PbP GameDay 2: PFS Intro 1: First Steps—Part I: In Service to Lore (1-2) (Inactive)

Game Master Justin L. Warren


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Gamemaster | CC Map | S4 Map

Depends, do you try it on either chest and which one first? :-)

Grand Lodge

Male Half-Orc Deceased killed in action in service to the Pathfinder's Society.

Belroar examines the copper banded chest for clues.

Perception, maybe something we missed on cursory review: 1d20 + 7 ⇒ (17) + 7 = 24


Gamemaster | CC Map | S4 Map

GM Screen:

Belroar's Will Save: 1d20 + 7 ⇒ (16) + 7 = 23

Belroar:

With a close inspection the copper banded chest begins to fade into a faint outline and you realize that it is just an illusion.

Grand Lodge

Male Half-Orc Deceased killed in action in service to the Pathfinder's Society.

Belroar smirks.

"Illusion! Well gotta give credit to the guy who does that. So, this one is a bust, I destroyed a key on the steel one."

Dark Archive

Female Ifrit Summoner 2
Stats:
HP: 15/15 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +2, Will: +2 || Init: +6 || Perception: -1

Aurelia tries both keys on the remaining chest.

Grand Lodge

Female Varisian cleric of Pharasma 7 | AC 21, T 10, FF 21 | HP 20/52 | F +8, R +4, W +12 | CMD 17 | Initiative +4 | Perception +16 | Channel 4/4 | Eerie Sense 60 ft

"An illusion?" Ophelia mutters, a faint flush of embarassment rising to her cheeks. I could have sworn it was real...

Silver Crusade

Pld 4/Orl 1 [ HP 36/36 | AC 21 T 11 FF 20 | CMB +7 CMD 18 | F +9 R +5 W +8 | Init +3, Per +4, Speed 20ft]

Moadis looks at the dead snake with a far away expression on his face. After awhile he mumbles.
I knew a guy who got biten by a demonic viper during a patrol once. In minutes his lower leg turned purple and started to swell like a ballon. We had to amputate it in the field, right in the middle of the worldwound.
Terrible, terrible business.


Gamemaster | CC Map | S4 Map

GM Screen:

Aurelia's Will Save: 1d20 + 1 ⇒ (10) + 1 = 11

The jeweled key does not work in the steel cube's lock, but the golden key does turn, opening the chest. Suddenly, a magical trap goes off turning the floor and nearby wall blue, but Aurelia's successfully resists the coloring effect through force of will.

The interior of the chest contains a map of the Salhar burial vaults beneath Sothis and a wand.

Detect Magic + Spellcraft DC 18:

It's a wand of knock (CL 3rd, 11 charges).

With no real chests left, the remaining key is probably to the door.

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Mel is duly impressed, "I knew women were stubborn." he says with a grin. "now let's grab that key and get out of here."

-Posted with Wayfinder


Gamemaster | CC Map | S4 Map

The jeweled scepter key does work on the door, leading you out of the room. The servant who directed you to the room waits outside, nodding to you as you depart, ”You may keep everything you found in the room, except the keys.”

With all the tasks completed and the day nearly at its end, it's time to return to the Grand Lodge.

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

"make it so"

-Posted with Wayfinder

Grand Lodge

Female Varisian cleric of Pharasma 7 | AC 21, T 10, FF 21 | HP 20/52 | F +8, R +4, W +12 | CMD 17 | Initiative +4 | Perception +16 | Channel 4/4 | Eerie Sense 60 ft

Ophelia keeps her head down during the long walk back, feeling thoroughly useless.

Grand Lodge

Male Half-Orc Deceased killed in action in service to the Pathfinder's Society.

Belroar hums a jaunty tune on the walk back, which seems odd for what you've come to know of him.


