Serpents Skull Campaign (Inactive)

Game Master mathpro18


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Lokti sits quietly in the tree and aims his bow towards the creatures. He readies his bow and focuses his attention on making the shot.

Lokti will take a shot at one of the creatures if he has a clear shot. If he does not have a clear shot, he will ready an action to take a shot as soon as one of the creatures comes into view.

Attack Roll: 1d20 + 4 ⇒ (8) + 4 = 12
Stealth (if necessary): 1d20 + 15 ⇒ (18) + 15 = 33

Not very good at the bow, huh? At least he's really stealthy!


Male Human (Taldan) Oracle/1

Razz is going to take the action which I did IC in the last post.

If an enemy gets close enough (25ft) for him to do so without moving, will first cast murderous command, which is the DC 13 Will or spend the next turn doing best to attack nearest ally. Preference to using it on the Minotaur if both are options. He'll then get behind whichever tree he can hug closer.

If none come within range, he'll move only as close as he needs to to cast it on an enemy, again preferring the minotaur and then any creature which hasn't been attacked yet.

I'll add this though (mechanically if you let me, otherwise just let the words be roleplay):

Razz mutters the incantations that let him harness the power of the void, and becomes armed to wreck the mind of a chosen target. As he meets the beastmen, he shouts in Common, doing his best to look at once urgent and friendly.

"Wait, there is a traitor among you! We been sent to help root him out."

Razz's Bluff(untrained): 1d20 + 3 ⇒ (16) + 3 = 19

Having yelled that, he will then use the standard action to cast the spell. The next words are more of the bluff, but he'll only say them if the spell looks like it worked (I guess he can't know for sure until their next turn comes up).

"See! He turns when called out!"


Male Human (Taldane) Rogue (swashbuckler/scout)

Action one:
Fin will move to L12 and attack if possible the minotaur if not then he will attack the bugbear with his sling. Sling attack roll1d20 + 3 ⇒ (2) + 3 = 5Damage:1d4 + 4 ⇒ (2) + 4 = 6 Sneak attack damage(1d6 ⇒ 1 incase the one I’m attacking gets stuck in the mud.

Action two (if it could happen):
If a enemy gets close enough to Finik, he will drop his sling and pull out his great axe and try to get in a flanking position Incase I need to move through a enemy, Acrobatics roll:1d20 + 7 ⇒ (14) + 7 = 21 Attack roll w/ power attack if I'm able:1d20 + 3 ⇒ (16) + 3 = 19 Damage roll:1d12 + 9 ⇒ (6) + 9 = 15 Sneak attack if able:1d6 ⇒ 1. This I can't give you a exact location I trust your best movement and if I can't attack I'll still want to acrobatic my way into a flank position. I know it its a little all over the place, so if you any questions let me know.

Either way Fin is going to do this next action.
After hearing his brother’s impromptu plan Fin instinctively helps the con. He will attack the one that turns around if possible then says "A bag of shining coins to the one that brings me the traitors head!"Then performs his action. Bluff Check: 1d20 + 6 ⇒ (13) + 6 = 19


AC 13, HP 17/17 (Rage included)

Yuma will rage and double move to I5 and hope to get moved in on(Yuma gets 3 AoOs a round with a reach of 10'). If the enemies have moved to threaten any party members, Yuma will instead rage and move to within 10' of the nearest (speed of 40'), flanking and attacking if possible.

AoOs, in order if needed; power attacking:
To hit:1d20 + 5 ⇒ (16) + 5 = 21
Damage:1d10 + 10 ⇒ (2) + 10 = 12

To hit:1d20 + 5 ⇒ (12) + 5 = 17
Damage:1d10 + 10 ⇒ (10) + 10 = 20

To hit:1d20 + 5 ⇒ (14) + 5 = 19
Damage:1d10 + 10 ⇒ (1) + 10 = 11

Attack roll (if applicable), power attacking: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d10 + 10 ⇒ (4) + 10 = 14

Thinking back to his boyhood training Yuma reaches deep within himself and channels the indomitable spirit of the ram. His muscles bulge and the world becomes a blur as his consciousness and reason drifts up and away and he becomes fully focused on battle. He seems to be watching from outside himself as he roars and his personality takes a dramatic and dangerous shift.


M Half-Orc Conjurer (teleportation focus subschool)-1

First Action:
Castsgrease affecting the Minotaur and one of the bugbears if possible, if not possible to get both, then just the minotaur. After casting the spell he tries to put a tree between him and the bad guys.

