Carmilla Caliphvaso

Fargrim Arikfind's page

525 posts. Organized Play character for Aerondor.


Full Name

Fargrim Arikfind

Race

Assimar (archon blooded)

Classes/Levels

F Assimar Inquisitor/5; AC 18(*) | T9 | FF 17| CMB |CMD 13| Fort +6*| Ref +2*| Will +9* (* +1 for each adjacent ally)| Init +4 | Perc +15|LOOKOUT FEAT(use allies surprise/init)| Speed 40; (*Snake Style, AC is 1d20+25 vs first attack)

Gender

HP 45/45; Judgement 2/2; Bane 6/6; Discern lies 6/6; Reroll @+4 1/1;

Size

Medium

Age

84

Special Abilities

Continual flame 1/day

Alignment

CG

Deity

Desna

Location

Absolom

Languages

Common, Celestial

Occupation

none

Homepage URL

http://www.myth-weavers.com/sheet.html#id=323235

Strength 14
Dexterity 8
Constitution 12
Intelligence 10
Wisdom 19
Charisma 15

About Fargrim Arikfind

[SIZE=+1]Fargrim Arikfind[/SIZE]
Female GG Assimar(archon blooded) Inquisitor, Level 6, Init +4, HP 45/45, Speed 40'
AC 18, Touch 9, Flat-footed 18, CMD 15, Fort 6, Ref 2, Will 9, CMB +6, Base Attack Bonus 4
unarmed strike (improved unarmed strike.) +6 (d3+2, )
+1 star knife +7 (d4+3, 20/x3)
+1 Mithril Agile Breastplate, heavy wooden shield (+7 Armor, +2 Shield, -1 Dex)
Abilities Str 14, Dex 8, Con 12, Int 10, Wis 19, Cha 15
Condition Acid, cold and Electricity resistance 7 (unscathed trait)
Lookout: Whenever you are adjacent to an ally who also has this feat, you may act in the surprise round as long as your ally would normally be able to act in the surprise round. If you would normally be denied the ability to act in the surprise round, your initiative is equal to your initiative roll or the roll of your ally –1, whichever is lower. If both you and your ally would be able to act in the surprise round without the aid of this feat, you may take both a standard and a move action (or a full-round action) during the surprise round.
Shake it off: +1 to each save (max +4) for each adjacent ally.
Snake style May use a sense motive check as AC against a single attack she knows about each round. (+25)
Freedom Fighter: +1 to hit and damage vs slavers.