THE REFUGE OF TIME Core (Inactive)

Game Master Helikon

In the ruins of a fallen empire built on the power of sin lies the key to awakening a great evil from a time long gone. The Pathfinder Society isn't the only organization seeking this potent artifact, however, and the result of failure could mean disaster for the whole of Varisia and beyond.
Maps and Handout


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Emeketta drops her lance and attacks the archon with her sword.
Attack: 1d20 + 21 ⇒ (20) + 21 = 411d8 + 2d6 + 12 ⇒ (2) + (3, 1) + 12 = 18
Confirm: 1d20 + 21 ⇒ (7) + 21 = 281d8 + 12 ⇒ (8) + 12 = 20

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Even with its extra planar resistance to weapons, the hound archon cannot withstand the onslaught and dissipates as the deadly knight stabs it through the chest.

You may have defeated our servant, but you have sealed your fate, vile creature. The fire of the Dawn will strike you down.

Firebolt is hurled at the knight.

range touch: 1d20 + 8 ⇒ (18) + 8 = 26 for fire: 1d6 + 4 ⇒ (3) + 4 = 7
CL: 1d20 + 8 ⇒ (4) + 8 = 12

The hound soaked like 75hp of damage, so not a total loss

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Well, better him than us he remarks.


The firebolt dissipates right before the deathknight.


All pathfinders but Lasa

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

"Lets end this quickly, ladies!." Lasaraleen calls out to her allies as she watches her firebolt fizzle


Waiting on you!

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Lasaraleen waits patiently for her allies to make their move.

Grand Lodge

Human barbarian 7; AC 21, touch 14, flat-footed 18; hp 47/75; rage 6 (18) +2 Large bastard sword +13/+8 (2d8+9/19–20) Fort +7, Ref +4, Will +3; +2 vs. fear, +2 vs. traps; Speed 30 ft. fly, haste

Five foot step.

First attack (rage, dropping Power Attack, for accuracy)

Attack: 1d20 + 15 ⇒ (2) + 15 = 17

damage: 2d8 + 12 ⇒ (5, 7) + 12 = 24

Second attack (swift action surprise accuracy)

Attack: 1d20 + 12 ⇒ (20) + 12 = 32

damage: 2d8 + 12 ⇒ (5, 7) + 12 = 24

If she's crittable, roll to confirm (+2 damage for killer trait);

Confirm: 1d20 + 12 ⇒ (11) + 12 = 23

extra crit damage: 2d8 + 12 + 2 ⇒ (3, 6) + 12 + 2 = 23

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Is there anything left after that wonderful hit?

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Totally awesome blade work, Bramble

maybe post a conditional action as if it did not drop, that way combat keeps moving.

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

If she needs to, she will pull out her wand of MM and fire
1d4 + 1 ⇒ (2) + 1 = 3


Which crit? And I made a mistake, all the spells in the first round fizzle on her Spell Resistance. The horse is still dead. SR 21
If you want you can change your action for the sorcerer.

Emketta does receive a minor blow, but she is far from down.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

If neither spell affected the knight, Lasaraleen would stay out in the hallway. She still throws the failed firebolt, but draws her scimitar where she stands.

Hit her with weapons if spells don't affect it.

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

How would SR work with/against a wand?


The wand has CL 1 so you have to roll 1d20+1 to beat the SR. Chances are very very low you manage.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Any reason to save her spells? Wouldn't Seoni have several personal Magic missiles or scorching rays per day available especially if this foe is still looking beefy? a


You could haste the people again.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Haste would be a good call :) .

Grand Lodge

Human barbarian 7; AC 21, touch 14, flat-footed 18; hp 47/75; rage 6 (18) +2 Large bastard sword +13/+8 (2d8+9/19–20) Fort +7, Ref +4, Will +3; +2 vs. fear, +2 vs. traps; Speed 30 ft. fly, haste

For 'which crit', there was an auto hit, by me above, but I don't know if it then confirmed, possibly not, if AC is higher than 23.

Anything that adds attacks or attack bonuses is welcome. I'm not convinced my secondary attack is reliable.


No the confirm missed by a mile.


Anyone willing to bot Wynneth?

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

For Wyneth maybe glitter dust the knight? No SR check at least .


Wynneth glitterdusts Emeketta.
Will: 1d20 ⇒ 3 And Emeketta fails her safe :-(

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Nice!.

"Bramble, you may want to head back this way ."

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

How beat up is the monster?


You said it --> beat it up.
Bramble rages and hastes you give flanking and one aid another. Bless also helps.

Grand Lodge

Human barbarian 7; AC 21, touch 14, flat-footed 18; hp 47/75; rage 6 (18) +2 Large bastard sword +13/+8 (2d8+9/19–20) Fort +7, Ref +4, Will +3; +2 vs. fear, +2 vs. traps; Speed 30 ft. fly, haste

If she's blinded (which as a Will save, she can be), we can swamp her, and provide flanks/aids.