Second choice:
Cast enlarge on Fisnis


dude Razz you're going to be pissed at one of these bugbears...that sucks bro. I now know what people mean when they say DMing takes a lot of time...writing this post and updating the map took me a little over 2 hours...lol.

Fisnis draws his great sword and then casts magic weapon on it. The Bugbear standing closest to the minotaur moves to L8 and throws a javelin at Razz, hitting Razz and doing 8 damage.

Javelin attack on Razz:
1d20 + 3 ⇒ (15) + 3 = 181d6 + 3 ⇒ (5) + 3 = 8

The Bugbear at L2 moves to L7 and ends his turn. The bugbear at F2 moves to H6 and try to spot lotki in the tree and fails to do so.

Perception check against lotki's first stealth:
1d20 + 8 ⇒ (12) + 8 = 20

The bugbear in F5 moves to I8 and throws a javelin at Andern, but it flies wide.

Javelin attack on Andern:
1d20 + 3 ⇒ (5) + 3 = 81d6 + 3 ⇒ (2) + 3 = 5

The Minotaur draws his great axe and then moves to the squares around P9. Lotki tries to shoot the bugbear at I8 but the shot goes wide and then he tries to hide in the tree again. Razz, being angry about the javelin that is now sticking out of his leg, takes a free five foot step to L13 and then casts Murderous command on the bugbear at L8(the one that hit him).

Bugbear will save:
1d20 + 1 ⇒ (9) + 1 = 10
He then cries out "Wait, there is a traitor among you! We been sent to help root him out." He then moves to hide behind the tree at J14I suggest you try to stealth and hide behind that tree next turn...

Seeing the Javelin sticking out of Razzes leg Ghad moves to J15 and tries to heal him. "May the cooling breeze come over you" she says as she reaches out and touches him.

Ghad's cure light wounds:
1d8 + 1 ⇒ (6) + 1 = 7

Andern Starts casting Enlarge person on Fisnis(it goes off next round, it takes a round to cast).no creature was in range for your grease spell to be affective and I figured you wouldn't want to move closer to combat to make it effective.

Finik moves to L12 and slings a rock at the bugbear in L8 but misses. Thor lets out a primal howl and moves to L9 and attacks the bugbear that hit Razz with the javelin but his teeth can't bite through the beasts boots. He then moves to K9(Free 5' step doesn't provoke AOO)

Thor's attack and damage:
1d20 + 2 ⇒ (8) + 2 = 101d6 + 1 ⇒ (6) + 1 = 7

Finally Yuma rages and moves to L9 and engages the Bugbear at L8. His attack strikes true and the creature cries out in pain as it starts to bleed heavilyYou left it with 2 hit points :P.

Map 2.

Init's:
Fisnis
Bugbears
Minotaur
Lotki
Razz
Ghad
Andern
Finik
Thor
Yuma

Effects and hp for DM only:

B1:
B2:
B3:
B4: Must attack B1 next turn. 14 damage.
M:


Male Human (Taldan) Oracle/1

HP: 8/9, AC 14

"Thanks, sis," Razz says as Ghad fixes up his leg. "Damn, that really hurt. Go out and give them some payback, I'll join in a second."

If someone needs it(including himself) and he can do so safely, Razz will move and cast CLW. If no one does he'll get out and load his crossbow in place.

What Razz says and does if he heals someone:
He looks to the beasts not under his spell and barks confidently, not even sure if they understand his language.

"He tried to stop me from telling you! Aid us in vanquishing this traitor."

What Razz says and does otherwise:
Razz's Stealth: 1d20 + 6 ⇒ (5) + 6 = 11


Male Half Elf Inquisitor(Preacher), level 3

10/10 HP 16 AC

First Action:

Move to I-13
Fisnis moves in front of Andern.

Second Action:

Move to H-14
Fisnis moves next to Andern.


AC 13, HP 17/17, Rage: 2nd round

GM:
Yuma uses a reach weapon, he needs to be 10' from his targets. He's been put adjacent to L8.

Little Horn will continue to attack his previous target. If he drops it he will move 10' from the next nearest enemy, preference given to those he can flank or those threatening allies. If his current target is dead before his action he will move to attack another target, preference given in the same order as above.

Attack (including power attack, add 2 if flanking): 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d10 + 10 ⇒ (7) + 10 = 17

AoOs, in order, if needed (loves me some reach weapon)::
Attack (including power attack, add 2 if flanking): 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d10 + 10 ⇒ (3) + 10 = 13

Attack (including power attack, add 2 if flanking): 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d10 + 10 ⇒ (10) + 10 = 20

Attack (including power attack, add 2 if flanking): 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d10 + 10 ⇒ (9) + 10 = 19


HP=8/8, AC=19

Lokti, disappointed his first shot missed will attempt another two shots at one of the bugbears. (Bugbear 1? I'm having trouble reading it. It's the one at I8 currently.)

