[PFS Quest] gfvelastegui's "Phantom Phenomena" (Inactive)

Game Master gfvelastegui

Bizarre phenomena have tormented the people of southeastern Ustalav for decades, and these events become stronger and more dangerous every year. Hoping to uncover the origins of these flashes of red lightning and spectral hauntings, Dr. Quolorum from the Sincomakti School of Sciences has set out with a team of able-bodied assistants. Can the PCs help the professor unlock the secret that dwells above Lantern Lake?

Phantom Phenomena includes six adventures that take the PCs to a superstitious village, a lightning-scarred woodland, an ancient Kellid monolith, a haunted manor, an occult university, and finally into the storm-choked mountains.

We are going to play the six adventures in order, just for flavour.

Maps and stuff .


301 to 350 of 581 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>

Male Human Spiritualist (Fractured Mind/Phantom Blade) 1 (HP 10/10) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +0) (Init +4) (Perception +5)

"Great, this place doesn't look ominous, *at all*..."

Nevertheless, Erasmus follows Amiri into the bowels of the earth.


After few minutes, Amiri and Erasmus get a clean path to the east, a dark corridor.

The eye is a symbol.

Rivani casts detect magic and discovered that this place is full of magic, magic is every where. You could say that kellids casted something to protect and to seal this monolith.

There is a new map.


Amiri takes up her torch again, and once everyone is ready, will head down the cleared hallway to see what evil awaits within.

Perception: 1d20 + 5 ⇒ (13) + 5 = 18


Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1

Rivani moves behind Mavaro and mumbles:"Protective magic... everywhere. Kellids didn't want something to escape the monolith..."

Perception check: 1d20 + 6 ⇒ (9) + 6 = 15


Male Human Spiritualist (Fractured Mind/Phantom Blade) 1 (HP 10/10) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +0) (Init +4) (Perception +5)

"...yet we are going into it..." Erasmus notes, morosely.


- PREGEN -

Mavaro follows Amiri into the tunnel

-Posted with Wayfinder


hp 11/11; AC 17 t14 f13; F 4, R 6, W 2; bab 0 +0 melee +4 (+2/+2) range; cmb 0 cmd 14; init +4 human hunter/1
skills:
climb 3, handle anml 4(8 for Leryn), kn nature 5, perc 6, stealth 7, surv 6, swim 3

"As long as we can escape it when we're done here..."

Grand Lodge

Male human Human fighter 1, HP 15/15, AC/T/FF 19/12/17, F +4, R +2, W +3, Perc +3, INit =4

{b]I am not the keenest for heading down the hole, but we need to get to the bottom of this...no pun intended[/b]

Kyra heads down after Amiri


Sorry, busy weekend.

The walls and ceiling of this eerie chamber are made from row after row of stacked bones, layers of skulls, rib cages, and arm and leg bones piled from floor to ceiling and cemented in place. On the far wall, red dyed skulls have been arranged into the symbol of an eye within an elongated hexagon.


Amiri frowns as she sees the chamber, moving the torch back and forth to get a better view of it.

Perception: 1d20 + 5 ⇒ (4) + 5 = 9

"Charming." She mutters, as she starts slowly making her way forward down the middle of the hallway.


Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1

Entering the chamber Rivani immediately casts a spell to identify what manner of fores are at work here.

Then she focuses on the eye symbol:"I wonder if..." she mutters.

Knowledge check (arcana): 1d20 + 8 ⇒ (5) + 8 = 13

Knowledge check (dungeoneering): 1d20 + 8 ⇒ (19) + 8 = 27

Knowledge check (history): 1d20 + 8 ⇒ (11) + 8 = 19

Knowledge check (religion): 1d20 + 8 ⇒ (5) + 8 = 13


hp 11/11; AC 17 t14 f13; F 4, R 6, W 2; bab 0 +0 melee +4 (+2/+2) range; cmb 0 cmd 14; init +4 human hunter/1
skills:
climb 3, handle anml 4(8 for Leryn), kn nature 5, perc 6, stealth 7, surv 6, swim 3

"It looks like a macabre piece of art. I wonder who made it and why."


Waiting for Erasmus, Mavaro and Kyra


- PREGEN -

whoops. Sorry. Sometimes when I don't see a way to drive the action forward I just don't post.

Mavaro eyes the display. "Gruesome."

-Posted with Wayfinder

Grand Lodge

Male human Human fighter 1, HP 15/15, AC/T/FF 19/12/17, F +4, R +2, W +3, Perc +3, INit =4

Kyra proceeds cautiously and checks fir residual auras.

cast detect magic and scan

This is ominous....


Male Human Spiritualist (Fractured Mind/Phantom Blade) 1 (HP 10/10) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +0) (Init +4) (Perception +5)

"Rather charming decor they have around here," Erasmus comments dryly.


