Mary Dontingham
|
| StephNyan |
Concentration: 1d20 + 4 ⇒ (15) + 4 = 19
With great concentration Halli raises a hand at the three advancing enemies, and mumbles a spell. From Halli's hand spray a cone of red, blue and yellow colors.
Will save Muchiko: 1d20 + 2 ⇒ (4) + 2 = 6
Will save Vitarri: 1d20 + 5 ⇒ (2) + 5 = 7
Unconscious, blinded and stunned (Muchiko): 2d4 ⇒ (4, 2) = 6
Unconscious, blinded and stunned (Vitarri): 2d4 ⇒ (1, 1) = 2
Mary is unaffected by the color spray, but Muchiko and Vitarri collapse onto the ground. They will be unconscious for some time, and even when they get up there will be after effects.
Turn progression:
Vitarri 3/13 Unconscious, blinded and stunned for 2 rounds.
Halli (H) -5 HP
Evan 6/8
Mary 8/11
Muchiko 10/16 Unconscious, blinded and stunned for 6 rounds.
Mary is up. Evan, I think you might want to take your turn as well?
Mary Dontingham
|
Mary drops her bow (now out of arrows)Free Action, draws her heavy flail also a Free Action since I'm BAB+1, see discussion post and steps diagonally 5' to attack Halli.
"Your plan has failed, and we will be victorious," Mary grunts as she swings upward with her flail, hoping to hit the woman so hard that it lifts her off the ground.
Attack with Heavy Flail: 1d20 + 3 ⇒ (4) + 3 = 7
Damage if hit: 1d10 + 3 ⇒ (6) + 3 = 9
But of course not, Mary misses again. "Abadar curses me again."
Evan Everscared
|
Evan peeks around the corner but his vision is still blocked by magical mist."How is it going do you need my help?"
| StephNyan |
Mary drops her bow, draws her heavy flail, and misses Halli when the latter easily steps aside. Evan peeks around the corner, but can't see what's going on.
Halli raises her hand again, and mumbles the same spell as before.
Concentration: 1d20 + 4 ⇒ (1) + 4 = 5
The tension's to high for Halli, and she can't concentrate on the spell. Halli quickly retrieves a scroll from one of her pockets.
Turn progression:
Vitarri 3/13 Unconscious, blinded and stunned for 1 round.
Halli (H) -5 HP
Evan 6/8
Mary 8/11
Muchiko 10/16 Unconscious, blinded and stunned for 5 rounds.
Mary and Evan are up again.
Mary Dontingham
|
Mary is silent as she hears the question about helping. No, I'm going to finish her off or she's going to kill me. It's my duel to win.
Heavy Flail Attack: 1d20 + 3 ⇒ (20) + 3 = 23
Heavy Flail Damage: 1d10 + 3 ⇒ (2) + 3 = 5
Mary Dontingham
|
Oh, that's a crit, let me roll to confirm and one more damage dice if it succeeds.
Crit confirmation roll: 1d20 + 3 ⇒ (16) + 3 = 19
Extra Damage if confirmed: 1d10 + 3 ⇒ (3) + 3 = 6
| StephNyan |
With a powerful strike Mary separates Halli's head and neck. The head flies through the mist and lands in front of Evan's feet. Halli's expression is that of pure evil bliss, an evil grin stretching across her face.
The mist disappears, and Vitarri regains consciousness. After some time Muchiko also gets up. Searching the bodies of their ambushers, the party finds several potions, scrolls and a nice sum of gold.
The party continues to the Grand Lodge to report the results of their tasks. Venture-Captain Ambrus Valsin thanks the party for carrying out his tasks, and assures them that not every mission for the Pathfinder Society involves running errands about Absalom. He congratulates them on proving their skill and responsibility, and promises them a new assignment in the near future to take them beyond Absalom’s unassailable walls. He also asks why the heck Mary's covered in blood, and after some explaining the Venture-Captain sends out some people to clean up the alley.
Epilogue
Evan was hired by the guards to interrogate prisoners. It turned out most Ledford and Deandre had survived the battle, and were brought in before him. After several days they were both found dead, lying on the floor of their cells with bleeding ears. The guards then decided to let the talkative halfing go, because their own ears also started to hurt.
Mary was summoned by the paladins who trained her, and scolded for breaking several paladin rules. The young paladin was then assigned to help people in need of medical revalidation, for a period of two weeks. It turned out Mary was assigned to Auntie Baltwin. After several more traumatic experiences for the old lady, Auntie Baltwin sobered up completely.
Muchiko was halted by a guard after she accidentally dropped her backpack and Halli's head came rolling out. Muchiko told the guard it was only a memento, and asked what the problem was. The guard, still a trainee, freaked out and ran off. He'd quit the guards a week later, never telling anyone why.
Vitarri went to visit paracountess Zarta for some fun. Their ideas of fun turned out to be rather different. A slight hint: Vitarri's type of fun didn't involve demons, and neither did it involve dress-up. It didn't help either when it turned out Vitarri'd forgotten the safe word. After several days of 'delicious' pain, Vitarri managed to escape.
You may all roll a Day Job for some extra gold. I'll get working on the Chronicle Sheets, and I'll send them to you in a PM when they're ready!
Vitarri_Tyrim
|
Vitarri emerged a changed man, the last few days sparked something in his memories and he swore never again to associate with chelexian nobles.
Evan Everscared
|
"Yeah we won." Looking at the headless body near Mary."Now that is just gross. I will have to take a rain check on that dinner Mary. Maybe we could do lunch next week."