RoW: Let's Thaw the Frozen Stars! (Inactive)

Game Master Daxter

Loot Tracking Sheet
Yagas Hut
Hall of Thrones!


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M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

I had forgotten you posted about this already, Sven, and was just headed this way to raise the question of whether we should seek a replacement for Bugsby in this game.

I'd hate to replace him without his say-so, but he's understandably absent these days, so it's hard to get that. I also hate the thought of replacing him, because he's such a fun player. But I do think it would be better to have a PC, rather than a DMPC, to fill his spot, and Mug's time is not his own these days. And as Sven points out, there may be a magical trap or two in the future...

What do y'all think?


I will not gm npc him forever. A. If issue is that he is both the arcane and rogue support, so 1 person would be hard to replace him and not lose one aspect of things.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

I'd rather not see Mug replaced, but it's not fair to Mez to have to GMNPC him. If it comes to it, I say that we replace him (begrudgingly).


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe
Avora Teremocles wrote:
I'd rather not see Mug replaced, but it's not fair to Mez to have to GMNPC him. If it comes to it, I say that we replace him (begrudgingly).

I feel the same, Avora - if he could keep posting, I'd really love to have him stay. He's a fun character, run by a great player and writer. Any thoughts on how that could be made to work?


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Actually I would also hate to see him replaced, BUT...
Ankih is going wizard for the next 3 levels then Mystic Thuerge, so he will be somewhat arcane and divine, but no skill monkey.


Oh, and speaking of next levels... POING! *shower of sparks and swirly colors* Welcome to level 4!


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Awesome. I thought that might happen.

Shall we talk a bit about dividing up the loot from Radosek's tower? I'd love the ring of regeneration, but I already get extra benefit from magical healing, and I seem to have ended up with a disproportionate share of the magic items we've found.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Mez in the interest of simplicity, How would you feel if Ankih's silver dagger, became Master Work and his wizardly bonded item? Or I could go with a goat familiar I guess, but I rarely take familiars, usually objects.


Would there be any cost/payment to upgrade the dagger, or is that part of the bonded item? Not too familiar with wizards.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

They start with the item for free. But being I'm not 1st level , wasn't sure how you'd want to do it.


That's fine


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Quick leveling up this time. Best things: +1 to Str, bringing it to 18, so all my two-handed damage went up significantly; first spell, rocking some lead blades, might pick up heavier armor and see if I can find a wand of longstrider; Terrain Bond ability, so when we're together in cold terrain, you guys all get +2 to initiative, Perception, Stealth and Survival, and we don't leave tracks if we don't want to.

Power Attack and lead blades together will do 3d6+13 per hit, so bring it on, trolls! Or troll, just troll, maybe. Not too big a troll, though, okay?


Nope, you said trolls, maybe 3, ugly ones with big rending claws!


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Not too late for me to edit that post...

Thinking about loot, having Lana wear the ring of regeneration would allow her to keep those life links up longer, helping us all.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Sven will be paladin 3. Hurray immunities!


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Avora adds +1 to Strength, picks up a new 1st-level and new 2nd-level spell, and puts work into improving Climb, Handle Animal (2 points), Knowledge (nature), Ride, Spellcraft, and Survival.

Magical Goodies
Avora doesn't much care what she receives in terms of magic. In fact, she'd rather see it divided to best effect, rather than worrying too much about who has what. At the same time, she won't turn down something that improves her AC or otherwise makes her harder to hit.

Question for Mez:
How much flex time do we have? I want to have Avora prepare and cast a couple of masterwork transformation spells for whomever wants them. Each spell requires 1 hour and permanently changes one item into a masterwork equivalent. She can prepare three such spells per day, assuming that she uses all her slots. Each casting costs her the difference between the normal item and the msterwork version in components, but money shouldn't be too much of an issue right now.


You guys can have as much time as you need, so if it's a day or a week, I'm fine with whichever.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

I suppose we're going to need to visit the mammoth lords again to get those curses removed.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

I wondered if that's where we were headed too, Bjornson.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Has the loot sheet been updated recently?


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Not so very recently, no. The newest item on it is the cloak of elvenkind, which Kalt got just after he died and came back.

I like the MW transformation plan, Avora!


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

I'll get the loot sheet updated when I get home from work. That ring of regeneration is going to horribly skew things. I almost think it'd be better to sell the thing and get everyone some nice gear.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

The old-school D&D player in me can't even grok that idea, since I'm still not used to shopping for magic. But you're right, that would keep things much more evenly balanced.


Given that the ring is worth like 90k gold, you would be very hard pressed to sell it as you could buy most villages for less than that.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Would some bartering be possible with the mammoth lords. At 90k it has a 45k sell value. That's enough to get everyone +2 armor and then some!


Perhaps, truth be told, I hadn't fleshed out that tribe beyond much more than the interactions I had anticipated in raising Kalt.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Get to fleshing!

As cool as the ring of regeneration is, it does very little to improve our overall effectiveness. If we hold onto it, we're going to end up in the same boat we were in earlier where we're under-geared because our treasure is tied up in a few largely unused items.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Okay, so who wants Avora to MW some of their equipment? You pay for the components, and she'll be happy to do the spellwork.


