Tolinath -Raging-
|
Tolinath steps up to the vicious looking fiend and says "Care ta dance beastie!" the Force of his Statement could surprise many. He Swings Back his Waraxe and flys into a Rage! The Waraxe hurtles towards the fiend with an immense strength behind it.
If Goblinoid in any way, +1 to Attack
Large Dwarven waraxe: 1d20 + 6 ⇒ (7) + 6 = 13
Cold Iron Slashing Dmg/Rage Power: Powerful Blow: 2d8 + 7 + 1 ⇒ (2, 3) + 7 + 1 = 13
Rage Rounds: 1
Thran
|
"What is that thing?"
Bardic knowledge: 1d20 + 1 ⇒ (3) + 1 = 4
"Anyone know? Cause I don't have a clue"
"But I know we will fell it like a lumberjack will fell a large tree, chopping away at it's base!"
Thran orates as he takes a step to Drin's side
Seeing the Khellids stand on the other side
"Guys..some help here? Maybe distract it a bit so our heavy hittings can aim better?"
Starting Inspire as a standard, 5ft step to the side. Free; ask the Khellids to help..even if only to provide some flanking
GM Aerondor
|
Panja leaps forward, biting at the horrible creature. He hits, but doens't hurt it as much as he was expecting.
DR
Ryfelwr fires off an arrow, but the cover provided by his companions thwarts the otherwise good shot.
No corner of your square is without cover from every corner of the fiends squares
Tolinath roars his own anger, but can't land a blow on the horrible creature from another world. Thran looks at it, but can't judge anything about it.
Stats: Inspire courage active +1 to hit and damage
Ny'a (4 nl),
riding dog (1 nl)
Nasty
Khellids
Drin
Thran
Rhyfelwr
Tolinath
Jangalee
Panja (1 nl),
Ny'a
|
Ny'a leaves her dog behind; there's just no way she'd ever convince it to attack something like this. "Iomedae; this is a big one. When they smell like sulfur, they've gotta be evil, right! Die, demon thing!" Drawing her sword, she swings wide as she comes around her companions, then slips in to engage.
Swift: smite evil
Move: 20'
Standard: attack
Longsword, inspire courage, smite evil, flanking: 1d20 + 6 + 1 + 3 + 2 ⇒ (17) + 6 + 1 + 3 + 2 = 29
Damage, S, inspire courage, smite evil: 1d6 + 2 + 1 + 4 ⇒ (3) + 2 + 1 + 4 = 10
If evil, attacks bypass DR. If not, remove +3/+4 from rolls, respectively.
If evil, +3 AC vs this creature.
Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess.
In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect.
The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains her uses of this ability.
GM Aerondor
|
Oh, its evil alright
It screams in pain and tries to savage the small gnome.
attacks: 2d20 ⇒ (12, 6) = 18
But her faith protects her.
The khellids look worried, but move up to provide some flanking assistance.
Stats: Inspire courage active +1 to hit and damage
Drin
Thran
Rhyfelwr
Tolinath
Jangalee
Panja (1 nl),
Ny'a (4 nl),
riding dog (1 nl)
Nasty 10 damage
Khellids
Drin Sholm
|
Drin moves around the far outside, up next to Ny'a, and casts Color Spray (DC 16 Will) at the fiend (the translucent red Khellid will also be in the cone of effect).
Defensive Casting (DC 17): 1d20 + 5 ⇒ (16) + 5 = 21
Arcane Spell Failure of 10%: 1d100 ⇒ 58
GM Aerondor
|
The horrible devil seems totally unaffected by the colour spray
CL: 1d20 ⇒ 16
WST: 1d20 ⇒ 11
Jangalee Kisaan
|
Jangalee swings his scythe in a mighty arc, trying to use the distraction of Ny'a's attack to his advantage. The creature reacts to one of his allies, however, throwing off his aim at an unexpected moment.
scythe, flanking: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9
damage: 2d4 + 4 ⇒ (2, 4) + 4 = 10
| Panja |
Panja, not receiving a new command, continues his assault.
bite, power attack, magic fang, flanking: 1d20 + 2 - 1 + 1 + 2 ⇒ (14) + 2 - 1 + 1 + 2 = 18
damage, power attack, magic fang: 1d6 + 1 + 2 + 1 ⇒ (6) + 1 + 2 + 1 = 10
claw, power attack, flanking: 1d20 + 2 - 1 + 2 ⇒ (15) + 2 - 1 + 2 = 18
damage, power attack: 1d4 + 1 + 2 ⇒ (1) + 1 + 2 = 4
claw, power attack, flanking: 1d20 + 2 - 1 + 2 ⇒ (10) + 2 - 1 + 2 = 13
damage, power attack: 1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5
Tolinath -Raging-
|
Continuing the assault Tolinath begins chopping at the stump that is this fiend.
