PFS: The Midnight Mirror (Inactive)

Game Master R D

Where on Golarion
Lady Gloriana Morilla
Map of Karpad
Boroi Manor
The Chandlery
The Chandlery Cellar
The House of Night--Lower Level
The House of Night--Upper Levels

Initiatives:
[dice=Berosius Init]1d20+3[/dice]
[dice=Harrow Init]1d20+1[/dice]
[dice=Mareck Init]1d20+2[/dice]
[dice=Selter Init]1d20+1[/dice]
[dice=Tan'ia Init]1d20+1[/dice]


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Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

Can't move my guys on the map. Likely because I'm logged in from home.

Silver Crusade

It's a small room--15'x15'. The walls were obscured by everyone's minis/tokens/avatars. So I simply moved you out of the room. I've also updated the map's sharing. You should be able to move at will now.

Husarq's attack connects. But doesn't do as much damage as it should for such a powerful blow.

Tan'ia is up!

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Weapon pass right through bad guy!" Harrow laments. "Harrow need better weapon!"

Still, the half-orc backs off to better prepare himself. "Harrow have idea!"

withdraw action, will need to apply my oil of magic weapon

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
GM Engleaktig wrote:
It's a small room--15'x15'. The walls were obscured by everyone's minis/tokens/avatars. So I simply moved you out of the room. I've also updated the map's sharing. You should be able to move at will now.

Cool! Thanks. So long as he can still attack through the doorway.

Silver Crusade

Tan'ia?

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Can Tan'ia take out her wand of cure light and hit the allip with it?If so...

1d8 + 1 ⇒ (3) + 1 = 4

Silver Crusade

Sure! :-)
Tan'ia's melee touch attack: 1d20 ⇒ 13
Allip will save: 1d20 ⇒ 8
The incorporeal creature takes 4 HP of damage!

Since Sithiss did a ton of damage, the allip will retaliate:
Attack: 1d20 ⇒ 20, Crit?: 1d20 ⇒ 20
Sorry, Selter :(
Wisdom Damage to Sithiss: 2d4 ⇒ (2, 3) = 5

The party is up, again!

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow removes a magical oil from his bandolier, which will help his weapon affect the creature.

"Harrow been saving one of these just for time like this!" he says.

Apply oil of magic weapon


M Efreeti Lord of All He Surveys 10 (HP 79/85; AC 33 / T 11 / FF 31 ; F +11, R +6, W +8; Init +2, Perception +11, Darkvision 60') [dice=Power Attack]1d20+19[/dice] [dice=Slashing dmg]3d6+26[/dice] [dice=Fire dmg]1d6[/dice]

The apparition's horrible hanged visage seems to have no effect on Husarq. Yet another dead human, he thinks, with a mental shrug as he grips al-Saif tightly and swings.

Power Attack: 1d20 + 6 ⇒ (12) + 6 = 18 Dmg: 2d6 + 10 ⇒ (1, 3) + 10 = 14

The magical efreeti blade seems to bite.

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

Mareq's face distends into a rictus of hate as the Fool mentally shrugs at the allip. Just another dead human, eh, Fool? Well, perhaps just another drooling efreeti!

Mareq pulls forth a slim red length of wood, polished with use. He looks at Husarq and grins evilly and spits upon the floor, turning his gaze towards Harrow more benignly.

"Let this sliver of the Great Tree of Heaven's Mount bless you with its power," he says, touching Harrow with it. A warm red, glow washes over the half-orc, reminiscent of Ragathiel's own flaming hair.

Protection From Evil on Harrow.

Silver Crusade

Selter, Sithiss, and Tan'ia are up!

Silver Crusade

Tan'ia is traveling so I'll bot her:

1d20 ⇒ 7 She tries to touch the allip again with her wand of Cure Light Wounds, but misses.

Selter and Sithiss are up!

Silver Crusade

Presumably, Sithiss will attack:
Bite: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21, Damage: 1d4 + 10 + 1 ⇒ (4) + 10 + 1 = 15

That is enough to put the allip of Henric Boroi to rest! Combat over.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Sorry, just got here.
I am really taking ability damage this scenario!

Silver Crusade

Sorry. :-( Hopefully the WIS damage doesn't really impact Sithiss

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2
GM Engleaktig wrote:
Sorry. :-( Hopefully the WIS damage doesn't really impact Sithiss

-3 on perception and will saves is all. but that might be enough for problems. we shall see.

Silver Crusade

The party searches the room. On Henric's body, you find a nobles outfit worth 200 gp and a ring of sustenance. His other most prized possessions are stowed in an ornate darkwood wardrobe: a +1 longsword, two potions of protection from evil, and an intricate belt of linked gold rings worth 1,000 gp.

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

Those two Prot From Evils ought to go to our front line. It will free up our casters.

Silver Crusade

Where to from here?

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

"Gaah!" says Berosius when he finally breaks free of the spell. "That was awful!"

"Is anyone badly hurt?"

