| StephNyan |
Ledford shows up in front of Vitarri, yelling loudly as he rages. "Hyaaaa!!!" Ledford swings his greataxe at Vitarri, and misses horribly.
Two-handed swing: 1d20 + 7 ⇒ (7) + 7 = 14
Larkin shows up behind Ledford, a rapier in his hand, but can't get close enough to actually attack. "Move up!"
Turn progression:
Vitarri & Mary
Deandre Dulay (D) & Halli Fosta (H) [-3 HP]
Evan & Muchiko
Ledford (L) & Larkin Waever (W)
Updated Map Muchiko can see Ledford. Vitarri can see Deandre, Larkin and Ledford.
Vitarri_Tyrim
|
AC 19:
SA: Greatsword - Fighting Defensively +2 AC -4 Attack: 1d20 + 2 + 1 - 4 ⇒ (11) + 2 + 1 - 4 = 10
Damage: 2d6 + 3 ⇒ (6, 3) + 3 = 12
FA: 5'ft Step back
Vitarri switches to the defensive when the little cretin emerges from the mist. His wild shout was warning enough for Vitarri to turn the flat of his blade and prepare to deflect him. However for all the little man's wildness his swing was sloppy but the damage could not be denied.
He tests the Wild man's defenses as he gives him a well practiced swing with Oathkeeper as he retreated back a pace. Drawing his enemies into the line of fire from his allies...
Mary Dontingham
|
Mary will hold her action and will shoot the moment she can see someone. I will go ahead and roll those shots to just so nobody has to wait for me. Again, 1-50 miss, 51-100 hit, +4 on attack net bonus on two shots. No penalty for shooting into melee.
Arrow Shot 1: 1d20 + 4 ⇒ (17) + 4 = 21
% Miss: 1d100 ⇒ 98
If Hit: 1d8 ⇒ 4
Arrow Shot 2: 1d20 + 4 ⇒ (12) + 4 = 16
% Miss: 1d100 ⇒ 26
If Hit: 1d8 ⇒ 2
| StephNyan |
Apparently rage was already included in his stats, so it's actually +5. Didn't expect that <.< Still pretty decent though, for a level 1.
Vitarri tests Ledford's defenses with Oathkeeper, and Ledford easily parries the attack. Mary readies to shoot two arrows at the first enemy that appears from the mist.
Another ray of acid passes everyone who's fighting, and hits the wall next to Mary.
Acidic Ray: 1d20 + 2 ⇒ (15) + 2 = 17 Damage: 1d6 + 1 ⇒ (1) + 1 = 2 Miss <51%: 1d100 ⇒ 16
Turn progression:
Vitarri & Mary
Deandre Dulay (D) & Halli Fosta (H) [-3 HP]
Evan & Muchiko
Ledford (L) & Larkin Waever (W)
Updated Map Ledford's within sight for both Muchiko and Vitarri.
Evan Everscared
|
Is the Mist natural or magical?
Evan will stay behind the wall ready with his daggers.
Muchiko
|
Sticking around the corner hides her unless within 5ft sight right?
By and large, only half-orcs are shunned by halflings, for their great size and violent natures are a bit too intimidating for most halflings to cope with.
Free action: Speech. [ooc]Not meant as bluff.....it's totally random ranting towards nobody. If you disagree, the speech will not be used.
"Now's the right time to send in our half-orc friend, surely "
Move action: Switch to spear.
Standard action aimed at Ledford,
Intimidate in orcish.: 1d20 + 4 ⇒ (12) + 4 = 16
"Бага залуу Хөөе, та төгс олшруулагч уут юм."
Hey small guy, you are a perfect punching bag.
| StephNyan |
@Muchiko: Unless 5 feet removed from each other. That's a single empty square between you and the other in my book.
Ledford hears some words in a language he doesn't comprehend, and the meaning is mostly lost on him. He takes a 5-foot step toward Vitarri, which is when Mary releases her arrows. Due to the new distance to Mary's target the miss chance decreases, and both arrows hit their target.
Ledford moves forward and swings his greataxe at Vitrarri. "In front of me!" Ledford yells as he misses his attack, but a reaction stays out.