Raaaagggh! Spittle flying out with his yell
Large Dwarven waraxe/Flank/IC: 1d20 + 6 + 2 + 1 ⇒ (5) + 6 + 2 + 1 = 14
Cold Iron Slashing Dmg/Dirty Fighter/IC: 2d8 + 7 + 1 + 1 ⇒ (6, 5) + 7 + 1 + 1 = 20
Rage Rounds: 2
GM Aerondor
|
Jangalee tries to repeat his earlier impressive move with the scythe, but misses. Panja pounces on it, hitting it about but doing little in the way of real damage to it. Torliath, even with the help of the Khellid's can't quite manage to land a blow either.
Stats: Inspire courage active +1 to hit and damage
Thran
Rhyfelwr
Ny'a (4 nl),
riding dog (1 nl)
Nasty 15 damage
Khellids
Drin
Tolinath
Jangalee
Panja (1 nl),
Ny'a
|
Lifted by Iomedae's divine power, Ny'a is a bright and dangerous foe; she swings her sword with grace and precision, striking the demon hard.
Standard: attack
Longsword, inspire courage, smite evil, flanking: 1d20 + 6 + 1 + 3 + 2 ⇒ (13) + 6 + 1 + 3 + 2 = 25
Damage, S, inspire courage, smite evil: 1d6 + 2 + 1 + 2 ⇒ (3) + 2 + 1 + 2 = 8 bypasses DR
AC +3 vs this creature
Thran
|
Thran tells a story about a famous ancient Pathfinder who fought devils and demons to inspire everyone during the fighting
As he steps forward he draws his falchion in both hands and using the distraction from Nya on the other side swings it full force into the enemy
To hit: 1d20 + 6 + 2 + 1 ⇒ (11) + 6 + 2 + 1 = 20
Magical slashing damage if hit: 2d4 + 7 + 1 ⇒ (4, 2) + 7 + 1 = 14
Free sustain inspire, 5 step moving forward while drawing flachion, standard to attack
GM Aerondor
|
Rhyfelwr slashes at the outsider, scoring a hefty wound on it. Ny'as holy blade then brings forth more blood. The horrible creature is then finished off with Thran.
Well done!
The Khellid look on in amazement. "You have proved yourself as foes of the unnatural. I will speak with your leaders, but I will not return that which was stolen from us."
And you get a brief respite! The next part takes place later on, so you will be able to recover hp and spells etc.
GM Granta
|
***OVERSEER ANNOUNCEMENT***
The crowd of guards, onlookers, and concerned citizens outside the Blakros Museum quiets as Venture-Captain Ambrus Valsin approaches a woman clad in furs exiting the museum. “My Pathfinder agents tell me that you are Medda of the Twinhorn following, is that correct?”
“Yes, I speak for the following.” Medda glares at Nigel Aldain, “I have come to reclaim what is rightfully ours. His agents stole our most sacred relic after we refused to sell it. We have traveled through dangerous lands to claim it back, and still he refused—”
“My agents claim they bought it,” Nigel protests. “I’m not going to just give it to you because you stomp into my office demanding priceless artifacts.”
Valsin interjects, “Nigel, let us listen to her story and decide how to proceed. Medda, tell us about this relic. Why is it so important to you?”
Medda takes a deep breath. “Over 900 years ago, a powerful warrior named Ivvora came into our camp. She spoke of an angel named Vildeis who guided her hunt for a great dark evil she called Eshimka. Several of our scouts had recently disappeared, later found ripped into pieces. The elders insisted that we help banish this evil and ensure the safety of our following. They laid a trap for the evil spirit, luring it to our sacred standing stones on the winter solstice. There, Ivvora and the great dark evil, Eshimka, fought a mighty battle that raged for hours. Just as the night was darkest, Ivvora dealt Eshimka a telling blow, digging her dagger deep into its flesh. The creature tried to escape, but it only snapped off the blade and then collapsed on the center stone. The elders finished their ritual and destroyed it completely.