After any necessary healing, we should go cautiously through the door to the south.

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
Berosius wrote:

"Gaah!" says Berosius when he finally breaks free of the spell. "That was awful!"

"Is anyone badly hurt?"

After any necessary healing, we should go cautiously through the door to the south.

Agree.

Silver Crusade

Take your time, heal up. When you do eventually head into the next room, please give me your marching order and/or adjust your positions accordingly on the map. Thanks! :)

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

I've taken the liberty of placing a marching order with Harrow and the pets going through first, others behind.

Silver Crusade

No sooner does Harrow open the door, than fethclings attack! They hurl daggers at the half-orc and at Husarq:

Attack on Harrow: 1d20 + 3 ⇒ (13) + 3 = 16, Miss
Attack on Husarq: 1d20 + 3 ⇒ (13) + 3 = 16, Miss
Attack on Harrow: 1d20 + 3 ⇒ (19) + 3 = 22, Damage: 1d4 + 1 + 1d6 ⇒ (2) + 1 + (1) = 4
Attack on Husarq: 1d20 + 3 ⇒ (3) + 3 = 6, Miss
Attack on Harrow: 1d20 + 3 ⇒ (9) + 3 = 12, Miss
Attack on Husarq: 1d20 + 3 ⇒ (16) + 3 = 19, Miss

Then, they all take a 5-foot-step up to block the doorway.

The party is up, then the fetchlings!

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Ooof!" Harrow exclaims as one of the daggers strikes him. Having been caught completely off-guard, he cannot retaliate effectively.

nodachi (adamantine, power attack, furious focus, oil of magic weapon): 1d20 + 8 ⇒ (2) + 8 = 101d10 + 9 + 1 ⇒ (5) + 9 + 1 = 15

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
GM Engleaktig wrote:
Take your time, heal up. When you do eventually head into the next room, please give me your marching order and/or adjust your positions accordingly on the map. Thanks! :)

UMD DC20: 1d20 + 10 ⇒ (2) + 10 = 12

UMD DC20: 1d20 + 10 ⇒ (10) + 10 = 20
CLW wand on Mareq: 1d8 + 1 ⇒ (8) + 1 = 9


M Efreeti Lord of All He Surveys 10 (HP 79/85; AC 33 / T 11 / FF 31 ; F +11, R +6, W +8; Init +2, Perception +11, Darkvision 60') [dice=Power Attack]1d20+19[/dice] [dice=Slashing dmg]3d6+26[/dice] [dice=Fire dmg]1d6[/dice]

Hmmmm. Interesting. Shadow things, thinks Husarq. His dim mind vaguely remembers such things visiting the City of Brass once, eons ago.

No matter. He strikes with al-Saif at the head of the one immediately in front of him.

Power Attack: 1d20 + 6 ⇒ (8) + 6 = 14 Dmg: 2d6 + 10 ⇒ (6, 2) + 10 = 18

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Selter calls on the power of Ydersius! cast acid arrow at one in the back not in melee
acid arrow w/ cover: 1d20 + 4 - 4 ⇒ (20) + 4 - 4 = 20
acid arrow crit confirm: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5 crap
acid damage 1st round: 2d4 ⇒ (2, 2) = 4

Silver Crusade

Husarq rips one enemy in half.

Selter's acid tears a gash into another. But it remains standing.

The rest of the party is up!

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Looks like Tania and Berosius.

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

Berosius calls upon his spirits of lore. "Trip them, friends! Foul their attacks!"

Cast grease on the area occupied by the fetchlings. Reflex save (DC 14) or fall.

Silver Crusade

Reflex: 1d20 + 5 ⇒ (20) + 5 = 25
Reflex: 1d20 + 5 ⇒ (1) + 5 = 6
Reflex: 1d20 + 5 ⇒ (10) + 5 = 15

Two make it, one falls prone. (Orange)

Tan'ia is up!


M Efreeti Lord of All He Surveys 10 (HP 79/85; AC 33 / T 11 / FF 31 ; F +11, R +6, W +8; Init +2, Perception +11, Darkvision 60') [dice=Power Attack]1d20+19[/dice] [dice=Slashing dmg]3d6+26[/dice] [dice=Fire dmg]1d6[/dice]
GM Engleaktig wrote:
Husarq rips one enemy in half.

As the fetchling's blood washes over Husarq in a great spout of red, he watches al-Saif's edge drip, drip, drip. Each drop hitting the floor sounds like a gong in his head. Memories pulse in time with the <splat> <splat> of the blood droplets.

*Drip* A salamander, hung upside down by its tail, its open throat squirting blood upon the throne room floor, until each efreet petitioner's feet are awash in reptilian fire red liquid.

*Drip* The mortal Bolthune woman's flame red jellaba in shreds, fluttering in the forge-hot breath of the Chain of Fire. Each nearby azer priest, dead upon the barely cooled magma, the center of a widening pool of red.

