
Manifest, The Maker Mage |

I'm rapidly finding out just how much I love the way the swear filters work on this site.
Also, just how awkward a character I've managed to make. Geeez.

Siphon_ |

It's a classic insult for a communist. Hence, "pinko commie" is a fascist, communist-leaning anti-American.

Miss Moxie |

I wouldn't swear I'm hitting the time period right on that one, but the space race was still cold war and didn't end until 1991. Maybe it's something she picked up from Henry Salvo?
I dunno, they just hate freedom.
...
I got "We are the World" right. 1985. =P

Amir Ahmed |
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So I'm going to make a quick addition to Amir's family. A brother-in-law.
Amir's older sister, Saira, like him (and their parents), had her marriage arranged while she was just a baby. Several years back, she went through with it, marrying a guy in Pakistan who she barely knew. The whole family took a trip to Pakistan to be a part of the wedding, stayed for a week, and then returned to America/Panurgic, leaving Saira with her new husband and the Ahmed's extended family. Everything went perfect, and to the day, Amir has never seen or heard of a happier married couple.
Saira is now a huge supporter of arranged marriages, and honestly thinks the world would be a better place if everyone did it. She's even gone so far as to arrange marriages for all of her kids. This is unusual in the Ahmed Family, where the usual practice is to only arrange the marriage of the firstborn child. However, it's somewhat to be expected, as Amir's parents were the first in the family to stretch this tradition, by arranging the marriages of both their firstborn female and firstborn male.
This isn't great for Amir, as it adds an additional pressure for moving back to Pakistan. Amir's parents want to be closer to their daughter and grandchildren.

Elsine |

Amir.
1.) there are 5 conditions. you don't have to list emotional states that arent Insecure, Angry, Afraid, Guilty, or Hopeless
2.) The labels, doomsigns, doom track, and that stuff can be put in your header, if you don't want to rewrite it every time you make a post.

Amir Ahmed |

1. Yep! I'm well aware. Veteran of the system. When I don't have any conditions, I like to use that space as a sort of status update. It's more interesting than putting down "None" all the time. When Amir does get a condition, it'll be differentiated from the usual status updates by writing it like this, 'CONDITION(S): Angry'. Or something like that, anyway. I can see how it might be confusing though, so I'll stop~ From now on, it'll just be 'None', until Amir gets a condition.
2. Whenever I join or run a PbP, I create a desktop file for it. In this case, there's an Amir.txt on my desktop that has a template with the labels, etc. so all I have to do is copy and paste it onto the messageboards. It has the added bonus of me never losing my posts, because all of my post writing is done outside the website. So it's no trouble :) Plus, when labels get shifted and conditions and potential get marked, it's nice to look back and see how Amir has changed over time.

Amir Ahmed |

Here's my two cents~
Usually, if you want to grab something from someone, you'd roll Unleash Your Powers, which means you have a chance of failure, things going wrong, and so on. The advantage of Snatch is that you do it without a roll, so you'll always successfully seize the object, even if the person is resisting. It feeds The Nova's core concept of having overwhelming power.
In Masks, Moves/Rolls are only made when the outcome of an action is uncertain. For example... 'What happens after Amir gets blasted by a villain?', would be answered by rolling Take A Powerful Blow; 'What happens when Amir tries to fly by riding on a platform of sand, which he's never tried before?', is answered by Unleash Your Powers; etc. Here's a list of further examples:
- They can't put up any reasonable amount of resistance, therefore the outcome is certain. Manifest will always get the object.
If Manifest is trying to take an object from a civilian or otherwise normal person without being noticed... Unleash Your Powers is triggered.
- Manifest's attempt at being stealthy has an uncertain outcome. He might get the object either way, but whether the person notices is still up in the air (a result could also have him aborting the attempt mid-way, meaning Manifest doesn't get the item, but the person doesn't notice that he tried).
If Manifest is trying to take an object from a Villain who can resist his efforts... Unleash Your Powers is triggered.
- When the target can fight back, the outcome is uncertain.
If Manifest is trying to take an object from a Villain who can resist his efforts, but doesn't care whether he hurts the bad guy in the process, and is really more concerned about ending the fight/knocking the guy out... Directly Engage A Threat is triggered.
- Seizing the object in this case can be done by choosing the appropriate option on a 7-9 or 10+ Hit. And also, knocking the guy out means he can't really stop Manifest from taking the object :P
If Manifest is doing any of the above examples, and is using Snatch... No move is triggered, and the object is seized exactly how Manifest describes (without them noticing, etc.)
As you might already be able to tell from the examples, expanding Snatch to be able to grab living creatures, and not just objects, is problematic. It also steps on the toes of the 'Reality Storm' and 'Overcharge' flares. For example, if Snatch could grab people, would it lean more towards Directly Engage or Unleash Power? Can Manifest decide how violently he wants to "seize" someone? Why would Snatch be used in some cases and not a Basic Move or a different Flare in others?
If someone falls from a building to their certain doom, and Manifest wants to save them... Defend would normally be triggered. He may also use Shielding, to roll Defend with +Freak instead of +Savior. Moat could also be used, if Manifest wanted to continuously stop anyone from falling (the equivalent of putting up a safety net). Why use any of these if a person could just be 'seized' or caught with Snatch?

