[PFS]#7-07 Trouble in Tamran (Inactive)

Game Master Yiroep

Map
Handouts
Chronicles

Initiative:

[dice=Li Feng Hu]1d20+7[/dice
[dice=Skredli Oxbreaker]1d20+4[/dice
[dice=Sister Morgan]1d20+5[/dice
[dice=Urien]1d20+2[/dice
[dice=Zuri “The Mad Prophet”]1d20+6[/dice


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The Exchange

Male Human Oracle 1 | HP 10/10 | DV 60 | move 30' | AC 11 (11) T 11 CMD 9 | R +1 F +2 W +3 | perc +2 | sense motive +1 | Init +6 | Level 1 Spells 3/4

Zuri buys done vermin repellent.

perception: 1d20 + 2 ⇒ (13) + 2 = 15


FYI, for those of you that haven't already, please update your stat lines with initiative bonuses so when I roll initiative it's correct. :)

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On
Zuri “The Mad Prophet” wrote:

what is a deep friend critter and why is he eating it?

I don't know, stop metagaming

See Zuri watching him eat and fishes out another deep fried critter from his breakfast and offers it to him. Ish goohd

Silver Crusade

Female Aasimar Perikin F Witch 2 | HP 14/14 | DV 60| mv 30' | AC 15 (11) T 11 CMD 10 | R +1 F +3 W 4 |Init +5 | perc +1 |Slumber DC15| Channel 5/8 DC 14

perception: 1d20 + 1 ⇒ (17) + 1 = 18

The poor bastard walks right between Sister Morgan and a pair of black riding boots she has had her eye on for 2 months

Clearly enraged at the aggressive action, I say! You don't mean to steal from my good friend!?1 That is against the very spirit of community and why draconian laws get pushed down on innocents!

Silver Crusade

Wayang (M) Rogue (unchained) 2 | AC 19 | tAC16 | HP 19/19 | CMB +0 | CMD 15 | R+8 F+2 W+0 | Perc +7 (trap spotter) | +7 init

perception: 1d20 + 7 ⇒ (8) + 7 = 15

Not seeing the offending act, Feng continues to flit from cover to cover keeping an eye out and trying to be unseen.

stealth: 1d20 + 14 ⇒ (5) + 14 = 19

Sovereign Court

Male Human Bard (Flame Dancer) 8.0 | HP 62/62 | Move 30 | AC 20 T 14 FF 17 , CMD 22 | F+6 R+11 W+7 : +1 vs. poisons, +1 vs. transform | Init +4 Low Light Vision Per +8 | Spells: 1st L 6/6, 2nd L 3/5, 3rd L 3/3 |Loremaster 1/1 | Performance 7/23

perception: 1d20 + 3 ⇒ (11) + 3 = 14

Urien is apparently far too used to others looking towards the area he keeps his coin pouch. Stat line is correct, Initiative is +2.

Urien looks over at the woman with the pan pipes thoughtfully, assessing the quality of her skills and wondering what Sister Morgan is referring to...

The Exchange

Male Human Oracle 1 | HP 10/10 | DV 60 | move 30' | AC 11 (11) T 11 CMD 9 | R +1 F +2 W +3 | perc +2 | sense motive +1 | Init +6 | Level 1 Spells 3/4

Zuri turns to see who Sister Morgan is speaking to. He grips his long spear, that he has been using as a walking staff, tighter.


As Sister Morgan calls out to the man, he visibly gets nervous and beings to draw his weapon. He was the Yellow one.

He shouts, Molthuni spies! The lot of you!

Sense Motive DC 11:
He seems to be trying to play to the crowd.

The woman in the corner also seems to take interest!

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Initiative rolls!:

Li Feng Hu: 1d20 + 7 ⇒ (2) + 7 = 9
Sister Morgan: 1d20 + 5 ⇒ (6) + 5 = 11
Skredli Oxbreaker: 1d20 + 4 ⇒ (9) + 4 = 13
Urien: 1d20 + 2 ⇒ (10) + 2 = 12
Zuri “The Mad Prophet”: 1d20 + 6 ⇒ (7) + 6 = 13
Blue: 1d20 + 2 ⇒ (3) + 2 = 5
Yellow: 1d20 + 7 ⇒ (16) + 7 = 23
Red: 1d20 + 7 ⇒ (19) + 7 = 26

Li Feng Hu:
Since you said you were hiding this whole time, we can say you are in the statue.

