Rage of Demons

Game Master DaWay


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Male Half-Elf Sorcerer (Draconic) 3 - HP 23/23 - AC 15 - Perception 13 - SP 3/3

Aten is too excited over the prospect of the talking sword to pay Ghiv's irritation much mind. He nearly skips toward Vothe and begins to examine the blade while it is still in Vothe's hand.

Arcane: 1d20 + 3 ⇒ (9) + 3 = 12


Male NG Human Priest Mystic | SP 21/21 HP 23/23| RP 3/3 | EAC 15; KAC 17| Fort +2; Ref +2; Will +5 | Init: +1 | Perc: +9, SM: +9, Darkvision 60’ | Speed 20ft | Active conditions: None.

Ghiv gives Vothe the meanest eyes he can muster before saying Are we ready to leave NOW? After I was proven right, yet again.


HP: 24 (24) | AC: 18 | Saves: Str: +0; Dex: +3; Con: +2; Int: +0; Wis: +2; Cha: +5 | Init: +2 | Spell Slots: 1 (2)

Vothe is going to take a look around to see if he can find a sheath that matches the blade, and then buckle it to his belt.

Lantern Lodge

Male

Vothe the blade is willed to life, so you merely have to stow the hilt. Congrats you have a lightsaber.

Insidde the tomb you find an invisible chest filled with treasure that Brysis took with her to the afterlife. Containing 4000 sp, 1200 gp, eleven zircons (50 gp each), a necklace, a philter and a potion.


Male Human Criminal Fighter AC15 HP12/[12] passive perception 13 passive insight 10 Saves: S+3 D+3 Cn+4 I+0 W+1 Ch+3 HD 1/[1] Init +3 Inspiration [y]

Maybe we can bury Bryn down here? Seems a better place to put him.

He looks over the loot with a skeptical eye.

Thats a lot to carry but at least we have something to trade when we need to get new equipment, or better yet, buy information of a route back to the surface... lets just take the gold and gems. I don't want to be carrying all that silver. Oh, anything we should know about the necklace or the potion?


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

"We should divide it up among all of us. It will give everyone the money they need to get back on their feet once we are to civilization."
We have 7 NPCs who I believe would want money (I don't think Stool would want any), plus 5 living PCs. After we sell it, it could be divided 14 ways, which is 153 gp. and 57 sp. per person. If we then spend much of the money on gems, that would be an efficient way of carrying them.


Male Half-Elf Sorcerer (Draconic) 3 - HP 23/23 - AC 15 - Perception 13 - SP 3/3

"The money? Oh sure, I am fine with an even split." Aten finds himself greatly entertained by the lightblade.

Lantern Lodge

Male

Let me know when you wish to continue by a climb up the rope.


Male Half-Elf Sorcerer (Draconic) 3 - HP 23/23 - AC 15 - Perception 13 - SP 3/3

I am ready to continue, I'd like to find ourselves a 'new' friend.


Male Human Criminal Fighter AC15 HP12/[12] passive perception 13 passive insight 10 Saves: S+3 D+3 Cn+4 I+0 W+1 Ch+3 HD 1/[1] Init +3 Inspiration [y]

Yeah, he's waited long enough


HP: 24 (24) | AC: 18 | Saves: Str: +0; Dex: +3; Con: +2; Int: +0; Wis: +2; Cha: +5 | Init: +2 | Spell Slots: 1 (2)

Vothe will affix the sword handle to his belt then move to climb up the rope.


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

Lenthus will climb up the rope.

Lantern Lodge

Male

yeah, I meant I actually wanted to see the rolls.


