[PFS]GM Dennis - The Confirmation (Inactive)

Game Master Dennis Muldoon

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Grand Lodge

Luralyn, unless you have some way to ignore difficult terrain I'm not seeing, that was a 100ft movement (the green squares are difficult terrain). I adjusted your position to 60ft. of movement, though you can adjust if you'd like.

Janira lashes out with her whip, trying desperately to knock the fearsome ax from her pursuer's hand. With a yelp, the sting of leather causes the beast to drop its weapon, and Janira uses that opening to step back five feet.

disarm, mwk whip, IC: 1d20 + 8 ⇒ (15) + 8 = 23

Grand Lodge

Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

As soon as she does, Fareth quickly reads the scroll, causing the plants around the beast to writhe and grasp at the minotaur, wrapping themselves around its huge legs!

Reflex, DC 11: 1d20 + 5 ⇒ (1) + 5 = 6

The beast rips itself free of the twisting plants, then picks up its weapon and bellows in rage!

Strength: 1d20 + 4 ⇒ (9) + 4 = 13
Reflex, DC 11: 1d20 + 5 ⇒ (10) + 5 = 15

-----

INITIATIVE!

  • Fareth
  • Luralyn
  • Drilla
  • Reshu
  • Quasar
  • Janira
  • Minotaur
  • Niocholu

    Whole party may act.

  • Liberty's Edge

    NG Female Skinwalker (Coldborn) Hunter 1 | | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +3, W: +1 | Init: +3 | Speed 20ft | P: +5 SM +1 | Spells 1: 2/2 | Active conditions: none

    Fareth yells out, "Drilla, down!"

    Handle Animal: 1d20 + 7 ⇒ (3) + 7 = 10

    Drilla looks back confused, eager to go after the Minotaur.

    Fareth double-moves up to Drilla.

    I can dismiss the entangle once we're in there, but right now, it's buying Janira a couple of rounds!

    Grand Lodge

    “Niocholu the Useful” | Male CN Medium Human Barbarian 2
    Skills:
    Climb +5, Intimidate +3, Perception +6, Sense Motive +7, Survival +7, Swim +4 Armor Check Penalty –4
    | HP 25/25 | AC 16, T 11, FF 16 | CMD 16| F +6 R +2 W +2 (+2 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging but must resist all spells, even allie) | Init +1 | Perc +6; SM +7 | Speed 40 ft. (30 ft. in armor) | Rage 8/8 | Power attack -1/+2 |

    "Bull-person not hurt Friendly One!" Niocholu shouts as he takes off through the heavy brush. Drawing his pick, he leaves broken thorns and brush in his wake. Double move

    The Concordance

    Female Human (Vudrani) Kineticist 1 | HP 11/11 | AC 17; TCH 14; FF 13 | F +5; R +6; W+0 | CMB -2; CMD 12

    Before I commit to something reckless here- Are we going by the visible width of the river at any given point, where it seems to be 5' across to the east of where I am currently, not even 5 up north, and up to 12 in places, or calling the DC to clear it a flat 10 regardless of where you are?

    The Concordance

    NG male Shaman 1 | hp 9/9 | AC 13, T 11, F 12| F +1, R +2, W +5 | Speed 30 ft, Climb 20ft | Init. +5 | Perception +3 | Quarterstaff -2 (1d6-2) | Spells: Cantrips 3/3, 1st 0/2 | Active conditions:

    Reshu advances to the shore, and begins gathering spiritual power. Reshu readies an action to use his Stardust ability if the Minotaur comes within 30ft.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺
    Quasar Bhatt wrote:
    Before I commit to something reckless here- Are we going by the visible width of the river at any given point, where it seems to be 5' across to the east of where I am currently, not even 5 up north, and up to 12 in places, or calling the DC to clear it a flat 10 regardless of where you are?

    If you're willing to go by a less direct route to get to a narrower spot, it seems only fair to call that narrow spot DC 5.