Amiri 9
Rivani Perception: 1d20 + 6 ⇒ (3) + 6 = 9
Adowyn Perception: 1d20 + 6 ⇒ (10) + 6 = 16
Mavaro Perception: 1d20 + 4 ⇒ (20) + 4 = 24
Kyra Perception: 1d20 + 3 ⇒ (15) + 3 = 18
Erasmus Perception: 1d20 + 4 ⇒ (14) + 4 = 18

Amiri Initiative: 1d20 + 2 ⇒ (18) + 2 = 20
Rivani Initiative: 1d20 + 1 ⇒ (16) + 1 = 17
Adowyn Initiative: 1d20 + 4 ⇒ (1) + 4 = 5
Mavaro Initiative: 1d20 + 1 ⇒ (18) + 1 = 19
Kyra Initiative: 1d20 + 0 ⇒ (6) + 0 = 6
Erasmus Initiative: 1d20 + 4 ⇒ (8) + 4 = 12
Red Initiative: 1d20 + 2 ⇒ (12) + 2 = 14
Blue Initiative: 1d20 + 2 ⇒ (17) + 2 = 19

Order of Initiative.

Amiri 20
Blue 19
Mavaro 19
Rivani 17
Red 14
Erasmus 12
Kyra 6
Adowyn 5

Surprise round.

Amiri can't find the two pale centipedes on time.

Blue comes close to Amiri and attacks. Bite: 1d20 + 2 ⇒ (14) + 2 = 16Damage: 1d6 - 1 ⇒ (5) - 1 = 4

Amiri save Fort: 1d20 + 4 ⇒ (1) + 4 = 5 Dex Damage: 1d3 ⇒ 2

Mavaro listens the fight and is his turn.


- PREGEN -

Mavaro moves to stand by Amiri and tries to slay the centipede that is harassing her.

one eyed sword: 1d20 + 3 ⇒ (8) + 3 = 11 for slashing: 1d8 + 4 ⇒ (6) + 4 = 10

-Posted with Wayfinder


Mavaro hits with his sword, but it doesn´t produce any damage to this creature.

Another creature comes next to Amiri and attacks. Bite: 1d20 + 2 ⇒ (2) + 2 = 4 Damage: 1d6 - 1 ⇒ (4) - 1 = 3 Its bite fails this time.

Now can act Erasmus, Kyra, Adowyn and Amiri.


Im assuming since they moved and attacked in the surprise round, that they charged... so AC is lower?
reason I ask is cause I've been wanting to wack something with all these torches I've been using! (and there's a improvisation penalty for that) =)

So here goes! Rage, swing the torch at the first one that attacked her (blue)

Amiri is caught by surprise as the large insects come at her out of the darkness, one of them taking a good chunk out of her flesh and injecting its venom.

Finally coming to her senses, she lashes out almost instinctively at the first creature. Unfortunately she's holding a torch, not a weapon.

Melee Attack (vs blue), Rage, improvised weapon: 1d20 + 5 + 2 - 4 ⇒ (12) + 5 + 2 - 4 = 15, for 1d3 + 4 + 2 ⇒ (1) + 4 + 2 = 7 blunt damage plus 1 fire damage.

She then snarls, drops the torch to the ground, and steps around the second creature, drawing her massive sword as she does so.

then, drop torch, 5' step, and draw sword


hp 11/11; AC 17 t14 f13; F 4, R 6, W 2; bab 0 +0 melee +4 (+2/+2) range; cmb 0 cmd 14; init +4 human hunter/1
skills:
climb 3, handle anml 4(8 for Leryn), kn nature 5, perc 6, stealth 7, surv 6, swim 3

Adowyn fires a shot at the one on the east (red) to see if her arrows do any damage to it.

to hit: 1d20 + 4 ⇒ (14) + 4 = 18
dmg if hits: 1d8 ⇒ 1

Grand Lodge

Male human Human fighter 1, HP 15/15, AC/T/FF 19/12/17, F +4, R +2, W +3, Perc +3, INit =4

Kyra moves in and slices at one of the bugs.

attack: 1d20 + 3 ⇒ (2) + 3 = 51d6 + 3 ⇒ (3) + 3 = 6

moving in front of red bug..will move token later...away from computer


Moved your token for you, Kyra


Male Human Spiritualist (Fractured Mind/Phantom Blade) 1 (HP 10/10) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +0) (Init +4) (Perception +5)

Erasmus moves in, and punches one of the centipedes (Red).

Brass Knuckles: 1d20 + 4 ⇒ (3) + 4 = 7, for 1d3 + 4 ⇒ (2) + 4 = 6 damage.


Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1

Rivani concentrates on the red centipede trying to crush it with her willpower.

