Skulls and Shackles Campaign (Inactive)

Game Master Tyranius

Disrespute / Infamy = 18/18
Plunder = 15/15

Maps:
Isle of Empty Eyes | Tactical Map |
Man's Promise | Man's Promise (Key) |

Loot List: Plunder List


151 to 200 of 276 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Heading to Florida for the weekend. So my posting will be in the late evening until Tuesday


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Spring break... you rascal?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Haha no, no Taking the wife out before she has the baby in June. I was in Corpus Christi over spring break and about had a heart attack from driving through the crazy crowd of people.


1/2Elf Female Bard 2 | AC 14 | HP15/15 | STR+1; DEX+3/5*; CON+1; INT+2; WIS+1; CHA+4/6 | PPerc 9 | 3/3x1st

Sorry, Easter has been playing havoc with me, not to mention my grandmother-in-law had a stroke a couple of weeks back and is still in hospital.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

No biggie. Sorry to hear about your grandmother. Hope everything turns out alright.


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

Unchained ruined my monk :(

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

did it? I haven't seen the book yet. Was going to wait until the 28th to purchase the book. As far as I know you can keep all the original classes the way they are or you can retrain for free. The only one they are forcing change on is the summoner I believe.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Experimenting with something new. If you could indulge me I created a reporting form so people don't have to blast their email addresses out on the forum. If you could fill out the reporting form for me. That would be fantastic

GM Tyranius PFS Reporting Form

This will be for which character you want the Book 2 chronicle to go to.


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

What's the level range on this chronicle?
EDIT - I've found this - level 5-7

Also, I'm sure I've asked this before, but should the Day Job roll be Aishe's or the intended recipient's?
EDIT - never mind, no Day Job checks for sanctioned AP chronicles.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Yup Correct on both accounts :)


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Reporting form filled out, and submitted :-)


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Did that yesterday...

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Thanks. Was just waiting on Charles' info. I will send chronicles out tonight while we finish up last rooms.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Boom! Chronicles sent. Let me know if you see anything goofy.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

All is fine.


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Looks fine to me.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Wohoo level 7


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Leveled-up and ready to rock & roll :-)

Also, with the Melee Tactics Toolbox out, for anyone that is melee-based, I cannot more strongly recommend the feat 'Aquatic Combatant' - the ability to *not* take a penalty on melee attack rolls, and to *not* halve your damage (with slashing or bludgeoning weapons) underwater is pretty sweet :-D


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Also, as far as I can tell, none of the loot from the sahuagin lair has been added to the loot page...?

EDIT: Now that we have leveled-up, don't forget to try and identify the items that we have found - we still have the rapier and headband from before, as well!


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

I leveled up! ^_^

Also I don't need to take that feat, since I can pick it up only if its relevent as a Brawler =]


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

I don't follow - your level 7 feat can be anything you want, as far as I am aware, and unarmed strikes deal bludgeoning damage, which would normally be halved underwater (unless you have a swim speed, or Freedom of Movement)?


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Oh, wait, you mean that you can pick it up when you want with martial flexibility.

That works, too ;-)

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Yea I love that about Brawlers. Though I find myself making a list of possible situation feats to keep beside my character sheet hehe


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Still not decided on my level 7 feat...
Hard to guess with a ranged char, anyone any good idea. Wondering if I go the extra traits way.


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Okay, we should probably have a discussion about what we want to keep, and what we want to sell, especially since our GM has kindly told us that the difficulty level will ramp-up starting with this book.

Consequently, I may actually want to have more than just my starting equipment ;-)


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

IDK, key things for me are prolly the standard AoMF / Belt / Cloak. Aishe prolly wants the headband, since the Charisma boost works nicely for her, and I'm assuming that Jack / Charles all want various weapon / armor upgrades as well.


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Also, what are we doing about Somia, and her gear? The harpoon is expensive, and the Ring of Swimming is useful...


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

@Viviana: Well, I thought that you might be interested in the Helm of Underwater Action, at the very least ;-)

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

You guys can split up Somia's gear.


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

Assuming that Helm will let me charge underwater then I'm happy with wearing it but otherwise I'd prolly pass.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

It gives a swim speed which will allow you to be able to charge underwater.


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Helm of Underwater Action
Aura faint transmutation; CL 5th

Slot head; Price 24,000 gp; Weight 3 lbs.

Description
The wearer of this helmet can see underwater. Drawing the small lenses in compartments on either side into position before the wearer's eyes activates the visual properties of the helm, allowing her to see five times farther than water and light conditions would allow for normal human vision. (Weeds, obstructions, and the like block vision in the usual manner.) If the command word is spoken, the helm of underwater action gives the wearer a 30-foot swim speed and creates a globe of air around the wearer's head and maintains it until the command word is spoken again, enabling her to breathe freely.