Two-handed attack: 1d20 + 5 ⇒ (10) + 5 = 15
Mary's place in the turn progression list has changed, because of her readied attack.
Turn progression:
Vitarri
Deandre Dulay (D) & Halli Fosta (H) [-3 HP]
Evan, Mary & Muchiko
Ledford (L) [-6 HP] & Larkin Waever (W)
Updated Map Ledroy's in sight for all but Evan.
Vitarri_Tyrim
|
SA: Attack with Oathkeeper: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20
Oathkeeper Damage + Ferocious Strike 2/6 Remaining: 2d6 + 3 + 1 ⇒ (5, 4) + 3 + 1 = 13
Despite Mary's arrows the small fool advanced and swung sloppily once again. Vitarri changed his stance once more, despite his earlier wariness the fog was causing him to see things. Terrible things. His head was pounding and the call for battle roared through his veins. These cretins deserved to die...
"Die cowards..." The coldness in his voice would make most people tremble. He brought Oathkeeper down with such ferocity that it bordered on complete and utter savagery. There would be no surrender, he planned to kill them all lest they hunt other people...
| StephNyan |
Vitarri brings down Oathbreaker on Ledford's shoulder, and the sound of bone snapping can be heard clearly by all members of the party. Blood gushes from the wound, and Ledford drops to the ground.
Deandra steps up behind the unconscious and bleeding Ledford, and touches him. She mumbles some words and casts Cure Light Wounds, after which Ledford's standing again with an intact shoulder.
CLW: 1d8 + 1 ⇒ (7) + 1 = 8 Damage: 1d6 + 1 ⇒ (2) + 1 = 3 Miss <51%: 1d100 ⇒ 72
A new acidic ray passes several of the combatants. It's aimed for Mary's square again, but Mary easily dodges the ray by stepping to the side.
Acidic Ray: 1d20 + 2 ⇒ (3) + 2 = 5
Turn progression:
Vitarri
Deandre Dulay (D) & Halli Fosta (H) [-3 HP]
Evan, Mary & Muchiko
Ledford (L) [-11 HP] & Larkin Waever (W)
Evan Everscared
|
Evan pulls out a Alchemist Fire from his pack sidesteps into the alley then lobs the flask 20 ft in front of him. Aiming for Deandra
Attack: 1d20 + 3 - 2 ⇒ (8) + 3 - 2 = 9
Damage: 1d6 ⇒ 2
Mary Dontingham
|
Mary grins at the sight of Ledford falling, but her grin fades as he rises.
Arrow Shot 1: 1d20 + 4 ⇒ (14) + 4 = 18
Arrow 1 Miss%: 1d100 ⇒ 95
Arrow 1 Damage if hit: 1d8 ⇒ 6
Arrow Shot 2: 1d20 + 4 ⇒ (19) + 4 = 23
Arrow 2 Miss%: 1d100 ⇒ 54
Arrow 2 Damage if hit: 1d8 ⇒ 6
"Abadar frowns upon your deeds hooligans."
| StephNyan |
Mary shoots two arrows in Ledford's chest, and the halfling goes down again. Muchiko tries to stab Ledford with her spear, but instead nearly pokes an additional hole in Vitarri's behind.
Con roll Ledford: 1d20 + 4 - 7 ⇒ (5) + 4 - 7 = 2
Ledford lies on the ground and continues to lose health, because he slowly bleeds to death. Larkin moves to the square with the unconscious Ledford, but completely ignores the halfling to attack Vitarri.
Rapier: 1d20 + 2 ⇒ (1) + 2 = 3
Larkin stabs the air above Vitarri's head.
Turn progression:
Vitarri
Deandre (D) [-1 HP] & Halli (H) [-3 HP]
Evan, Mary & Muchiko
Ledford (L) [-25 HP] & Larkin (W) [-1 HP]
Vitarri_Tyrim
|
With the first one down and his head pounding more fiercely, Vitarri continued to swing Oathkeeper, prepared to destroy those they faced complete. As the next one came to strike at him there attack was sloppy, deflecting off his armor as he tried to strike them back with Oathkeeper. He growled though when he missed...