Flurry of blows at +3/+3:

Attack 1 - 1d20 + 3 ⇒ (4) + 3 = 7, Damage - 1d4 ⇒ 3
Attack 2 - 1d20 + 3 ⇒ (18) + 3 = 21, Damage - 1d4 ⇒ 2

Stealth - 1d20 + 15 ⇒ (15) + 15 = 30


Male Human (Taldane) Rogue (swashbuckler/scout)

If minotaur attacks Yuma or other group member:
If the minotaur moves in to attack Yuma, Fin will drop his sling, then pull out his great axe and move to flank the minotaur with Yuma. If I can do in a five foot step he will attack the minotaur with Power attack. Since I don’t know where the minotaur will end up, if moving to flank will provoke an Aoo I will use my acrobatics to get by him.

Acrobatics (if needed):1d20 + 7 ⇒ (1) + 7 = 8
Attack with Great axe(if able):1d20 + 3 ⇒ (8) + 3 = 11 Damage:1d12 + 9 ⇒ (7) + 9 = 16
Sneak attack:1d6 ⇒ 6

If minotaur doesn’t attack anybody:
Fin will take a 5 foot step to L11, fire his sling at the Bugbear at H6. Then drop his sling and pulls out his great axe.
Attack with sling:1d20 + 3 ⇒ (15) + 3 = 18
Damage:1d4 + 4 ⇒ (1) + 4 = 5

As he see’s the minotaur coming around the corner, Fin thinks to himself, Don’t say any cow jokes, don’t say any cow jokes, For the love of the gods Fin don't say any cow jokes. He clenches his jaw and concentrates on not taunting the Heifer.


M Half-Orc Conjurer (teleportation focus subschool)-1

Andern finishes casting his spell and moves behind Finik in square L13.
"No cow jokes till I get out of the way Fin!"


I should have mentioned this from the beginning but the mud pit is difficult terrain so every square takes 10' of movement to get through. This only really affected Finik this turn so Finik I hope you don't mind that I changed your action a little bit. Oh and as of the end of this round L8 will now be impassible terrain as it will have a dead bugbear in it.

Fisnis moves to I13 and waits for Andern to finish casting his spell. Bugbear4 draws his morning star and hits Bugbear1 with it but Bugbear1's armor absorbs the blow.murderous command taking effect. Razz cries out "See! He turns when called out!" which is quickly followed up by Finik shouting "A bag of shining coins to the one that brings me the traitors head!" and surprisingly all 3 bugbears turn to engage bugbear4.

BB4 to hit:
1d20 + 5 ⇒ (11) + 5 = 161d8 + 3 ⇒ (2) + 3 = 5
Bugbears Sense motive check on Razz and Finik:
1d20 ⇒ 141d20 ⇒ 111d20 ⇒ 18
Bugbear3 is going to throw a javelin at Bugbear4 but fails to hit him.
To hit and possible damage on Bugbear4:
1d20 + 3 ⇒ (9) + 3 = 121d6 + 3 ⇒ (4) + 3 = 7
Bugbear1 is going to draw his morning star and return the favor to Bugbear4 but misses.
To hit and damage on Bugbear4:
1d20 + 5 ⇒ (8) + 5 = 131d8 + 3 ⇒ (1) + 3 = 4
Bugbear2 moves to I9 and chucks a javelin at Bugbear4 but he to misses.
To hit and damage on Bugbear4:
1d20 + 3 ⇒ (5) + 3 = 81d6 + 3 ⇒ (4) + 3 = 7
The Minotaur is going to 5'step to M9 and try to hit Yuma. He has a 10' reach because he's size large...pray this doesn't hit you because its going to HURT. He takes a mighty swing and his axe slips from his hands and enbeds its self into the tree at N7 and will have to spend next round pulling his axe free.
To hit on Yuma:
1d20 + 9 ⇒ (1) + 9 = 101d20 + 4 ⇒ (2) + 4 = 63d6 + 6 ⇒ (3, 2, 6) + 6 = 173d6 + 6 ⇒ (2, 2, 3) + 6 = 13
Seeing the other bugbears turn to engage their ally Lotki focuses two shots at Bugbear2 and while 1 goes wide the other hits. "Thanks, sis," Razz says as Ghad fixes up his leg. "Damn, that really hurt. Go out and give them some payback, I'll join in a second." but Razz stays in place and loads his crossbow, trying to hide behind the tree. Since Ghad is out of first level spells and no one else really needs her help she heeds her brothers words and pulls out her Scythe and moves to H11. Andern finishes casting his enlarge person spell and Fisnis enlarges and is now size large. Andern then moves to L13 and turns to Finik "No cow jokes till I get out of the way Fin!". Finik moves to try to flank the minotaur with Yuma and will double move to do so, ending up in P9. Unfortunately when he moves past the minotaur the creature swings at Finik with his horns but misses.
Minotaurs to hit on Finik:
1d20 + 4 ⇒ (6) + 4 = 101d6 + 4 ⇒ (4) + 4 = 8
Thor remains where he is and tries to bite at bugbear4 again. His teeth pierce through the creatures skin and the mighty bugbear drops dead.
Thors to hit and damage:
1d20 + 2 ⇒ (18) + 2 = 201d6 + 1 ⇒ (6) + 1 = 7
Yuma turns to engage the minotaur that tried to hit him and his hit rings true thanks to the flanking bonus that Finik was giving him.