Perception checks to see you:
Blue: 1d20 + 5 ⇒ (14) + 5 = 19
Yellow: 1d20 + 3 ⇒ (11) + 3 = 14
Red: 1d20 + 3 ⇒ (6) + 3 = 9

Due to distance, none of them seem to notice you!

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Red's Turn
Another man comes out of hiding underneath the statue and throws a dagger at Skredli.
Dagger Attack on Skredli: 1d20 + 3 ⇒ (3) + 3 = 6
Dagger Damage: 1d4 + 2 + 1d6 ⇒ (3) + 2 + (6) = 11
...but the throw goes way off target!

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Yellow's Turn
The thief, being surprised he was caught but quick on his feet, pulls out his short sword and tries to stab Urien!
Short Sword Attack on Urien: 1d20 + 3 ⇒ (3) + 3 = 6
Short Sword Damage: 1d6 + 2 + 1d6 ⇒ (2) + 2 + (2) = 6
...but was too surprised by the sudden action of Sister Morgan!

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Initiative order - Bolded characters may post their turn.
Red
Yellow
Zuri
Skredli
Urien
Sister Morgan
Li Feng

Blue

The Exchange

Male Human Oracle 1 | HP 10/10 | DV 60 | move 30' | AC 11 (11) T 11 CMD 9 | R +1 F +2 W +3 | perc +2 | sense motive +1 | Init +6 | Level 1 Spells 3/4

sense motive: 1d20 + 1 ⇒ (7) + 1 = 8

Zuri looks around, weighing his options...

Two of them, but the hungry one should be able to take them 1

What about that woman? 2

She has not done anything against us yet... 1

Buszzz..glrruuuuubb.asdlkXK alko for "I wont waste my talents on the likes of these...wake me when things become interesting" 3

Lets just help the orc 1

Fine 2

meh ?

Zuri stabs out with his long spear. He doesnt aim for damage, but to distract the man throwing daggers. aid the orc in attacking the red enemy

He then moves, spreading the group out of such a tight group. He tries working his way behind the dagger thrower without getting inside his reach. move me back and around to behind the red enemy, but not right behind him cause i have reach. I should be able to move without getting within AoO range

aid other with longspear: 1d20 - 2 ⇒ (8) - 2 = 6

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On

5 foot step diagonal to Red HEY, I'M EATING HERE!
free action to drop the deep fried critter
draw two handed sword - not raging

greatsword doom on red with flank: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 152d6 + 6 ⇒ (2, 1) + 6 = 9


Zuri tries to distract the enemy, but he seems too focused. Zuri moves to the flank.

Skredli steps up into the flank and tries to swing at the enemy with his mighty sword, but narrowly misses!

I don't mind moving pieces at all (since it's nigh impossible on some devices), but also note that I set it so anyone can move the minis. :) Also, we don't have to post in strict order. I can work out the details if things get out of order. Also, by the "magic" of online play, it's common practice to assume that everyone has their shirt reroll at their disposal.

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Initiative order - Bolded characters may post their turn.
Red
Yellow
Zuri
Skredli
Urien
Sister Morgan
Li Feng

Blue

Silver Crusade

Female Aasimar Perikin F Witch 2 | HP 14/14 | DV 60| mv 30' | AC 15 (11) T 11 CMD 10 | R +1 F +3 W 4 |Init +5 | perc +1 |Slumber DC15| Channel 5/8 DC 14

Trusting in her companions ability and seeing the interloper take interest, Sister Morgan moves forward and begins chanting a curse, " Milani's freedom is for the just, without her blessing - SLEEP YOU.." and with that she pauses her chant, eyeing the woman in blue.
Readied action sleep hex on anything hostile to the party

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On

Zuri has lured us all into lightning bolt formation!

The Exchange

Male Human Oracle 1 | HP 10/10 | DV 60 | move 30' | AC 11 (11) T 11 CMD 9 | R +1 F +2 W +3 | perc +2 | sense motive +1 | Init +6 | Level 1 Spells 3/4

dance puppets dance!!!!