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

And up we go! Athletics: 1d20 - 1 ⇒ (15) - 1 = 14
Axthres help advantage: 1d20 - 1 ⇒ (19) - 1 = 18


Male Half-Elf Sorcerer (Draconic) 3 - HP 23/23 - AC 15 - Perception 13 - SP 3/3

Athletics: 1d20 - 1 ⇒ (2) - 1 = 1

Time for Aten to fall on his ass I guess


Male Human Criminal Fighter AC15 HP12/[12] passive perception 13 passive insight 10 Saves: S+3 D+3 Cn+4 I+0 W+1 Ch+3 HD 1/[1] Init +3 Inspiration [y]

Ril Climb: 1d20 + 3 ⇒ (12) + 3 = 15


HP: 24 (24) | AC: 18 | Saves: Str: +0; Dex: +3; Con: +2; Int: +0; Wis: +2; Cha: +5 | Init: +2 | Spell Slots: 1 (2)

Athletics Check: 1d20 + 4 ⇒ (2) + 4 = 6

Vothe will also shout encouraging words to Aten. I will use inspiration on you to add 1d6 to a check within the next 10 minutes. I would recommend you use it on your athletics check.


Male NG Human Priest Mystic | SP 21/21 HP 23/23| RP 3/3 | EAC 15; KAC 17| Fort +2; Ref +2; Will +5 | Init: +1 | Perc: +9, SM: +9, Darkvision 60’ | Speed 20ft | Active conditions: None.

Ghiv simply turns into a cave lizard and scampers up the wall.

Lantern Lodge

Male

No damage to Aten as he cant get going, post agian with the bardic inspiration provided.

Lantern Lodge

Male

Just want to make sure Aten can get out or you guys can figure a way to get him out.


Male Half-Elf Sorcerer (Draconic) 3 - HP 23/23 - AC 15 - Perception 13 - SP 3/3

Having lost his grip the first time, Aten gives climbing the rope another try.

Athletics: 1d20 - 1 + 1d6 ⇒ (12) - 1 + (6) = 17

Lantern Lodge

Male

Having a day to heal up you come across the ominous Silken Paths. A network of spiderwebs crisscrossing a 500 foot deep, 2000 foot wide chasm that stretches for nearly five miles. The major strands of the webs are traversable but, due to fact that old webs disintegrate over time and giant spiers inhabiting the chasm are constantly spinning new ones, the Silken Pathes are ever changing.

At the foot of the Silken Paths are a pair of goblins, noticing as you approach the stand up and brush themselves off, You pay Yuk Yuk and Spiderbait, we take you cross the paths, safe and sound.


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

"You know what? I don't even care anymore! We're thirty thousand feet underground, Axthres has a body, Kingsley and Bryn are dead, and we're about to cross a network of spider webs with someone name Spiderbait! Lead on, you two! You get a share of whatever we find! Here's some money up front!" Lenthus yells as he marches off towards the silken paths, tossing the goblins his purse, money, and two bars of soap.

"Come along everyone! We must make it to the underground city so we can sell our jewellery and warn them of a demon attack!"
Paying them 10 gp. and a bar of soap each total. If they need more, the others can pay them, that's all I have


Male Human Criminal Fighter AC15 HP12/[12] passive perception 13 passive insight 10 Saves: S+3 D+3 Cn+4 I+0 W+1 Ch+3 HD 1/[1] Init +3 Inspiration [y]

Ril seems surprised by Lenthus' outbreak but then reflects that maybe its just a matter of time before something inside him also snaps... Maybe its the soldier in him that allows him to push on with the job at hand without time for existential doubts or worries.

Everyone picked up 153 gp. and 57 sp. per person so you should be ok for cash

Ril keeps silent, wondering if the 10 gold and the cleaning products will be sufficient or if he needs to pay from his own purse.


HP: 24 (24) | AC: 18 | Saves: Str: +0; Dex: +3; Con: +2; Int: +0; Wis: +2; Cha: +5 | Init: +2 | Spell Slots: 1 (2)

"What is the fee?"

Lantern Lodge

Male

Looking at the purse just handed to him, he shakes it up and down , as if to aid in weighing a decision, This will do. Each. And first pick on the loot we discover.

He tosses a gourd to Lenthus, that is filled with a slick, black , grease. The goblins pull out a similiar one and start greasing their feet.

As soon as you pay, the will insist on passing the gourd to the next person.


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

"Here's the rest." Lenthus says, paying out another 10. Then he greases his feet, and passes on the gourd.