“Ivvora rested with us for the winter before departing to eradicate more evil from the world, but not before leaving us the hilt of her weapon.” Medda withdraws a bundle of bloody cloth from her bag, then unwraps it to reveal a small hilt with a bloody fragment of black metal. “She told us to bring the hilt back to the standing stones every year at the winter solstice to keep evil away. We’ve had to travel for so long to retrieve the hilt, I’m afraid we won’t make it back in time for the solstice. Please, let me leave now.”
Ambrus Valsin contemplates Medda’s story for a moment, then nods, his brow furrowed. “Nigel, you should send for the Blakros agents who ‘obtained’ the hilt and hear what they have to say. Medda, I’m going to send as many Pathfinder agents as you deem necessary to travel with you and your following. I want to ensure we return this relic to its proper place.” Nigel starts to protest, but Valsin cuts him off. “Nigel, you wanted my help; you are getting it. I’m helping you fix a mistake your agents made. As for your museum,” Valsin takes a moment to survey the heavily damaged museum, ”I’m told most of the damage was done by your own security, not Medda and her following.
“Pathfinders, prepare to head north to the Realm of the Mammoth Lords.”
This concludes Part 1.
GM Granta
|
***OVERSEER ANNOUNCEMENT***
“My Pathfinder allies, thank you for bringing us much needed support,” says Medda, the Twinhorn following’s spiritual leader. She stands beside Anok, her phantom and constant companion. “After the orc ambush sapped our supplies and strength, we pushed north to our winter home. We are only hours away from the stone circle and our encampment—if we are going to make it there by midnight, we need to press on. Once there, we will use Ivvora’s hilt to perform our time-honored ritual and keep evil from our lands.” Medda produces the small hilt of a broken weapon with only a fragment of its black metal blade remaining. “Let us move. There are dangers in these ancient woods: orc raiders, bears that topple trees, and worse. Stay in groups and don’t get lost.”
As the Kellids and Pathfinders reach the top of the hill next to the Twinhorn encampment, they notice splashes of blood and the occasional corpse dotting the landscape. Medda raises her voice, calling, “My brethren, our families are under attack! Secure the camp and drive back any who oppose you. Pathfinder allies, join us in defense of our home!” The landscape opens into a burned hillside where blackened trees stand like lifeless sentinels. A crude blockade shields the entrance to a natural cavern.
@Table GMs: You have until March 28 to run encounter H on page 32. If you finish early, you may proceed to encounter I on page 34.
GM Aerondor
|
As the Kellids and Pathfinders reach the top of the hill next to the Twinhorn encampment, they notice splashes of blood and the occasional corpse dotting the landscape. Medda raises her voice, calling, “My brethren, our families are under attack! Secure the camp and drive back any who oppose you. Pathfinder allies, join us in defense of our home!” The landscape opens into a burned hillside where blackened trees stand like lifeless sentinels. A crude blockade shields the entrance to a natural cavern.
Shambling forth are half a dozen, very dead, bodies and skeletons.
Stats:
Thran
Rhyfelwr
Ny'a
(riding dog )
Drin
Tolinath
Jangalee
(Panja)
Undead
Drin Sholm
|
Drin grunts wryly. "It's a good thing I prepared some necromancy for this trip."
He strides forward and takes up position. All the while, he is rubbing a strip of leather to cast Mage Armor on himself.
Thran
|
Bardic knowledge - What are those undead?: 1d20 + 1 ⇒ (4) + 1 = 5
"Look, a bunch of shambling undead. Anyone know what kind they are?"
Thran moves forward a bit and get's ready to strike if he and an enemy end up in striking distance. Placing his falchion on his shoulder, ready to strike at anything that come close enough
Readied attack vs AC: 1d20 + 6 ⇒ (10) + 6 = 16
Magical slashing damage if hit: 2d4 + 7 ⇒ (4, 2) + 7 = 13
Tolinath "Red" Bronzebeard
|
Tolinath Surges forth pshing his way to the front of the line.
Double Move
Ny'a
|
Ny'a moves up to her dog, mounting it and readying her weapon.
