| Khalaros Medvyed |
Suddenly not just going first, but "leading", Khas makes a face and then chuckles. "Well, then....this way, ladies and gentlemen."
With that, Khalaros moves quietly (he hopes) across the bridge to the right. Taking his time, he makes the choice to put his bow back over his shoulder as he crosses, all the time, scanning the area ahead.
Are we waiting on the map, I assume?
Perception: 1d20 + 6 ⇒ (13) + 6 = 19
Stealth: 1d20 + 6 ⇒ (5) + 6 = 11
| GM-Lia |
As you make your way across the stormy island and towards the keep, two strange eel-like creatures emerge from the water and move towards your group.
Taumata: 1d20 + 3 ⇒ (20) + 3 = 23
Vasily: 1d20 + 5 ⇒ (17) + 5 = 22
Dobu: 1d20 + 6 ⇒ (11) + 6 = 17
Khal: 1d20 + 6 ⇒ (6) + 6 = 12
Myrp: 1d20 + 6 ⇒ (17) + 6 = 23
Jikah: 1d20 + 7 ⇒ (16) + 7 = 23
Eel 1: 1d20 + 7 ⇒ (18) + 7 = 25
Eel 2: 1d20 + 7 ⇒ (11) + 7 = 18
Turn order is: Eel 1, Taumata, Vasily, Myrp, and Jikah, Eel 2, Dobu, and Khal.
The first of the eels makes a beeline towards Taumata.
Taumata, Vasily, Myrp, and Jikah are up.
| Myrp |
"Ahh! What is that thing. It belongs back in the water not here".
Myrp sees a jagged fallen branch and using only her thoughts sends it flying towards the aggressive beast. Anyone looking at Myrp sees his form blur and stretch as his powers manifest.
◆ STRIDE:
◆◆ CAST: Amped "Telekinetic Projectile" (1-FP)
1d20 ⇒ 16 Mind Toss
2d6 ⇒ (6, 3) = 9 Pointy Stick (Piercing)
| Taumata |
Taumata unleashes a noxious cloud 30 foot cone of smoke around the eel-like creature as it rushes towards him and the group.
poison damage: 1d6 ⇒ 1 DC 15 basic reflex* save
breath weapon recharge time: 1d4 ⇒ 1 round
*Lia, the dragon breath of eidolon's use Reflex regardless of the type the dragon exemplar save type normally uses. Do you want to use that or would you prefer Taumata's breath weapon uses Fortitude as the save like a typical conspirator dragon's breath weapon uses?
As soon as the eel-like creature is once again visible (after the noxious breath dissipates) Taumata swipes at it with one of his claws.
claw: 1d20 + 7 ⇒ (8) + 7 = 15
damage: 1d6 + 1 ⇒ (6) + 1 = 7 slashing
"A snack."
| GM-Lia |
Myrp's branch misses the eel by mere inches!
We'll go with Reflex on the breath saves since that's how eidolons work.
Eel save: 1d20 + 7 ⇒ (10) + 7 = 17
The poison breath does not seem to harm it much, and like with Myrp, the claw misses by inches.
Eel 1 has taken 1 damage even with the save. Vasily and Jikah are up.
| Jikah |
Jikah claps her claws together and says a prayer to Apsu to shield her beneath his wings.
◆ Cast a Spell (shield)
Then she says a prayer to Iomedae and thrusts her claw towards the eel, clutching a small piece of iron.
"O Wyrmknight, smite this wicked beast!"
The shard breaks and transforms into a cluster of tiny, sword-shaped darts that shoot towards the animal!
◆◆ Cast a Spell (needle darts)
Attack: 1d20 + 7 ⇒ (16) + 7 = 23
Damage (Piercing): 3d4 ⇒ (3, 4, 1) = 8
| Vasily Antonov |
Vasily steps to the side about 20' get a clearer line of sight on the eel that attacks first. Since he bow was already out, he reaches for an arrow and fires twice. Any hit he makes is only a glancing blow.
Vasily arrow: 1d20 + 7 ⇒ (6) + 7 = 13
Vasily arrow, map: 1d20 + 7 - 5 ⇒ (15) + 7 - 5 = 17
Piercing dmg if hit: 1d6 ⇒ 1
| GM-Lia |
Botting to keep up the game flow.
Khal orders his bear to close in on the wounded eel, and then he also moves to attack with his bastard sword.
The bear strides and uses its support action, and Khal moves into flanking position to Strike with his sword.