Male Half-Elf Sorcerer (Draconic) 3 - HP 23/23 - AC 15 - Perception 13 - SP 3/3

Aten tosses in his own ten gold pieces and takes his turn with the gourd. "An interesting turn of events!"


Male Human Criminal Fighter AC15 HP12/[12] passive perception 13 passive insight 10 Saves: S+3 D+3 Cn+4 I+0 W+1 Ch+3 HD 1/[1] Init +3 Inspiration [y]

The scout counts out 10 gold coins and starts greasing up his feet.


HP: 24 (24) | AC: 18 | Saves: Str: +0; Dex: +3; Con: +2; Int: +0; Wis: +2; Cha: +5 | Init: +2 | Spell Slots: 1 (2)

"When in Cormyr..." mutters Vothe as he greases up his feet.


Male NG Human Priest Mystic | SP 21/21 HP 23/23| RP 3/3 | EAC 15; KAC 17| Fort +2; Ref +2; Will +5 | Init: +1 | Perc: +9, SM: +9, Darkvision 60’ | Speed 20ft | Active conditions: None.

Ghiv greases himself as well, he sniffs at the concoction...

KN:Nature?: 1d20 ⇒ 17

Lantern Lodge

Male

It is just grease, nothing fishy, unless its fish grease.

Skating through out the webs. Suddenly a web breaks under the weight of Ril, he lands next to a man-sized caccoon, that seems to be struggling. Five sets of eyes stare at you from the distance, they will be on you momentarily.


HP: 24 (24) | AC: 18 | Saves: Str: +0; Dex: +3; Con: +2; Int: +0; Wis: +2; Cha: +5 | Init: +2 | Spell Slots: 1 (2)

"Crap, giant spiders!" Vothe will activate his sword and move to see if he can help Ril.


Male Human Criminal Fighter AC15 HP12/[12] passive perception 13 passive insight 10 Saves: S+3 D+3 Cn+4 I+0 W+1 Ch+3 HD 1/[1] Init +3 Inspiration [y]

So we are fighting from nets (webs strung like nets) so to speak? Can't use bows etc?


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

"Not spiders again..."

Axthres fades from view, flying down towards Ril, so he is beside the spiders Ril can now sneak attack, as Lenthus speaks his word of power and sends a bolt of energy at the closest spider to his friend.

Eldritch Blast: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d10 + 3 ⇒ (10) + 3 = 13


Male NG Human Priest Mystic | SP 21/21 HP 23/23| RP 3/3 | EAC 15; KAC 17| Fort +2; Ref +2; Will +5 | Init: +1 | Perc: +9, SM: +9, Darkvision 60’ | Speed 20ft | Active conditions: None.

Ghiv says Humpf. Silly old spiders, go away. and he summons a Flaming Sphere Can Ghiv set the webs afire between the party and the Spiders, thus creating a barrier?


Male Human Criminal Fighter AC15 HP12/[12] passive perception 13 passive insight 10 Saves: S+3 D+3 Cn+4 I+0 W+1 Ch+3 HD 1/[1] Init +3 Inspiration [y]

Oh dear... I can't help but wonder if this is going to have unforeseen consequences- I get the impression it has to run along a solid surface Quote- "When you move the sphere, you can direct it over barriers up to 5 feet tall and jump it across pits up to 10 feet wide. The sphere ignites flammable objects not being worn or carried, and it sheds bright light in a 20-foot radius and dim light for an additional 20 feet."


Male Half-Elf Sorcerer (Draconic) 3 - HP 23/23 - AC 15 - Perception 13 - SP 3/3

Aten launches a chilling bolt of frost down at one of the monstrous spiders, hoping to slow its advance on Ril.

Ray of Frost: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d8 ⇒ 5

Lantern Lodge

Male

Ghive sends the flaming sphere towards the spiders, burning away strands of webbing that you are standing on along th eway.
I am delaying the combat so someone can cut your new companion out of the web. But if no post by tomorrow we are going to start with thecombat so go ahead and give me initiaitive.


Male Human Criminal Fighter AC15 HP12/[12] passive perception 13 passive insight 10 Saves: S+3 D+3 Cn+4 I+0 W+1 Ch+3 HD 1/[1] Init +3 Inspiration [y]

Ril will cut the companion from the web.

