Rora
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Rora grins at Lynn's suggestion. "My thoughts exactly."
Bluff: 1d20 + 8 ⇒ (19) + 8 = 27
Verus the Unbroken
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Verus quickly becomes bored with a conversation he doesn't understand and keeps watch over the dwarves behind the speaker.
"Hey folks, I'm all for making friends but I sincerely dislike having all those crossbows aimed at us. Can someone tell them to point those things elsewhere?"
Pytho-7
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"It is not correct to say this is Salvation's End, that is the name we have given it and is..." the green lines in his head flash as he computes the name's age. "Just a few months old, we ascertained the rock is much older. It could have been part of Golarian, though I very much doubt it." The analytical droid's head moves from side to side as he sizes up these creatures. "If these creatures think it's Golarian, then it is their Golarian, maybe not THE Golarian. Otherwise it is not logical for them to call it so."
Do not worry what we call your Golarian, these structures are not compatible with the analysis of the old Golarian of ancient times.. however, we can help you find the sky, and protect you against the orcs. There is still an uncomputable chance that earthquakes will occur. I have not finished my analysis of these caverns and passageways yet, then I will give you an accurate reading.
He takes his computer and starts to run more analysis programs on the structures and rocks. As he does this, he shields the results from the TV crew. Turning he says:
Don't be so nosey!
His shoulders shakes a little after that, and you hear, "But they don't have noses!!!....."
Culture check to determine the creatures characteristics / identify them 10 + 8 = 18 taking a 10
GM Psyblade
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The dwarves, and that is definatly what they are look in mild confussion at the discussion in regards of Golarion only till their leader speaks up after giving a shrug "But we are right here in Golarian, and we are making our way back to the surface..." Turning her head to her companions she talks for a few minutes in what seems a heated discussion before turning back to the group. "If you want, we can accompany you to our encampment?"
Rora's posing is well recorded by the camera crew with comments flying over the Infosphere!
LINE-04 "Lynn"
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Lynn crosses her arms. Out loud she says "They're insisting that they're in Golarion, which is super weird. They're also offering we go and join them at their encampment."
"I guess lets do it! Maybe we can puzzle out who and what they are once we see how they live. Oooh, maybe its going to be like those mini villages in all the fairytales with mushroom houses! That'd be super cute."
Pytho-7
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Pytho-7 shakes the computer, as it finds no additional information from the scans. He answers the dwarf and motions to the others to follow Ylga.
Lead on Ylga Tulgarst, daughter of Ulfrodi, we will follow you to your encampment. Why do you call it an encampment, is it not your home?
He-who-grinds-blades-to-dust
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Grinds follows reasoning that Maybe this is a true "Sky Citadel"?
Rora
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Rora grins. "Of course! Tell them to lead the way!"
LINE-04 "Lynn"
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"A Sky Citadel? What's that Du- Grinds? Some kinda spaceship?" Lynn is clearly not well versed in her Golarion lore.
Pytho-7
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Pytho-7 connects with the infosphere to get information about Sky Citadels in Golarian legends His voice sounds like a quiet passage of an electronic symphony as the information is passed and received. "Grinds that is a very interesting proposition, let me check that against my databanks."
Computers (hack) into TV crews infosphere .. 1d20 + 14 ⇒ (16) + 14 = 30
Culture 1d20 + 8 ⇒ (10) + 8 = 18
GM Psyblade
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As the team makes their way to the encampment Pytho pulls up some old forgotten lore from Golarion, how it went awol as a planet and the history of the dwarven sky citadels. This is real old stuff.
During the travel the team halts and this time Lynn and Rora are taken into the booth and Wazasha starts to interview them, asking questions on their adventures, exploits, skill set etc
Rora
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Rora smiles at the camera. "Hello, Pact Worlds! The name's Aurora Vim, but you might know me better as RORA!" She gives the camera a wink.
