| Arsith D' Abariane |
Arsith goes toward the bow-goblin who attacked Ziomarra, and tries to hit it with her mace with full force. The attack connect, but once again the blow should have been more powerful
Attack, Power attack: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21
Dmg: 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6
I'm a little confused, as on the map R2 is in contact with Teldon and R1 at range, and your previous post R2 is in range and R1 in contact.Just a slight mistake.
| Briana Kaddren |
As the goblin archer changes tactics and charges up to Teldon, Briana points a finger at it and the floating hammer follows after it, taking another swing once it catches up.
Spiritual Weapon (Warhammer): 1d20 + 2 + 3 ⇒ (9) + 2 + 3 = 14
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
Almost immediately, the vegetation at this goblins' feet also rises up, attempting to grasp him and hold him fast.
Entangling Curse on R2, DC 14 Reflex!
| Teldon Moore |
As Briana moves to his defense, Teldon continues in her's stabbing once more at the goblin who attacked her...
longspear: 1d20 + 5 ⇒ (16) + 5 = 21, for: 1d8 + 3 ⇒ (2) + 3 = 5
| GM Zed |
Briana's weapon, chasing after the goblin, misses as the wretch ducks and weaves...
The goblin is equally alert to Briana's other magicks and keeps it's legs high as the vegetation attemps to grab it...
Goblin Ranger 2, Reflex Save vs Entangling Curse: 1d20 + 4 ⇒ (19) + 4 = 23, Saved
Meanwhile Teldon, in the first sign that the tide is turning, spears the badly injured goblin - it falls to the floor limply...much to the amusement of its compatriots...
| Teldon Moore |
Sorry this is delayed, I have reach- did the goblin that charged me have reach or did he provoke an AoO? (Sorry, I'm out of town on business and can only work from my phone all week- it looks on my phone like he provoked...)
| Nalathi Estrid |
Now face-to-face with the goblin on top of the wagon, she stabs forward with her trident.
Using Arcane Strike.
Trident stab: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8
| GM Zed |
Teldon’s attack of opportunity misses
With the goblin on the roof of the carriage distracted for a moment, Nalathi finds it an easy target… her trident piercing it’s ragged armour and nearly causing it to faint…
Goblin Fighter 2 is very close to death
Waiting on actions from Joanna and Ziomarra
| Joanna Whitehall |
Attack: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Joanna winces as the horsechopper bites into her shoulder. She's still able to fight, however, and stabs at the goblin after knocking his weapon out of her way.
| Ziomarra Callinovo |
Circling behind the mounted goblins, Zee raises a card from her spell deck, touching it against her forehead. It glows faintly, then she flings it at the goblin fighting Arsith.
Ranged attack, firing into melee: 1d20 + 4 + 1 - 4 ⇒ (14) + 4 + 1 - 4 = 15
Damage: 1d4 + 1 + 1 ⇒ (3) + 1 + 1 = 5
After slicing the goblin rider, the card arcs back toward Zee, and she catches it out of the air.
| GM Zed |
Moving alongside Teldon, Joanna swings her sword in a wide, perfectly balanced arc...with a crunch it thuds into the riders ribcage...falling from its saddle, it flops to the floor, twitches twice and dies...
Ziomarra's card flies wide of the goblin...
Meanwhile, clambering across the top of the carriage, the goblin finally turns to attack Nalathi...it drops the flask, draws a clumsy looking sword and runs at the wayang...
Goblin Fighter 2, Shortsword vs Nalathi: 1d20 + 4 ⇒ (4) + 4 = 8, missing
The mounted goblin, confronted by Aristh, drives the hairless dog to snap at the warpriest whilst it swings its sword at her...
Goblin Ranger 1, Dogslicer vs Arsith (favoured enemy): 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15, missing
Goblin Dog, Bite vs Arsith: 1d20 + 2 ⇒ (4) + 2 = 6, missing
Everyone may take their turn now
| Briana Kaddren |
"Good job, everyone! Keep it up!" Briana calls encouragingly. Less concerned with the fallen rider's mount than the two remaining goblins, Briana turns and moves towards the sounds of continuing combat. Turning the corner around a rather large rock, she spies Arsith and Zee engaged with the other goblin rider while it looks as if Nalathi might be fighting another on top of the carriage.
Deciding to even the odds, Briana focuses her attention on the goblin that is fighting against Nalathi, mentally directing the ghostly warhammer to move and engage it. "Here, have some help!" she calls up to the little wayang.