Do all of these trees obstruct any charging lane that Ny'a might otherwise have? If she can't charge, she'll ready her longsword. If a charge is possible, she'll ready her lance.
| Panja |
Panja easily keeps pace with his slow human, ready to attack anything that hostile that approaches. Single move, defending Jangalee.
damage, power attack: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7
GM Aerondor
|
Drin protects himself with magic, while Thran stands ready. Tolinath surges forward eager for battle.
Ny'a you can start mounted if you want, you have been travelling after all. And yes, stones and trees are obstacles for charges.
Jangalee and Panja also move forward.
Rhyfelwr fires at a skeleton that comes within short range, but it passes through the skeletons ribs. miss
The undead, in no hurry, shuffle forward.
Stats:
Ny'a (may act twice)
(riding dog )
Drin - mage armor
Thran -readied attack 16/13(magical/slash)
Tolinath
Jangalee
(Panja) -defending Jang 12/7
Rhyfelwr
Undead
Jangalee Kisaan
|
Jangalee moves forward a bit more then stops, scythe readied to destroy the first undead that approaches. Panja follows, continuing his vigilant defense of Jangalee.
Slashing damage: 2d4 + 4 ⇒ (1, 4) + 4 = 9
bite, power attack: 1d20 + 2 - 1 ⇒ (16) + 2 - 1 = 17
B/P/S damage, power attack: 1d6 + 1 + 2 ⇒ (3) + 1 + 2 = 6
Drin Sholm
|
Drin continues walking forward until he is within range of one of the creatures. "Back to the stinking grave from which you came!" he yells, and casts Disrupt Undead at the nearest skeleton.
Ranged Touch: 1d20 - 1 ⇒ (8) - 1 = 7
Damage: 1d6 ⇒ 3
"Premie, hold opp med meg. Ikke la dem fange deg alene."
Thran
|
Thran moves up next to Drin, once again getting ready to strike one of the undead when they get close enough
Readied attack vs AC: 1d20 + 6 ⇒ (17) + 6 = 23
Magical slashing damage if hit: 2d4 + 7 ⇒ (2, 1) + 7 = 10
GM Aerondor
|
Jangalee and Panja advance cautiously. Behind them Drin casts a spell, but misses. Thran moves up to offer some additional support.
Stats:
Ny'a (may act twice)
(riding dog )
Tolinath
Rhyfelwr
Undead
Drin - mage armor
Thran -readied attack 23/10(magical/slash)
Jangalee - readied attack 21/9
(Panja) -defending Jang 17/6
Ny'a
|
Round 1
Ny'a begins guiding her dog into the fray as she draws her longsword.
Double Move (dog): 80'
Move (Ny'a): draw longsword
Round 2
She continues to guide the dog, moving past the skeletons so that she can target the zombies in back.
Move (dog): 40'
Standard (Ny'a): attack green
Longsword: 1d20 + 6 ⇒ (3) + 6 = 9
Damage, S: 1d6 + 2 ⇒ (1) + 2 = 3
GM Aerondor
|
Ny'a bypasses the dross and aims for the heavy zombies. Unfortunately her longsword deflects off the thick skin of the one closest to her.
Rhyfelwr sends a couple of arrows into the closest skeleton, but he only just chips a rip.
DR effective vs the attack
Two skeletons close on Jang, but his ready scythe and the teeth of Panjea tear it apart. Thran lures another close and then slashes it in two. The last skeleton can't quite make it, but stands ready to slash at the first pathfinder that dares to come near it.
The zombies change tact and go for the valiant Ny'a and bash her severely.
Stats: bold may post
Drin - mage armor
Thran -
Jangalee -
(Panja) -
Ny'a 7 - damage
(riding dog )
Rhyfelwr
Tolinath may act twice
Undead
zombie attack: 1d20 ⇒ 17
damage: 1d6 + 4 ⇒ (3) + 4 = 7
Jangalee Kisaan
|
Ny'a's tough, but two on one is bad news. Let's go even the odds.
"Hold on Ny'a, we're on our way!" Leaving the last skeleton behind, Jangalee runs forward toward the zombies as fast as he can. Double move.
| Panja |
Grrrrrrr!
Panja continues to defend Jangalee, ready to attack anything that gets close. Single move for Panja to keep pace with Jangalee.
B/P/S damage, power attack: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7
Drin Sholm
|
Drin once again casts Disrupt Undead. "Back, foul spawn of undeath!