"Some of you will know me from my exploits. I've investigated and apprehended rogue agents, saved entire towns, and galas of dignitaries. Pretty amazing stuff, right?" she chuckles. "Others will know me from my recent starring role in a Zo! directed masterpiece of a commercial for Big Bang Bombs! 'For when nothing but a BIG BANG will do!' Die hard fans will even recognize me from my days living life as a trend-setter and minor celebrity on Absalom Station."
"Speaking of trend-setting. Take a good look at this wicked armour I'm sporting today!" Rora stands and poses, showing off her awesome new gear (in the hopes of getting a contract with Clashwear). "Fierce, right? This awesome Clashwear was created by the wildly popular shirren designer Neshkuay, and came from beautiful Verces! 'Dressed to Express!'
Sitting back down, Rora continues. "But, I'm not just a pretty face and a dashing smile, you know. Like all Starfinders, I'm a force to be reckoned with! Just ask Grinds! He'll tell you! We've been on a few mission together."
"Every Starfinder's different. We each have our strengths. That's why we work in a team. Some of us just have... a little more 'awesome' to go around, if you catch my drift." She grins, clearly considering herself one such Starfinder.
[b]"But, enough about me! Let's get back to the action!
LINE-04 "Lynn"
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"Hi everyone back home and across the Pact Worlds! It's the spelunking superstar idol, Lynn! Coming to you from somewhere that MAY or MAY NOT be a piece of a missing Golarionworld theme park!" She points a finger over her shoulder. "Right. Out. There!"
Coy about any abilities she may of may not bring along to a Society mission, Lynn replies to Wazasha's question regarding her abilities with "I'll be trying my best out there. Bringing a bit of song to brighten these dark and super weird caves! Hope everyone's enjoyed my performance so far!"
"Oh, and I am TOTALLY going to be working on a few song after we get back safe and sound, so look forward to that!" She sends a wink to the camera then bounces out of her seat "Back to the action!"
Pytho-7
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With Lynn and Rora going into the booth, Pytho-7 takes the opportunity to digest the information about the Sky Citadels, "The analysis of ancient historical records leads me to the conclusion, made with a 77% chance to be correct, that this is not a dwarfen sky citadel and this is not an asteroid created from the remains of the lost Golarion. No, it is something else, it is however Golarion dwarf home." He continues for a short while to describe the features of Sky Citadels, which do not include a maze of endless underground caverns
Reverting back to Aklo Pytho-7 resumes his interrogation of Ylga Tulgarst, trying to draw out details of the encampment before they get there. He records the answers to the shared storage area, between himself and the computer.
Diplomacy 1d20 + 0 ⇒ (18) + 0 = 18 gather information
GM Psyblade
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The crowd is loving the interviews and it clear from the infosphere comments that there might be some more proposals for the 2 showy starfinders. Once the booth interviews are done the team moves on and shortly arrive at the dwarven camp. Upon entering it is clear something is amis, dwarves are screaming, one of them runs up to Ylga and starts to speak quickly in dwarven, shock can be seen on the dwarven womans face as she turns to the group. "Something happened when the orcs caused the rumbeling, we have someone lost in our temple... I have to leave you be for now and see what I can do to rescue him!"
LINE-04 "Lynn"
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Lynn quickly translates for the rest of the group (assuming her comprehend languages is still running), and then asks her group "Lets go help as well! We won't have a chance to bring them to the surface if they aren't safe and sound! Who's with me?"
She energetically beckons to the rest of the party.
Rora
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"I'm always in to save the day." Rora says with a grin. "Let's go."
Pytho-7
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Pytho-7 shrugs and follows Lynn and Rora as they leap to the rescue. "So this temple, is it far? And who needs rescuing?" the android asks dispassionately in Aklo.
He turns back to see if the camera crews are following. Speaking in common he continues, "See the heroic Lynn and Rora lead us into the unknown once more. I think you should focus on their leadership. They have been 100% successful on this mission so far."