Init 1d20 + 3 ⇒ (16) + 3 = 19


HP: 24 (24) | AC: 18 | Saves: Str: +0; Dex: +3; Con: +2; Int: +0; Wis: +2; Cha: +5 | Init: +2 | Spell Slots: 1 (2)

Vothe will pull out some rope and toss it to Ril.


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

Oops, Initiative: 1d20 + 2 ⇒ (14) + 2 = 16


Wizard 2 (1/9 XP) | HP 17/17 | S+0, D+1, C+1, I+2, W+0, C-1 | -1 ongoing (cast a spell)

Initiative: 1d20 + 3 ⇒ (1) + 3 = 4

Mmmph mmph! the webbing cut free of his body Varis turns to Ril, Thanks, stranger. Thought I was a goner!

Seeing burning webs and the spider closing in, Varis is caught completely off guard.


Male Half-Elf Sorcerer (Draconic) 3 - HP 23/23 - AC 15 - Perception 13 - SP 3/3

Initiative: 1d20 + 2 ⇒ (20) + 2 = 22

Aten barely notices the elf being cut free of the webbing, his mind focused on the burning webs and the spiders, his body ready to launch into action.

Lantern Lodge

Male

1d20 + 3 ⇒ (2) + 3 = 5
1d20 + 3 ⇒ (11) + 3 = 14
1d20 + 3 ⇒ (7) + 3 = 10
1d20 + 3 ⇒ (13) + 3 = 16
1d20 + 3 ⇒ (10) + 3 = 13

Initiative
Aten, Ril, Lenthus, Spiders 1-5, Varis, Ghiv, Vothe

I will resolve previous actions after you have posted.


Male Human Criminal Fighter AC15 HP12/[12] passive perception 13 passive insight 10 Saves: S+3 D+3 Cn+4 I+0 W+1 Ch+3 HD 1/[1] Init +3 Inspiration [y]

The new arrival free, Ril backs up and shoots an arrow at a spider.

1d20 + 5 ⇒ (17) + 5 = 22 for 1d6 + 3 ⇒ (6) + 3 = 9


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

So they've reached Ril and Varis by now?
"Drevab!" Lenthus says, sending a bolt down at the spiders.
Eldritch Blast: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d10 + 3 ⇒ (10) + 3 = 13

Lantern Lodge

Male

Waiting for Aten.


Male Half-Elf Sorcerer (Draconic) 3 - HP 23/23 - AC 15 - Perception 13 - SP 3/3

Aten eyes the nearest spider, launching one of his patented rays of frost at it.

Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 ⇒ 1

Lantern Lodge

Male

Aten in a rush fires off a couple rays of frost, but the hurried actions cause his aim to be off.

Ril looses an arrow after cutting a desperate soul free of the webbing. The arrow finds his mark in Giant Spider 1

Lenthus, ready for the attack sends two eldritch blasts hurdling towards a spider. The first one finds its mark, the second one kills Giant Spider 5

Spider 1 attacks Ril 1d20 + 5 ⇒ (2) + 5 = 7 for 1d8 + 3 ⇒ (5) + 3 = 8 plus Con Save DC 11, for half 2d8 ⇒ (8, 3) = 11

Spider 2 attacks Ghiv 1d20 + 5 ⇒ (17) + 5 = 22 for 1d8 + 3 ⇒ (7) + 3 = 10 plus Con Save DC 11, for half 2d8 ⇒ (6, 5) = 11

Spider 3 attacks Aten 1d20 + 5 ⇒ (5) + 5 = 10 for 1d8 + 3 ⇒ (7) + 3 = 10 plus Con Save DC 11, for half 2d8 ⇒ (3, 8) = 11

Spider 4 attacks Varis 1d20 + 5 ⇒ (13) + 5 = 18 for 1d8 + 3 ⇒ (2) + 3 = 5 plus Con Save DC 11, for half 2d8 ⇒ (4, 1) = 5

You guys are up.

Spider 1 (9 Damage)
Spider 2
Spider 3
Spider 4

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