Female Human (Taldan) Druid (Arctic Druid) 16/ranger 1 || HP 93/139|| AC 22/Tch 15/FF 22|| F+21 R +12 W +19 (+2 vs. ice or fire from an elemental creature effects) || CMB +15 CMD 26 || Init +0 || Perc +24 (+32 in cold terrain) || Resist 2 cold, 2 negative levels

Don't worry, Sven. Even with three spell slots per day tied up in masterwork transformation, Avora has that aspect of the bear as a domain spell for... ehr... personal use later in the evenings. ;P


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

That's good. It's important we keep priorities in mind. =P

Sven might want to masterwork up his armor. It'll depend on how much coin we have to work with and if we end up trading with Kalt's adoptive family again.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

I'll have my cold iron longsword made masterwork, Avora. That flirty blacksmith's daughter, Xanthippe, made it for me back in Heldren. And the bite of the iron when I use it reminds me how she treated me, so I'd hate to get rid of it.


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

Since Ima go wizardy type, I'd prefer bracers or somesuch, since I won't be wearin armor.
XD


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

DM, do you allow oracles to use their Charisma modifier for cleric spells that say "Wisdom" (since they were written pre-oracle)?


If they are on the oracle list, yes.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

The loot sheet is mostly updated.

We just need to know the caster level and charges for the two wands (Ice Spears and Color Spray) and the following items identified.

nice amulet
cloak
ring
magical cauldron


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Thanks for updating, Sven. One question:

It looks like the formulas for dividing the loot are not the same across the columns - for Kalt, Sven and Lana, column C is divided by 5, but for Ankih, Avora and Bugsby, they're divided by 6, which seems to be the right way to do it.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

Would you believe me if I said math wasn't Sven's greatest strength?

Fixed.


So it looks like Ankih wants 7 days, which should be enough for Avora to MWTransform anything you want. Any notion on where you are heading?


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

I believe we're heading out to see Kalt's tribe. They're the only ones we know about that can remove the curses.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

I guess that makes sense to me, unless we want to ask around in Waldsby and see if there's another option - something that might take us in the direction of Whitethrone, perhaps?

Mez - I think Sven is still waiting on ID's for a few looted items:

nice amulet
cloak
ring (not the regen one)
magical cauldron


In 7 days, I think we can assume someone succeeds on their spellcraft/id rolls...

Amulet of NA +1
CoR +1
RoP +1
Cauldron of overwhelming allies


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

OK. all leveled up and money spent. Gear changed accordingly! New and old scrolls added together and labeled for convenience.
I'd say give the amulet to Avora or Lana. (Yeti cloak gives me +1 NA)
I'd take the RoP if no one wants it, or not, for now I'm going with my studded leather with its 15% fail on wizard spells. No opinion on the cloak, a 0 level spell does the same thing. I imagine the Cauldron is too much to carry with us, and I don't think anybody in our party uses summoning spells. Just my 2cp... XD
I also would like to find a Handy Haversack if possible......


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

How many charges on the wands?

The loot sheets been updated. Speak up if you want anything. Sven's going to grab the ring for now.


Male Ulfen Brawlerdin 17 (hp 219/238) | F +29* R +19 W +24 | AC 37 T 18 FF 34 CMD 44*
Resources:
Hero Points 2/3 | Smite 3/3 | Stunning Fist 10/10 | LoH 15/15 | Stance 12/12

If you want the haversack, it's your Ankih. We won't charge you for it. I was going to consider it party loot.


ice spears: 35
Color spray: 23


male Human Cleric of Sarenrae 3/Universalist 3/Mystic Thuerge 2 |
stats:
Hp:26/43|0non-lethal| melee+6/ranged+6 | F+5(+10vs cold weather effects due to gear)/R+5/W+9 | Init+2 | perception+9 | AC:18/T:12/Ff:16, Spell fail:10%

so we do have one? I couldn't find it in the thread.
Mostly I want it for the ability to pull out what I need (scrolls cases) as a non provoking move action. XD


Kalt got one from his little side venture that I believe he has offered up to the party to try and repay the gift of new life.


M Human Ranger (Guide) 11/ Horizon Walker 6 | HP 157 | AC 30/16/26 AC 28 | T 16 | FF 24 | CMD 40 (42 vs trip) | Fort +14 | Ref +13 | Will +10 | Init +3 (+lots of favored terrain bonuses) | Perc +24 (+lots of favored terrain bonuses)
Cold resistances:
Cold Resistance (20); treat cold climates as one step less severe

Indeed, I'm happy to share the haversack, and that's a good use of it, Ankih.

In my never-ending quest to keep Kalt from getting chewed to bits while he goes all-out on offense, I'd take the amulet, but would also defer to others who might want it.

What I'd really like to do is sell the ring of regen and get a +1 mithral breastplate. I'm sure Wyrmslayer's people have those lying around...


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

Lana's basically leveled, I just need to decide on a level 2 spell.


F Human Oracle 17 [ HP 191/207 (0 NL) | AC 32 Tch 16 FF 31 | Fort +15* Ref +12* Will +18* | CMD 29 | Init +2 | Perc +20 | Hero Points: 0/3 | Effects: none ]

I'll be leaving Thursday and won't have internet/PbP access for about two weeks (until the 21st or 22nd).

DM, feel free to assign Kalt or Sven to NPCing Lana while I'm gone so that you don't have to deal with it.

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