    The Concordance

    Female Human (Vudrani) Kineticist 1 | HP 11/11 | AC 17; TCH 14; FF 13 | F +5; R +6; W+0 | CMB -2; CMD 12

    Quasar frowns, seeing the minotaur has stepped just too far away to be properly battered from this side of the river. Giving it a glance, and seeing it at least looks a bit more narrow than the pit in the cave in parts, and leaps across, hoping to at least catch the minotaur's attention, and hopefully not be flattened for her efforts.
    Acrobatics: 1d20 + 7 ⇒ (19) + 7 = 26 Pretty sure this roll is a formality!

    As she's airborne, she pulls together a pile of loose stones from the riverbottom to send upwards towards the already clearly enraged brute.
    Earth Blast: 1d20 + 4 ⇒ (10) + 4 = 14
    Damage,point blank: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7

    Immediately feeling much more nervous, she adds, "I don't why you're attacking random strangers, but you can at least be sporting and go for someone on her feet?"

    Scarab Sages

    LG male half-elf u.monk 1 | HP: 12/12 | AC: 15 (15 Tch, 12 Fl) | CMB: +4, CMD: 19 |F: +4, R: +4, W: +2 | Init: +2 | Speed 30ft | P: +6 SM +6 | unarmed strike +4 (1d6+3 B), sling +3 (1d4+3 B, 50 ft.) | Active Conditions: none |

    Luralyn breaks through the undergrowth, runs for the shore, jumps, and falls just short of the other side. :|
    Acrobatics: 1d20 + 6 ⇒ (1) + 6 = 7

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Splash! Luralyn slips as he jumps and lands in the water. Please make a swim check on your next turn. Fareth, meanwhile, joins her companion, ready to unleash Drilla when the time is right. Reshu readies to disrupt the minotaur, should it approach, while Quasar seizes the moment and fires, connecting squarely!

    Grand Lodge

    "Foul beast, you have no business here! Flee, for you shall surely be destroyed!" Janira's words don't seem to hold the same power they did during the battle with the snakes, her fatigue evident. Still, she draws a tanglefoot bag and hurls it at the minotaur, covering it in rapidly-hardening tar before stepping back again.

    ranged touch: 1d20 + 6 ⇒ (8) + 6 = 14

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Reflex, entangled, vs. tanglefoot bag: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 4

    The minotaur bellows in rage as its pursuit of Janira is further stymied as the hardening tar glues it fast to the ground! It begins to furiously scrape the goo off of its legs, bellowing with triumph as it breaks free!

    slashing with ax at the goo: 2d6 + 4 ⇒ (3, 3) + 4 = 10
    slashing with ax at the goo: 2d6 + 4 ⇒ (2, 3) + 4 = 9

    Reflex, entangled, vs. entangle: 1d20 + 5 - 2 ⇒ (2) + 5 - 2 = 5

    Its bellow soon turns to a frustrated cry, however, as the plants once again wrap around its legs, snaring it! Wow, this poor minotaur can't catch a break!

    -----

    INITIATIVE!

  • Fareth
  • Luralyn
  • Drilla
  • Reshu
  • Quasar
  • Janira
  • Minotaur Entangled, frustrated, -7hp.
  • Niocholu

    Whole party may act.

  • The Concordance

    NG male Shaman 1 | hp 9/9 | AC 13, T 11, F 12| F +1, R +2, W +5 | Speed 30 ft, Climb 20ft | Init. +5 | Perception +3 | Quarterstaff -2 (1d6-2) | Spells: Cantrips 3/3, 1st 0/2 | Active conditions:

    Reshu bursts into laughter at the minotaurs attempts to free itself. "Well no point in waiting around. That beastie is pretty well stuck!"

    With that he rushes across the log still holding onto the spirits power for when his allies engage the minotaur. You said the log looked difficult to cross so I'm assuming I need an acrobatics check. If I pass Reshu again readies his stardust ability for if the minotaur and his allies find themselves in melee range of each other.

    Acrobatics: 1d20 + 3 ⇒ (3) + 3 = 6

    But I'm guessing I failed...