Razz and fin I had you shout this round because I needed to wait for the bugbear to engage his friend. Razz that was an excellent solution to a problem. 1 extra hero point for Razz for coming up with it and everyone will get a little extra xp for the encounter. Thank god Thor finally brought him down, that was starting to annoy me but now you guys have to worry about the other three. Razz next turn I might roll perception checks on you against that horrid stealth roll.

Map round 3

Init's:

Fisnis
Bugbears
Minotaur
Lotki
Razz
Ghad
Andern
Finik
Thor
Yuma

Effects and hp for DM only::

B1:
B2: 2 damage
B3:
B4: dead
M: 17 damage


Male Half Elf Inquisitor(Preacher), level 3

10/10 HP 15 AC

First Action:

Fisnis grins than charges at the bugbear in front of him.
1d20 + 7 ⇒ (17) + 7 = 243d6 + 9 ⇒ (2, 1, 3) + 9 = 15

Second Action:

Move to I-11
Fisnis moves forward than swings at the bugbear before him.
1d20 + 5 ⇒ (15) + 5 = 203d6 + 7 ⇒ (6, 1, 6) + 7 = 20


Male Human (Taldane) Rogue (swashbuckler/scout)

HP:10/10 AC:16

Death of a Cow action hopefully hehe:
Fin attacks the minotaur w/ power attack
Attack roll:1d20 + 3 ⇒ (20) + 3 = 23
Damage roll:1d12 + 9 ⇒ (11) + 9 = 20

Sneak attack roll:1d6 ⇒ 4
Confirm roll:1d20 + 3 ⇒ (1) + 3 = 4
Crict damage:2d12 + 18 ⇒ (9, 4) + 18 = 31
Just let me know if I did anything wrong with my confirmation roll or damage also if I can use a hero point for a automatic confirm I will.

Fin grips his great axe and brings down the pain. As he attacks he yells, "HEY BESSY, TIME TO MOOOOOOOVE TO THAT DAIRY FARM IN THE SKY!!!!"


I'll allow it because I'm cool like that. So your crit auto confirms.


Male Human (Taldan) Oracle/1

Very simple round. Razz moves out shoots at the bugbear Lokti most recently shot at, unless someone is an emergency situation healthwise. Then he'll move to them and heal them.

First Option:
Razz's Light Crossbow attack roll: 1d20 + 2 ⇒ (1) + 2 = 3
Razz's damage: 1d8 ⇒ 5

Razz yells as he lets off a nigh-wild shot, "Hey ugly, peekaboo!"

Note to self: don't bother with this option, ever. Hopefully the bugbear is flatfooted to the attack.

Second Option:
Razz's CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Razz sprints over to name of injured and yells, "I've got you!"


Male Human (Taldane) Rogue (swashbuckler/scout)

DM only:
Sweet you truly are the coolest math hehe. Nice a sweet 51 damage for the boss woot! woot!


Male Half Elf Inquisitor(Preacher), level 3

dotting


just so you guys know I'm going to be gone most of the day, my mom is coming over to help me get the jungle I call a back yard under control and then I have a homebrew game from 5 until 11. So once Andern and Yuma post I'll throw everything together tomorrow. I'm thinking in another round(round 4) you'll have this battle won.


AC 13, HP 17/17, Rage: 3rd round of 6

Yuma will continue raging. He will attack the minotaur with power attack. If the minotaur moves or dies before his initiative he will attack the bugbear that he threatens in L7, power attacking, but will otherwise stand his ground, taking AoOs on anyone passing through his reach.