Gamemaster | CC Map | S4 Map

As the group moves through the Foreign Quarter to make its way to the Grand Lodge, a throng of people blocks the street ahead. A performance art group commandeers the street, drawing graffiti to create a jolly hellscape complete with illusory devils comically dancing around in circles. A few citizens avoiding the crowd slip off-street through a nearby alley, the only egress past the gathering.

Midway through the alley, several of you recognize the face of a human man who seems to be waiting for you. Although rather unremarkable in appearance, he probably is the man who was watching the group earlier in the day. He is accompanied by two human women and a male halfling with a handlebar mustache. Their body language suggests ill intent.

GM Screen:

Aurelia's Initiative: 1d20 + 6 ⇒ (17) + 6 = 23

Belroar's Initiative: 1d20 + 1 ⇒ (19) + 1 = 20

Melufiuos' Initiative: 1d20 + 5 ⇒ (13) + 5 = 18

Moadis' Initiative: 1d20 + 4 ⇒ (10) + 4 = 14

Ophelia's Initiative: 1d20 - 1 ⇒ (15) - 1 = 14

Valik's Initiative: 1d20 + 7 ⇒ (5) + 7 = 12

Deandre's Initiative: 1d20 + 1 ⇒ (15) + 1 = 16

Halli Initiative: 1d20 + 2 ⇒ (12) + 2 = 14

Larkin Initiative: 1d20 + 3 ⇒ (14) + 3 = 17

Ledford Initiative: 1d20 + 2 ⇒ (12) + 2 = 14

Belroar and Moadis are surprised, but everyone else can act in the surprise round.

Initiative (Surprise Round - Move or Standard Action only)

Aurelia <=Up
Belroar
Melufiuos (3 dmg) <=Up
Larkin [Human male]
Deandre [Redheaded woman wearing mask]
Moadis
Ledford [Halfling]
Halli [Blonde woman]
Ophelia
Valik

==Combat Map==

Aurelia and Melufiuos up!

Grand Lodge

Male Half-Orc Deceased killed in action in service to the Pathfinder's Society.

The GM and I need to talk, I don't get surprised. -Belroar

The above was a joke, apparently Belroar does get surprised...also. He's now very angry..was green already so..yeah. SMASH!!! Don't kill them all!

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

The path up ahead is very narrow and Mel has learned his lesson about getting in the way. So instead of rushing forward, he simply fires an arrow at the blond in the back. "Sorry Mam, but you look dangerous!"

Bow: 1d20 + 3 ⇒ (17) + 3 = 20
Dmg: 1d8 ⇒ 3

Dark Archive

Female Ifrit Summoner 2
Stats:
HP: 15/15 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +2, Will: +2 || Init: +6 || Perception: -1

Aurelia scowls darkly at the thugs waiting in ambush down the alleyway. "Excuse me," she spits venomously, "but you are blocking our passage here. Move, or I shall make you move!"

With one simple gesture, a fiery summoning circle featuring the pentacle of Asmodeus appears in the air before the masked woman; Aurelia's hair likewise catches alight, her eyes burning with hellfire. From the circle steps a black-furred rottweiler, its eyes glowing with red malice and its hackles raised in a snarl. A row of bone-spurs arch down its back.

Summoning a fiendish dog with my summon monster ability. 3/7 used for today.

Fiendish Dog Stats:
HP: 6/6 || AC: 13, touch: 12, flat-footed: 12 || CMD: 11 (15 vs. trip) || Fort: +4, Ref: +3, Will: +1 || Perception: +8, low-light vision, darkvision, scent


Gamemaster | CC Map | S4 Map

Despite all the people in the way, Melufiuos' arrow strikes the blonde hiding in the back. Aurelia's fiendish dog appears in front of the other group much to their dismay.

The redhead whistles, signaling the others to action. She then attempts to slashing at the dog with her shortsword, but fails to hit.

The average looking human man moves down the alley to become adjacent to the dog.