Spiritual Weapon (Warhammer): 1d20 + 2 + 3 ⇒ (12) + 2 + 3 = 17
Damage: 1d8 + 1 ⇒ (3) + 1 = 4
Redirecting the hammer to a new target is a move action.
Briana sighs with frustration, unable to clearly get a good view of whatever Nalathi is tangling with from her current position. Hoping to speed up the demise of the goblin engaging Arsith, Briana focuses her will on sending her ghostly, floating warhammer to aid her and Zee.
Spiritual Weapon (Warhammer): 1d20 + 2 + 3 ⇒ (10) + 2 + 3 = 15
Damage: 1d8 + 1 ⇒ (6) + 1 = 7
| Teldon Moore |
longspear: 1d20 + 5 ⇒ (16) + 5 = 21, for: 1d8 + 3 ⇒ (4) + 3 = 7
| Nalathi Estrid |
Nalathi dodges the blow easily and tries to skewer the creature again.
Trident stab: 1d20 + 7 ⇒ (20) + 7 = 27
Crit confirm: 1d20 + 7 ⇒ (10) + 7 = 17
Damage: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9
Extra damage: 1d6 + 3 ⇒ (6) + 3 = 9
Not sure if Arcane Strike damage is multiplied on a crit or not. Then again, 1 damage either way isn't going to matter.
| Joanna Whitehall |
Joanna waits to see what the goblin dog does.
Preparing an attack if it doesn't leave.
Attack: 1d20 + 7 ⇒ (7) + 7 = 14
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
| Ziomarra Callinovo |
Zee steps forward and fans her Harrow deck as she casts a spell. Hurling her cards at the goblin and rider, they explode into a cone of flames, engulfing the creatures. Her cards then miraculously reappear in her hand.
Casts burning hands. Reflex save DC 14 for half of...
Fire damage: 3d4 ⇒ (3, 4, 3) = 10
| GM Zed |
Briana - I think your Spiritual Weapon only lasts three rounds? It is 1 round / caster level
Briana's ghostly warhammer floats to the top if the carriage before phasing out of existence - the sight of it is enough to distract the goblin at a crucial moment... Nalathi stepping in and getting an easy strike in; her trident piercing the scrawny neck of the melon-headed maniac. It becomes instantly floppy on the end of Nalathi's weapon before sliding off and tumbling off the side of the carriage...
Riderless, one of the goblin dogs flees... it's high-pitched barking echoing up and down the trail...
At the other end of the carriage, torrents of flame from Ziomarra's cards surround the last remaining goblin and its mount...
Goblin Ranger 1, Reflex Save vs Burning Hands: 1d20 + 7 ⇒ (17) + 7 = 24, Saved for Half Damage
Goblin Dog, Reflex Save vs Burning Hands: 1d20 + 4 ⇒ (11) + 4 = 15, Saved for Half Damage
GMPC for Arsith
Standing clear of the flames, Arsith lunges forwards with her mace - putting her full strength behind it, she crushes the goblin's skull...
Arsith, Mace vs Goblin Ranger 1 (Power Attack): 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21, hitting for 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12
With no rider, the hairless dog creature follows the other...
...and then, after all falls quiet for a moment, the ceramic flask that was about to be thrown by the goblin on the roof of the carriage explodes with an ineffectual 'pop' and a wisp of green smoke...
Combat Over
| Joanna Whitehall |
"Is everyone okay," Joanna says as she looks around. The paladin checks on the two coachmen to see if they are still breathing as well.
She uses LoH's holding a finger to her lips in a sign that they should be quiet about what she can do if they can be saved.
| Briana Kaddren |
Whoops, you're right, I had a brain fart there.
As the adrenaline rush from the battle fades, Briana leans against the nearby rock for a moment to catch her breath. "I'm fine," she calls in response to Joanna. "One of those arrows grazed me but it doesn't look to be serious. Is anyone else hurt?"
Wincing slightly, she then turns to Teldon. "Շնորհակալություն...դուք պաշտպանված ինձ," she says in a low voice. "Չնայած ես գիտեմ, որ հարձակումները նման այս մեկը երբեմն տեղի ունենալ երկայնքով ճանապարհին, ես երբեք չեմ էլ մտածել, կրելու իմ զրահ իսկ փոխադրման." Sighing sadly, she looks down at the ground. "Եւ դուք պետք է հետեւել ինձ համար, քանի որ այն , թե ի վիճակի է օգնել մյուսներին ավելի արդյունավետ. Joanna, էլ. Ես ցավում եմ...
"Thank you...you protected me"
"Even though I know that attacks like this one sometimes happen along the road, I never even thought about wearing my armor while in the carriage."