Attack (with flank and power attack): 1d20 + 7 ⇒ (5) + 7 = 12 Damage: 1d10 + 10 ⇒ (2) + 10 = 12

AoOs, in order, if needed:

Attack (with power attack): 1d20 + 5 ⇒ (4) + 5 = 9 Damage: 1d10 + 10 ⇒ (2) + 10 = 12
Attack (with power attack): 1d20 + 5 ⇒ (8) + 5 = 13 Damage: 1d10 + 10 ⇒ (4) + 10 = 14
Attack (with power attack): 1d20 + 5 ⇒ (16) + 5 = 21 Damage: 1d10 + 10 ⇒ (3) + 10 = 13


M Half-Orc Conjurer (teleportation focus subschool)-1

Ate my post...grrrr

If Andern can move to the other side of Razz and effect Bugbears 2&3 with a grease he does so. If he can not get more than 1 bugbear he takes cover behind the tree Lokti is in.


Fisnis Charges bugbear2 and its him with a mighty swing and Bugbear2 drops to a heap on the ground dead. BugBear3, seeing his buddy drop, takes a 5' step to J9, draws his morningstar, and takes a swing at Fisnis, but misses.

To hit and possible damage on Fisnis:
1d20 + 5 ⇒ (2) + 5 = 71d8 + 3 ⇒ (5) + 3 = 8

Bugbear1 seeing that Bugbear4 is dead steps up to L8 and provokes an AOO From Yuma, but yuma misses as the bugbear is a little to close to hit effictivly with his reach weapon. The bugbear hits Yuma(see spoiler below for damage)

To hit and possible damage on Fisnis:
1d20 + 5 ⇒ (16) + 5 = 211d8 + 3 ⇒ (5) + 3 = 8

The Minotaur is going to spend the round pulling his axe out of the tree. Lotki is going to let loose with two arrows, firing at Bugbear3 but his arrows go wide.

Lotki to hit and damage:
1d20 + 3 ⇒ (9) + 3 = 121d20 + 3 ⇒ (8) + 3 = 111d4 ⇒ 31d4 ⇒ 3

Razz shoots out from behind the tree Hey ugly, peekaboo! and fires his crossbow at Bugbear3 but misses and quickly hides back behind the tree. Ghad moves to J10 and tries to hit the beast with her scythe but just misses.

Ghad to hit and damage:
1d20 + 1 ⇒ (15) + 1 = 162d4 + 1 ⇒ (4, 3) + 1 = 8

Andern casts grease on bugbear3 and the dead bugbears body but bugbear3 is unaffected.

Bugbear3 reflex save:
1d20 + 4 ⇒ (16) + 4 = 20

Finik draws his axe and grips it firmly in his hands, hitting the Minotaur in a vital spot and cleaving it in two. As he swings he shouts HEY BESSY, TIME TO MOOOOOOOVE TO THAT DAIRY FARM IN THE SKY! Thor bites at the Bugbear in front of him but his bite doesn't penetrate the skin.

Thor's bite attack and damage:
1d20 + 2 ⇒ (14) + 2 = 161d6 + 1 ⇒ (3) + 1 = 4
.

Yuma swings at Bugbear1 but misses it.

Init:

Fisnis
Bugbear1
Bugbear3
Lotki
Razz
Ghad
Andern
Finik
Thor
Yuma

DM only:

B1-
B3-
Everything else is dead

Razz I would have had you move up and cure Yuma but you couldn't have gotten there and then casted sorry. Andern I had you cast grease because had the bugbear failed his save he would have provoked two AOO and probably died from trying to get up. Finik you did enough damage to kill it by your self(it only had 45 hp).

Map 4


AC 13, HP 9/17, Rage 4th round of 6

Yuma snarls in pain as the morningstar crashes into him. He has felt little in his life of comparable pain. Letting the anger take him he roars and strikes back with reckless abandon.