The Halfling gets a mad look in his eye and rushes forth 5' to also attack Aurelia's summoned dog with his greataxe. He drops the dog with one blow. 11 Damage. "Only cowards send pets to fight for them!" He taunts afterwards.

With an incredulous look at the arrow in her shoulder, the blonde woman casts a spell from a scroll. A thick fog fills the alleyway around the woman.

Obscuring Mist is in effect. The line on the map indicates where the mist starts. You cannot see anything beyond 5' in the mist, and things within 5' receive a 20% miss chance. Beyond 5' is a 50% miss chance as you cannot see anything. I left the enemy icons on the map since that's where they were before the mist appeared.

GM Screen:

Deandre shortsword: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Ledford greataxe+PA: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d10 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Initiative (Surprise Round - Move or Standard Actions only)

Aurelia
Belroar
Melufiuos (3 dmg)
Larkin [Human male]
Deandre [Redheaded woman wearing mask]
Moadis
Ledford [Raging Halfling]
Halli [Wounded Blonde woman]
Ophelia <=Up
Valik <=Up

Ophelia and Valik are up!

Grand Lodge

Female Varisian cleric of Pharasma 7 | AC 21, T 10, FF 21 | HP 20/52 | F +8, R +4, W +12 | CMD 17 | Initiative +4 | Perception +16 | Channel 4/4 | Eerie Sense 60 ft

Not seeing an opening, and having already spent the only spell that would be useful in this situation, Ophelia simply draws her morningstar, feeling the heavy weight of the weapon in her hand. The idea of fighting other people sickens her - why do they attack us?


Gamemaster | CC Map | S4 Map

Ophelia pulls free her morningstar in case she's forced to defend herself.

Valik is still up for a surprise round action. We'll give him a little longer before moving on.

Scarab Sages

tracked resources:
advice 14/14, ki 10/10
| Per +22 | F/R/W 9/9/14 | CMD 23-32 Human 8.1 Monk (sensei/Ki mystic) HP: 54/54 | AC 20 (MA 24) (MA + CW 33) | TCH 29 | FF 23 | Init +7

Valik, unable to see the enemy in front of him, decides that the best course of action is to bolster his defense. He grabs his sansetsukon, and enter a defensive stance and awaits the enemy presence.

move action: grab weapon...standard action: go defensive AC 20?


Gamemaster | CC Map | S4 Map

@Valik, it's a surprise round action for you, so you can only take either a move or a standard. Let me know which one you want to do. It looks like drawing your weapon takes precedence.

Since Valik's action probably won't change another PC's actions, we'll start the next round.

Initiative (Round 2)

Aurelia <= Up
Belroar <= Up
Melufiuos (3 dmg) <= Up
Larkin [Human male]
Deandre [Redheaded woman wearing mask]
Moadis
Ledford [Raging Halfling]
Halli [Wounded Blonde woman]
Ophelia
Valik

Effects
Obscuring Mist beyond the line on the map. (See Above)

Aurelia, Belroar, and Melufiuos can take their actions.

Grand Lodge

Male Half-Orc Deceased killed in action in service to the Pathfinder's Society.

Belroar grunts at the tactics of his enemies. He draws his great sword and with his face masked in a scowl he exclaims, "Gorum, we go to battle!"Bless, one minute duration. He then yells, "If its battle you want, battle you shall have, quit hiding in that mist and see how this pet fights!" he almost spits out the word pet.

Scarab Sages

tracked resources:
advice 14/14, ki 10/10
| Per +22 | F/R/W 9/9/14 | CMD 23-32 Human 8.1 Monk (sensei/Ki mystic) HP: 54/54 | AC 20 (MA 24) (MA + CW 33) | TCH 29 | FF 23 | Init +7

I would draw a weapon then, forgot it was a surprise round *doh*

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Darn, I should have pulled out my wand of burning hands (CL3) instead. Then I could have run up to the mists edge and let them have it. Oh well.