He-who-grinds-blades-to-dust
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| 1 person marked this as a favorite. |
Grinds looks dubious at everyones claims.
I will eat Pytho whole if these turn out to actually be orcs.
He grouses but takes lead. He didn't appreciate being placed anywhere but the top of the pecking order and enjoyed taking the opportunity to try and intimidate the poindexter.
Doc Kemple
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"My memory isn't perfect, but I don't think androids are part of a healthy Haan diet, Grinds-to-Dust. But definitely think the same, I doubt it's orcs. And if it is, they might be similar to these dwarves." Doc remarks while following after Grinds on the trail of Ylga towards the temple. She doesn't show much urgency, but she's fairly convinced there's no real emergency... or dwarves.
"This is definitely one of the stranger experiences I've had in the last few years." She gives the cameras a glance, then does her best to ignore them while Pytho plays announcer.
GM Psyblade
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The dwarven female points towards the area where the temple is and she looks happy to see that the starfinders are willing to help. It's clear that they could use any help they can get. Placed all of you on the new map
Once it’s clear to Zo! that there are multiple ways that the Starfinders might enter the temple and launch a rescue—of course there’s no question that the Starfinders are rescuing whoever’s inside, because that’s just too good a narrative to pass up—he signals Wazasha and creates a poll. The ghast lets the Starfinders know that the audience is voting on what they should do next, and the pulls up a holographic display from her wrist computer to show the votes as they’re cast.
LINE-04 "Lynn"
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I don't really understand, what is the poll statement referring to? Because it looks like there's only one entrance based on the map. Also, what exactly are we seeing here? Are there other dwarf-bots around? I'm actually just confused all around.
Rora
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Rora approaches the temple and gives it a scrutinizing look, being sure to pause long enough for the cameras to catch her determined gaze.
Then she grins. "The audience has spoken. What'cha got, Pact Worlds?"
I think I moved myself the right way. I assume they're voting on if we go left or up from that first room?
GM Psyblade
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Ugh, sorry... apparently my copy and paste failed when I posted it yesterday and being a bit tired I missed it, apologies. Sidenote, this part of the quest is a bit weird described and I wish Paizo would indicate where people start on a map...
Doing a bit of a retcon here, so apologies and hopefully after this it is a bite more clear
The dwarven female points towards the area where the temple is and she looks happy to see that the starfinders are willing to help. It's clear that they could use any help they can get. She guides you towards the area where the temple is and once there the starfinders can see there are several dwarves trying to move a boulder that has fallen aside and another group of dwarves are trying to break through a reinforced wall.
Once there Ylga start to examine the scene and after some examination, she determines that there are two likely ways to get in and help Holsin: remove the boulder or send in a small group through the fissure. Several dwarves determine that the fissure’s trajectory should lead to its intersecting with the temple’s rear rooms, but the trench has partly filled with an unknown, viscous fluid.
Once it’s clear to Zo! that there are multiple ways that the Starfinders might enter the temple and launch a rescue—of course there’s no question that the Starfinders are rescuing whoever’s inside, because that’s just too good a narrative to pass up—he signals Wazasha and creates a poll. The ghast lets the Starfinders know that the audience is voting on what they should do next, and the pulls up a holographic display from her wrist computer to show the votes as they’re cast.
This allows the team to discuss the options on how they will handle it for themselves, meanwhile keeping an eye on the poll.
Will allow for some roleplay here for the team to decide on where to go and then tomorrow will post the poll result on what the audience wants the team to go. Once more, apologies for the confussion!
Rora
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Noticing that the trench is full of some nasty liquid, Rora points towards the boulder. "That right there is the best way to go," she says with a grin. "Plenty of strong backs around here! Ain't that right Grinds? Verus? I'm sure even Pytho can handle lending a hand." She gives the camera a wink.