Zuri starts casting lightening bolt

Silver Crusade

Wayang (M) Rogue (unchained) 2 | AC 19 | tAC16 | HP 19/19 | CMB +0 | CMD 15 | R+8 F+2 W+0 | Perc +7 (trap spotter) | +7 init

Feng tries to tumble on the other side of yellow while avoiding a strike; drawing a dagger as he moves and then readying to strike when an ally moves to flank yellow.

acrobatics: 1d20 + 10 ⇒ (5) + 10 = 15

readied action when needed:

flank strike: 1d20 + 9 ⇒ (9) + 9 = 18 for damage: 1d6 + 1d3 ⇒ (1) + (2) = 3

Sovereign Court

Male Human Bard (Flame Dancer) 8.0 | HP 62/62 | Move 30 | AC 20 T 14 FF 17 , CMD 22 | F+6 R+11 W+7 : +1 vs. poisons, +1 vs. transform | Init +4 Low Light Vision Per +8 | Spells: 1st L 6/6, 2nd L 3/5, 3rd L 3/3 |Loremaster 1/1 | Performance 7/23

Urien looks up, initially startled at the attack and puzzled by the accusation.

sense motive: 1d20 - 1 ⇒ (16) - 1 = 15

Realization dawns upon him.

This lice-ridden buffoon is attempting to murder AND incite a crowd against a scion of Henderthrane and Rogarvia?! I can't determine if that is praiseworthy gumption or stupidity that would make he and his next six generations hence so moronic that Pharasmans would assume them zombies

Fie, you murderous scalawag! For shame, lying about such a thing because you are an inept thief!

bluff: 1d20 + 7 ⇒ (14) + 7 = 21

Move Action to draw his gladius. Five foot step to a closer flank for the next closest party member (disregard if someone is already moved to flank with him). Standard action to attack with the gladius

attack with the gladius: 1d20 + 2 ⇒ (15) + 2 = 17
gladius damage: 1d6 + 2 ⇒ (6) + 2 = 8


There's a few quirks with people stepping where other people are and turn order, but I'm not gonna take huge issue with it, especially since it turned out that the party and bad guys basically take their turns "at the same time." Thus is the nature of PbP. :)

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Li Feng Hu tumbles around the thief, showing he certainly is nimble and able to move gracefully along the battlefield. He waits to attack.

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Urien calls out the thief on his bluff. Urien wins over the crowd with his graceful words, many of them cheering on the party to rid the marketplace of these fowl people.

Urien then steps up with his gladius to engage the thief in combat. As he steps into the flank, Li Feng attacks, landing a blow right in the gut. Urien follows up with his gladius and delivers a solid hit that knocks the thief back. With their combined efforts, the thief falls.

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Blue's Turn
The woman is slow to act, and stops playing her pan pipes to begin casting a spell. You will not win!

Spellcraft DC 16 (+1 per 10 ft.):
Sleep

However, Sister Morgan was ready for her and uses a slumber hex!
Will Save vs. Slumber: 1d20 + 4 ⇒ (20) + 4 = 24
But the woman lucks out and continues with her casting! Her spell has not gone off yet.

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Red's Turn
The man pulls out a short sword and tries to continue his attack on Skredli.
Short Sword Attack: 1d20 + 3 ⇒ (5) + 3 = 8
Short Sword Damage: 1d6 + 2 ⇒ (4) + 2 = 6
He doesn't seem very proficient with it, though! He 5-foot steps out of the flank.

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GM Stuff:

Yellow: 1d20 + 1 - 1 ⇒ (12) + 1 - 1 = 12

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Initiative order - Bolded characters may post their turn.
Red
Yellow (-11) - Unconscious, Stable
Zuri
Skredli
Li Feng
Urien
Sister Morgan

Blue

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On

Well, this is what I get for being caught with food in my mouth.

2h sword hit; dmg: 1d20 + 5 ⇒ (7) + 5 = 122d6 + 6 ⇒ (1, 4) + 6 = 11

Will move base to base with Blue if he falls, otherwise stay and
keep fighting

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On

Ok even the dice roller hates me...

The Exchange

Male Human Oracle 1 | HP 10/10 | DV 60 | move 30' | AC 11 (11) T 11 CMD 9 | R +1 F +2 W +3 | perc +2 | sense motive +1 | Init +6 | Level 1 Spells 3/4

spellcraft: 1d20 + 5 ⇒ (5) + 5 = 10

Zuri moves up, trying to setup flank again.

