[PFS_Aerondor] 01-54 Eyes of the Ten part 2. The Maze of the Open Road (Inactive)

Game Master Aerondor

Map

Initiative: :

[dice=Alie] 1d20+6 [/dice]
[dice=Kalendir] 1d20+6 [/dice]
[dice=Morrin] 1d20+6 [/dice]
[dice=Wynn] 1d20+12 [/dice] Always act in surprise.
[dice=Fletch] 1d20+4 [/dice] +4 for Forests; +2 for Underground.
[dice=Tortuga]1d20+9[/dice]

Perception::

[dice=Alie] 1d20+2 [/dice]
[dice=Kalendir] 1d20+10 [/dice]
[dice=Morrin] 1d20+13 [/dice]
[dice=Wynn] 1d20+10 [/dice]
[dice=Fletch] 1d20+17 [/dice]
[dice=Tortuga]1d20+20 [/dice] extra +2 for stone

Chronicles


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Lantern Lodge

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Silent tide map

I've dropped Fletch a reminder post. Give this is the last encounter and you are all high level I'm somewhat reluctant to bot him, but I'll do it in another day or so if he doesn't post.

I would like to try to get part 3 done during the GD to give you all a short at boons.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Sounds good to me!

Liberty's Edge

Male Human Ranger 14 (Freebooter and Skirmisher) - HP 122/130, AC 29/T: 16/FF: 25 - Perception +19 - F: +14/ R: +14/ W: +8* - CMB: +18 - CMD: 34, Speed: 30*, Init. +4

Me too!

Grand Lodge

Male CG Human (Taldan) Kineticist 11 / Unchained Rogue 3 | HP 235/235 42 Non Lethal : 26 Temp | AC 25 T 19 FF 18 | CMB +10, CMD 32 | F: +20, R: +23, W: +8 | Init: +9 | Perc: +14 | Speed 30ft, Fly 60ft (Good) | Burn 3/11 | Darkvision 60ft | Defensive Abilities danger sense +1, evasion, fortification 15%; Resist negative energy 10, positive energy 10

Ditto!

Lantern Lodge

1 person marked this as a favorite.
Silent tide map

We are almost done here. I can't give you chronicles just yet, but at the end of the venture you will be level 13, so feel free to have a think about what you want to do with levelling up.

If we don't finish up tomorrow I'll probably not be posting for a few days as I manage a load of office moves over the weekend.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

Anyone have the ability to cast make whole? It can restore my cloak of resistance that was destroyed if someone can cast it at caster level 10 or higher.

Make Whole wrote:
Make whole can fix destroyed magic items (at 0 hit points or less), and restores the magic properties of the item if your caster level is at least twice that of the item.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

If you buy me a scroll, I'll happily cast it for you.

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

The problem is that scrolls have to be bought at minimum caster level unless on a chronicle. I need make whole cast at level 10 to restore the magic properties since cloak of resistance has a CL of 5.

So a scroll at caster level 3 won't help.

Silver Crusade

Male Elven (13.0A) Pal (Divine Hunter)11 / Ftr 2 HP 95/95 | AC 20/T15/FF16 | F +19/ R +15/ W +16 | CMB +17; CMD 32 | INIT +6
Consumables:
SMITE EVIL 2/4 (+5 hit; +11 dam; +5 AC); Lay on Hands 8/12; CPE 1/6; | Wands: CLW 42/50 | Arrows: CI Durable 40/40; 55/60; Blunt 40/40; CI 64/64; Silver 50/50

I am not able to do Make Whole

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Is there an item you could purchase that has the ability to allow the spell to be cast at the appropriate level?

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

It was pointed out to me that make whole is one of those spellcasting services that you can purchase at higher than minimum level.

So I just need to spend 200 gp for the spellcasting cost.

Lantern Lodge

Silent tide map

Unfortunately Tort upgraded his cloak to +5. That has a minimum caster level of 15, so presumably make whole would need to be cast by a 30th level caster...

Liberty's Edge

Lawful Good Dwarf Monk (Unchained) 15 (Sheet) (Equipment) | HP: 169/169 | AC: 39 (30 T, 35 F) | CMD: 50 | F: 20, R: 19, W: 18 | Init: 10 | Perc: 25 | Speed 70, fly 90 (good) |
Tracked Resources:
Ki Pool 7/13 | Stunning Fist 11/17 | Punishing Kick 15/15 | Touch of Serenity 13/15 | Winged Boots 1/3 | Reroll 0/1

I disagree. The caster level of the item is different from the caster level of the creator. The make whole spell refers to the caster level of the item.

Another example is creating a wand, potion, or scroll. A 15th level caster can make a wand that casts spells with a CL of 7. The item's caster level is 7, not 15.

Cloak of Resistance wrote:


Source Ultimate Equipment pg. 264 (Amazon), PRPG Core Rulebook pg. 1 (Amazon), PRPG Core Rulebook pg. 1, Ultimate Equipment pg. 264
Aura faint abjuration; CL 5th
Slot shoulders; Price 1,000 gp (+1), 4,000 gp (+2), 9,000 gp (+3), 16,000 gp (+4), 25,000 gp (+5); Weight 1 lb.

Description
Flecks of silver or steel are often sown amid the fabric of these magical cloaks. This garment offers magical protection in the form of a +1 to +5 resistance bonus on all saving throws (Fortitude, Reflex, and Will).

Construction
Requirements Craft Wondrous Item, resistance, creator's caster level must be at least three times the cloak's bonus; Cost 500 gp (+1), 2,000 gp (+2), 4,500 gp (+3), 8,000 gp (+4), 12,500 gp (+5)

Caster Level (CL) wrote:
The next item in a notational entry gives the caster level of the item, indicating its relative power. The caster level determines the item’s saving throw bonus, as well as range or other level-dependent aspects of the powers of the item (if variable). It also determines the level that must be contended with should the item come under the effect of a dispel magic spell or similar situation.

Lantern Lodge

Silent tide map

You know, I never notice that bit of the entry before. Yes, 10th level does seem reasonable. 200gp

The system does seem odd tht a +5 cloak and a +1 cloak have the same CL, and that a 3rd level wizard can make an item with a CL of 5.

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