Clearly Rora just doesn't want to get wet! Particularly in unknown liquids on a Galaxy-wide broadcast
Pytho-7
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"I don't know how you came to that conclusion Rora, we do not have enough data to compute the probability of success." the android replies "Are the liquid and your dress incompatible?" Pytho-7 asks , his shoulders shake a little at his own words. He roughly calculates the size of the boulder and what he thinks might be required to make a hole in the rocks. "A burrowing creature may be the answer."
Pytho-7's lights shine more brightly than normal, If we go through the fissure, maybe it will slow those damn pesky camera crews and give us a chance to do our work in peace. These thoughts whirl through the androids head. "Without knowing the constitution of the liquid, it is not possible to compute the actions which provide the greatest chance of success." Pytho-7 announces to the starfinders, then translates for the dwarves. The android, moves towards the fissure and takes a sample of the liquid to study, after first ascertaining the liquid will not cause severe injury, by performing simple experiments. Pytho-7 drops a small metal pellet into the liquid.
Assuming Physical Science to determine the liquid and it's effects.1d20 + 5 ⇒ (13) + 5 = 18
Doc Kemple
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"I'm inclined to agree with Rora. We have a pair of fit, larger folk here. And we can't be certain exactly what that liquid is, I don't recommend risking it unless we fail to move the boulder." She peers down into the fissure herself and wrinkles her nose before looking back up at the vial Pytho has collected. No, that wasn't appealing at all.
She glances at the camera crew, then the poll... then grits her teeth and sighs, may as well manipulate it if they can. With some forced effort and bad acting the little Ysoki gives the cameras a look and mutters just loud enough. "Besides, who doesn't want to see a couple of strapping men flex their muscles tossing around something heavy? I mean, right?" She laughs nervously, and thanks her fur from hiding any change in skin color.
Bluff: 1d20 + 8 ⇒ (12) + 8 = 20
LINE-04 "Lynn"
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Thanks Psyblade, that clears things up for me a lot :>
Lynn peers into the fissure, skepticism painted on her face. "Looks zetta gross in there! And umm... if we go through, the adventure will be over too quickly? We'll find that lost dwarf way quicker and without as much drama. Jeez, who would want that! The boulder would definitely be more exciting."
Bluff: 1d20 + 2 ⇒ (5) + 2 = 7
Lynn seems to share Rora and Kemple's distaste for the fissure route, but does a much worse job of hiding it. She side steps over to Pytho and gives him a hand with identifying the mystery liquid.
Physical Science to aid: 1d20 + 8 ⇒ (7) + 8 = 15
GM Psyblade
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Wazasha listened to the team as she checked the polls, when it was nearly decided by the starfinders on where to go she speaks up "Well Starfinders! The poll seems to have come to an end... and it seems that our faithful audience wants you to go the path of... the fissure!" Alot of drama, pausing and efects are being put in her announcement as the camera's zoom in on all of the starfinders faces to record their responses.
Rora
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Rora gives her hair a flick. "Fissure, hey? Well, team? Any miners amongst you?"
LINE-04 "Lynn"
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"The fissure? Bleh!" Lynn sticks her tongue out at Wazasha, but quickly follows it up with a grin. "Allllll right. I guess the icky fissure it is! Who wants to go first?"
----
Regardless of who takes the lead, Lynn begins to hum to herself as she starts walking into the fissure. (Casting Token Spell) With each step, she concentrates her thoughts and her humming on cleaning off her legs and her outfit as they leave the fluid. The net effect is that she seems largely untouched by the mystery goo.
He-who-grinds-blades-to-dust
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Grinds klicks his mandibles loudly spitting expletives at the audience for choosing the most difficult path.
Not a miner no...I'm a hunter.
Rora
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Rora wanders over to the dwarves at the fissure. She checks if they have any extra picks for our nice, strong, Starfinders to use.
GM Psyblade
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The fissure lances through the cavern wall and winds as it encounters especially dense bands of stone. It’s only about 5 feet tall, and is filled with oily fluid to a depth of 3 feet.