I have foreseen your doom!!! curses Zuri at man attacking Skredli, hoping to intimidate him.

intimidate: 1d20 + 8 ⇒ (11) + 8 = 19 trying to demoralize him


Zuri maneuvers around to try a flanking position and scares the guy. He seems terrified!

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Skredli tries to hit him again, but they continue to flail at each other.

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Initiative order - Bolded characters may post their turn.
Red - Shaken (2 rounds)
Yellow (-11) - Unconscious, Stable
Zuri
Skredli
Li Feng
Urien
Sister Morgan

Blue

Sovereign Court

Male Human Bard (Flame Dancer) 8.0 | HP 62/62 | Move 30 | AC 20 T 14 FF 17 , CMD 22 | F+6 R+11 W+7 : +1 vs. poisons, +1 vs. transform | Init +4 Low Light Vision Per +8 | Spells: 1st L 6/6, 2nd L 3/5, 3rd L 3/3 |Loremaster 1/1 | Performance 7/23

Urien turns from his fallen assailant, hesitating as he sees the tactical advantage of the flank with Zuri. He glances at Li Feng with a smile and then moves towards the caster, looping down to trap her against the building corner, hoping to interrupt her casting.

Move: move diagonal down 5 ft, over 15 ft, diagonal up 5ft (10 ft as second diagonal). Standard: attack with gladius.

As he moves, Urien ponders one of the many dangers of Pathfinding ... There really are very few off the cuff ways to tell a woman you don't know to stop using her lips to cast something and that you are about to run her through with out sounding sexist or misogynistic. Alas, best keep it to the basics, I fear.

I fear you've made a very poor life choice and I'm not referring to your choice of instrument! Have at you!

attack with gladius: 1d20 + 2 ⇒ (16) + 2 = 18 gladius damage: 1d6 + 2 ⇒ (2) + 2 = 4

Silver Crusade

Female Aasimar Perikin F Witch 2 | HP 14/14 | DV 60| mv 30' | AC 15 (11) T 11 CMD 10 | R +1 F +3 W 4 |Init +5 | perc +1 |Slumber DC15| Channel 5/8 DC 14

Feeling a rising set of pity for Skredli's flailing, Sister Morgan steps behind him and decides to aid,

May Milani provide you Guidance


Urien calls out the woman and goes up for the attack, hitting her and potentially interrupting her spellcasting.
Concentration DC 10 + 4 + 1 = 15: 1d20 + 5 ⇒ (17) + 5 = 22
She manages to continue her casting.

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Sister Morgan blesses Skreldi with Guidance.

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Initiative order - Bolded characters may post their turn.
Red - Shaken (2 rounds)
Yellow (-11) - Unconscious, Stable
Zuri
Skredli - Guidance
Li Feng
Urien
Sister Morgan
Blue (-4)

Will give a little more time for Li Feng and then update tonight.

Silver Crusade

Wayang (M) Rogue (unchained) 2 | AC 19 | tAC16 | HP 19/19 | CMB +0 | CMD 15 | R+8 F+2 W+0 | Perc +7 (trap spotter) | +7 init

Feng moves to a position near Red, drawing another dagger as he goes, and again waits for someone to provide him with a flank.

readied action:
flank attack: 1d20 + 8 ⇒ (20) + 8 = 28 for damage: 1d6 + 1d3 ⇒ (4) + (3) = 7 extra crit damage: 1d3 ⇒ 3


Li Feng, Zuri actually currently provides flanking due to the longspear, but I think I see what you're doing (avoid being in the radius of a certain spell...) so I won't change your readied action.

Li Feng:
Li Feng Crit Confirm (Flanking): 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22

Li Feng seems ready to stab the man.

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Blue's Turn
Her spell finishes, cause a wave of drowsiness among Skredli and Sister Morgan. NEED WILL SAVES FROM SKREDLI AND SISTER MORGAN.

Sleep (Open after Will save is made):
DC 14 vs. Sleep spell.

She chooses to remain cornered. We shall never submit to you. You should give up. Seems inspiring to her and her ally. She then takes out a dagger.

