gods, never a good thing.


Male. Mostly. Human. Mostly. Archaeologist

Apparently I'm now paying for hitting things earlier...maybe I should start cursing them instead, making them roll.

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