Depending on how the team wants to make their way through the fissure either a climb or Athletics check is needed DC 15 for medium sized, DC 10 for small sized, Grinds counts as squeezing. Unless someone fails the check the team makes their way inside the next room and are followed by a dozen small camera drones who are recording all of their movements. After making it up the stares the team comes into a large storage room.
At work and cannot move the team, but you are in the lower right room
He-who-grinds-blades-to-dust
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Grinds tries his best to squeeze through the fissure clearly too large for this.
He tries to make it look natural, like this is simply how haan walk.
Athletic: 1d20 + 5 ⇒ (12) + 5 = 17
Rora
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Climb is Athletics, isn't it? Did you mean Acrobatics or Athletics?
Rora grins. "No time like the present!"
She races at the fissure and dives right through it, trying to avoid touching the messy fluid as much as she can.
Athletics: 1d20 - 1 ⇒ (19) - 1 = 18 (Or a 25 if I'm allowed Acrobatics instead).
Rora looks around the room she finds herself in.
Perception: 1d20 + 4 ⇒ (8) + 4 = 12
LINE-04 "Lynn"
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Lynn takes the gap more slowly than Rora, her attention split between humming to keep herself clean and sussing out the best spots to step. After a couple of near slip-ups that would have doused her in oily gunk, she makes her way through.
Acrobatics: 1d20 + 2 ⇒ (16) + 2 = 18 If athletics is mandatory, make that a 16 total instead.
Soon after she leaves, she's totally clean, as if she never went inside in the first place.
"Phew! That was SUPER stressful. I felt my heart going a mile a minute!"
She joins Rora in taking a look around the storage room while they wait for the others to come through.
Perception: 1d20 + 0 ⇒ (9) + 0 = 9
Doc Kemple
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Athletics?: 1d20 - 1 ⇒ (4) - 1 = 3
The Doc may not have thought of it herself, but she can't argue with the effectiveness of Lynn's token strategy. However, she doesn't get the chance to try it on the other side as she slips off the edge of the cave wall and likely takes a rather loud dunk into the lubricant. The poor, little Ysoki yelps in surprise as she goes and flails about trying to grasp onto the nearest limb of a larger Starfinder.
Pytho-7
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Engineering 1d20 + 10 ⇒ (16) + 10 = 26
Pytho-7 shrugs his shoulders, "I might have known, ask a bunch of bystanders and they will choose the dirtiest choice." As he completes his analysis of the liquid, his demeanour doesn't improve, "They're asking for us to trudge through synthetic lubricant, just to make us smell of oil and other carbon based structures, unfortunately it's not even a lubricant that would improve movement efficiency." He says as he clambers into the dark coloured liquid and walks purposefully through. He stretches his hand into the slimy stuff and picks out a bedraggled and mucky ysoki. "Doctor Kemple, I presume!" He pauses as some of the liquid drips off the ysoki, "Drinking this stuff might not be a good idea, fortunately it won't harm you. Unless you drown, but there is only a 18% chance of that happening, even to one of your size. It's quite safe, just rather disgusting to most carbon life forms."
Having set Doc on his feet, the android slips easily through the fissure into the chamber beyond and waits as he scans the area ahead for evidence of life and threats.
Take a 10 on athletics 10 + 5 = 15
Perception 1d20 + 5 ⇒ (18) + 5 = 23
GM Psyblade
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With the team now inside what seems a half collapsed storage room they can see to ways out, the one to the East seems to be accesible by someone small enough while the way North seems to be able to allow everyone through. The camera's are focusing on a greasy Kemple for a few minutes before showing the rest of the team, waiting to see where they want to go.
LINE-04 "Lynn"
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While the rest of the group comes through the fissure, Lynn fusses over Kemple, using token spell to try to clean her off as best as she can. "I'm sorry Kemps! I should have given you a piggy-back through... Your poor fur is all..." She purses her lips at the sight of oily fur that just doesn't want to get clean. "Maybe the robo-dwarves have some soap? We should ask after we help their trapped friend."