"And you had to watch out for me because of it, instead of being able to help the others more effectively. Joanna, too. I'm sorry..."
| GM Zed |
It takes a minute or two but eventually your coachman calms the horses down...there was a moment there when it looked like they could have bolted but Robert has enough horsemanship to hold them...
"That was a close one!!! Little buggers get bolder every time we come out this way... I guess it's an occupational hazard... Say where's Graelish? Ah, there you are... You missed the fun", Robert teases the half-orc playfully as he reappears from where he fell from the carriage...
"None of you are too badly hurt? We should get going...I don't want another run in with the Licktoads on this journey"
...the rest of your journey goes without incident and soon enough the carriage turns a corner in the road and, just up the coast a mile or so, you can see the welcome lights and smoking chimneys of Sandpoint...
| Teldon Moore |
Teldon gently brushes an errant strand of hair out of Briana's face and musters a smile as he answers, "Ես կարող եմ պաշտպանել քեզ , եւ դեռ պետք է արդյունավետ."
Then he grits his teeth and tries to seem unaffected as he carefully pulls the goblin arrow from his arm. "Well, at least these ones weren't hurling fecal bombs..." he announces to nobody in particular.
if nobody offers him healing he draws one of his falls and downs if...
| Joanna Whitehall |
LoH Teldon: 1d6 ⇒ 3
LoH Teldon: 1d6 ⇒ 6
LoH Briana: 1d6 ⇒ 1
LoH Briana: 1d6 ⇒ 6
LoH Joanna: 1d6 ⇒ 4
Joanna walks up to Teldon and says, "Lemme take a look, boss. I can patch it up if it needs it."
She surreptitiously mutters a prayer to Iomedae as she runs her fingers over the cut from the arrow, the skin knitting together.
"Just a scratch. You'll be fine."
She pats Teldon's arm before looking over Briana's wounds, and repeating the prayer as bruises and cuts mend. After Briana is taken care of, she claps a hand to her shoulder and winces as the cut doesn't quite heal all the way.
I'll post the arrival to Sandpoint when I get home from work tomorrow to give everyone a chance to post their after battle actions.
| Ziomarra Callinovo |
Now that the fight is over, Zee notices that she'd been hit. "Spiriduși blestemate! Chen sa întâmplat asta?" she mutters to herself as she pulls the arrow out of her side.
She lifts her blouse to take a look at the wound, and seeing that it's not terribly serious, she takes some bandages out of her satchel and holds them over the puncture to stanch the bleeding.
"That's goblins—bold, but not very smart."
Zee holds a card over one eye and utters some arcane words. Her uncovered eye and the card both glow faintly, as she scans the bodies of the fallen goblins.
Casts detect magic.
"We might as well search them. They might have a few clues as to what they're up to, or maybe even something of value."
| Teldon Moore |
Teldon thanks Jo for her healing and answers Arsith- "We're ok, thank you." as Jo finishes healing Briana.
At Zee's suggestion he nods and gives each corpse a quick inspection...
perception (take 10): 10 + 10 + 1d6 ⇒ 10 + 10 + (4) = 24
After finishing that unsavory work he climbs back into the carriage for Sandpoint. As the small city draws near he tries to prepare himself for whatever kind of reception might await them.
| Joanna Whitehall |
Retcon!: Zee, Heal 4 points. Sorry, I didn't know you were injured. You should be fine now.
Joanna walks up to Zee, seeing the wound in her side and takes a look. She mutters another prayer to Iomedae, and with that, her connection fades, her strength spent, but not before the flesh knits together.
"Not too deep, you should be fine," Joanna says after healing the wound. She stands up, and for a split-second, Ziomarra can see the young woman wince. Blood from a wound on her shoulder and her arm stains the white shirt under the leather vest she is wearing.
That done, she begins searching the goblins, moving her arm gingerly to avoid aggravating the wound.
| Ziomarra Callinovo |
"Thanks, Joanna. I'm..."
Spying that her friend is also injured, Zee remarks quietly, "As the adage goes, 'Cleric, heal thyself!'" The Varisian witch takes a new-looking wand out of her satchel. It is made of polished hardwood carved with a butterfly motif, and is tipped with a blue crystal. "I stopped by the temple of Desna before we left yesterday and spent some of our traveling funds on this wand of healing. Shall I use it to heal your wound? Of, if you would prefer, 'Ingrid' offered the blessings of the Mother of Souls to heal our wounds. But you shouldn't suffer in silence."
| GM Zed |
The goblins, somewhat predictably are carrying little of value, their weapons are crude and ill-sized for use by larger folk... and their armour, the less said the better...
