[PFS] GM kuey's The Merchant's Wake (#5-21) - PbP GD6 (Inactive)

Game Master kuey

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Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Rilia dumps the contents of the tureen and rushes across the room (in heels!) to the christen.

"I'll be right back" she says passing Hskoro.

At the christen she pauses for a moment to draw her free hand across the exposed tattoo encircling her navel to send forth another burst of effervescent life energy.

channel positive (healing) energy (everyone but Amelia): 1d8 + 1 ⇒ (5) + 1 = 6

Inspire Courage An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

Sovereign Court

Year of Boundless Wonder

PREVIOUS ROUND
Amelia launches a couple of magic missiles, slamming unerringly into the mummy while she beats a hasty retreat.

THIS ROUND
Hskoro, sorry just realised I've been tracking your hp wrong! Confused it with your AC. Wow, you're really close. 16hp left, and taken 15NL!

Hskoro gets weakened even further by the raging winds. In desperation, he flings his axe at the mummy, knowing that this is likely his last chance. Unfortunately, his unfamiliarity with wielding his weapon like this sends it flying too high over the head of the undead. Vanya continues her deadly attack on the undead, aided by the flank provided by Fargrim. She stabs her kukri deep into the mummy's chest, plunging deep into its unbeating heart, and slicing a deep gash down its entire front. The undead, taken too much damage, finally collapses back onto the ground as an unmoving heap and the raging winds surrounding it dies off almost immediately.

Combat over! Character Status:
Rilia (NL2; fatigued)
Hskoro (16/27; NL15; exhausted; mummy rot)
Vanya (NL1; fatigued)
Amelia (NL18; exhausted)

Fargrim, save your bane ability as combat ended before you activated it. Also, Rilia, I did not resolve the channel energy since combat has ended in case you guys wish to use other methods to heal, or heal the NL naturally. (The fatigue and exhaustion will clear once the NL damage is healed.) But feel free to use it if you wish and we can use you dice roll.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Rilia'll still expend the channeled burst (+6 hp above), but take back her inspire.

Rilia scoops up some christen water with her tureen and dumps it over the remains of Trade Princess Zarmina Bahjari and the more exhausted party members.

"Well now I don't feel so put out by all of you being so crass as to bring your weapons, and armor, and shields to a funeral." She says in her revealing gown--which reveals none of these things.

"I'm surprised there isn't a backpack full of rope, waterskins, a brace of pitons, and bedroll among you." She purposefully does not check to see, but she does smile knowingly.

Rilia excuses herself to change back into her slightly less scandalous skin-tight leather adventuring garb.

Sovereign Court

Year of Boundless Wonder

The temple finally falls silent and after a brief while, Aaqir opens the door a peek and peers in. Satisfied that the threat has been taken care of, he swings the doors wide open and stomps in, clearly furious that this sacrilege has taken place. He crouches beside the body of Zarmina, frustrated tear rolling down his face as he carefully lays the body to some semblance of peace. The servants enter shortly, one bearing a large white cloth. After Aaqir has done what he can, the servants carefully carry the body back to the bier and lays it gently on it, before covering it carefully with the cloth.

Aaqir takes a few deep breath to gather his composure before turning to you. "It is fortuitous indeed that I had sought your help. If I had not, this act of defilement could have easily turned into a massacre as well. Clearly, something is afoot and I can only seek your help again to uncover what has caused this... this..." He stops here and lets out a deep sigh, uncertain how to continue. He looks up at you again, and despite his troubles, he is clearly grateful. Grabbing one of his pouches, he presses it into your hands. "Here, a small appreciation for what you have done."

Assuming he tells you what they are so no spellcraft checks needed: scroll of cure moderate wounds, a scroll of endure elements, a scroll of see invisibility and a bead of force.