    Grand Lodge

    “Niocholu the Useful” | Male CN Medium Human Barbarian 2
    Skills:
    Climb +5, Intimidate +3, Perception +6, Sense Motive +7, Survival +7, Swim +4 Armor Check Penalty –4
    | HP 25/25 | AC 16, T 11, FF 16 | CMD 16| F +6 R +2 W +2 (+2 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging but must resist all spells, even allie) | Init +1 | Perc +6; SM +7 | Speed 40 ft. (30 ft. in armor) | Rage 8/8 | Power attack -1/+2 |

    Niocholu draws his miner's pick, taking a running jump across the rushing water.
    Acrobatics with armor(DC 15): 1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12

    He falls short and tries to swim to the other side.
    Swim: 1d20 + 4 - 4 ⇒ (17) + 4 - 4 = 17

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Reshu slips and lands with a thud on the log, scrambling to grab purchase before he falls into the water. Please give me a Reflex save.

    Scarab Sages

    LG male half-elf u.monk 1 | HP: 12/12 | AC: 15 (15 Tch, 12 Fl) | CMB: +4, CMD: 19 |F: +4, R: +4, W: +2 | Init: +2 | Speed 30ft | P: +6 SM +6 | unarmed strike +4 (1d6+3 B), sling +3 (1d4+3 B, 50 ft.) | Active Conditions: none |

    Swim: 1d20 + 3 ⇒ (18) + 3 = 21

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    @Niocholu: it's only a DC 10 to cross the river (1/ft of gap jumped, rather than square to square distance). You may continue your turn on the other side.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Luralyn easily swims to the other side, emerging on the far bank (with 10ft of movement left in his move action, plus a standard action remaining).

    The Concordance

    Female Human (Vudrani) Kineticist 1 | HP 11/11 | AC 17; TCH 14; FF 13 | F +5; R +6; W+0 | CMB -2; CMD 12

    Quasar makes another big grandiose show of pulling together a particularly hefty ball of earth. Gathering power

    And sends it forth again.
    Earth Blast: 1d20 + 4 ⇒ (15) + 4 = 19
    Damage, point blank: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5
    Pushing Infusion: 1d20 + 3 ⇒ (18) + 3 = 21

    Grand Lodge

    “Niocholu the Useful” | Male CN Medium Human Barbarian 2
    Skills:
    Climb +5, Intimidate +3, Perception +6, Sense Motive +7, Survival +7, Swim +4 Armor Check Penalty –4
    | HP 25/25 | AC 16, T 11, FF 16 | CMD 16| F +6 R +2 W +2 (+2 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging but must resist all spells, even allie) | Init +1 | Perc +6; SM +7 | Speed 40 ft. (30 ft. in armor) | Rage 8/8 | Power attack -1/+2 |

    Somewhat surprised that he made it across the water unharmed, and dry, Niocholu races toward Janira, skirting the patch of grabby plants. "Hmmm." he ponders aloud, "Niocholu probably should have grabbed bow rather than pike, yes? Bow more useful at moment."
    Token moved

    The Concordance

    NG male Shaman 1 | hp 9/9 | AC 13, T 11, F 12| F +1, R +2, W +5 | Speed 30 ft, Climb 20ft | Init. +5 | Perception +3 | Quarterstaff -2 (1d6-2) | Spells: Cantrips 3/3, 1st 0/2 | Active conditions:

    Reflex Save: 1d20 + 3 ⇒ (15) + 3 = 18

    As he lands with a thud Reshu clings to the log in a desperate attempt to stay out of the waters rushing below him.

    Liberty's Edge

    NG Female Skinwalker (Coldborn) Hunter 1 | | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +3, W: +1 | Init: +3 | Speed 20ft | P: +5 SM +1 | Spells 1: 2/2 | Active conditions: none

    Fareth start carefully making her way across the bridge, moving half-speed.

    Acrobatics: 1d20 - 3 ⇒ (6) - 3 = 3

    Unfortunately, while trying to navigate around Drilla, she steps off the log and falls in the water. She attempts to swim toward the opposite shore.

    Swim: 1d20 + 3 ⇒ (14) + 3 = 17

    Coughing up water, she calls Drilla to her.

    "Drilla, heel!"

    Handle Animal: 1d20 + 7 ⇒ (8) + 7 = 15

    Drilla follows, climbing along the log, then stands up next to Fareth, eagerly awaiting her favorite command.