----
Lynn pauses to listen for where the trapped dwarf may be making some kind of noise. Then, after eyeing the two corridors, she says "We should stick together! I wouldn't want to be without our super brave giant Grinds, even for a moment!"
Assuming the sounds of the trapped dwarf are either difficult to identify a direction for, or they're coming from the larger corridor: She points down the wider way and says "This way!" before heading in.
Rora
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Rora grins. "Let's move, team!" She hurries forward into the next room (with the wide doorway) and looks at the various passages, curious where the sounds of the dwarf is coming from...
Perception: 1d20 + 4 ⇒ (19) + 4 = 23
Doc Kemple
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| 1 person marked this as a favorite. |
Doc mutters a thanks to Pytho as the android drags her out of the lubricant. There's some despondent mutters from her about the state of her fur and how heavy all of her clothing now feel, but she mostly keeps it under her breath even while Lynn is helping clean up. "I don't know... serves me right for trying to climb through a room full of lubricants and expecting to not slip. Maybe it'll make me glossy." She shakes off her arms several times. "Thanks Lynn, soap or not I still feel a bit less gross."
When the cameras focus on her she stares at them a moment and runs a hand through the fur on top of her head, causing more lubricant to splatter behind her. [b]"I'm holding the audience responsible for this, though. We should have moved the rock." [b]The little, greasy ysoki then follows after the others, occasionally having her feet try to slip right out from underneath her as she leaves behind oily footprints. She weebles and wobbles, but never quite falls down. It's still utterly embarrassing.
Television sucks.
Doc will take 10 to give herself a 12, so she can't fail acrobatics checks.
Perception: 1d20 + 9 ⇒ (4) + 9 = 13
GM Psyblade
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As the team makes their way into the room they find remains of what could be some sort of oozing creature that, by shear luck ran into falling debris. Kemple is doing the slip and slide as he goes and stumbles into Rora who comes to a halt as she points to a dwarven arm that seems to struggle against rocks.
Rora
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Rora hurries over to the dwarf and tries to help hoist the rocks off of them.
Strength: 1d20 - 1 ⇒ (18) - 1 = 17
LINE-04 "Lynn"
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Lynn scurries over as well, leaning over the dwarf and checking its current state. "Oh wow, I think its still alive! Grinds, can you help with these rocks?" She eyes the pile of rocks and tries to work out if there's a easier way to lift them to release the dwarf.
Engineering to assess structure/loads: 1d20 + 9 ⇒ (1) + 9 = 10
Once she has a good angle of attack, she joins Rora in trying to free the dwarf.
Strength check to shift rocks: 1d20 + 0 ⇒ (17) + 0 = 17
Pytho-7
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Once Pytho-7 is 80% sure that there are no hostiles immediately threatening the group, he turns to help with getting the dwarf from under the rubble.
Aid another strength check to move rock 1d20 + 0 ⇒ (12) + 0 = 12
GM Psyblade
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The combined efforts off the starfinder team is being broadcasted as they work on lifting the stones to rescue the dwarves. As they are doing it the notices on the feed go off, some for cheering them on, others wondering if the dwarf would still be functioning after it all. With a final push the dwarf is freed. It looks like he has had seen better days, his breathing is a bit labored but overall he seems to be in good spirits as he turns to the team "Thank you for assisting me, Torag mush have heard my prayers and sent you to look after me, Torag be praised!"
With all said the team makes their way out the same way they got in and soon thereafter they meet up with the other dwarves again who are delighted to see their priest. Wazasha is using this time to setup another booth and this time Grinds is invited in to tell about his exploits and win over the hearts of the viewers online.
Rora
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"Thank you, thank you. It's Rora be praised, actually. And the Starfinder Society, but hey! Whatever flies your ship, pal." Rora gives the dwarves a grin and a wink.