By this time, a number of the guests, at least hr braver ones, have started pressing back into the temple, looking on curiously. Rumours and gossip fly about on how Zarmina have been raised but clearly, there are more flights of fantasy than solid evidence. Aaqir shoos them back to their rooms to rest, making the excuse that the servants would need to clean up the temple.

With Aaqir's permission, you turn to examine the body. Somehow, Zarmina's body had been raised as a mummy but how it happened has left no clues on her. You search the discarded and torn shroud left unceremoniously on the floor, but other than a handful of dust you figured is magical, does not seem connected to her raising, but is simply what has flaked off from this rather unusual mummy.

detect magic + spellcraft DC26:
The handful of dust functions as dust of dryness.

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

Hskoro rises to his feet and sighs at how close that was for him. He stumbles over to retrieve his axe as he watches Aaqir deal with the now dead undead.

He approaches the others of his group, "Any idea what might have caused her to become an undead?"

With Rilia's healing, it looks like I will have 22/27 HP; NL 9. So still in fighting condition.

Liberty's Edge

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

Fargrim inspects the dead mummy, saying her own prayers over it, before checking for the presence of magic.

Pointing to the dust she says "A clue, but I can't tell what it does.."

"An important question is...how long has she been like this? Was this planned shortly after she died? And if so... who would benefit and why?"

Then she looks around the room. "Or was it more recent? Who has been alone with the body since it arrived?"

Sovereign Court

Female Human Rogue 05/Wizard 02 HP 48/48 AC 24 T 24 FF 19 Cmb +4 Cmd 18 F +2 R +9 W +7 Perc +11 In +10

"I'm no expert but I reckon some necromancer or other unsavory type animated her. Who do we know with the necessary "expertise" to do such a thing?" Vanya asks in a rhetorical tone.
"Maybe searching the room willl reveal some clues...

Perception check: 1d20 + 9 ⇒ (12) + 9 = 21

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Rilia has got a wand of healing if folks need more when she returns.

The Exchange

M Wayang AC20/FF13/T15 Perception +11 HP 42/42 F+7/R+9/W+3 Hunter 5

Shi confirmed that the dust was magical.

"Here lets take this with us. Someone skilled in the arcane arts might be able to figure out what it is, I have no idea what it does." he said, gathering up the dust.

Sovereign Court

Year of Boundless Wonder

Please carry on with the healing while I move things along.

Vanya scours the room for clues, but with the mass stampede following the rise of Zarmina the mummy earlier, and the rather enthusiastic servants trying to tidy up the room, she is unable to identify anything that might be useful. Aaqir by this time is accompanying his spouse and daughters back to their chambers to rest from the ordeal. He repeats his request to the Pathfinders to investigate further. "However, let's not let your earlier work go to waste. If the opportunity arises, please continue what you were doing to sway the merchants to our side."

The Pathfinders start patrolling the grounds of the extensive Bahjari estate. About half a dozen buildings have ample space to sprawl across the family’s land. The largest building is the manor house which you are in, a two-story structure made of whitewashed stucco over stone. The home has several wings that fan out through well-maintained gardens. With some a wide area, the tasks of finding some clues is like searching for a needle in a hay stack. This does not even include the extensive gardens nor the other outbuildings like the kitchen, servant quarters, and what not.

While making your way along a corridor in the west wing, a servant boy approaches and hands you a note, saying it had come from Doritannia Raffella before he leaves. (see Handout #2) You have barely finished reading when another servant comes by and hands you a note, sharing that this has come from Jakti al’Awar, before he leaves to return to his work. (see Handout #4)

Liberty's Edge

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

"Well... these are most interesting.." notes Fargrim.

"I suppose we should go and visit with Jakti... and then have another word with Aaqir to see if he would be able to help out Doritannia."

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

Hskoro scratches the scales on his chin, "Hmm..Hskoro get feeling we should talk to Aagir first about buying debt. Should not take too long. Then visit Jakti. Just primal instinct speaking."