    Scarab Sages

    LG male half-elf u.monk 1 | HP: 12/12 | AC: 15 (15 Tch, 12 Fl) | CMB: +4, CMD: 19 |F: +4, R: +4, W: +2 | Init: +2 | Speed 30ft | P: +6 SM +6 | unarmed strike +4 (1d6+3 B), sling +3 (1d4+3 B, 50 ft.) | Active Conditions: none |

    Luralyn stumbles out of the river, retrieves his sodden sling, and sends a stone whizzing towards the minotaur.

    Ranged attack, inspired: 1d20 + 3 + 1 ⇒ (18) + 3 + 1 = 22
    Damage: 1d4 + 3 + 1 ⇒ (2) + 3 + 1 = 6

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Fareth slips, and with a splash joins Luralyn in the water, emerging waterlogged but none the worse for wear on the other side as she calls Drilla to join her. Reshu slips and falls on the log, but is able to catch himself and get back to his feet (he had a standard action left, which I'm assuming you'll use to stand). Niocholu leaps, barely clearing the rushing water. For a moment, he nearly falls backwards into the river, but a few panic-induced windmill arm motions later he regains his balance. Luralyn easily swims across, emerging on the other side firing an expertly placed stone at the minotaur. Quasar fires at the minotaur once again, and once again strikes true. I'm picturing pushing someone whose feet are held in place, and I think the most likely outcome would be falling over. I'm going to give it a Reflex save to avoid falling prone.

    Reflex, entangled: 1d20 + 5 - 2 ⇒ (17) + 5 - 2 = 20

    The plants holding it in place prevent her from pushing it away, and it manages to keep its feet against the force of her blast.

    Grand Lodge

    Janira steps back behind Niocholu, ready to once again try to disarm the monster should it step within 15ft of her.

    Readied Disarm:
    disarm, mwk whip, IC, fatigue: 1d20 + 8 ⇒ (14) + 8 = 22

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Strength: 1d20 + 4 ⇒ (11) + 4 = 15

    The minotaur bellows and rips itself free of the grasping vines. Tired of being entangled, it stalks toward the edge of the writhing plants. It can't quite make it out, though, and it (unbelievably) is once again grasped by the vines!

    Reflex, entangled: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 4

    To make matters worse, Janira once again expertly disarms the poor creature. What a terrible, horrible, no good, very-bad day this minotaur is having!

    GM screen:
    Tanglefoot duration: 2d4 ⇒ (3, 2) = 5

    -----

    INITIATIVE!

  • Fareth
  • Luralyn
  • Drilla
  • Reshu
  • Quasar
  • Janira
  • Minotaur injured, entangled, stuck, disarmed, and enraged.
  • Niocholu

    Whole party may act.

  • Grand Lodge

    “Niocholu the Useful” | Male CN Medium Human Barbarian 2
    Skills:
    Climb +5, Intimidate +3, Perception +6, Sense Motive +7, Survival +7, Swim +4 Armor Check Penalty –4
    | HP 25/25 | AC 16, T 11, FF 16 | CMD 16| F +6 R +2 W +2 (+2 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging but must resist all spells, even allie) | Init +1 | Perc +6; SM +7 | Speed 40 ft. (30 ft. in armor) | Rage 8/8 | Power attack -1/+2 |

    "Niocholu beginnink to feel sorry for you, Stickink Bull." replies the northman. "Niocholu not know what makink you so mad at Friendly Person, but Niocholu suggestink you give up idea of hurtink anyone. If you do not, Niocholu will get angry."

    "You not like Niocholu, when Niocholu get angry." he warns.

    Am I correct that Niocholu cannot ready both a free action (to Rage) and a standard action (to attack)?

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    That's my understanding, that it's one or the other. That said, you could enter a rage now, then ready the attack for later in the round.

    Grand Lodge

    “Niocholu the Useful” | Male CN Medium Human Barbarian 2
    Skills:
    Climb +5, Intimidate +3, Perception +6, Sense Motive +7, Survival +7, Swim +4 Armor Check Penalty –4
    | HP 25/25 | AC 16, T 11, FF 16 | CMD 16| F +6 R +2 W +2 (+2 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging but must resist all spells, even allie) | Init +1 | Perc +6; SM +7 | Speed 40 ft. (30 ft. in armor) | Rage 8/8 | Power attack -1/+2 |
    GM Dennis wrote:
    That's my understanding, that it's one or the other. That said, you could enter a rage now, then ready the attack for later in the round.