Seeing the mist, Mel curses himself for not drawing his wand instead. But he has a bow in hand, so he'll make due with that. He is tempted to fire blindly into the mists, but he restrains himself. Taking a deep breath and letting out the familiar hum associated with using an arcane charge, he waits. If anything comes out (or to the edge) of the fog, he lets fly with an arrow.

bow: 1d20 + 3 + 1 + 1 ⇒ (11) + 3 + 1 + 1 = 16 (-4 more if it winds up being in melee)
success: 1d100 ⇒ 80 (if concealment or anything like that comes in to play)
dmg: 1d8 + 1 ⇒ (3) + 1 = 4 (on the very off chance that i actually hit anything)

Dark Archive

Female Ifrit Summoner 2
Stats:
HP: 15/15 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +2, Will: +2 || Init: +6 || Perception: -1

Aurelia winces as her connection to the fiendish hound is severed mere moments after she had summoned it into existence. She moves to the back of the group, muttering an invocation but letting the final syllables hang in the air.

Reading an action to cast grease on the weapon of the first person I see some out of the mist. DC 15 Reflex or drop the weapon.


Gamemaster | CC Map | S4 Map

Valik pulls out his ancestral weapon in preparation for combat.

Belroar calls up Gorum's favor to bless the group in battle.

Melufiuos and Aurelia ready bow and magic respectively for any enemy emerging from the fog.

A female voice drifts out from the mist, her odd words and phrasing indicating a spell.

The human male rushes out of the mist, only to be targeted by an arrow from Melufious, which misses, and a Grease spell from Aurelia which his fast reflexes counter. Attacking Belroar with his rapier, the blade slips between plates of the Inquisitor's scale mail to pierce his side. A couple of inches more might have impaled something important. 4 Damage to Belroar

GM Screen:

Ref save: 1d20 + 5 ⇒ (14) + 5 = 19

Rapier attack: 1d20 + 2 ⇒ (20) + 2 = 22
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
Confirmation: 1d20 + 2 ⇒ (2) + 2 = 4

Initiative (Round 2)

Aurelia
Belroar (4 dmg)
Melufiuos (3 dmg)
Larkin [Human male]
Deandre [Redheaded woman wearing mask]
Moadis <= Up
Ledford [Raging Halfling]
Halli [Wounded Blonde woman]
Ophelia
Valik

Effects
Obscuring Mist beyond the line on the map. (See Above)
Bless: +1 morale bonus to attack rolls and saves vs. fear effects

Moadis is up!

Silver Crusade

Pld 4/Orl 1 [ HP 36/36 | AC 21 T 11 FF 20 | CMB +7 CMD 18 | F +9 R +5 W +8 | Init +3, Per +4, Speed 20ft]

Moadis swings his hammer at the human attacking Belroar.
Attk: 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25
Dmg: 1d12 + 4 ⇒ (2) + 4 = 6


Gamemaster | CC Map | S4 Map

Moadis swings his hammer in an arc over Belroar and solidly connects with a crunching sound into the human in front. The man's expression suggests he's beginning to regret his life choices.

The halfling rushes out of the mist only to have his dreams of carnage stopped by his ally in the way. "Out of the way, Larkin! I want to teach that big-mouthed half-breed a lesson!" He growls.

A voice from the mists hisses, "Get back in the mists you fools, you're ruining the plan!"

Initiative (Rounds 2-3)

Aurelia <= Up
Belroar (4 dmg) <= Up
Melufiuos (3 dmg) <= Up
Larkin [Human male]
Deandre [Redheaded woman wearing mask]
Moadis
Ledford [Raging Halfling]
Halli [Wounded Blonde woman]
Ophelia <= Up
Valik <= Up

Effects
Obscuring Mist beyond the line on the map. (See Above)
Bless (9 rounds remaining): +1 morale bonus to attack rolls and saves vs. fear effects

Ophelia, Valik, Aurelia, Belroar, and Melufiuos are up!