The Exchange

M Wayang AC20/FF13/T15 Perception +11 HP 42/42 F+7/R+9/W+3 Hunter 5

Shi nodded his head in agreement. "I concur with Hskoro, Angir first." the Wayang said.

Sovereign Court

Female Human Rogue 05/Wizard 02 HP 48/48 AC 24 T 24 FF 19 Cmb +4 Cmd 18 F +2 R +9 W +7 Perc +11 In +10

"Mmmh... let's help Doritanna get out from under Passad's heel, then we visit Jakti. One should never understimate primal instinct after all..." Vanya laughs while agreeing with Hskoro and Shi.

Liberty's Edge

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

Fargrim shrugs. "I thought Jakti sounded more urgent.. but often the winding road is quicker than the straight trip across country."

Sovereign Court

Year of Boundless Wonder

Having received the notes, the Pathfinders decide to put the investigation on hold and make their way to Aaqir's quarters. Aaqir welcomes you into his sitting room, and asks curiously, "Have you found any clues?"

Anyone speaking to convince him to invest in Doritannia would need a diplo or bluff check. You may make the check yourself or assist.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Rilia heads off to a second rendezvous with Jakti.

"Jakti love? I brought the manacles this time."

Liberty's Edge

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

Fargrim smiles at Aaqir.

"We have a couple of clues we are working on, but found an interesting lead in the trade negotiations too. It seems that Doritannia is indebted to Temel. It would seem that if you could help her out of her predicament, you would have a valuable ally for your own trading as well as for the Society..."

diplomacy: 1d20 + 10 ⇒ (17) + 10 = 27

Sovereign Court

Year of Boundless Wonder

"Ah, most interesting. Passad have kept this most discreet indeed. I have been wondering why Doritannia have been aligning herself so closely with him recently, even when there seem little trade benefits. This makes much more sense now. Hmm, buying over the debts is little difficulty for me, and I doubt whatever repayment conditions I make would be more generous than Passad, from what I can see in her letter. A win-win arrangements for her and for me." Aaqir looks intrigued by the prospects.

He ponders further, then adds on, "But I would need to do so discreetly as well - no point upsetting Passad whilst gaining the favour of Doritannia. If I channel the funds through my little known holdings in Taldor to her, I can likely leave Passad none the wiser. This begs further discussion between Doritannia and myself, perhaps later this evening when fewer eyes are watching. I'll send a message to her to make the arrangements. Thank you, Fargrim, for bringing me this news. Is there anything else?"

Presumably not? I'll move us along but feel free to backpost.

Sovereign Court

Year of Boundless Wonder

With one order of business settled, you make your back to the temple for another meeting. Servants along the way stare curiously at the implements that Rilia is waving around, but wisely avert their eyes quickly.

When you return to the temple, Jakti and his two bodyguards are waiting for them. The servants have since cleaned up the worst of the mess from the earlier combat, and Jakti is now wearing a scimitar at his side. He stares at Rilia with a deep frown. "Why are you waving that around, woman? Have you found the guilty party?"

Perplexed, he waits briefly for a reply, but pushes on. Waving for his guards to stand outside the door to ensure a measure of privacy, he whispers conspiratorially, "Never mind that for now. I was uncertain if you were trustworthy enough to share this information with, but after your battle against the mummy, I see that you are most competent individuals and I believe you can help."

“Some days ago I received information from... a trusted source... that a someone has hired several assassins in Katheer for a job this very night. This manor has one of the greatest gatherings of powerful people in the entire city, so I can only conclude that these assassins are meant to strike here. With that knowledge, I hired a few bodyguards for myself, but it would allay my fears if I were to have your protection as well. Of course, you may seek to protect everyone in the manor, and I would applaud you for such commitment to righteousness! I will be satisfied if no harm comes to my person before this night is over, whatever the circumstances. Do this for me, and I would greatly consider dealing with such competent individuals in the near future.”

sense motive DC 25:
Jakti appears to have other interests beyond his own protection, and he seems to know more than he lets on.