So basically, it is a pretty sweet item :-)


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Okay, updated the plunder sheet with the identified items.

As far as distribution, Aishe wouldn't turn down the headband, but Charles is also Charisma-based. As he has been turning down gear up to this point, I would like to give him first crack at it.

There's also an Amulet of Natural Armor +2 that's just sitting around; it could serve as an upgrade for Viviana or Aishe (freeing an Amulet of Natural Armor +1 for Jack or Charles), or it could go to Jack or Charles. As far as need goes, I'd lean towards Aishe taking it - she's AC 16, vs. Viviana's AC 17 and Jack/Charles AC 18 - but she's already got quite a lot.

There's a Cloak of Resistance +1, too, that should probably get used rather than just collect dust.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Jack will more go the ranged attack routine, and will start trying to get a belt of dex/headband of wis


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

@Aishe: Thanks for updating the sheet :-)

Don't forget that we are splitting Somia's equipment - she had a number of 'loot' items (such as the the Bracers of Armor +1, Ring of Swimming, and Vindictive Harpoon) that are definitely worth keeping, or at the very least, selling.

----

I was actually fairly tempted to see how far I could go with 'just' my starting equipment, but with the GM warning that difficulty will ramp-up from now on, I decided that I did not want to push my luck ;-)

That said, if other people actually want to use the equipment, feel free to take whatever you want - I *was* the most recent person to join the party, so via pirate logic, that should mean that I get *last* pickings when it comes to the loot ;-)


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Okay, now, just because I have not seen anyone else do this:

Items to Keep:
Amulet of Natural Armor +2
Arrows, +1 Humanoid (Elf) Bane x3 - JACK
Arrows, +1 Humanoid (Human) Bane x1 - JACK
Arrows, +1 Humanoid (Merfolk) Bane x3 - JACK
Cloak of Resistance +1
Headband of Alluring Charisma +2
Oil of Bless Weapon x6
Potion of Blur
Potion of Cure Light Wounds x10
Potion of Cure Moderate Wounds x9
Potion of Invisibility x1
Potion of Water Breathing x9
Svingli's Eye (Magical Astrolabe)
Wand of Cure Moderate Wounds (11 charges)
Wand of Web (37 charges)
Wand of Produce Flame (41 charges)
Shackles of Compliance - JACK
Ring of Swimming
Zul - CHARLES
Helm of Underwater Action - VIVIANA

Selling everything else (including the items we acquire from Somia), nets us a total of 9828.55 gp each.

I am happy to keep Zul for the moment, but reserve the right to upgrade later ;-)

All of the other items listed above should be claimed by someone, as they have high utility.

The wands should go to Aishe / Jack.
Potions should be split up between all of us.

I will happily claim more loot if others don't, but I would prefer for other people to claim some of the bolded treasure above, as well ;-)

Once we decide who is claiming what, I will post a list of purchases.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

As the navigator Jack is interested in the Astrolab. Makes his life easier. Everyone 2 oils. Jack is more ranged so I think the amulet cloak and Heaadband should go to someone else. The potions of heal we should split up evenly and the extra go to our frontliners. The potions of water breathing the same.


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Alright then - list adjusted :-)

Also just realised that Web and Produce Flame are actually not on the spell lists of anyone in the party; consequently, we might as well sell those, and let Jack have the Wand of CMW.

Items Claimed:

Jack:
Arrows, +1 Humanoid (Elf) Bane x3
Arrows, +1 Humanoid (Human) Bane x1
Arrows, +1 Humanoid (Merfolk) Bane x3
Oil of Bless Weapon
Potion of CLW x2
Potion of CMW x2
Potion of Water Breathing x3
Svingli's Eye (Magical Astrolabe)
Shackles of Compliance
Wand of Cure Moderate Wounds (11 charges)

Viviana:
Oil of Bless Weapon x2
Potion of CLW x3
Potion of CMW x3
Potion of Blur
Potion of Invisibility
Helm of Underwater Action

Aishe:
Oil of Bless Weapon
Potion of CLW x2
Potion of CMW x2
Potion of Water Breathing x3

Charles:
Oil of Bless Weapon x2
Potion of CLW x3
Potion of CMW x2
Potion of Water Breathing x3
Zul

---------------------

Items Available:

Amulet of Natural Armor +2 - Aishe?
Cloak of Resistance +1
Headband of Alluring Charisma +2 - Aishe?
Ring of Swimming - Charles?

---------------------

I am happy for Aishe to take the Amulet and the Headband (I'll take the next one we come across - it would be nice to eventually get higher level spell slots).

*Someone* should claim the cloak (I will if no-one else does, purely because it should be used).

