PFS PbP Gameday 4 - DM Rah's 07-01 "Between the Lines" (Inactive)

Game Master Kobash

==COMBAT MAP==


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I had to double-check, and yep, it's pretty tough. But you guys have it on the ropes now.

Looks like I still need PFS #s and day job checks from Senjin and Preacher.

Dark Archive

AC20/T15/F15/CMD21||HP43[43]F:+5 R:+5 W:+2|Init.+4|Percept.+10 Human Cavalier (Spellscar Drifter) 4

65114-17

Day Job Craft (alchemy): 1d20 + 5 ⇒ (19) + 5 = 24

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

No day job.
PFS # 12445-8


Boon Rolls:
GM: 1d20 ⇒ 19
Braugher: 1d20 ⇒ 19
Briscoe: 1d20 ⇒ 14
Melody: 1d20 ⇒ 10
Reavis: 1d20 ⇒ 11
Senjin: 1d20 ⇒ 18
Sindarintol: 1d20 ⇒ 9
Boon of players choice on a natural roll of 1 or 20
**Re-Rolls not allowed on boons**

No winners. Lame.


Looks like I need a Day Job check from Sindarintol.

Dark Archive

Elven (1.0A) Magus 1 | HP 10/10; AC 18;TCH 14; FF 14; F +4; R +4; W+0; CMB +1; CMD 15; INIT +6; Arcane Pool 1/3; Wands: CLW 50/50

95737-15
Perform Dance: 1d20 - 1 ⇒ (4) - 1 = 3


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They say "don't quit your day job", but in Sindarintol's case they would probably make an exception.


Looking at the day job chart I think you need to roll a minimum of 5 to get 1gp. Anyone ever had this come up?

I'm going to put down 0, because I think it's funny how bad that roll was, and I don't think 1gp will have much impact in Sindarintol's career.


Ok, the game has been reported and here are chronicles:

Braugher
Briscoe
Melody
Reavis
Senjin
Sindarintol

Once everyone has confirmed receipt I will archive the campaign thread.

Dark Archive

Elven (1.0A) Magus 1 | HP 10/10; AC 18;TCH 14; FF 14; F +4; R +4; W+0; CMB +1; CMD 15; INIT +6; Arcane Pool 1/3; Wands: CLW 50/50

Haha yea he is not a very good Dancer

Dark Archive

Elven (1.0A) Magus 1 | HP 10/10; AC 18;TCH 14; FF 14; F +4; R +4; W+0; CMB +1; CMD 15; INIT +6; Arcane Pool 1/3; Wands: CLW 50/50

Thanks for the great game. That was definitely a tough one.

Grand Lodge

Female Halfling Cleric of Shelyn 6 | HP 39/39 | AC 18 T 13 FF 16 | CMD 14 | F+7 R+5 W+8 (+2 fear) | Init +2 | Perc +4 | channel 3d6 (DC 16): 5/8 | luck: 3/5 | arc: 4/5

Got it Rah! Thanks for the game!

The Exchange

Brawler 3 | HP 28/28 | AC 18/12/16 | CMB +7 (+10 Grapple) | CMD 18 (+22 v. Grapple) | F+5,R+6,W+3 | +2 saves on Charm, Compulsion, and Emotion effects. +2 racial saving throw bonus against mind-affecting effects and poison. | Init.+4 | Perc.+9 | Sense Motive +5 | Lowlight Vision

Woot! Thanks for running, Rah! That was the most challenging low level scenario I've played in a while!

Got the chronicle. Looks great.

Grand Lodge

Active Buffs:
False Life (1); Heroism (90 minutes); See Invisibility; Extended Mage Armor/Darkvision (18 hours)
Sage of Nethys 9 HP: 78/77 | AC 31* | T 27* | FF 23 | Fort +8 | Ref +13* | Will +14 | CMD 26* | Init. +6 | Perc. +15 | Acrobatics +10 | Prof.(Bodybuilding) +10 | Linguistics +8 | Stealth +12
Resources:
Stunning Fist: 3/3 | Spells-1st 4/8; 2nd 3/7; 3rd 3/6; 4th 1/4 | Infernal Healing: 50/50

Thanks for running Rah! Enjoyed it even though it was super abstract and I got lost at points.

Dark Archive

M Tiefling Alchemist (Grenadier) 6 - HP 32/45 - AC: 27*/T: 16*/FF: 21* - Resist: Fire 5, Electric 5, Cold 5 - Perception: +8*, Darkvision 60' - Fort: +8, Ref: +12*, Will: +2* (+1 vs Curses) - CMB: +5, CMD: 21* - Speed: 30' - Init: +6*

I'm good to go, thanks for running Rah!

Dark Archive

AC20/T15/F15/CMD21||HP43[43]F:+5 R:+5 W:+2|Init.+4|Percept.+10 Human Cavalier (Spellscar Drifter) 4

Thanks a ton, Rah!

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