Just as he finishes speaking, a series of loud crashes echoes through the house, followed by screaming from everywhere and shouts from the guards outside. Jakti’s eyes widen in alarm as he rushes to the temple’s doors only to discover that the entry hall downstairs teeming with the walking dead! The two guards retreat to stand beside Jakti. Jakti draws his scimitar and, rallying his guards, start cutting his way down the stairs with them.

If you succeeded at the earlier sense motive check:
You can tell that whatever Jakti had been planning has changed in light of this development, and his sole attention now is on the invading undeads.

Just then, Aaqir al’Hakam emerges from one of the upstairs hallways. He takes in the situation quickly, and notes how well Jakti is in protecting himself. He calls out to the Pathfinders, "There are more zombies throughout the manor!" The breaking of glass elsewhere in the house emphasises this point. "Jakti seems fine. Protect the other guests!" Before he can clarify further, he rushes back to his quarters to keep his family safe.

Unfortunately, Temel’s and Metella’s animosity toward each other led them to take rooms at opposite ends of the manor’s ground floor. If you split up, it is unlikely that you could save either unless you go in full force.

In other words, DON'T SPLIT THE PARTY! :) Choose whether to head to the quarters of Temel Passad or Metella Rauger.

Liberty's Edge

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

sense motive: 1d20 + 21 ⇒ (3) + 21 = 24
No dicebot, No!

"We are already annoying Temel, perhaps we should make sure our investment in Metella is... protected?" suggests Fargrim as she makes a move in the dwarfs direction.

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Going there she would have cast guidance.

GM kuey wrote:

...you make your back to the temple for another meeting. Servants along the way stare curiously at the implements that Rilia is waving around, but wisely avert their eyes quickly.

When you return to the temple, Jakti and his two bodyguards are waiting for them. The servants have since cleaned up the worst of the mess from the earlier combat, and Jakti is now wearing a scimitar at his side. He stares at Rilia with a deep frown. "Why are you waving that around, woman? Have you found the guilty party?"

"In a manner of speaking, especially after last time." Rilia says with a grin.

sense motive (guidance): 1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21

GM kuey wrote:
.... “Some days ago I received information from... a trusted source... that a someone has hired several assassins in Katheer for a job this very night. This manor has one of the greatest gatherings of powerful people in the entire city, so I can only conclude that these assassins are meant to strike here. With that knowledge, I hired a few bodyguards for myself, but it would allay my fears if I were to have your protection as well. Of course, you may seek to protect everyone in the manor, and I would applaud you for such commitment to righteousness! I will be satisfied if no harm comes to my person before this night is over, whatever the circumstances. Do this for me, and I would greatly consider dealing with such competent individuals in the near future.”

"Oh I'm more than 'competent', but don't expect to survive completely unscathed." she smiles wickedly while touching his chest.

At the sound of the zombie alarm every house should have one Rilia adds "Maybe later." She rushes off to Metella's chambers figuring that it would be an insult to Passad's faith to assume he did not have enough money to turn or rebuke the living dead.

GM kuey wrote:
In other words, DON'T SPLIT THE PARTY! :) Choose whether to head to the quarters of Temel Passad or Metella Rauger.

Jinkies! That always works for Scoob and the gang!

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

Glad the meeting with Aaqir went well, he moves along with the group to meet Jakti and perks up when assassins are mentioned. Upon hearing the commotion below, he goes to see the zombies. "More undead. Hopefully not as tough as the mummy before."

Hskoro agrees that saving the one that is favorable to them already is best action and follows Rilia to Metella's chamber.