SA: Oathkeeper: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14
Damage: 2d6 + 3 ⇒ (1, 5) + 3 = 9
Muchiko
|
Muchiko ignores the body of the fallen halfling, instead poiting her spear at the newly presented target.
GM, any attacks vs humans get +2 attack and +2 dmg, i'm guessing this guy is human...
Thrust spear: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15
Dmg: 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 11
| StephNyan |
Vitarri's attack misses Larkin when the latter ducks. Deandre draws a dagger and throws it at Vitarri. The dagger hits Vitarri in his leg, dealing him some decent damage. (-4 HP)
throw dagger: 1d20 + 1 ⇒ (18) + 1 = 19 Damage: 1d4 + 2 ⇒ (2) + 2 = 4 Miss <51%: 1d100 ⇒ 82
A new ray of acid is shot from somewhere inside the mist, still aimed at the square Mary is in. Mary seems to have gotten used to the acidic rays and dodges the attack with ease.
Acidic Ray: 1d20 + 2 ⇒ (1) + 2 = 3 Acid Damage: 1d6 + 1 ⇒ (2) + 1 = 3 Miss <51%: 1d100 ⇒ 7
"Have I hit anything yet!?" Halli shouts, Someone still standing there?
"You missed her!" Larkin replies.
Muchiko thrust her spear at Larkin, but Larkin parries the attack. (Only Ledford is a halfling, the others are human.)
Turn progression:
Vitarri
Deandre (D) [-1 HP] & Halli (H) [-3 HP]
Evan, Mary & Muchiko
Ledford (L) [-25 HP] & Larkin (W) [-1 HP]
Evan and Mary are up.
Mary Dontingham
|
Since Larkin moved into Ledford's square, I'm assuming I can now see Larkin. As such, going to shoot Larkin
Arrow Shot 1: 1d20 + 4 ⇒ (8) + 4 = 12
Arrow 1 Miss%: 1d100 ⇒ 24
Arrow 1 Damage: 1d8 ⇒ 4
Arrow Shot 2: 1d20 + 4 ⇒ (14) + 4 = 18
Arrow 2 Miss%: 1d100 ⇒ 65
Arrow 2 Damage: 1d8 ⇒ 7
"You should have gotten a real job, you'd live longer."
Evan Everscared
|
Evan pulls out and acid flack and tosses to at Deandra. "Oops, that was not good."
Ranged Touch Attack: 1d20 + 3 ⇒ (6) + 3 = 9
Hit/Miss: 1d100 ⇒ 26
| StephNyan |
@Evan: Throwing a flask of acid has a range increment of 10 feet. Throwing it at Deandre means you're throwing in the second range increment, so you take -2 on your attack roll. This was also true for the Alchemist's Fire, but not going to change that anymore.
Also, when you miss, the thrown flask lands off target. The amount of squares your flask lands from the target, is equal to the amount of range increments to the target. In this case it lands 2 squares away from Deandre.
Where will the flask land?: 1d8 ⇒ 1
When Evan throws the flask it slips from his hand. The flask lands in Vitarri's square instead, dealing acid splash damage to Mary, Muchiko, and Vitarri. (-1 HP for the three of you.)
Larkin stabs at Vitarri, but misses again.
Rapier: 1d20 + 2 ⇒ (6) + 2 = 8
Turn progression:
Vitarri 8/13
Deandre (D) -1 HP
Halli (H) -3 HP
Evan 8/8
Mary 10/11
Muchiko 12/16
Larkin (W) -8 HP
Ledford (L)
Vitarri's up again.
Vitarri_Tyrim
|
Despite the burning acid and the injury he just sustained Vitarri presses forward. Raising Oathbreaker and swinging downward once again!
1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16
2d6 + 3 ⇒ (6, 2) + 3 = 11
| StephNyan |
"Halli, try the featherman five feet closer!" Deandre shouts into the mist.
"Okay!" Halli replies. This time Halli shoots an acidic ray at Vitarri, and actually hits her target for once.