Strike: 1d20 + 6 ⇒ (20) + 6 = 26
That's a crit, so the damage is:
Sword: 1d12 + 3 ⇒ (4) + 3 = 7 plus Support: 1d8 ⇒ 2
18 total damage.
The first of the eels is grabbed by the bear and run through by Khal, killing it!
Dobu turns towards the second eel and studies it for a moment.
Action 1: Esoteric Knowledge.
1d20 + 6 ⇒ (5) + 6 = 11
He then draws and throws a starknife.
Throw: 1d20 + 6 ⇒ (18) + 6 = 24 for 1d4 + 2 ⇒ (1) + 2 = 3 P. [/dice]
The starknife grazes the eel.
| Myrp |
◆ STRIDE:
◆◆ CAST: Needle Darts
1d20 + 6 ⇒ (10) + 6 = 16 Attack
3d4 ⇒ (4, 3, 4) = 11 Needles (Piercing)
Thought about unleashing my Psyche... but not sure what double the spell level damage would be for a cantrip.
"Do we eat these after we kill them"?
| Jikah |
"If you wish to pick out the metal shards, you may!" Jikah comments as she renews her divine protections and unleashes another barrage of sword-shaped shards at the other eel. "I may supplement my diet with the occasional coin, but I imagine spike-shot eel-meat would be very unpleasant to chew!"
◆ Cast a Spell (Shield)
◆◆ Cast a Spell (Needle Darts)
Spell Attack: 1d20 + 7 ⇒ (5) + 7 = 12
Damage (Piercing): 3d4 ⇒ (3, 4, 2) = 9
| GM-Lia |
One of Taumata's claws and Myrp's darts nearly hit the eel, but Jikah's darts are well off-target.
Myrp, Cantrips always Heighten to your max spell rank. So, at character levels 1 and 2, that's Rank 1, character levels 3 and 2, Rank 2, etc. For Unleash Psyche with a cantrip, it's max spell rank times 2, so 2 at the moment.
| Vasily Antonov |
As the second eel closes in, Vasily drops his bow and draws out his dueling blade, then rushes over and stabs at the creepy crawly
Vasily blade: 1d20 + 8 ⇒ (9) + 8 = 17
slashing dmg, precise strike: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12
| Taumata |
Taumata moves over and picks up the dead creature with a claw and gets ready to fling it back into the sea, "Removing bits of metal would be a nuisance for most of you. It is best if none of you eat what I have breathed poison on. It is much harder to remove my poison from a corpse than bits of metal." Just as he is about to throw the carcass he asks, "Do any of you have the ability to remove poison from creatures and objects?"
<"You could still eat it, Taumata. Why waste food?"> Starigati's mind asks the dragon.
<"So I should be the only one to eat it while it is not safe for the others? Would you risk me isolating the others by eating what they can not? There are consequences to our actions, even ones that might seem trivial, young one."> Taumata mentally replies to Starigati.
The dragon, with the dead creature held in a claw, waits for the group to reply to his inquiry.
| GM-Lia |
I have a map link right here in my profile, so it will be there whenever I post. Sorry, it's a little hard to see the lines. I'm still figuring out Owlbear Rodeo.
With one eel dead and one fled, you make it to the tower. It's the southeastern tower of the old outpost. With the rain, you can't see that far. The front wall of the fortress continues to the west, and in the distance, you can see the front gatehouse. The wall also resumes around the tower and goes north, which would have been the east wall when the place was fully functional.
You can hear chanting from inside the place, perhaps in the courtyard you'd expect beyond the main gate, but you can't make out specific words.
| Myrp |
"Perhaps we can observe for a while to see what awaits us there... just in case they are unfriendly".
Myrp tuns his gaze towards his nnew famil... I mean friends.
"Are any of you super sneaky. I'm Okay, but my wooden legs sometime clack on things".
| Jikah |
"We have provisions, Myrp," Jikah comments calmly. "No need to worry about foraging for now."
As they proceed and find they're not alone, her beady eyes narrow a bit.
"Chants in places like this mean one of two things: Foul magics or prayers to foul gods. Let us find out which."
| Myrp |
I don't think we can see an entrance from here, right? Is there a tall enough tree to climb and look in? Does the wall look climbable, or is there a hole or something since it's ruined?
"Maybe we can sneak around to the North and look for either another entrance or a better place to listen".
1d20 + 6 ⇒ (14) + 6 = 20 Perception