However, in the bag that the roof-climbing goblinwas carrying, you do find a further two flasks. Turning it over in his hands, Teldon identifies it as Alchemist's Fire... and, with a quick sniff, confirms that it is a lot more potent than the misfiring one that the goblin dropped in its death throes.
2 Flasks of Alchemist's Fire
| Joanna Whitehall |
"S-sorry, I just wanted to make sure everyone else was okay," Joanna replies, holding still so Zee can do her thing.
| Ziomarra Callinovo |
Zee speaks some arcane words and the wand glows with a pleasing bluish radiance. Tiny ghostly butterflies seem to flit from the crystal. Zee touches the wand on Joanna's wound, and the flesh begins to knit back together.
Spending 1 charge from the wand of cure light wounds.
Healing: 1d8 + 1 ⇒ (3) + 1 = 4
| Briana Kaddren |
Before Sandpoint
"Գուցե այդպես. Բայց ես դեռ պետք է ավելի լավ," Briana murmurs, still unwilling to meet Teldon's gaze as tears begin to well up in her eyes.
I can't believe I did that. That was even worse than using Teldon's real name earlier; one of us could have gotten badly hurt or even killed all because he was having to watch out for me instead of focus on the goblins. I'm so stupid...
Trembling slightly, she takes a deep breath in an attempt to calm her nerves before she lifts her face and meets Teldon's gaze.
"Ես կանեմ ավելի լավ հաջորդ անգամ," she says, offering a weak smile. "Ես խոստանում եմ."
"Maybe so. But I still should have known better."
"I'll do better next time."
"I promise."
"Thank you Joanna," she offers as the holy warrior sees to everyone's wounds, rubbing her arm where the arrow had grazed her earlier. "I'm glad that everyone seems to be okay."
It's okay. No one was seriously hurt. It's okay. Consider it a lesson learned. It's okay.
| Joanna Whitehall |
Joanna gives Ziomarra a weak smile before returning to the goblins. The spell healed some of her wounds, but not all of them.
Sandpoint Post coming in a bit.
| DM-Salsa |
As the sky turns golden, then red, the carriage crests a hill. Nestled between the Varisian Gulf and the Turandarok river sits the sleepy town of Sandpoint. On the cliff that looms over the harbor sits a broken tower built on a massive scale. On one of the buildings closer to the docks and river sits the rusted sculpture of a dragon. To the east of the tower stands a beautiful cathedral that gleams like a jewel in the setting sun.
A sign with a mirror attached invites visitors to seem themselves as the townsfolk see them just before the road levels out to meet the bridge across the river. The carriage comes to a stop as the guards ask the coachmen their business in bright and cheery voices, obviously glad for almost anything to break the monotony of standing guard.
The carriage pulls through the gates and comes to a stop by a stable that sports strings of preserved goblin ears hanging from the eaves. A sign with a horse trampling a yelping goblin proclaims this to be the Goblins Squash Stables. A grizzled man comes smiling from within, waving at the two coachmen.
"Normally you boys are faster than that. What happened," he asks.
"Goblins," the half-orc replies curtly as he busies himself with unloading the luggage from the top of the carriage.
"Yep, and lucky for us, we've got some real tough customers, if you catch my drift. Glad they went after the gobs and not us, that's for sure," Robert adds as he helps unload the carriage.
"Well, if they're staying, they might want to tell that tale to Ameiko. She's be belly-achin' about the lack of customers since that Chin Shatlist place was found," a meaty hand thumps the side of the coach twice, "Me, I'd like to see these goblin-slayers m'self. Why don't you come on out. These boys ain't going anywhere t'night anyway."
| Arsith D' Abariane |
Arsith opens the carriage door and gets out, stretching a little. She holds the door for the other
Hello, good sir.We were slowed by a few goblins, but nothing too serious. I hope other travelers would be even more luckier than us.
| Teldon Moore |
Did I have to give a name when hiring the coach? I know Jo made mention in that vicinity that she was to be hired on by Pellius Crispin, but do the coachmen have any idea who we are (or were pretending to be)?
| Briana Kaddren |
Unless we decide on something different, Briana will continue to introduce herself as 'Eudomia' until we get out to the boonies where maintaining our charade isn't a thing.