    True, but does he have a good reason to feel angry? ; P

    As he gives his warning to the minotaur, Niocholu moves toward the creature, placing himself between it and Janira.

    Readied action (triggered if minotaur takes a hostile act):
    Niocholu says, "Now why you goink and do that for?" He swings at the creature.
    Melee attack (miner's pike): 1d20 + 7 ⇒ (2) + 7 = 9
    Damage (P): 1d6 + 6 ⇒ (3) + 6 = 9

    Scarab Sages

    LG male half-elf u.monk 1 | HP: 12/12 | AC: 15 (15 Tch, 12 Fl) | CMB: +4, CMD: 19 |F: +4, R: +4, W: +2 | Init: +2 | Speed 30ft | P: +6 SM +6 | unarmed strike +4 (1d6+3 B), sling +3 (1d4+3 B, 50 ft.) | Active Conditions: none |

    "Niocholu, this thing's already angry, and I definitely don't like it."
    Luralyn slips inside the creature's reach, ducks its flailing arms, and delivers two rapid blows to its solar plexus; with each jab, his long hair flares backwards in a sudden burst of wind.

    Flurry of blows punch the first, inspired: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
    Damage: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7
    Flurry of blows punch the second, inspired: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
    Damage: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7

    If both hit:

    A powerful vortex forms between both impact sites, whirling away from Luralyn and possibly bowling the minotaur over!

    Free Hurricane Punch thanks to my archetype, and it does not provoke an AoO.
    Bull rush, inspired: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11

    The Concordance

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    Female Human (Vudrani) Kineticist 1 | HP 11/11 | AC 17; TCH 14; FF 13 | F +5; R +6; W+0 | CMB -2; CMD 12

    Quasar takes a step back, visibly relieved the people who actually look like they can take a solid hit have interposed themselves, and leans over to Janira for a quick, "You OK? I'd thought you were just going to keep running back towards the city until this jerk gave up."

    She then once again pulls together the stones for another oversized blast.
    Earth Blast: 1d20 + 4 ⇒ (7) + 4 = 11
    Damage,point blank: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9
    Pushing Infusion: 1d20 + 3 ⇒ (8) + 3 = 11

    Grand Lodge

    Quasar Bhatt wrote:
    Quasar takes a step back, visibly relieved the people who actually look like they can take a solid hit have interposed themselves, and leans over to Janira for a quick, "You OK? I'd thought you were just going to keep running back towards the city until this jerk gave up."

    "Wow am I glad to see you all. That beast is tenacious; I couldn't shake it."

    Luralyn, just to be clear Janira is not inspiring courage right now; she has run out of rounds for the day.

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺
    Niocholu the Useful wrote:
    True, but does he have a good reason to feel angry? ; P

    Well, that thing has spent the last hour chasing your now clearly injured friend around...:P

    Grand Lodge

    “Niocholu the Useful” | Male CN Medium Human Barbarian 2
    Skills:
    Climb +5, Intimidate +3, Perception +6, Sense Motive +7, Survival +7, Swim +4 Armor Check Penalty –4
    | HP 25/25 | AC 16, T 11, FF 16 | CMD 16| F +6 R +2 W +2 (+2 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging but must resist all spells, even allie) | Init +1 | Perc +6; SM +7 | Speed 40 ft. (30 ft. in armor) | Rage 8/8 | Power attack -1/+2 |
    GM Dennis wrote:
    Well, that thing has spent the last hour chasing your now clearly injured friend around...:P

    "Eh? That what Niocholu call 'Saturday night'."

    Liberty's Edge

    NG Female Skinwalker (Coldborn) Hunter 1 | | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +3, W: +1 | Init: +3 | Speed 20ft | P: +5 SM +1 | Spells 1: 2/2 | Active conditions: none

    Fareth five-foot-steps up and swings her own axe around.

    chop!: 1d20 + 4 ⇒ (13) + 4 = 17
    ouch!: 1d12 + 4 ⇒ (10) + 4 = 14

    "Drilla, attack!"