Mind Thrust: 1d6 ⇒ 2


Erasmus moves in, and punches one of the centipedes. Unfortunatelly, the hit was soft and didn´t cause any damage.

Kyra moves in and slices at one of the bugs. Same story as Erasmus. The centipede has an Attack of Opportunity when Kyra moves in. Bite: 1d20 + 2 ⇒ (19) + 2 = 21Damage: 1d6 - 1 ⇒ (1) - 1 = 0 Kyra save: Fort: 1d20 + 3 ⇒ (4) + 3 = 7Dex Damage: 1d3 ⇒ 3 Kyra was bitten and she feels a little bit slow.

Adowyn fires a shot at the one on the east (red) to see if her arrows do any damage to it. With some luck she hit and deals 1 HP damage.

Amiri uses the torch to attack and to destroy the centipede. Amiri, you need a new save.

Blue is dead. So, it is Mavaro turn and then Rivani.


Um... you moved all our tokens around? Kyra shouldn't have provoked.


I moved according to initiative. She can't stand on your position. She was in the surprise turn, you act in first turn.


I did what you said, but in order. They all can act at the same time, but your turn comes later. And you are in a place that Kyra can't stand.


- PREGEN -

Seeing that his weapon had little effect, Mavaro steps back and casts a spell. legacy weapon

-Posted with Wayfinder

Grand Lodge

Male human Human fighter 1, HP 15/15, AC/T/FF 19/12/17, F +4, R +2, W +3, Perc +3, INit =4

Be wary of their bite....I am feeling very ill.... Kyra warns.


Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1

"They are pretty dangerous critters... but what are "they", exactly?" says Rivani an istant before unleashing her psychic powers again against the red skinned centipede...

Knowledge check (various): 1d20 + 8 ⇒ (10) + 8 = 18

Mind Thrust: 1d6 ⇒ 6

All of Rivani knowledges have a +8 modifier, is there something useful she can learn about these foes?


They're poisonous =)


Seeing that his weapon had little effect, Mavaro steps back and casts legacy weapon on his sword. Please, count the turns of this spell.

Rivani concentrates on the red centipede trying to crush it with her willpower. Unfortunately, his attacks seem to be harmless on that creature.

Rivani knows that this medium vermin is poisonous.

The medium vermin attacks to Erasmus, who tried to punch him. Bite: 1d20 + 2 ⇒ (6) + 2 = 8 Damage: 1d6 - 1 ⇒ (6) - 1 = 5 But it fails.

Amiri save Fort: 1d20 + 4 ⇒ (4) + 4 = 8 Dex damage: 1d3 ⇒ 2
Kyra save Fort: 1d20 + 3 ⇒ (8) + 3 = 11 Dex damage: 1d3 ⇒ 3

Second save failed. Amiri has Dex damage 4, Kyra has Dex Damage 6.

Now can act Erasmus, Kyra, Adowyn and Amiri.


Male Human Spiritualist (Fractured Mind/Phantom Blade) 1 (HP 10/10) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +0) (Init +4) (Perception +5)

Erasmus takes another swing at the over-sized vermin.

Brass Knuckles: 1d20 + 6 ⇒ (8) + 6 = 14, for 1d3 + 4 ⇒ (3) + 4 = 7 damage.


Ouch, evil poison! Amiri's fort save is 2 higher, due to rage, but a failure regardless. 8(

Amiri grimaces, as the poison works its way through her system, slowing her movements. With an angry cry, she hacks at the creature with her sword.

Melee, flank, rage: 1d20 + 3 + 2 + 2 ⇒ (2) + 3 + 2 + 2 = 9, for 2d8 + 6 + 3 ⇒ (3, 6) + 6 + 3 = 18 damage.

But the poison is causing her problems, and she swings wide!

Grand Lodge

Male human Human fighter 1, HP 15/15, AC/T/FF 19/12/17, F +4, R +2, W +3, Perc +3, INit =4

Kyra swings at the creature.

attack: 1d20 + 5 ⇒ (12) + 5 = 171d6 + 3 ⇒ (4) + 3 = 7


hp 11/11; AC 17 t14 f13; F 4, R 6, W 2; bab 0 +0 melee +4 (+2/+2) range; cmb 0 cmd 14; init +4 human hunter/1
skills:
climb 3, handle anml 4(8 for Leryn), kn nature 5, perc 6, stealth 7, surv 6, swim 3

Adowyn tries to shoot the creature.

to hit: 1d20 + 2 - 4 ⇒ (8) + 2 - 4 = 6
dmg if hits: 1d8 ⇒ 6

to hit: 1d20 + 2 - 4 ⇒ (10) + 2 - 4 = 8
dmg if hits: 1d8 ⇒ 3

but finds it's too hard to hit in these tight quarters... yeah, going with that, sounds better than 'she can't hit the broad side of a barn, lol


Erasmus takes another swing at the over-sized vermin. He kills the creature.