Scarab Sages

tracked resources:
advice 14/14, ki 10/10
| Per +22 | F/R/W 9/9/14 | CMD 23-32 Human 8.1 Monk (sensei/Ki mystic) HP: 54/54 | AC 20 (MA 24) (MA + CW 33) | TCH 29 | FF 23 | Init +7

Valik, weapon in hand swings his weapon around the corner, hoping to connect with the enemy.

Fob 1, defensive, soft cover: 1d20 + 2 - 4 - 2 ⇒ (2) + 2 - 4 - 2 = -21d10 + 1 ⇒ (8) + 1 = 9
Fob 2, defensive, soft cover: 1d20 + 2 - 4 - 2 ⇒ (17) + 2 - 4 - 2 = 131d10 + 1 ⇒ (5) + 1 = 6

Dark Archive

Female Ifrit Summoner 2
Stats:
HP: 15/15 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +2, Will: +2 || Init: +6 || Perception: -1

With a grunt of dissatisfaction at the ineffectiveness of her spell, Aurelia brings her arms up to the sky, imploring a familiar friend to return and aid them in the battle. With a loud screech and a burst of fiery heat, back comes her favoured devilish eagle, hovering just above the human man's head. The eagle drags its sharp talons across his face!

Summoning a fiendish eagle, who will full attack Larkin.

Fly (Hover - DC 15): 1d20 + 8 ⇒ (15) + 8 = 23

Bite: 1d20 + 3 ⇒ (7) + 3 = 10
Claw: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d4 ⇒ 2
Claw: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d4 ⇒ 1


Gamemaster | CC Map | S4 Map

Valik attempts to strike Larkin with his sansetsukon, but the corner of the building prevents any of his weapon strikes from landing.

Aurelia summons her fiendish eagle above Larkin and it wastes no time tearing up the man's face with its claws. He screams in pain, but remains standing.

Initiative (Rounds 2-3)

Aurelia
Belroar (4 dmg) <= Up
Melufiuos (3 dmg) <= Up
Larkin [Human male]
Deandre [Redheaded woman wearing mask]
Moadis
Ledford [Raging Halfling]
Halli [Wounded Blonde woman]
Ophelia <= Up
Valik

Effects
Obscuring Mist beyond the line on the map. (See Above)
Bless (9 rounds remaining): +1 morale bonus to attack rolls and saves vs. fear effects

Ophelia, Belroar, and Melufiuos are up!

Grand Lodge

Male Half-Orc Deceased killed in action in service to the Pathfinder's Society.

meh, I was hoping against hope the guy would be dead and I could go all crazy on the halfling.

Belroar roars and swings his weapon at the puny human attacking him.

Attack, Bless: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Damage, if hits: 2d6 + 6 ⇒ (6, 2) + 6 = 14

As he finishes his swing, Belroar growls, "Half man, this half breed is coming for you, just let me get your friend out of the way. Then we battle!"


Gamemaster | CC Map | S4 Map

With nearly a perfect vertical line, Belroar's greatsword cleaves the man in half. What's left of the corpse collapses in the alleyway.

Ophelia and Melufiuos on deck.

Silver Crusade

Pld 4/Orl 1 [ HP 36/36 | AC 21 T 11 FF 20 | CMB +7 CMD 18 | F +9 R +5 W +8 | Init +3, Per +4, Speed 20ft]

Whoops. Just realised my last attack was a crit. I will roll the confirmation in case there is still time. It may free Belroar to go for the halfling if it confirm. But if you think its going to make things confuse nevermind it GM Harker.
Crit Confirm: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
Crit Dmg: 1d12 + 4 ⇒ (8) + 4 = 12

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Holding the bow taunt for so long for the previous shot aggravated the acid burns on his right hand. This time, he actually winces as he releases, sending his arrow horribly off course. At least that is what he tells himself. Surely it was not the spray of blood or the sight of a man being split in half... Surely....