I'm not yet convinced my full damage is going through, as undead have a variety of DR.

Any enlarge buffs going? That should guarantee I breach any DR, even with poor rolls.

And don't forget those of you with familiars, they can run past a blinded enemy to deliver touch spells.


I said she failed her roll!

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

The sorceress will move in and cast lightning bolt at the monster
SR 1d20 + 7 ⇒ (19) + 7 = 26

7d6 ⇒ (6, 4, 6, 1, 2, 1, 6) = 26
Reflex 20

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

nOT SO BAD!

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Getting through the SR is definitely a great start! :-)
Hopefully the knight is not a nimble acrobat with evasion. (j/k)

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

If she is unaware of the attack though does evasion count?


No need to roll. Emeketta does not even try to dodge. Laughing she takes the full brunt but no damage.
She attacks Bramble
Will: 1d20 ⇒ 1 She stays blind
Attack; low hits: 1d20 + 22 ⇒ (3) + 22 = 251d8 + 2d6 + 12 ⇒ (1) + (3, 5) + 12 = 211d100 ⇒ 12
Attack; low hits: 1d20 + 17 ⇒ (20) + 17 = 371d8 + 2d6 + 12 ⇒ (8) + (1, 1) + 12 = 221d100 ⇒ 100
Conf: 1d20 + 17 ⇒ (18) + 17 = 351d8 + 12 ⇒ (3) + 12 = 15
Bramble is hit once for 21 damage ( please do not forget DR)

Grand Lodge

Human barbarian 7; AC 21, touch 14, flat-footed 18; hp 47/75; rage 6 (18) +2 Large bastard sword +13/+8 (2d8+9/19–20) Fort +7, Ref +4, Will +3; +2 vs. fear, +2 vs. traps; Speed 30 ft. fly, haste

I saw the d100, and nearly freaked.
What's she hitting me with, a telephone pole?
Miss chance saves me from a crit!
Are those her attack bonuses, after blindness penalties? Because they went up. And there's some bonus damage, is that unholy? If so, that's not applicable to me, as CN.


The d100 is to see if she hits you do to blindness.
She is hitting you with a longsword, doing 2d6 extra fire damage.
She is just better with longswords.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

"Oh fiddlesticks. She is very resistant to spells. Bramble, are you ok? We will have to keep you up since swords seem to work better than spells. ."

Normally Lasaraleen would start swinging her scimitar but her strength is so low it is ineffective .

"Sarenrae, bring us your healing to defeat this dreadful creature ."

She takes advantage of the glitter and moves around to Bramble after casting a spontaneous cure. (Holding the charge until she reaches Bramble- just incase the knight can take aoo)

CMW (spirit wpn): 2d8 + 8 ⇒ (7, 2) + 8 = 17


No AoO while blinded

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Whew - even better

Take her down quickly, before she can see again!

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Have we identified the type of undead that it is?

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Kn: religion : 1d20 + 10 ⇒ (18) + 10 = 28 vs knight type

"I have not seen one of these dreadful things before, but have heard a bit about them ..."


This is a graveknight. A graveknight gains channel resistance +4; DR 10/magic; and immunity to cold, electricity, and any additional energy type noted by its ruinous revivification special quality. A graveknight also gains spell resistance equal to its augmented CR + 11.
Channel Destruction (Su)
Any weapon a graveknight wields seethes with energy, and deals an additional 1d6 points of damage for every 4 Hit Dice the graveknight has. This additional damage is of the energy type determined by the ruinous revivification special quality.

Grand Lodge

Human barbarian 7; AC 21, touch 14, flat-footed 18; hp 47/75; rage 6 (18) +2 Large bastard sword +13/+8 (2d8+9/19–20) Fort +7, Ref +4, Will +3; +2 vs. fear, +2 vs. traps; Speed 30 ft. fly, haste

Well, that's better than facing a death knight.
Certainly the death knights I made for Age of Worms.
At least my damage is getting through.

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

A poor imitation of Lord Soth, lol

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

Who has yet to act this turn?

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

I cast lightening bolt and nothing happened so I am not sure who has yet to act


Bramble and Wynneth

Sovereign Court

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CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 23/12/21 (CMD 22) (Fort +12, Ref +8, Will +16) (Init +2) (Perception +19) Immune Sleep, RezFire/10, +2 Ench 6/7 channels used {6d6} | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll (used!)

If nothing else, Wynneth could move up and touch of luck on Bramble

Grand Lodge

Human barbarian 7; AC 21, touch 14, flat-footed 18; hp 47/75; rage 6 (18) +2 Large bastard sword +13/+8 (2d8+9/19–20) Fort +7, Ref +4, Will +3; +2 vs. fear, +2 vs. traps; Speed 30 ft. fly, haste

Delay for potential buff/flank/aid, but not so long as to not act before the knight.

"Tell those people in the entrance, if they want to see their homes again, to stop sitting on their thumbs!"

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Does channeling hurt them?

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