Panja's page

47 posts. Alias of Dennis Muldoon.

Full Name





HP 3/16 NL: | AC 15 T13 F12 | F +4 R +6 W +3 | Speed 40ft | Power attack: bite +2/1d6+3, 2 claws +2/1d4+3 | Init +3 | Active conditions:

About Panja

Panja CR –
N Medium animal
Init +3; Senses low-light vision, scent; Perception +2
AC 15, touch 13, flat-footed 12 (+3 Dex, +2 natural)
hp 16 (3d8+3)
Fort +4, Ref +6, Will +3
Speed 40 ft.
Melee bite +2 (1d6+3), 2 claws +2 (1d4+3)
Special Attacks rake (2 claws +2, 1d4+3)
Str 13, Dex 17, Con 13, Int 2, Wis 15, Cha 10
Base Atk +2; CMB +2; CMD 16 (20 vs. trip)
Feats Improved Natural Armor, Power Attack
Tricks Attack, Attack, Attack Any Target, Come, Defend, Down, Stay, Track
Skills Acrobatics +7 (+11 to jump), Climb +5, Stealth +7
SQ attack, attack any target, come, defend, down, stay, track
Special Abilities
Attack [Trick] The animal will attack on command.
Attack Any Target [Trick] The animal will attack any creature on command.
Come [Trick] The animal will come to you on command.
Defend [Trick] The animal will defend you.
Down [Trick] The animal will break off combat on command.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Stay [Trick] The animal will stay where it is.
Track [Trick] The animal will track a scent.


[dice=bite, power attack]1d20+3-1[/dice]
[dice=damage, power attack]1d6+1+2[/dice]

[dice=claw, power attack]1d20+3-1[/dice]
[dice=damage, power attack]1d4+1+2[/dice]

[dice=claw, power attack]1d20+3-1[/dice]
[dice=damage, power attack]1d4+1+2[/dice]