Ranged Touch: 1d20 - 1 ⇒ (9) - 1 = 8
Damage: 1d6 ⇒ 6
Thran
|
Thran seeing one last skeleton standing near him steps up while he uses his forward momentum to put some extra oomph into his swing
To hit AC skeleton: 1d20 + 6 ⇒ (7) + 6 = 13
Magical slashing damage if hit: 2d4 + 7 ⇒ (4, 3) + 7 = 14
Ny'a
|
Ny'a continues her assault on the zombie oozing a greenish putrescence, bringing her longsword down hard, but she seems to be struggling to connect.
Standard: attack green
Longsword: 1d20 + 6 ⇒ (2) + 6 = 8
Damage, S: 1d6 + 2 ⇒ (2) + 2 = 4
Tolinath "Red" Bronzebeard
|
sorry for lack of posting yesterday. It was my Society night at my local store.
First Action
Shaking of the dase from a nasty hangover, Tolinath moves around the trees ducking in and out attempting to get into a favorable position to flank the undead creature near Thran. Taking a swing he
Large Dwarven waraxe/Flank: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
Cold Iron Slashing Dmg/Dirty Fighter: 2d8 + 4 + 1 ⇒ (7, 7) + 4 + 1 = 19
Second Action
Continuing his wood chopping efforts Tolinath takes another Swing at the undead sandwitched between he and Thran.
Large Dwarven waraxe/Flank: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25
Cold Iron Slashing Dmg/Dirty Fighter: 2d8 + 4 + 1 ⇒ (7, 5) + 4 + 1 = 17
GM Aerondor
|
The second blow of Tholiath turns to skeleton into splinters.
Ny'a unfortunately misses her attack, as do Thran and Drin.
Showing no appreciation of tactics the two zombies stand right in front of Ny'a and flail away at her, neither managing to land a blow.
Stats: bold may post
Drin - mage armor
Thran -
Jangalee -
(Panja) -
Ny'a 7 - damage
(riding dog )
Rhyfelwr
Tolinath
Undead
undead attack: 2d20 ⇒ (15, 1) = 16
Drin Sholm
|
Drin walks toward the zombies, much less confident than he was when the fight began.
Concentrate. Take your time. Focus!
He casts Disrupt Undead on the yellow zombie.
Ranged Touch: 1d20 - 1 ⇒ (19) - 1 = 18
Damage: 1d6 ⇒ 1
Jangalee Kisaan
|
"Get 'em Panja, quick!" Jangalee steps up and attacks the nearest zombie, directing Panja to do the same. (Yellow, or green if my allies already destroyed yellow.)
scythe: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 2d4 + 4 ⇒ (4, 4) + 4 = 12
| Panja |
Panja steps up and tries to maul the zombie (5ft. step and full-round if vs. yellow, move and bite only if vs. green)
bite, power attack: 1d20 + 2 - 1 ⇒ (17) + 2 - 1 = 18
damage, power attack: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
claw, power attack: 1d20 + 2 - 1 ⇒ (17) + 2 - 1 = 18
damage, power attack: 1d4 + 1 + 2 ⇒ (4) + 1 + 2 = 7
claw, power attack: 1d20 + 2 - 1 ⇒ (2) + 2 - 1 = 3
damage, power attack: 1d4 + 1 + 2 ⇒ (3) + 1 + 2 = 6
GM Aerondor
|
The yellow zombie is struct by a disruption and also by an arrow - although the arrow does much less damage than expected.
Jangalee's scythe skids off the dead bodies tough, dry skin, but Panja manages to finish it off.
Stats: bold may post
Thran -
Ny'a 7 - damage
(riding dog )
Tolinath
Undead
Drin - mage armor
Rhyfelwr
Jangalee -
(Panja) -
Ny'a
|
Ny'a brings her longsword around again, and she catches the eye of another Pathfinder crouching behind a tree. They nod to each other; at the same moment that Ny'a strikes, the other Pathfinder lunges forward, both striking the zombie simultaneously. The other agent quickly dashes off, seeking another group of Pathfinders to aid.
Standard: attack green
Longsword: 1d20 + 6 ⇒ (15) + 6 = 21
Damage, S: 1d6 + 2 ⇒ (5) + 2 = 7
Damage, Allied Offensive (boosted): 2d8 ⇒ (7, 2) = 9