Selling everything else (including the items we acquire from Somia), nets us a total of 10321.68 gp each.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

I think you should take the shackles, it fits better with your job on board!!!!


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe will take the headband and the amulet, putting her own amulet back into the available loot.

I'll update the loot spreadsheet soon, but I'm currently at work, so it'll have to wait.


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Items Claimed:

Jack:
Arrows, +1 Humanoid (Elf) Bane x3
Arrows, +1 Humanoid (Human) Bane x1
Arrows, +1 Humanoid (Merfolk) Bane x3
Oil of Bless Weapon
Potion of CLW x2
Potion of CMW x2
Potion of Water Breathing x3
Svingli's Eye (Magical Astrolabe)
Shackles of Compliance
Wand of Cure Moderate Wounds (11 charges)

Viviana:
Oil of Bless Weapon x2
Potion of CLW x3
Potion of CMW x3
Potion of Blur
Potion of Invisibility
Helm of Underwater Action

Aishe:
Oil of Bless Weapon
Potion of CLW x2
Potion of CMW x2
Potion of Water Breathing x3
Amulet of Natural Armor +2
Headband of Alluring Charisma +2

Charles:
Oil of Bless Weapon x2
Potion of CLW x3
Potion of CMW x2
Potion of Water Breathing x3
Zul
Amulet of Natural Armor +1

---------------------

Available:
Cloak of Resistance +1
Ring of Swimming - Charles?

List updated. Any takers for the Cloak?


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

I think Charles should get the cloak to help his Will save - don't want an angry bloodrager to turn on us, do we?


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Hey! My Will save is the same as Viviana's ;-) Fair enough, though. Now that we have that sorted out, let's go shopping!


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

ALso take the shackles of compliance and the Ring of swimming.
I am the navigator, you are there for to disciplin the crew!


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Okay, first off, I'd like to apologize to everyone for being so slack about keeping up with the spreadsheet. That said, I have updated it with all of the equipment decisions made above.

I have also added a tab for items we'll be leaving with the Fortune. I have included the Astrolabe, Farglass, Hammock, and Grapple. I could also put the Shackles there, if you feel that's appropriate.

Do we have any takers for the following items?
- Brine's Sting (Magical Rapier)
- Morningstar +1
- Oil of Magic Weapon
- Ring of Animal Friendship
- Trident +1
- Vindictive Harpoon

If we sold everything that is not currently spoken for (at 50% of its market value), including these items, we'd have a total 29,283GP 9SP, enough for approximately 7,321GP each. We could potentially also sell some plunder for some additional amount, if need be.


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

I don't want to claim anything from that list ^_^

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Will post the update first thing in the morning. Unexpected traveling for work.


Female Human Arcanist 9

New Alias (because it would feel weird using Viv's one).


Male Human Ranger(Trapper) 1 / Wizard (Spirit Binder) 3 (HP 26/26) (AC 14/14/10) (CMD 18) (Fort +4, Ref +7, Will +3) (Init +10) (Perception +9)

Looks good - Two things I note:

1) School Understanding gives you *one* ability that a 1st level conjuror would gain, so 'Summoner's Charm' *or* 'Shift', and if you pick Shift, it uses Charisma instead of Intelligence to determine the number of times per day it can be used (so 4, not 8).

2) Just checking: Are you aware of the errata for the ACG? (The particular one that affects you is that 'Consume Spells' can only be used a number of times per day equal to your Charisma modifier.)

I was caught-out by it with one of my PFS characters, and had to rebuild him :-/


Female Human Arcanist 9

Yeah, I'm aware. I don't think its a huge deal though, since I'm mostly just casting spells as if I was a Sorcerer. If it becomes a problem, I'll invest in an Intelligence/Charisma headband, but atm, its hard to push my CHA to 14 without dumping Wisdom or Constitution and thats prolly going to have a negative effect on her survivability.

The real errata I got worried about was the one hitting Aasimar Oracles hard, and the one nerfing the Sacred Fist Warpriest into the ground. On the other hand, paizo ended up breaking the Scared Witch Doctor archetype in half while attempting to "fix" it - the archetypes even stronger than before now.

About the School thing, its a HeroLab output error till they get around fixing it, dont worry about it. Worth noting that I can get both abilities if I burn a point although I don't plan on doing that often, if at all.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Actually though, that brings up a good point, I can take the School Savant archetype, and trade in Spell Focus and Greater Spell Focus for extra arcanist exploit, and get full arcane school progression for no real net loss. Hmm, I might do this, the only issue is picking two opposition schools is a bit of a bummer since I kinda want access to everything bar Divination. Hmm, maybe I could miss out on Abjuration as well.

151 to 200 of 276 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Skulls and Shackles Campaign Discussion All Messageboards

Want to post a reply? Sign in.