Elsine |
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Was going through the early posts to help construct the COC. just gonna leave this thing I found here
"Pinko. Commie. Buttnugget." Moxie pinches the air in front of the TV to shrink Dante's head.
"Now, he's on a good guy team, dude. We can't just go punching good guys. We've gotta find evidence that they're actually bad guys, then we punch them."

Manifest, The Maker Mage |

Don't worry, your non-extant gameplay post is not immortalised in my RSS feed either. Definitely not the case.
I did, didn't I?
Warning you now, I got a little into my writing. Partly from my usual habits, partly in explaining some of the things I posted. Do let me know if you have questions or concerns.
So, I listed three different types. Binders, Bonded, and Links/Conduits.
All of them connect up to other planes of existence, where the things they summon actually come from. Similarly, they can see and communicate with anything in a plane they can connect to. The planes they actually connect to might vary, but that's the big similarity.
After that, though...
Most things are not fond of having this done to them, but willing to put up with it, since they usually can't get to our plane by themselves. Anything more wilful, though...woe betide anyone who summons something they can't keep under leash.
---> Most things from other planes derive pleasure from being on our plane of existence, though why isn't always apparent. Even if the reasons vary, it's a fact universal enough that many summoners rely on it.
Between their control over their summons, and being able to call on just about anything they need as long as it's not too strong for them to handle, it's not too hard to see why in some ways, they're the most ideal type of summoner...questionable nature of their powers aside.
Dante's own team includes a few Binders, and they're the only type of summoner they actually include. Probably the best known of all of them though, is Solomon. His sheer conviction gives him an iron grip over his conjured minions, to the point where he can maintain control over larger quantities and greater powers of conjured minions with ease.
Solomon also happens to be one hell of a prude, though. Infamously so.
Pacted beings are compelled to follow orders while under contract, but otherwise, they're free to do as they see fit. Add that to the fact they cannot compel creatures into a pact, and a lot of a Bonded's work is in both learning to treat with things pre-pact, and developing a proper working relationship so that they cooperate with the intent of what you ask of them, rather than the letter of it.
What you lose in flexibility, you gain in security. Bonded can call on more powerful creatures more safely than any other summoner, but the effort involved in making the necessary pacts for to summon things at all limits what situations they're equipped to handle.
If anyone knows of any Bonded, it's probably Yggdrasil. A summoner, a cape, and one hell of a bruiser beside that, her powers dealt her the beings of Norse mythology to treat with, and she wasted no time proving herself to them. A little dramatic, but she's not to be messed with.
Links have a raw, powerful connection to call upon to other spaces. Where Binders and Bonded often only have reach to maybe three planes, tops, Conduits connect to practically all of them, though they have varying levels of difficulty in getting things out of them. After they're connected, they can just straight out pull things through into their own plane, with the only pre-req being that you actually have to be able to handle the strain involved. It's a fact that gives them unique ease of access to objects and such residing in the planes.
Theoretically speaking, a Link with enough mastery of their abilities can call up virtually anything you can think of. The biggest problem with their abilities is that they have little means of actually enforcing their will on anything remotely sentient and independant. Yes, it's easy enough for them to communicate their desires to whatever they summon, but that's about the limit. And that puts a lot more emphasis on making things amicable and cooperative with you, whatever that takes.
---> In Siegfried's case, he has a massive variety of symbols, brands and sigils hidden away under his clothes, of varying sizes. Each one signifies a creature or type of creature that's agreed to cooperate with him, or a significant object he can call on. They're about as binding as any verbal agreement or other social contract, but they're to ensuring anything listens to him in the slightest. The white tiger stuck a new one on him when he called on it.
These marks can be revoked, and as such, removed. This was learned the hard way, and the slice of misery involved in that process is not one he ever wants to know again.
Links, Conduits...whatever you call them, they're powerful and flexible. But their influence is the lowest of any summoner, making makes those strengths really, really hard to fully make use of, if they even survive the early stages of learning their powers. It's not uncommon for circumstances to lead to the point where a Conduit cannot, or will not use their power again.
The most famous...or rather, infamous Link is Pandaemonium, a charismatic Silver Age villain who unleashed hell many a year ago. He's currently in containment, but god forbid what would happen if he were to actually break out.
Ever since the first round of major interplanar contact, and the creation and signing of Mr Mysterio's Marvelous Multiplanar Compact, it's the responsibility of whoever ends up as someone's first summon to stick around and teach them the basics. In a Bonded's case, someone is volunteered to do the same, and these individuals end up being the Bonded's first pact. These entities usually end up being long-term partners of the summoner they respond to.
Part of that is making sure they know of the existence of and fundamental difference between different types of summoner, and it's the reason why these different classifications of summoners are universally known among the major summoning community.
Of course, this is assuming they can convince their summoner that yes, they are real, even if only he can see them. Being unable to convince their prospective student that they aren't figments of their mind makes things more difficult.
You'd think that'd be less common in a world of superpowers, huh?

