Anaristiel Teladren |
Hearing the screams of the hobgoblins, Anaristiel realizes that Veviane and Gert have everything well in-hand. To Liam, she responds, "I don't know, but I'm not going in there with that damnable fog in there."
Standard action: Ready action to attack if the half-orc presents herself in the doorway (again).
Attack (MW Glaive (2H)): 1d20 + 5 ⇒ (1) + 5 = 6
Damage (MW Glaive (2H)): 1d10 + 4 ⇒ (8) + 4 = 12
...aaaand that's a miss.
DM Kludde |
Wulfren: you would have line of sight, but the hobgoblin would also receive cover from old lace (until he takes a step sideways), so that would give you a total of -8 to hit (-4 for melee, -4 for cover)
The strange incantations stop, and a skeletal warrior emerges from the fog. Startled, both Liam and Anaristiel miss against this new foe.
Anaristiel can make an AoO
The broken scimitar of the skeleton swoops down toward Anaristiel, but she evades the blow with ease.
Longsword, Anaristiel: 1d20 ⇒ 61d6 ⇒ 6
The hobgoblin continues his attacks on Gert, but misses this time around
Longsword, Gert: 1d20 + 4 ⇒ (10) + 4 = 141d8 + 2 ⇒ (1) + 2 = 3
---
Veviane
Anaristiel
Wulfren
Gert
Liam
---
Telda
Skeleton
Hobgoblin (11)
---
Anaristiel Teladren |
Anaristiel swings her glaive at the skeleton as it approaches her, then lashes out with her cestus.
AoO
Attack (MW Glaive): 1d20 + 5 ⇒ (11) + 5 = 16
Damage (MW Glaive): 1d10 + 4 ⇒ (4) + 4 = 8
Standard action: Attack skeleton
Attack (Cestus): 1d20 + 4 ⇒ (6) + 4 = 10
Damage (Cestus): 1d4 + 3 ⇒ (1) + 3 = 4
Not an action: 5' step, as indicated on map
Veviane |
Wasn't the hobgoblin dazed? Not that it matters.
Seeing that Gert and Wulf are about to bring down the last hobgoblin, Veviane turns to the skeleton , draws one of her wands with a flick of the wrist and shoots a single arcane missile at the undead.
Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4
If Ana's attacks destroy the skeleton, please redirect the Magic Missile to the hobgoblin.
Wulfren |
Should just be -4 due to precise shot feat. But I will move around the table to eliminate that.
Wulfren moves around the table and sends a thundering shot at the hobgoblin.
BANG!, Point Blank: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 1d12 + 1 ⇒ (5) + 1 = 6
"Bloody damned gun!" He shouts as the powder fizzles instead of exploding.
-Posted with Wayfinder
DM Kludde |
You're right, dazed. Disregard the attack...
Anaristiel almost destroys the skeleton with a slash of the Glaive, only to see it finished off by the missile that Veviane conjures. There's a loud bang in the room with the dazed hobgoblin, but the only effect is soot on Wulfren's face.
---
Veviane
Anaristiel
Wulfren
Gert
Liam
---
Telda
Skeleton - Dead
Hobgoblin (11)
---
Gert |
Gert shuffles in toward the hobgoblin and goads Old Lace, "Get outta Wulf's way ya bag a bones!" She then waits for Old Lace to move into the flank and they both attack the hobgoblin!
Old Lace (bite): 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Damage: 1d4 ⇒ 4
Old Lace (claw): 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
Damage: 1d6 ⇒ 5
Old Lace (claw): 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Damage: 1d6 ⇒ 2
Gert Attack: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Liam Quinn Faolan |
"That thing weren't there before...was it?" Liam hurridly drops his bow and flicks his wrist, sending his dagger out of its wrist sheath and into his hand. He then attempts to distract the skeleton.
To Hit vs AC10: 1d20 + 1 ⇒ (15) + 1 = 16
Ana gets +4 to her next attack vs the skeleton.
Anaristiel Teladren |
FWIW, Liam, the skeleton's dead - if you wanted to help Gert or someone with that, feel free. Ana's just gonna wait for Telda to leave her little room or for the fog to clear.
Liam Quinn Faolan |
Oh, good call. I missed that. In that case Liam will also continue to wait for Telda/an enemy with a readied attack, still with his bow.
Damage: 1d6 ⇒ 5
DM Kludde |
Gert and Lace finish off the last hobgoblin in a blur of claws and clubs. Another incantation sounds from the mists, and the fog suddenly multiplies to fill more of the hallway
---
Veviane
Anaristiel
Wulfren
Gert
Liam
---
Telda
Skeleton - Dead
Hobgoblin - Dead
---
Veviane |
Veviane takes a few steps along the wall, then drowns the entrance of the room with roaring flames, on the off-chance that the annoying caster is there.
"Burn in the Nine Hells, coward! Show yourself or die in my flames!"
Burning Hands: 5d4 + 5 ⇒ (4, 4, 2, 4, 4) + 5 = 23 Ref DC 19 (1 arcane reservoir spent to increase DC) halves.
DM Kludde |
RFX: 1d20 + 3 ⇒ (1) + 3 = 4
And die in flames she does. The room stays quiet for a while after Veviane's lucky shot, and when the fog dissipates, the corpse of a hobgoblin woman emerges from the wisps.
Good shot, combat over!
Congratulations, you've stopped the attacks on the Szcarni caravans, and ensured that the one you were guarding arrived safely to its destination. With Telda the necromancer dead, there will be no more skeletal attacks on this transport route