Sovereign Court

Year of Boundless Wonder

Ok, the mechanics first. Rather than have you fight the dozens of zombies, getting to Metella's apartment uses rules akin to those used in a chase (if you've had the experience). Unlike a typical chase though, you are not chasing a target so much as tracking how long it takes to get to Metella. Also, you will be overcoming the obstacles as a group and not individually. For each "round", each of you will roll one of the two checks to overcome the obstacle, and we collectively taking the highest result. Any other characters' checks that result in a 10 or higher are treated as having used the aid another action for the higher result. There is one exception though which I will point out when we get there. In place of attempting an aid another action, you may cast a spell or use a class ability that deals damage to multiple targets to destroy some of the zombies. Every 2 points of damage dealt by the spell or ability reduces that obstacle’s check DCs by 1 (to a minimum of 10). For each obstacle you fail the check to overcome, you take additional time (tracked by me) but do not need to attempt the check again. Have updated the chase "map" in maps and handouts but its not actually necessary as I'll be describing them here also.

Metella's apartment is on the ground floor and you first have to make your way past the hordes of zombies who are gradually staggering up the stairs! You may either

  • Knock them aside as you push your way past them as you race down the stairs (CMD 25), or
  • Vault over the railing down to the ground floor, and hopefully not break anything (Acrobatics DC23).

combat map
Bold may act
-------
Round 1:
~~~
Hskoro
Fargrim
Amelia
Shi
Vanya
Rilia

Liberty's Edge

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

Fargrim hunkers down and tries to barge past...

CMB: 1d20 + 5 ⇒ (19) + 5 = 24

The Exchange

M Wayang AC20/FF13/T15 Perception +11 HP 42/42 F+7/R+9/W+3 Hunter 5

Shi tried to dodge pass the horde of zombies, hoping that his small size would help move around them as trying to knock them down would be a waste of time.

acrobatics: 1d20 + 4 ⇒ (9) + 4 = 13

Sovereign Court

Female Human Rogue 05/Wizard 02 HP 48/48 AC 24 T 24 FF 19 Cmb +4 Cmd 18 F +2 R +9 W +7 Perc +11 In +10

Aid another (Sense Motive) check: 1d20 + 9 ⇒ (11) + 9 = 20

Vanya subtly helps Faragrim focus on Jakti's words and demeanour but events keep moving too fast for the Pathfinders to analyze the significance of the insight they gained.

As the zombies swarm the stairs Vanya doesn't have to think much on how to avoid them: she just runs towards the stairs and jumps high over their rotten skulls!

Acrobatics check: 1d20 + 13 ⇒ (20) + 13 = 33

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

Hskoro braces his shield and rushes down the steps, trying to bulldoze the zombies out of the way.

CMB: 1d20 + 5 ⇒ (19) + 5 = 24

Sovereign Court

Year of Boundless Wonder

Vanya takes a spectacular leap over the railings down to the ground floor, diverting the attention of a number of zombies enough for the rest to either do the same, or to push right through them to reach the ground floor.

You have escaped from those blocking the stairway but unfortunately, there is still a large group standing in the hallway between you and the west wing to Metella's quarters. You may either

  • Cut them down to clear a path through (melee or ranged attack AC 23), or
  • Try barreling through them to push them aside (CMD 25).

combat map
Bold may act
-------
Round 2:
~~~
Hskoro
Fargrim
Amelia
Shi
Vanya
Rilia

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Rilia inspires folk with a daring plan of attack. "Here's what we do."

Inspire courage (+1 atk, +1 dam, +1 v fear)

The Exchange

M Wayang AC20/FF13/T15 Perception +11 HP 42/42 F+7/R+9/W+3 Hunter 5

Shi grabbed his bow and let loose with an arrow.

ranged: 1d20 + 10 ⇒ (12) + 10 = 22

Liberty's Edge

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

Drawing her starknife, Fargrim tries to slash a zombie out of the way.

attack,IC: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

Hskoro starts to swing his battle axe left and right, while charging forward. Hoping to clear some of the zombies.