    Handle Animal: 1d20 + 7 ⇒ (13) + 7 = 20


    Drilla moves in, eagerly, which provokes.

    chomp!: 1d20 + 4 ⇒ (19) + 4 = 23
    ouch!: 1d6 + 3 ⇒ (5) + 3 = 8

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    Luralyn lands two quick punches, bang bang, causing blood to trickle from the beasts large nose. Dazed and distracted, the beast makes no move to dodge Quasar's blast, which hits it squarely between the eyes and half-burying it as it falls unconscious at the approaching Fareth's feet. Out of combat! The poor thing never even got to attack.

    Grand Lodge

    Seeing the creature fall, Janira puts her hands on her knees and takes a deep breath. Straightening, she says "Are any of you hurt? I'm so glad you showed up when you did! I was just about out of ideas." She looks around, seeming to recover her excited spirit. "So, what'd you find in the cave? Did you see any gillmen?"

    The Concordance

    Female Human (Vudrani) Kineticist 1 | HP 11/11 | AC 17; TCH 14; FF 13 | F +5; R +6; W+0 | CMB -2; CMD 12

    Quasar nods, straightening her clothes again. "Just the one... well, the one who was alive. Religious sort, seemed friendly and harmless. There were also a number of... corpses returned to life by a dhampir with an oddly convenient note of confession on his person... and a bit more exploring we still need to get to, but, well, obvious priorities." She gestures to the minotaur.

    The Concordance

    NG male Shaman 1 | hp 9/9 | AC 13, T 11, F 12| F +1, R +2, W +5 | Speed 30 ft, Climb 20ft | Init. +5 | Perception +3 | Quarterstaff -2 (1d6-2) | Spells: Cantrips 3/3, 1st 0/2 | Active conditions:
    GM Dennis said wrote:
    The poor thing never even got to attack.

    Neither did I!There was nowhere where I wouldn't have been entangled or provoked an aoo.

    Reshu hurries over to Janira excitedly. "Yes these caves are a place of religious significance to the gillmen! Sacred waters and such. It was an Arodenite shrine at one time apparently!"

    Taking a closer look at Janira's wounds he calls to Fareth, "Friend Fareth I think Miss Janira may need a poke from your...Oh! I mean her healing stick."

    Grand Lodge

    “Niocholu the Useful” | Male CN Medium Human Barbarian 2
    Skills:
    Climb +5, Intimidate +3, Perception +6, Sense Motive +7, Survival +7, Swim +4 Armor Check Penalty –4
    | HP 25/25 | AC 16, T 11, FF 16 | CMD 16| F +6 R +2 W +2 (+2 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging but must resist all spells, even allie) | Init +1 | Perc +6; SM +7 | Speed 40 ft. (30 ft. in armor) | Rage 8/8 | Power attack -1/+2 |

    "And Niocholu chase many frog!" he adds excitedly (and not the least bit tired or angry having only readied an attack, but having never taken it!).

    Liberty's Edge

    NG Female Skinwalker (Coldborn) Hunter 1 | | HP: 14/14 | AC: 17 (11 Tch, 16 Fl) | CMB: +3, CMD: 14 | F: +4, R: +3, W: +1 | Init: +3 | Speed 20ft | P: +5 SM +1 | Spells 1: 2/2 | Active conditions: none

    "Oh yes, here is your wand back, Janira. I also used your scroll of entangle, but you probably don't mind!"


    Drilla sits down, sulking that she didn't get to attack the minotaur.

    Grand Lodge

    "Oh my! Well, that sounds like you learned quite a bit!" Janira activates her wand as she converses, her wounds quickly healing. 'Do you have more exploring and documenting to do, or are you ready to head back?"

    It's not required to go back and explore the Eastern passage, but we can if you want.

    The Concordance

    Female Human (Vudrani) Kineticist 1 | HP 11/11 | AC 17; TCH 14; FF 13 | F +5; R +6; W+0 | CMB -2; CMD 12

    It would feel weird not to, I'd say.