Elsine |

a few additions is all.
the existence of "Hogwarts capes" is heavily debated. Most superpowers are heavily studied, and fairly well understood, even if they operate by principals that aren't. this skepticism of magic is helped by the fact that upwards of 60% of self-declared mages/wizards/miracle-workers/sorcerers/warlocks have merely misidentified a known ability
that skepticism goes double for "summoners". the prevailing non-magic theory states that these are people making psychic projections based to established folklore. this theory is supported by the fact that most of the "planes" these summoners call things from resemble things from the human zeitgeist (gods, do proponents of this theory love that word). they point to facts like Ygdrasil's mother being a professor of Scandinavian folklore and mythology at Hampshire, or Solomon having grown up a regular churchgoer in a rather... intense congregation, as proof that these people simply tap into familiar images, and give them form using a variant of the well-understood power of psychic projection.
Also, most summoners have a "power limit", they cannot bring a creature above the limit into this world. Siegfried hasn't discovered this limit, yet.

Manifest, The Maker Mage |

People may be as sceptical as they like. But the very moment I get the chance, I intend to pick up Belong in Two Worlds, because the potential background for the move is irresistible to me. That's going to be a fun one to handle in-universe.

Manifest, The Maker Mage |

RSS has been pretty useful for me. Not exactly hard to set up, either.
If you're using Chrome, I've always used the RSS Aggregator extension. Get it set up, and for say, Paizo, it's just a matter of hitting the RSS button up in the top-right for the thread you want to follow and clicking Subscribe when the page comes up. Bam, RSS feed added.
You can group your feeds, set how frequently you want them to update, and so on. You can check individual feeds, or see them all collected together. Most places with RSS will have a button somewhere on the page you can just click to reach the feed.
Oh, yes. In Paizo's case, when you add the feed, you'll typically only get the latest 25 posts in the thread when the feed is first added. You should get every post from there, but that's how it starts.
Can't help you with Firefox.

Infernal Zero |
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Didn't mean to worry anyone. Not the intention at all.
Bunch of stuff distracting me. I've been able to keep track of happenings, but kind of forgot to...well...get back to this myself.
I've every intention to keep going here. Same with the other game.
I just didn't mean to vanish on anyone. Sorry about that.
I'll try and get on this without poofing again. Might be a little bit - hopefully not, but it might be.
I'll be back eventually, one way or another.
Besides, aside from the obvious factor of you guys all being great, I enjoy my characters here way too much to just drop them like that. I'm looking forward to whatever form of madness I get up to with them.

Siphon_ |

Glad you're still here! Hoping that Kilt shows up soon.
I agree, I like Siphon a lot and the rest of the characters have too much potential to let this game fizzle out. Especially since we've barely begun.

Yu Na Byeol |
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To all my games, I am going to be leaving tomorrow for a humanitarian trip to help those in need. I will only have access to my smartphone at the time, so I will not be able to post during this time. I estimate my return to the boards in the first week of January.
If I'm a player and you find this absence unfavorable, I understand if you remove me from the game.
If I'm the GM, and you'd rather leave the game if it stalls for this long, I understand your withdrawal.
In either case, message me and we'll get things sorted out.
But I do wish everyone Merry Christmas and Happy Holidays!