Yuma will attack whichever target is still standing with power attack. L8 is the higher priority target.
To hit: 1d20 + 5 ⇒ (9) + 5 = 14 Damage: 1d10 + 10 ⇒ (8) + 10 = 18

AoOs, in order, if needed:
To hit: 1d20 + 5 ⇒ (18) + 5 = 23 Damage: 1d10 + 10 ⇒ (3) + 10 = 13
To hit: 1d20 + 5 ⇒ (12) + 5 = 17 Damage: 1d10 + 10 ⇒ (1) + 10 = 11
To hit: 1d20 + 5 ⇒ (19) + 5 = 24 Damage: 1d10 + 10 ⇒ (4) + 10 = 14
To hit (Critical Confirmation): 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 1d10 + 10 ⇒ (3) + 10 = 13


Male Half Elf Inquisitor(Preacher), level 3

10/10 HP 15 AC

First Action:

5 foot step to H-8
Fisnis grins as he moves than swings at the bugbear before him.
Attack Roll and Damage Roll
1d20 + 5 ⇒ (10) + 5 = 153d6 + 7 ⇒ (1, 5, 4) + 7 = 17

Second Action:

Fisnis roars as he swings at the bugbear.
Attack Roll and Damage Roll
1d20 + 5 ⇒ (20) + 5 = 253d6 + 7 ⇒ (1, 1, 3) + 7 = 12
Confirm on the Critical
1d20 + 5 ⇒ (15) + 5 = 20
That looks like it would be a confirm.
3d6 + 7 ⇒ (1, 1, 4) + 7 = 13

Please let it be action 2 I do not get to crit a lot. Even though I rolled a lot of 1s in my damage rolls there.


Male Human (Taldane) Rogue (swashbuckler/scout)

If any Bugbear are still alive when it’s my turn:
Fin sets his axe on his shoulder and rests one of his feet on the minotaur's head. He yells to the Bugbears "Bugbears of the Forest, I have defeated your leader in a single blow, and that was just a small bit of my strength. If you drop your arms and pledge to serve underneath me, maybe one day you can be as strong as I am this day. What say you lonely goblinoids serve Finik Derakht or face death at the hands of my other minions!" he will wait for an answer. Probably a combination of bluff:1d20 + 6 ⇒ (7) + 6 = 13 and Diplomacy:1d20 + 6 ⇒ (18) + 6 = 24. Fin's ego is riding a little high at this moment hehe.


Male Human (Taldan) Oracle/1

Razz dives to heal Yuma.

"I've got you, Little Horn, I've got you!"

CLW Roll: 1d8 + 1 ⇒ (3) + 1 = 4

If that doesn't work, peak out and use Gift of Madness on nearest bugbear. DC 13 Fort save or confused for a round.


M Half-Orc Conjurer (teleportation focus subschool)-1

Looking over at Finik, Andern narrows his eyes at being called a minon, but says nothing for now. Seeing that the fight appears to be in hand, he waits to see the result of Finik's bluff.


Fisnis
Bugbear1
Bugbear3
Lotki
Razz
Ghad
Andern
Finik
Thor
Yuma

Finik calles out Bugbears of the Forest, I have defeated your leader in a single blow, and that was just a small bit of my strength. If you drop your arms and pledge to serve underneath me, maybe one day you can be as strong as I am this day. What say you lonely goblinoids serve Finik Derakht or face death at the hands of my other minions! but this time no one believes him.

Opposed sense motive rolls:
1d20 ⇒ 41d20 ⇒ 9

Fisnis swings his sword at the creature before him and Ghad and kills it in one mighty swing. Bugbear1 tries to bash Thor with the morning star but misses.

To hit and Damage with morning star:
1d20 + 5 ⇒ (20) + 5 = 251d8 + 3 ⇒ (7) + 3 = 10
.

Lotki fires another two arrows at the remaining bugbear. One arrow sails to the left of the creature while the other strikes true, hitting the creature in the shoulder.

To hit and damage on Bugbear1:
1d20 + 3 ⇒ (1) + 3 = 41d20 + 3 ⇒ (16) + 3 = 191d4 ⇒ 41d4 ⇒ 3

Razz calls out I've got you, Little Horn, I've got you as he moves to L11 and heals Yuma for 4 points. Ghad moves to K8 and swings at the bugbear with her scythe but she slips in the mud as she steps in it, and the scythe goes backwards into the dead bugbear.

Ghad to hit and damage:
1d20 + 1 ⇒ (10) + 1 = 112d4 + 1 ⇒ (1, 1) + 1 = 3

Andern shots a glare at Finik and then, seeing that everything else was under control, holds back and waits for the battle to be over. Thor chomps down on the bugbear once again but fails to do any damage.

To hit and damage:
1d20 + 2 ⇒ (4) + 2 = 61d6 + 1 ⇒ (6) + 1 = 7

Yuma swings at it with his Bardiche but fails to hit the creature.

Nice try Finik but due to the unbelievability of what you said your roll was deducted by 10 and so they didn't believe you. But look at the bright side now the rest of the party could be mad at you for you calling them your minions. You did a great job being in character though because I get the feeling that your character would have totally done that.