Battle Axe +IC: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15

Sovereign Court

Female Human Rogue 05/Wizard 02 HP 48/48 AC 24 T 24 FF 19 Cmb +4 Cmd 18 F +2 R +9 W +7 Perc +11 In +10

Attack Roll: 1d20 + 9 ⇒ (19) + 9 = 28 -> DamageRoll: 1d4 + 4 ⇒ (3) + 4 = 7

Vanya stabs at the undead horde...

Critical Confirmation check: 1d20 + 9 ⇒ (14) + 9 = 23 -> DamageRoll: 1d4 + 4 ⇒ (3) + 4 = 7

Grand Lodge

Female Elf Wizard/5 HP: 11/27 | AC: 14 T: 12 FF: 12 {+4 for Mage Armor} | CMD: 15 | CMB: +3 | Fort: +3 | Ref: +5 | Will: +8 | Ini: +4 | Perc: +9|

Amelia charges up the steps with everyone else, trying to stay with the group. As the creatures block the hallway, she flings a hand wide, sending glittering motes of golden dust towards the zombies, hoping to blind them to make it easier to push through.

Glitterdust

Sovereign Court

Female Human Rogue 05/Wizard 02 HP 48/48 AC 24 T 24 FF 19 Cmb +4 Cmd 18 F +2 R +9 W +7 Perc +11 In +10

Forgot to add Rilia's inspire courage for a +1 to hit and damage to both attacks

Sovereign Court

Year of Boundless Wonder

Sorry all, had meant to update earlier as Shi's attack had already cleared this obstacle, but paizo was down for me practically the whole of yesterday. Even now, it is wonky for me. Amelia, you can save your glitterdust for now. :) And Vanya, sorry for the waste of a nice crit. :P

With inspiring words of Rilia, the Pathfinders easily cut through the horde of undeads like hot knife through butter, with Fargrim and Vanya slashing down zombies in front, and Shi peppering them from behind. In no time, a passageway is cleared towards Metella's chambers.

The passage is largely clear and Metella's room is just straight ahead. Just before it reach it, however, Vanya suddenly calls everyone to a halt. Her sharp eyes have spotted a trip wire that has been cunningly stretched across the corridor at waist level, connected to a simple box further ahead. A closer look reveals darts sticking out of them. The set-up is crude and hastily done, but clearly someone had feared interference in Metella's quarters.

You may either

  • Try to avoid the tripwire or evade the darts (reflex DC18), or
  • Try to disarm the trap altogether (disable device DC23).

combat map
Bold may act
-------
Round 3:
~~~
Hskoro
Fargrim
Amelia
Shi
Vanya
Rilia

Liberty's Edge

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

"If we are very good, we might just be able to edge around this way..." suggests Fargrim.

reflex: 1d20 + 1 ⇒ (1) + 1 = 2

Just before she trips over a dead zombie.

"Where did all these undead come from?"

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

"Fargrim wait. Stop. Comeback. Oh well, at least we can count on you." Rilia says turning to Vanya.

She casts guidance on Vanya.

Sovereign Court

Female Human Rogue 05/Wizard 02 HP 48/48 AC 24 T 24 FF 19 Cmb +4 Cmd 18 F +2 R +9 W +7 Perc +11 In +10

Currently encountering problems connecting from PC. Posting from my phone. Hope to be able to solve them soon.

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

Hskoro carefully moves forward, attempting to use his shield to block any attacks from the trap.

Reflex: 1d20 + 1 ⇒ (9) + 1 = 10

Sovereign Court

Female Human Rogue 05/Wizard 02 HP 48/48 AC 24 T 24 FF 19 Cmb +4 Cmd 18 F +2 R +9 W +7 Perc +11 In +10

Back online. Does anyone else have problems with connectivity? Site doesn't seem to be able to keep me connected for long

Vanya considers the trap then steps forward:"I think this goes here and that goes there..." she mumbles.

Disable Device check: 1d20 + 14 + 1 ⇒ (15) + 14 + 1 = 30

Using Guidance

Sovereign Court

Year of Boundless Wonder

Fargrim and Hskoro tries to limbo-rock under the tripwire but Fargrim trips over a dead zombie lying on the floor. Hskoro reaches out to grab her, but ends up tripping over the same zombie. Disaster looks about to befall the Pathfinders but Vanya had been working on the trap. With quick hands, she slices the tripwire and almost immediately grabs and holds onto the end connected to the box, preventing the trap from triggering. Once she is certain that it is secure does she quickly moves up to the box, while maintaining the right tension on the wire and disabled the darts completely.

Finally you reach the door to Metella's quarters. You hear a crash from the other side, as it a vase had been knocked on the ground and a yell sounding like Metella from the other side! You do not have much time. You grab the doorknob which turns readily but the door refuses to budge. Something is blocking it on the other side!

You may either

  • Try to bash the door down (... wait for it... a swim DC20), or
  • Try to take apart the door altogether (knowledge(engineering) DC25).

combat map
Bold may act
-------
Round 4:
~~~
Hskoro
Fargrim
Amelia
Shi
Vanya
Rilia