Acidic Ray: 1d20 + 2 ⇒ (17) + 2 = 19 Acid damage: 1d6 + 1 ⇒ (2) + 1 = 3 Miss <51%: 1d100 ⇒ 57
Deandre takes a defensive stance. "Come on, Larkin!"
Turn progression:
Vitarri 5/13
Deandre (D) -1 HP
Halli (H) -3 HP
Evan 8/8
Mary 10/11
Muchiko 12/16
Larkin (W) -8 HP
Ledford (L)
Evan, Mary and Muchiko are up.
Mary Dontingham
|
"ARG, DIE DESPICABLE FOOLS". Mary is getting quite angry and shoots two more times at Larkin.
Arrow Shot 1: 1d20 + 4 ⇒ (10) + 4 = 14
Arrow 1 Miss%: 1d100 ⇒ 95
Arrow 1 Damage: 1d8 ⇒ 6
Arrow Shot 2: 1d20 + 4 ⇒ (5) + 4 = 9
Arrow 2 Miss%: 1d100 ⇒ 93
Arrow 2 Damage: 1d8 ⇒ 2
Evan Everscared
|
"Hey, Muchiko your net would be good here to bad you used it on an old lady. Can someone move so I can get by please. I don't think you guys want me to use my crossbow. No, ok I'll just be back here if you need me." Evan draws his daggers and moves close to Muchiko.
| StephNyan |
@Evan: you ninja'd me! O_O Is there anything you want to change in your post, now you know Larkin's down?
Muchiko thrusts her spear and pierces Larkin's abdomen. The tough guy falls on Ledford, and more blood spreads on the ground.
"Bunch of incompetents!" Deandre shouts, "I didn't pay you to die, you have to kill them!"
Turn progression:
Vitarri 5/13
Deandre (D) -1 HP
Halli (H) -3 HP
Evan 8/8
Mary 10/11
Muchiko 12/16
Vitarri is up, and Evan may change his post.
Evan Everscared
|
Evan is good he is a coward afterall.
Vitarri_Tyrim
|
MA: Advance 5 ft towards next :
Oathkeeper: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17
Oathkeeper: 2d6 + 3 + 1 ⇒ (4, 2) + 3 + 1 = 10
Despite his injuries he pressed the attack. He closed the gap with one powerful stride and brought Oathkeeper crashing down with all his wrath once more. This wench talked to much and he aimed to silence her...
| StephNyan |
@Mary: If others know where you should aim, they can give you instructions. As long as you can't see your target you'll have the 50% miss chance.
Vitarri swings Oathkeeper at Deandre, but Deandre's completely defensive stance allows her to dodge the attack with relative ease.
Concentration: 1d20 + 4 ⇒ (5) + 4 = 9
Deandre tries to concentrate on something. Whatever it was Deandre tried to do, Vitarri distracted her too much to do it properly. Deandre swings her short sword at Vitarri's wounded leg, but misses horribly.
Attack: 1d20 + 2 ⇒ (2) + 2 = 4 Damage: 1d4 + 2 ⇒ (2) + 2 = 4
"Halli, five feet closer again!" Deandre shouts over her shoulder.
As a reply to Deandre's words, another acidic ray is fired at the square Vitarri's in. The ray misses Vitarri, and melts one of the tiles close to him.
Evan, Mary and Muchiko are up.
Acidic Ray: 1d20 + 2 ⇒ (14) + 2 = 16 Acid damage: 1d6 + 1 ⇒ (3) + 1 = 4 Miss <51%: 1d100 ⇒ 9
"I'm out of them!" Halli's voice sounds from the mist, and with a slightly anxious expression Deandre takes a 5-foot step back.
Turn progression:
Vitarri 5/13
Deandre (D) -1 HP
Halli (H) -3 HP
Evan 8/8
Mary 10/11
Muchiko 12/16
Updated Map Currently only Vitarri can see Deandre. Muchiko saw Deandre move back into the mist, but can't see how far back.
Muchiko
|
Muchiko steps past Vitarri.
"Careful big guy, they got to you pretty good."
I'm assuming Muchiko can see Deandre after walking past Vitarri.