Okay I'm going to cut a long story short, someone will eventually kill this bugbear so we're going to call the battle over with now. You each get 350 xp. Since there are so many of us in the party I'm putting you guys on the fast track for leveling so you will reach level two at 1300 xp. Great job with this battle guys I was VERY worried you wouldn't be able to handle the challenge but pleased that you did, and with minimal damage to. We're now out of init order and your free to roleplay with eachother as you please


Male Human (Taldane) Rogue (swashbuckler/scout)

Looking over the mess of bodies, Fin looks to the rest of the group and says with a smile, "Good job minions I knew you could finish off the rest with my distraction haha!". Fin then looks down at his kill; he moves the upper half of the Minotaur off its large sized great axe. He then puts his axe away and tests the awkwardness of it.

Heck yeah that’s what Finik is all about, and it would of been pretty cool to have two bugbear lackeys haha. Hey I forget, what's the penalty of using a weapon one size bigger because Fin has a new idea.


Female Human(Taldan) Druid 1

Sorry buddy since it was a two handed weapon you can not wield it. Page 144 of the core rules states:The measure of how much effort it takes to use a weapon (whether the weapon is designated as a light, one-handed,
or two-handed weapon for a particular wielder) is altered by one step for each size category of difference between the wielder’s size and the size of the creature for which the weapon was designed. For example, a Small creature would wield a Medium one-handed weapon as a two-handed
weapon. If a weapon’s designation would be changed to something other than light, one-handed, or two-handed by this alteration, the creature can’t wield the weapon at all.

Ghad puts her scythe away and picks up a rock and throws it at Finik. I AM NOT YOUR MINION she shouts and then storms off towards the camp to investigate what she can find. Someday I will teach that little brother of my some respect...insolent little punk...


Anyone who wants to collect some loot you will find:

4 suits of leather armor
4 heavy wooden shields
4 morning stars
12 javelins
and 1 large great axe that no one can wield(though Finik is currently drooling over it).

On second thought Finik, if Andern was to cast Enlarge Person on you, you could wield that axe. Or alternatively you could carry around potions of Enlarge Person...they might even have them for sale at the lumber consortium.

Note if you guys take all the loot I am going to start enforcing encumbrance rules, though it would only be until you made it to the consortium and convinced someone to part with their gold(if you sell the stuff).


Male Human (Taldane) Rogue (swashbuckler/scout)

Well with enlarge person my normal great axe already will do that damage; darn we need monkey grip rules for pathfinder hehe. Oh well it was worth a try.

After Fin dodges the rock he looks at his sister and smiles, "Minion Damey I needed you get my sling not the rock! haha" Fin holds up his arms and says"Man it’s hard to find good minions these days."He smacks the minotaur's corpse and laughs"This guy knows what I'm talking about haha!" As he finishes that up he will go pick up his sling, and take 2 javelins if everybody is cool with that. He then will go back Minotaur’s top half and take out his hatchet and cut himself off a horn for a trophy since he can't have the axe.


Breathing heavily Yuma comes to his senses and assesses the carnage around him. He couldn't believe that he had contributed to such damage. Exhausted, he slumps to the ground, realizing that during his furious rage he had been wounded, but that it has been partially healed. Groggily trying to remember the details of the battle he turns to Razz.

"Thank you."


M Half-Orc Conjurer (teleportation focus subschool)-1

Walking over to Razz, Andern shakes his head and whispers, "My friend, when you told me of your brother, you neglected to mention what a pain in the...neck he is. Is he always like this?"


Male Half Elf Inquisitor(Preacher), level 3

Fisnis shakes his head at the boasts that Finik was making than says "Lets go we have a mission to get done." He than cleans the blood from his sword with any spare cloth the bugbears might have.


Lokti climbs down from his perch in the tree and walks over to Yuma. Are you okay? You took quite a hit... I am quite impressed with this group. I almost cannot believe the skill of everyone here.

Lokti stays with Yuma until he appears to be completely back to normal. He then walks around the carnage attempting to locate any useable arrows.

How many arrows can I recover? I'll go back and count them up in a little bit, but I think I'm down to about 32 at the moment.


You can recover 50% of what is lost, so if your down to 32 of 40 that would be 4.


Male Human (Taldane) Rogue (swashbuckler/scout)

After collecting his trophy, Fin will look over the group. He pats Little horn on the back, and says ”Man you’re a tough bugger, I was relieved that my axe brought down that cow before his axe connected with yah haha. And Lokti you gotta give me some tips on hiding your incredible at that, I bet you could hide right under the foreman’s nose. “ As Fin jokes and talks with his new comrades his siblings may spot him checking over them with a side glance making sure there okay.