Bow: 1d20 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 8
Dmg: 1d8 + 1 ⇒ (1) + 1 = 2

Yep, had too many good die rolls. The odds finally found me :(


Gamemaster | CC Map | S4 Map

I'm afraid that does not confirm, Moadis.

Melufiuos' arrow goes above the halfling's head and disappears into the fog.

Ophelia up!

Grand Lodge

Female Varisian cleric of Pharasma 7 | AC 21, T 10, FF 21 | HP 20/52 | F +8, R +4, W +12 | CMD 17 | Initiative +4 | Perception +16 | Channel 4/4 | Eerie Sense 60 ft

Sorry to hold this up. Had a rough time in my mate's game yesterday; been kinda shaken up since. And of course, I had to spoil my mum today...

Ophelia curses the narrow alleyway. He morningstar hangs heavy in her hand, her wooden holy symbol hands lighter at her throat. She runs over the spells she'd prepared - nothing particularly useful. ut Belroar was bleeding, and as he was most likely to be targeted...

She steps up, reaching a hand out to rest againt the large half-orc's wounded side. "Nu în acest an, nu a fost încă," she whispers, and the lavendar light spreads from her fingertips, stitching the wound closed. There's still a trickle of blood from one corner, but at least now it's not likely to pull open further.

Cure light wounds: 1d8 + 1 ⇒ (2) + 1 = 3

5-foot shift forward, and casting cure light wounds on Belroar. Not a whole lot else one can do in a choke-point... :/


Gamemaster | CC Map | S4 Map

Ophelia moves forward and heals most of Belroar's wound with divine magic.

Initiative (Round 3)

Aurelia
Belroar (1 dmg)
Melufiuos (3 dmg)
Deandre [Redheaded woman wearing mask] - Delay
Moadis <= Up
Ledford [Raging Halfling]
Halli [Wounded Blonde woman]
Ophelia
Valik

Effects
Obscuring Mist beyond the line on the map. (See Above)
Bless (8 rounds remaining): +1 morale bonus to attack rolls and saves vs. fear effects

Moadis is up!

Silver Crusade

Pld 4/Orl 1 [ HP 36/36 | AC 21 T 11 FF 20 | CMB +7 CMD 18 | F +9 R +5 W +8 | Init +3, Per +4, Speed 20ft]

Delaying until the halfling steps in reach or to move with Belroar.


Gamemaster | CC Map | S4 Map

The halfling snarls as he charges forth to strike at Belroar.

Aurelia's eagle gets a attack of opportunity.

With a fierce strike, his greataxe lodges in Belroar's chest, ending the Inquisitor's life. 35 Damage to Belroar.

I'm very sorry, Belroar. There's a small chance Aurelia's eagle may be able to kill the halfling before he gets a chance to make his attack, if so, then this obviously won't happen.

The wounded blonde woman moves to the edge of mist and shoots an acid ray at Aurelia's eagle, but the fiendish bird dodges and the ray hits the side of a building instead.

The redheaded woman also emerges from the mists to stand behind the halfling.

Greataxe+PA: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 1d10 + 6 ⇒ (5) + 6 = 11
Confirm: 1d20 + 4 ⇒ (14) + 4 = 18
Crit Damage: 2d10 + 12 ⇒ (3, 9) + 12 = 24

Acid Ray: 1d20 + 2 ⇒ (1) + 2 = 3
Damage: 1d6 + 1 ⇒ (2) + 1 = 3

Initiative (Round 3-4)

Aurelia <= Up
Belroar (Deceased)
Melufiuos (3 dmg) <= Up
Moadis <= Up
Ledford [Raging Halfling]
Halli [Wounded Blonde woman]
Deandre [Redheaded woman wearing mask]
Ophelia <= Up
Valik <= Up

Effects
Obscuring Mist beyond the line on the map. (See Above)
Bless (8 rounds remaining): +1 morale bonus to attack rolls and saves vs. fear effects

Party is up

Dark Archive

Female Ifrit Summoner 2
Stats:
HP: 15/15 || AC: 16, touch: 12, flat-footed: 14 || CMD: 13 || Fort: +1, Ref: +2, Will: +2 || Init: +6 || Perception: -1

AOO: 1d20 + 3 ⇒ (3) + 3 = 6

>_< I'm so sorry Belroar...! Does anyone have ANYTHING that might help? Any way we can force a reroll of that crit confirmation?