In spite of her rather quiet and withdrawn manner after the group climbs back into the carriage and gets underway once again, Briana's face brightens as the town of Sandpoint comes into view and she pokes her head out of the carriage window to get a better look as they come down the hill and across the bridge to the town gates. "It's so pretty! I wish I had time to paint that view from the top of the hill. Maybe we'll have time on the return trip to Magnimar?" she wonders aloud.
Once the carriage passes through the gate and comes to a stop at the stables, she climbs out after Arsith, glad to be able to stretch her legs again under less threatening circumstances. "Thank you," she smiles at the white-haired woman before turning to greet the man that seems to be in charge. "Hello! My friend here is right, we did run across some goblins on the road but thankfully we were able to take care of them. I guess it's a good thing that we came along instead of someone else."
| Rowenna |
Seeing that the carriage has finally stopped and that everyone is climbing out, Rowenna emerges from her hiding place underneath the seat and hops out as well. She sniffs the air for a moment before padding over to sit next to Briana's feet. She looks up at her mistress.
"Maow."
This is more like it! It smells a lot different than home, though. But as long as there's something good to eat, that's all that matters right?
| Teldon Moore |
Rolling into Sandpoint
"Remember," Teldon encourages in a hushed voice, "the carriage is hired to Pellius Crispin, so we can't leave our aliases behind us quite yet..."
In Goblin Stomper Stables
He nods in acknowledgement to the stranger as he follows Briana out of the carriage and then replies, "yes, my entourage is quite capable- and it is a good thing we happened to be there..."
| Joanna Whitehall |
Joanna steps out of the carriage after Teldon, still sore from the fight.
"Forgive me if I don't care to repeat that experience," she says before grabbing her bag, "Do you want me to make the arrangements at the inn?"
| Nalathi Estrid |
Nalathi steps out of the carriage with the others. "Goblin-slayer here!" she says brightly. "And what were they doing on the road, anyway? Don't you have guards or something to take care of that sort of thing?"
| DM-Salsa |
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The man, who looks like he owns the stables here, chuckles with little humor.
"You're lucky. Normally they hate gnomes almost as much as they hate dogs and horses. As for what they were doin' probably hopin' to make a meal off you lot," he tells Nalathi.
As Teldon passes the man, he puts a hand on the investigator's shoulder.
"Ah, pardon. Th'name's Daviren Hosk, would you mind me havin' a better look at ya," he asks politely.
Assuming Teldon agrees.
Hosk's eyebrows almost disappear into his salt and pepper hair.
"Well, I'll be damned," he says with a grin, "You look so much like him, I bet you're his son. Umm, what was did he say your name? Ah, Teldon, Teldon Moore, right? He was a hell of a fighter when he came here about four or five years ago. Added plenty of ears to m'strings here," the stable master motions to the preserved ears hanging around.
As a player, I want to apologize. As the guest GM, I'd like to invite Zed to chime in and join me in my evil laughter. >:D
| Teldon Moore |
I'm sorry, I'm a little unclear on what just happened... This stable guy guessed my real identity based on family resemblance and knew my name from something mentioned years ago? Is that correct?
| Arsith D' Abariane |
The white haired woman seems both surprised and relieved
Well, at least we don't have to maintain this pretense, and use our real names. "Ingrit"... hah!
Her smile widens when she sees Teldon own surprise
| Teldon Moore |
sh!t... the very first person... this is going to be a long day... good thing I've considered this possibility...
"Yes." Teldon answers with much less surprise than might have been expected, "Though I don't remember giving my own name... my employer, Mr. Crispin, must have sent word of our coming?"
using a point of inspiration...
bluff: 1d20 + 8 + 1d6 ⇒ (15) + 8 + (6) = 29
lol, with that roll I wish I had gone for a more outrageous lie... "No, but I understand your confusion... I am the bastard of Baldric Moore and have been told that I look a great deal like my half-brother"
| Ziomarra Callinovo |
Zee also smiles mysteriously. "Well, it would appear that your reputation precedes you!"
Turning to the owner of the stable, she extends her hand. "Mr. Hosk, it is a pleasure to meet you. I haven't been to Sandpoint in... well, probably eight or nine years. Might I ask if you know whether Madame Mvashti is still with us? If so, I would love to see her again."
| Nalathi Estrid |
Nalathi is taken aback. How did he know? Someone must've told him who we are... Confused, she tugs on Ziomarra's loose-fitting clothing. "Does that mean we--" "--can use our real names?" she nearly asks aloud, before stopping herself. If he doesn't know who we are, maybe we're supposed to keep up the charade. "Uh, don't have to sleep in the wagon tonight?" she finishes, loud enough for the man to hear her.
Bluff (cover mistake): 1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19