2 rounds later:

Amiri saves:

Fort: 1d20 + 4 ⇒ (15) + 4 = 19 Dex Damage: 1d3 ⇒ 1
Fort: 1d20 + 4 ⇒ (2) + 4 = 6 Dex Damage: 1d3 ⇒ 2
Fort: 1d20 + 4 ⇒ (14) + 4 = 18 Dex Damage: 1d3 ⇒ 2
Fort: 1d20 + 4 ⇒ (4) + 4 = 8 Dex Damage: 1d3 ⇒ 3

Kyra saves:

Fort: 1d20 + 3 ⇒ (8) + 3 = 11 Dex Damage: 1d3 ⇒ 1
Fort: 1d20 + 3 ⇒ (14) + 3 = 17 Dex Damage: 1d3 ⇒ 1
Fort: 1d20 + 3 ⇒ (3) + 3 = 6 Dex Damage: 1d3 ⇒ 1
Fort: 1d20 + 3 ⇒ (5) + 3 = 8 Dex Damage: 1d3 ⇒ 1

Amiri doesn´t take more Dex damage. Kyra takes 1 Dex damage more. Please, change your stats.


Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1

Rivani moves near Kyra but there's little she can do to help her. After a while she checks around scanning the room with inquisitive eyes.

Perception check: 1d20 + 6 ⇒ (4) + 6 = 10


Male Human Spiritualist (Fractured Mind/Phantom Blade) 1 (HP 10/10) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +0) (Init +4) (Perception +5)

Erasmus, likewise, glances around the room.

Perception: 1d20 + 4 ⇒ (4) + 4 = 8.


Amiri stands breathing heavily for a while, her muscles still twitching as she shakes off the last of the poison.

"Not spirits at least." She mutters. "Just vermin."

She kicks one of the corpses, then recovers her torch and moves towards the end of the hallway.

"They were nesting down this way."

Perception: 1d20 + 5 ⇒ (13) + 5 = 18

She looks around there, then looks east down the hallway at the end.

"Down here?" She asks, absently, as she shines the light that way.


Amiri can see a round iron lid in front of her. 40 feet from her. It is leaning against the wall.


Once everyone has had a chance to finish exploring where they are, she will lead the way down the hallway towards the iron lid.

"Someone opened up something down there." She observes.


Female Human Psychic 01 HP 09/09 AC 11/T:11/FF:10 - Perception: +6 - Fort: +4, Ref: +3, Will: +4; - CMB: +0, CMD 11 - Speed 30 ft. - Init. +1

Rivani follows Amiri, wary of the whole situation:"That's probably NOT a good thing..." she tells her barbarian friend.


Male Human Spiritualist (Fractured Mind/Phantom Blade) 1 (HP 10/10) (AC 18/14/14) (CMD 15) (Fort +3, Ref +4, Will +0) (Init +4) (Perception +5)

"Perhaps we should close it, then...?"


- PREGEN -

"Perhaps not, but I would see what treasures have been revealed." Mavaro follows Amiri towards the lid.

-Posted with Wayfinder

Grand Lodge

Male human Human fighter 1, HP 15/15, AC/T/FF 19/12/17, F +4, R +2, W +3, Perc +3, INit =4

Well, something is likely not pleased we are here. Be on your guard...

Kyra grips her scimitar a little tighter as she scans the room with her divine sight.

cast detect magic. also, approximately how big is the lid?


A broad well with low sides plunges into the middle of this large chamber. A heavy iron cover leans against the east wall. Near the well, a mound of gnawed bones, scraps of clothing, and discarded possessions speak to some unholy feast. From deep within the well rises a susurrus of faint scratches, scrapes, and breathing.

The map is up to date. Kyra and Amiri, please, change your stats with your new Dex.

Kyra discovered there is no magic in here.


Amiri's stat summary line is already updated.
She still has 4 points of damage as well.

The large kellid woman frowns at the sight of the well-like opening, and the detritus scattered around it.

Almost unconsciously, her voice drops to a lower volume.

"Perhaps it was capping that?" She asks hesitantly, glancing between the large circular lid and the hole ten feet away from it.

She makes her way over towards the well cautiously, unsure what manner of creature dwells within.

She examines the area closely, trying to determine what manner of beast it might be.

Perception: 1d20 + 5 ⇒ (1) + 5 = 6
Survival: 1d20 + 5 ⇒ (14) + 5 = 19

301 to 350 of 581 << first < prev | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS Quest] gfvelastegui's "Phantom Phenomena" All Messageboards

Want to post a reply? Sign in.