*Drip* The bloody cat-of-nine-tails in the hand of Jorhys, his master of security. The laughter of his twenty trueborn children crashing about the throne room, nearly knocking the newly-striped ifrit bastard off his feet.

Drip, drip, drip. Back in the Shadow-plane manse the brand upon Husarq's thrall collar begins to darken, so very slightly, from shining red to a dull lava-like glow.

Husarq turns his attention to the next fetchling, raising al-Saif for another strike. "BLOOD!" he cries out eagerly. And memories...

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

PAIN

A burning red sensation shoots through Mareq's head. His forehead seems on fire. FIRE! He stumbles, staggered by the burning pain. The pain pulses three times and then slows to a dull ache.

Mareq quickly pulls out a small mirror and gazes into it, staring at the flaming red brand upon his forehead. It no longer shines, but simply glows dully.

He whips his head around, looking at Tan'ia. "Quickly, Tan'ia! We have to finish this. I must banish Husarq soon. Soon!" He grabs his forehead and grimaces.

He turns his eyes upon the Killer of Childhood, upon his prisoner. Yes, back to your prison, soon.

Silver Crusade

Tan'ia, would you like to do anything before the enemy acts?

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Yes, sorry. Distracted.

From her location, Tan'ia fears the only thing she can do is cast Battle Rage on Selter.
+1 to a melee dam for 1 rd.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

I assume it has been longer than 5 minutes since first fight so animal aspect is gone. Correct? Is there enough space that Sithiss could use her climb speed to go overhead and get behind them?

Silver Crusade

Since the first fight? Yes.

Yes, Sithiss can totally climb around them.

Silver Crusade

The three fetchlings in the grease try to acrobatics out

1d20 + 3 ⇒ (4) + 3 = 7
1d20 + 3 ⇒ (10) + 3 = 13
1d20 + 3 ⇒ (20) + 3 = 23

Two of them succeed. One of them has to full withdraw. All (except for the one who failed and the one who withdrew) then ready actions.

Silver Crusade

The party is up, again!

Since Mareck is traveling...
1d20 ⇒ 11, 2d6 ⇒ (2, 2) = 4 -- Husarq surpsises the prone fetching with his reach and ends the fellow's life. Then he moves out of the way to allow other party members access to the fray.

The rest of the party may act.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Harrow not want to walk on slippery stuff and fall down where all the fetchers can attack him!" the half-orc says.

Instead, he draws a javelin from a clutch at his back and throws it at one of them. Unfortunately, he does not seem nearly as skilled in ranged combat as close combat.

javelin: 1d20 + 3 ⇒ (4) + 3 = 71d6 + 4 ⇒ (1) + 4 = 5

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

"Do you want me to ask the spirits to remove the ectoplasm?" asks Berosius.

Silver Crusade

Human (Mwangi, Zenj) Cleric-4 HP: 29/29 | AC: 16 | T: 12 | FF: 15 | CMB/CMD: 4/16 Fort: +6 | Ref: +3 | Will: +8 | Init: +1 | Perc: +6

Tan'ia will step to the other side of Mareck and then shoot a fire bolt at the red square diagonal from her.

1d20 + 3 ⇒ (8) + 3 = 11 and if she hits will deal 1d6 + 1 ⇒ (2) + 1 = 3 fire damage.

Silver Crusade

Tan'ia's attack misses.

The rest of the party is up.

The Exchange

Nagaji, Naga Aspirant 10, HP 83, AC:23, FF:21, Th:12, F+13/R+9/W+14(+2mind-affecting&poison), Perc+18, Init+2

Sithiss go over these friends and crush the prey! Then he hurls his spear at a fetchling.
spear throw: 1d20 + 4 ⇒ (13) + 4 = 17, if hits spear damage: 1d6 + 3 ⇒ (2) + 3 = 5
.
I'm figuring two move actions for Sithiss to get up a wall the around behind them.

Silver Crusade

Selter's spear finishes another fetchling. Three fethclings remain.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"Harrow not know what echoplasm mean, but if spirits can move this slippery stuff in front of Harrow, he can attack better!" the half-orc responds to Berosius as he throws another javelin.

javelin: 1d20 + 3 ⇒ (14) + 3 = 171d6 + 4 ⇒ (1) + 4 = 5

Silver Crusade

Harrow ends another fetchling. Two remain.


M Efreeti Lord of All He Surveys 10 (HP 79/85; AC 33 / T 11 / FF 31 ; F +11, R +6, W +8; Init +2, Perception +11, Darkvision 60') [dice=Power Attack]1d20+19[/dice] [dice=Slashing dmg]3d6+26[/dice] [dice=Fire dmg]1d6[/dice]

Husarq attacks yet again, gleeful in his bloodshed.

Power Attack: 1d20 + 6 ⇒ (15) + 6 = 21 Dmg: 2d6 + 10 ⇒ (6, 5) + 10 = 21

Silver Crusade

Another fetchling falls before Husarq.

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