Sovereign Court

Female Human Rogue 05/Wizard 02 HP 48/48 AC 24 T 24 FF 19 Cmb +4 Cmd 18 F +2 R +9 W +7 Perc +11 In +10

Any chance that's a mistake? Swim makes no sense at all for that kind of check

I don't think I can do much here. The door isn't locked but won't bulge..." comments Vanya, sounding rather puzzled at the current obstacle apparent immovability and half heartedly trying to push it open.

Swim check: 1d20 - 1 ⇒ (3) - 1 = 2

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

Katapesh land of 10,000 oasis'! With one around nearly every corner!

Rilia offers up another prayer to Calistria.

She casts guidance again this time targeting Shi.

Sovereign Court

Year of Boundless Wonder

Nope, it is clearly printed swim check. I did consider changing it to strength check, which makes more sense. But for those without any ranks in swim, it effectively just becomes a strength check anyway. So I decided to leave it. And you did put ranks in swim, well, I'll treat it as some hand-waved bonus.

Liberty's Edge

Male Nagaji Fighter 6.0 | AC 30 (T 15/FF 27) *+2 AC vs Critical Confirmation | CMB +12 CMD 26 (FF 23) | HP 70/70 | Init +2 | Fort +8 Ref +4 Will +2 (All +2 vs Mind-Affecting Effects & Poison; +1 vs Fear); +4 Hot/Cold Environment & Suffocation) | Perception +2 | Low-Light Vision | Speed 20' | Active Conditions:

The website is having problems. I'm having to sign in every time I visit the site.

Hskoro tries to bash the door in and rams his body against it.

Swim (Aid): 1d20 - 3 ⇒ (13) - 3 = 10

The Exchange

M Wayang AC20/FF13/T15 Perception +11 HP 42/42 F+7/R+9/W+3 Hunter 5

The little Wayang headed towards the door, only to find a watery entrance.

Swim: 1d20 + 4 + 1 + 2 ⇒ (12) + 4 + 1 + 2 = 19
just need another aid for this one

Sovereign Court

Female Elf Bard 2/Cleric of Calistria 4 | hp 37 | AC 16 T 12 FF 14 | CMD 16 | F +4 R +6 W +11 (+2 v ench, +4 v bardic) | Spd 30' | Init +2 | Kn(Arc, His, Loc, Nob, Pla, Rel) +7, KnOther +3, Perc +12 (low-light), SensM +14 (+16 hunch) | Chan 5/5 | Perf 8/8 | clw wand 34/50 |

It is probably because you are diving through the door. Just imagine if you had a swim speed! ;)

Liberty's Edge

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1; Assimar (archon blooded) F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

As Shi lines up for the door, Fargrm tries to add her own bulk to the attempt.

swim(aid): 1d20 + 2 ⇒ (16) + 2 = 18

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