    Grand Lodge

    “Niocholu the Useful” | Male CN Medium Human Barbarian 2
    Skills:
    Climb +5, Intimidate +3, Perception +6, Sense Motive +7, Survival +7, Swim +4 Armor Check Penalty –4
    | HP 25/25 | AC 16, T 11, FF 16 | CMD 16| F +6 R +2 W +2 (+2 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging but must resist all spells, even allie) | Init +1 | Perc +6; SM +7 | Speed 40 ft. (30 ft. in armor) | Rage 8/8 | Power attack -1/+2 |

    "Ready turn back?!" Niocholu asks quizzically. "It seem like Niocholu just got here!"

    The Concordance

    NG male Shaman 1 | hp 9/9 | AC 13, T 11, F 12| F +1, R +2, W +5 | Speed 30 ft, Climb 20ft | Init. +5 | Perception +3 | Quarterstaff -2 (1d6-2) | Spells: Cantrips 3/3, 1st 0/2 | Active conditions:

    " Yes! We should finish exploring."

    Grand Lodge

    "That's the spirit! You go finish up your mission, and I'll meet you right back here when you're done. Then we can pack up and head for home."

    Grand Lodge

    Ratrod's Revenge || Spell Templates | Starship Roles | ◆◇↺

    A chill wind blows up the Eastern passageway, though it carries none of the stench of the Western passage. After about 20 minutes of travel, past many branching passageways that either narrow to be too small to pass or obviously loop back toward the main cavern, the tunnel broadens to reveal a shallow river that bisects an immense tunnel stretching to the north and south. To the east a small passage exits the chamber at a steep incline. The river through this part of the cavern ranges from 10 to 15 feet wide but is only 1 foot deep, and it flows languidly at an almost imperceptibly slow speed. Treat squares with water as difficult terrain.

    Across the water, three small blue figures stand next to a large (compared to them) segmented insect with way too many legs. When they spot you they all point and begin shouting in a strange language as they draw their knives!

    GM Screen:

    Initiative:
    Niocholu: 1d20 + 1 ⇒ (20) + 1 = 21
    Luralyn: 1d20 + 2 ⇒ (12) + 2 = 14
    Fareth: 1d20 + 3 ⇒ (14) + 3 = 17
    Drilla: 1d20 + 1 ⇒ (14) + 1 = 15
    Reshu Init: 1d20 + 5 ⇒ (14) + 5 = 19
    Quasar Init: 1d20 + 4 ⇒ (4) + 4 = 8
    Red: 1d20 + 1 ⇒ (2) + 1 = 3
    Blue: 1d20 + 1 ⇒ (10) + 1 = 11
    Purple: 1d20 + 1 ⇒ (13) + 1 = 14
    Green: 1d20 + 2 ⇒ (10) + 2 = 12

    What are those ugly little blue things? Knowledge (nature) DC 5:
    These are Mites, small fey, frequently found underground. Like many fey, they have some slight resistance to weapons that aren’t made of cold iron. For every five by which you beat the DC you may ask another question about them.

    What is that segmented horror? Knowledge (dungeoneering) DC 5:
    This is a giant centipede, a medium-sized vermin creature with a poisonous bite. For every five by which you beat the DC you may ask another questions about it.

    -----

    INITIATIVE!

  • Niocholu
  • Reshu
  • Fareth
  • Drilla
  • Luralyn
  • ?
  • ?
  • ?
  • Quasar
  • ?

    Niocholu, Reshu, Fareth, Drilla, and Luralyn may act.

  • The Concordance

    NG male Shaman 1 | hp 9/9 | AC 13, T 11, F 12| F +1, R +2, W +5 | Speed 30 ft, Climb 20ft | Init. +5 | Perception +3 | Quarterstaff -2 (1d6-2) | Spells: Cantrips 3/3, 1st 0/2 | Active conditions:

    Knowledge Nature: 1d20 + 5 ⇒ (2) + 5 = 7

    Rushing into the cavern Reshu gestures at the insect-like creature wreathing it in light. Reshu uses his Stardust ability causing the creature to shed light, and take a -1 penalty on attack rolls and sight based Perception checks this round.

    "Mites! Watch out they're spiteful little buggers." He shouts back to his friends.

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