Pathfinders on the trail

Game Master ulgulanoth

An adventure path/module mash-up based around Sandpoint


1,701 to 1,750 of 2,065 << first < prev | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | next > last >>

Female Half-Elf (Taldan) Magus (Bladebound) 1

Lia thinks. "Hmm... I think we should have some sort of defensive potions at the ready. Sir, do you have anything like that?"

I think a couple of potions of mage armour or shield would be a good idea.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"I have one for 150gp" He shows you a red bottle


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Aerodus raises a brow at the price. Seeing no one offer anything up, he sighs. He digs through the collective gear and takes out the kraken carving. "Here. This is worth 200 gold. If we can, could we get another potion for the rest of 50 gold? If not, then can we get the extra back?"

Diplomacy (if needed): 1d20 ⇒ 2

Wow. That stinks. Aerodus has as much diplomacy as Nolan's Batman.


1 person marked this as a favorite.
HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

WHERE IS THE OTHER POTION?! SWEAR TO ME!


Female Half-Elf (Taldan) Magus (Bladebound) 1

Lia nods. "That'll do, sir."


Male Human Rogue/1 Knifemaster Scout HP 15/15 | AC:16 | Init +6 | Fort +2 Ref +7 Will -2 | Perception +3 |

"How about potions of invisibility?" Andando asks the old man.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"400gp for one of those"


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

Jirani offers a low whistle and holds up his hands, None for me, I am fine with what we have. I'm ready to go, FYI


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Aerodus frowns and shakes his head. "Not happening."

Ready to go as well.


Female Half-Elf (Taldan) Magus (Bladebound) 1

Lia pockets the shield potion. "I think we're good for now, sir. Thank you."

Ready to move along as well.


Male Human Rogue/1 Knifemaster Scout HP 15/15 | AC:16 | Init +6 | Fort +2 Ref +7 Will -2 | Perception +3 |

Sighing Andando nods, "No I suppose not."

Ready

Man I hate being poor. Andando thought to himself weighing whether or not to swipe something of value from the old man.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Alright is there anything you guys want to do before the ambush?


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

I don't think so.


Female Half-Elf (Taldan) Magus (Bladebound) 1

I think we've done all we can to prepare. I'd like to see what the rebels have planned for this ambush.


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

I agree. If we're going to work in sync with them, then we need to know the plan.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Alright so you guys return to the hideout and go to meet up with the other rebels to work out on the ambush?


Female Half-Elf (Taldan) Magus (Bladebound) 1

The potions *clink* together on Lia's belt as she leads the group back to where the rebels are planning their ambush.

Okay... disguises? Check. Defensive potion for whoever needs it most? Check. All that's left to do is hear the plan...

Yep.


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

Yup


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Aerodus follows the group to the rebels, cracking his knuckles and his neck in anticipation for a fight.

Ready to go. Let's do this!

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Alright, back at the city of tents, on one of the larger tents is where the ambush plan is being concocted; there is a handful of people there, some you've met and some others you haven't, they have a large map on a table of a stretch of road with some wooden wedges on it and some coins. So far they're still in the planning phase, with the general idea of ambush them with all they have


Female Half-Elf (Taldan) Magus (Bladebound) 1

Lia walks over to the tent where the planning is happening, stepping inside and peeking at the map.

"You're planning to simply ambush the Hellknight transport and hope for the best?" She asks whoever seems to be in charge of the planning. "One question before I chip in--how many of you are experienced in combat?"

Just swarming them is going to end badly...


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Aerodus sits down and listens to the plan, absorbing as much info as he can.

Dark Archive

2 people marked this as a favorite.
male wraith biomedical scientist lv5/ film director lv3

After about half a minute of "I punched a guy in the face once" you can get that about 5 are experienced in combat


Female Half-Elf (Taldan) Magus (Bladebound) 1

Lia purses her lips.

Not especially reassuring.

"Okay... now, please correct me if I'm wrong, but from what I've gathered so far, the working plan here is that you intend to swarm the Hellknight convoy and hope for the best." Lia looks back at the map and leans on the table.

"Aerodus, what do you think?" She looks over at the ranger, her disapproval of the plan obvious in her eyes.


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Aerodus sighs and stands. He leans over the map. "All right. It seems that you lot know the route that the convoy's taking. What if we were to chop down some trees and have it so they're blocking the road?" He then places some sticks across the road on the map. He then places the item that represents the convoy near the sticks. "That way, they'll have to stop and try to figure out how to go around or take the time to move the trees. That should hold them and distract them while we attack. It may be difficult considering that we're the best combatants. The rest of you should stay back in hiding."

"Next, even if we have the road blocked, the Hellknights should put up a fight when we strike. And we're unaware about how many to expect or the level of skill they have. Which is why we should try to sabotage them in the time before they set out. Rig the transports to fail. Loosen the locks on the cell doors so they'll open without much effort. Try to drug those that are going in a subtle way by drugging their food or drink. Try to replace their weapons with lower grade replicas. Things like that." He looks around. "Anyone here in a position to do this?"

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Alright I think we can resurrect this game if you guys are still here

The others shake their head with a no at Aerodus' question "We've been looking at trying to sabotage the convoy, but we haven't found a way to do so" one of them says.


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Aerodus sighs in frustration. "Very well. Then we'll just have to block the road with trees in order to stop them in a single place."


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

Jirani scratches idly at his beard. If we have the resources we could also use, perhaps, a broken down wagon or some such thing. That would have the advantage of perhaps have a few people "working" on moving it that can then ambush from the front while others come from the rear?