Grand Lodge

Female Varisian cleric of Pharasma 7 | AC 21, T 10, FF 21 | HP 20/52 | F +8, R +4, W +12 | CMD 17 | Initiative +4 | Perception +16 | Channel 4/4 | Eerie Sense 60 ft

Shit! CLERIIIIC! Oh, wait... f%!@. :O

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Holy crap! Sorry Belroar :(

-Posted with Wayfinder

Grand Lodge

Male Half-Orc Deceased killed in action in service to the Pathfinder's Society.

It happens. That would have killed anyone, but Belroar has done it to a couple of folks, so turn about fair play.

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

Sorry for being such a newb, but isn't Moadis using a weapon with reach? That is, shouldn't he have gotten an attack of opportunity as well?


Gamemaster | CC Map | S4 Map

Good catch, but unfortunately the halfling only took a 5' step, so that doesn't threaten. With that in mind, the eagle shouldn't have gotten an AoO either, but the 3D aspect of things threw me off.

Grand Lodge

Male Elf | Magus 7 / Rogue 1 |HP: 54/54 | AC19 T 14 FF 15 | F+7 R+9 W+7 | Init +6 | Perc +12(+2) | SM +1 | CMB +7 | CMD 21 | Speed 30

"NOOOOOO!!!!" shouts a very distraught elf who is fiercely trying to disbelieve what he has just witnessed. He draws yet another arrow and draws it to his cheek, but he cannot aim. His vision has gone blurry from the sudden tears welling in his eyes. He tries to blink them away but cannot. Rage dissolves his patience and he releases the shaft anyway.

Bow: 1d20 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9 (no -4 cause halfling is not in threat range?)
Dmg: 1d8 + 1 ⇒ (2) + 1 = 3

I was very tossed between trying to kill the halfling as fast as possible or casting shield on himself. In hindsight, I should have chosen to buf.

Scarab Sages

tracked resources:
advice 14/14, ki 10/10
| Per +22 | F/R/W 9/9/14 | CMD 23-32 Human 8.1 Monk (sensei/Ki mystic) HP: 54/54 | AC 20 (MA 24) (MA + CW 33) | TCH 29 | FF 23 | Init +7

Valik can only watch as the halfling's blade cuts into Belroar so deep and so quick. Valik, watches as his comrade falls to the ground, lifeless and blood gushing from the wound. He has a tear start to firm, but catches it. I can shed a tear after the vile group is brought down.

Valik, disgusted at the thought, steps over Belroar's fallen body and takes out his anger on the halfling.

FoB, def, 1: 1d20 + 2 - 4 ⇒ (1) + 2 - 4 = -11d10 + 1 ⇒ (5) + 1 = 6
FoB, def, 2: 1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 171d10 + 1 ⇒ (8) + 1 = 9

AC is 20 right now :)


Gamemaster | CC Map | S4 Map

@Mel, with Moadis in front of you, his physical presence acts as cover against your ranged attack, giving the halfling a +4 AC to your attack.

Melufiuos fires an arrow at the halfling, but it hits the side of a nearby building instead of its intended target. Valik then strikes out at the murderous halfing. His first attack comes nowhere close to hitting him, but the second solidly connects!

Wiping the blood from his face, a crazed smile forms on the halfling's lips, "You're next."

Ophelia, Aurelia, and Moadis are up.

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