”I’m no holy man, but should we do something with there bodies? I just don’t want any more bad mojo following us.” as he says that with a smirk and shaking his thumb to Razz.


Once shaking off his battle fatigue Little Horn stands and nods to Lokti.

"I'll be fine; after a moon or two. [Yuma forces a smile to Finik who takes such pleasure in combat and the death of his enemies. With that axe of his he'd fit in back home.]"

Yuma moves over to the fallen minotuar and stares at its mangled body, before dropping his head and uttering a prayer to the spirit of the ram, surpressing the pain from the attack he had taken. Once finished he turns back to the group.

"This beast was a warrior. I think it should be honored with a proper burning." Bring on the BBQ jokes, Finik.

Horned and hooved animals were revered in Little Horn's culture, even when standing between a tribesman and life they should be treated with respect. He still has having a hard time believing that he participated in such bloodshed and tries not to look at the bugbear corpses.


Male Half Elf Inquisitor(Preacher), level 3

Fisnis looks up from cleaning his blade than says "You could call me a holy man. Since it is a warrior than yes it deserve a proper burial but I do not know which god it worshiped. I also do not know it's cultures burial rites. "


M Half-Orc Conjurer (teleportation focus subschool)-1

"I agree, we should burn or bury the bodies. It's getting late in the day anyway. We won't lose much time, though I would like to get away from this camp. We don't know if they have friends that could come looking for them."


Male Human (Taldan) Oracle/1

Razz tosses twigs together and uses spark to get the beginnings of a fire going.

"I vote burn," he says, "but we're going to need more wood."


Lokti starts picking up fallen sticks and small branches that he can carry with his small size and begins to pile them near the fire Razz started.

Burning is good. We should try and finish quickly so we can move on, there are many people who need our help.


Female Human(Taldan) Druid 1

Ghadame comes back from the camp carrying a large chest. This was really the only thing of possible value I could find in the camp, but its locked. Finik can you be useful and see if you could get it open? She hands the chest to Finik and, seeing the rest of the group wanting to burn the bodies, starts to gather wood to make the fire.

It takes about half an hour to gather wood that's dry enough that the fire is big enough for you can burn one of the bugbears. A few of you drag it over to the fire, and it goes up in flames. You'll repeat the process until all the bugbear bodies have been burnt.

The bugbears are hard enough to move, what do you want to do with...himGhad asks pointing to the two halves of the minotaur. I would suggest dumping so sort of flammable liquid on him, possibly lamp oil if anyone has any, and then using spark to set him ablaze...we just need to be careful the tree he's near doesn't catch on fire.

Hope you don't mind me fast forwarding a little here. The bugbears have been burnt but the much larger minotaur is posing a bit of a problem. Either work with her solution or you guys can come up with one on your own. Finik if you want to work on cracking that chest make me a disable device check.


Male Human (Taldane) Rogue (swashbuckler/scout)

I'll just take 20 while everybody is gathering the logs for the fire, Disable Device check:27

"You got it sis." Fin replies with a wink.
Finiks gets out his picks and gets to work on the chest hoping to find something good. "Gods I hope they value the same treasure as us hehe."Fin jokes.


In the chest you find 50 gold coins and a few other trinkets that aren't really worth much.


Male Human (Taldane) Rogue (swashbuckler/scout)

Fin counts out the money and starts divide it up evenly, he starts making a stacks of 7 gold and puts the trinkets aside. "Okay folks, come and get your reward for securing this land from the beasts." Fin says as he passes out 7 gold to each person, including himself. He flips the extra coin into the air, and says "Now for the extra coin, we deem it to the fates to show who deserves it." with that he flips the coin high in the air and moves his hand so the coin lands on the ground closets to.....

Fates choosing process:
Fin:1
Razz:2
Ghadame:3
Fsinis:4
Yuma:5
Andern:6
Lokti:7
1d7 ⇒ 7

Lokti has been chosen.

Fin looks down and sees the coin bounced to Lokti, "Lokti the hidden has been choosen." Fin says as he picks up and tosses the coin to the archer."As for the trinkets I think we should hold on to them, keep them apart of the groups treasure until we can sell them and split the money." Fin Suggests.


I haven't had this much gold ever! Thank you for being so kind as to share what you found, Finik.

Everything Lokti has on him came from his tribe.


Yuma quietly accepts his share. He was unsure about taking money for killing; it felt a bit like pillaging to him, but it wouldn't do anyone any good just sitting out there. He was eager to continue their mission before more people fell ill or died.

"We should hurry on. [He suggests quietly.]"

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