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

One of the guys lights up "I can provide an old wagon, the wheels are already shaky so it wouldn't be hard to knock one off"


Female Half-Elf (Taldan) Magus (Bladebound) 1

Lia ponders something. "Well, if we can't sabotage the convoy... okay, do we know how many Hellknights are going to be in the convoy? And how well-trained they are?"


Male Human Rogue/1 Knifemaster Scout HP 15/15 | AC:16 | Init +6 | Fort +2 Ref +7 Will -2 | Perception +3 |

Running a finger along one of his blades, Andando quips, "Why don't we just trail them until they make camp and then kill them in their sleep?"

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"I've seen a half dozen of them in most convoys they make, surely it can't be much more than that, no idea on how well they're trained but they look good with a sword" someone mutters

"They sleep in the castle, and don't stop until they're in another castle" someone else grunts


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Aerodus rolls his eyes at Andando's suggestion. When one of the rebels makes his statement, Aerodus nods in agreement. "Precisely. If we were in charge of several captured high ranked criminals, I don't think rest would be a risk we'd take."

When Jirani makes his suggestion, the ranger gives a small smile. "Set rebels up at the front and play the part while the others come at them from behind. Then, attack from both sides to flank them and box them in. Not a bad idea, Jirani."


Female Half-Elf (Taldan) Magus (Bladebound) 1

"I hope we have enough time to prepare... I'll need to prepare some Colour Spray magic to neutralize as many as I can." Lia rests a hand on her chin. "How long do we have before the convoy gets going?"

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"About 12 hours I think"


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

Jirani bows his head at the ranger in respect, a subtel grateful flush coming to the inquisitor's cheeks.

Jirani ticks his head towards Lia, Enough time for a rest and relearning your magics? I still carry all my spells for the day and the rest of us can work in shifts with the group here and catch rest as we can... Perhaps we should scout the route to find a good spot for the ambush unless someone here knows of a good spot already? The young Garundi man moves his head and speaks up on the last point to be sure others can hear what he is saying...


Female Half-Elf (Taldan) Magus (Bladebound) 1

"That sounds like a good idea, Jirani. Scouting out the best possible spot for an ambush would be ideal." Lia nods. "And if I'm going to be of any help, I need to rest and refresh my magics."

"Think you could scout out a route without my help, for now? Or would you like me to come with you?"

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

"We have a spot picked out already"


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

If they already have a spot prepped I offer that we might "montage" to the next relevant moment? In so much that if its just prep and rest without incident we might need to type that all out? Assuming there is nothing of incident, of course ;p

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Alright, everyone up for skipping to the prepping of the ambush?


Female Half-Elf (Taldan) Magus (Bladebound) 1

Sure.

2 Colour Sprays and a shield spell readied, and we each have a potion of Disguise Self.


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Aerodus cracks his neck and knuckles. "Let's get going."

Ready.


Male Human Rogue/1 Knifemaster Scout HP 15/15 | AC:16 | Init +6 | Fort +2 Ref +7 Will -2 | Perception +3 |

Ready

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Its early morning, the resistance have taken you to a lonely stretch of road just out of the city, far enough for no one to be watching. Its a fairly unused road so there really shouldn't be anyone interrupting your work. What do you guys want to do?


Male Human (Cheliaxian) Ranger (Skirmisher) 3 | hp: 23/25 | AC 16 | T 13 | FF 13 | CMD 18 | Fort +4 | Ref +6 | Will +4 | +2 to all saves against divination effects | Init +3 (+5 in forest) | Perc +8 (bonuses in alias) | Sense Motive +3 (+5 vs humans)

Aerodus mainly keeps an eye out for any wanders, Hellknights, or the like.

Perception: 1d20 + 7 ⇒ (14) + 7 = 21 23 vs humans

He also aids in setting up the broken cart and finding a prime location for the ambush.

I can't tell which one would work.
Survival? to find ambush location: 1d20 + 7 ⇒ (11) + 7 = 18
Knowledge (nature)? to find ambush location: 1d20 + 6 ⇒ (7) + 6 = 13

Since I'm a ranger, can I make ranger traps?

When should we drink those potions? Also, are we in control in what appearance we take?


HP: 39 AC/Touch/Flat 17/10/17 | Fort/Ref/Will +10/+4/+11 | Init +0 | CMB +5; CMD 15
Skills:
Climb +2, Diplomacy +8, Perception +3, Ride +4, Sense Motive +7, Spellcraft +5, Survival +7, Swim +2

You get to "pick" when the spell activates within the confines of the spell. Basically the drinking of the potion signifies the trigger but you control the use. These were level 5? So we kinda want to drink them when a scout or something says they are a few minutes out?

Survival: 1d20 + 7 ⇒ (1) + 7 = 8 WOW

Clearly out of his element in this part of the wild the young Garundi man struggles to aid in the efforts to set up the ambush.


Female Half-Elf (Taldan) Magus (Bladebound) 1

Sounds like a good idea--taking the potions when the convoy is a few minutes away will give us time for the magic to settle in.

With her memory refreshed with new magic, Lia opts to stay out of the others' way. Aerodus and the others look like they've got the situation handled, for the most part...

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Ok basically survival rolls will give you a bonus on stealth rolls later on. As for making traps thats a craft(traps) check


Female Half-Elf (Taldan) Magus (Bladebound) 1

Survival: 1d20 ⇒ 2

If anything, Lia's even more out of her element than Jirani is.


Male Human Rogue/1 Knifemaster Scout HP 15/15 | AC:16 | Init +6 | Fort +2 Ref +7 Will -2 | Perception +3 |

Stealth: 1d20 + 9 ⇒ (17) + 9 = 26
Andando attempts to settle in to a hidden location.

1,701 to 1,750 of 2,065 << first < prev | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Pathfinders on the trail PbP All Messageboards

Want to post a reply? Sign in.