Stopping next to Deandre,
Thrust spear: 1d20 + 4 ⇒ (13) + 4 = 17
Dmg: 1d8 + 4 ⇒ (1) + 4 = 5
Evan Everscared
|
Evan will hold his action until the others act.
| StephNyan |
Muchiko's attack is deflected by a shimmering, magical field that surrounds Deandre. The field looks like it's about to disappear though.
Turn progression:
Vitarri 5/13
Deandre (D) -1 HP
Halli (H) -3 HP
Evan 8/8
Mary 10/11
Muchiko 12/16
Evan and Mary may move.
Updated Map Both Muchiko and Vitarri can see Deandre.
| StephNyan |
Mary takes a 5-foot step forward and tries to see where the enemy is. "Mary, in front of me!" Muchiko shouts over her shoulder, and Mary shoots two arrows in the square in front of Muchiko.
Arrow Shot 1: 1d20 + 3 ⇒ (11) + 3 = 14
Arrow 1 Miss%: 1d100 ⇒ 53
Arrow 1 Damage: 1d8 ⇒ 6
Arrow Shot 2: 1d20 + 3 ⇒ (18) + 3 = 21
Arrow 2 Miss%: 1d100 ⇒ 92
Arrow 2 Damage: 1d8 ⇒ 8
The second arrow hits Deandre in her chest, and Deandre curses as she spits blood.
Turn progression:
Vitarri 5/13
Deandre (D) -9 HP
Halli (H) -3 HP
Evan 8/8
Mary 10/11
Muchiko 12/16
Evan's up.
Updated Map Vitarri and Muchiko can see Deandre.
Evan Everscared
|
Evan moves up to gain cover from the building. That is it. looks like we have this fight won I'm not going to risk moving through Deandra's square
| StephNyan |
"Five feet closer!" Deandre shouts again. Instead of an acidic ray, this time a bolt comes from the mist.
Shoot bolt: 1d20 + 2 ⇒ (18) + 2 = 20 Damage: 1d8 ⇒ 3 Miss <51%: 1d100 ⇒ 78
Deandre retrieves a potion from her pocket, then grabs the unholy symbol around her neck and holds it up. A wave of negative energy engulfs all within 30 feet of Deandre. Cursing can be heard from within the mist when Halli's also engulfed.
Channel negative energy: 1d6 ⇒ 4
Will save Mary: 1d20 + 1 ⇒ (10) + 1 = 11
Will save Muchiko: 1d20 + 2 ⇒ (15) + 2 = 17
Will save Vitarri: 1d20 + 5 ⇒ (11) + 5 = 16
Will save Evan: 1d20 + 1 ⇒ (11) + 1 = 12
Turn progression:
Vitarri 3/13
Deandre (D) -9 HP
Halli (H) -5 HP
Evan 6/8
Mary 8/11
Muchiko 7/16
Everyone can move.
Evan Everscared
|
Evan runs!! "Sorry guys but I gotta go! I'll be hiding around the corner if you need me to do something besides fight."
Mary Dontingham
|
Mary begins moving forward. The moment she can get a visual on Hali, she lets loose an arrow.
Since it's one arrow, she doesn't take the -2 affect from rapid fire, so she'll be at +5 total with a 20% miss chance (+4 +1 for 30').
Arrow Shot: 1d20 + 5 ⇒ (3) + 5 = 8
Miss %: 1d100 ⇒ 49
Arrow Damage: 1d8 ⇒ 5
well, nothing surprises me, especially cr@ppy die rolls.
Vitarri_Tyrim
|
MA + Sa: move forward convert shield of faith into clw for Muchiko: 1 = 1
Damage healed on Muchiko: 1d8 + 1 ⇒ (2) + 1 = 3
He didn't let his injuries stop him. He was a gorumite and to be defeated so would be shameful. However he could keep the others are there feet. He laid his hand on Muchiko's shoulder, removing some but not all of the damage...
"Crush this b@%$*." Was all he could mumble as the pain in his head clouded his vision and the pain in his leg intensified with the movement.
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Please place me behind Mary. Also map doesn't allow changes when on iPad. Sorry guys :( :( :(
And go get her girls! D:<