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Red's Turn
The man, now scared, steps up to Zuri and tries to attack him.
Short Sword Attack (Shaken, Inspire Courage): 1d20 + 3 - 2 + 1 ⇒ (4) + 3 - 2 + 1 = 6
Short Sword Damage (Inspire Courage): 1d6 + 2 + 1 ⇒ (6) + 2 + 1 = 9
He continues to prove how little he knows about wielding a weapon.

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Initiative order - Bolded characters may post their turn.
Red - Shaken (1 round)
Yellow (-11) - Unconscious, Stable
Zuri
Skredli - NEED WILL SAVE
, Guidance
Li Feng - Ready will not go off. Too far now.
Urien
Sister Morgan - NEED WILL SAVE

Blue (-4)

The Exchange

Male Human Oracle 1 | HP 10/10 | DV 60 | move 30' | AC 11 (11) T 11 CMD 9 | R +1 F +2 W +3 | perc +2 | sense motive +1 | Init +6 | Level 1 Spells 3/4

would i know yellow is stable?
would i know if skredli and/or sister morgan failed their save as soon as the spell goes off? depending on what happens, could make me act differently


Sure, you can know he is stable. As far as their saves, I would just wait a little to post. (I have debated just rolling saves for them and let them decide on a reroll on a retcon. Not sure if that's preferred or not.)

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On

drum roll please

Will save with Guidance: 1d20 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On

I hate this roller...

Silver Crusade

Female Aasimar Perikin F Witch 2 | HP 14/14 | DV 60| mv 30' | AC 15 (11) T 11 CMD 10 | R +1 F +3 W 4 |Init +5 | perc +1 |Slumber DC15| Channel 5/8 DC 14

Will Save: 1d20 + 4 ⇒ (15) + 4 = 19

As Skredli slumps over, Tsk Tsk, Someone needs to eat less fried critters during adventures.


Skredli falls asleep. Wow, I think the dice roller hates you too.

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Initiative order - Bolded characters may post their turn.
Red - Shaken (1 round)
Yellow (-11) - Unconscious, Stable
Zuri
Skredli -
Asleep
Li Feng - Ready will not go off. Too far now.
Urien
Sister Morgan

Blue (-4)

The Exchange

Male Human Oracle 1 | HP 10/10 | DV 60 | move 30' | AC 11 (11) T 11 CMD 9 | R +1 F +2 W +3 | perc +2 | sense motive +1 | Init +6 | Level 1 Spells 3/4

Zuri looks annoyed.

This is taking forever...

He tries to smack the orc with the longspear, hoping to wake him.

WAKEUP: 1d20 - 2 ⇒ (5) - 2 = 3 aid other to wake up orc

Damn spear, just wait till we get our magic missile wand

Looking annoyed, Zuri 5 foots back into possible flank....hoping someone else can wake up the lazy orc.

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On

Zzzzzzzz... Dreams of brunch....pvp is ok ;)

Silver Crusade

Female Aasimar Perikin F Witch 2 | HP 14/14 | DV 60| mv 30' | AC 15 (11) T 11 CMD 10 | R +1 F +3 W 4 |Init +5 | perc +1 |Slumber DC15| Channel 5/8 DC 14

Well, the last thing I want is for this lucky bastard to Coup the Orc and I would have to look at those fried creatures yet again.

Repeating her curse, she turns to red and completes it in one effort before slinking out of line of sight of the woman in blue and drawing a dagger in case Red goes for melee...

Sleep on Mook Red


Zuri tries to wake Skredli up, but doesn't seem to hit in the right place. He tries to get a better position.

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Skredli continues his slumber.

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Sister Morgan tries to have the man fall asleep!
Will Save (Shaken): 1d20 - 1 - 2 ⇒ (3) - 1 - 2 = 0
He falls sound asleep and his short sword falls to the ground!

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Initiative order - Bolded characters may post their turn.
Red - Asleep (2 rounds), Shaken (1 round)
Yellow (-11) - Unconscious, Stable
Zuri
Skredli - Asleep (20 rounds)
Li Feng - Ready will not go off. Too far now.
Urien
Sister Morgan
Blue (-4)


BTW, I put Maps and Handouts at the top of each page since I figured out how. I will keep the Map in my signature line but not the handouts, but will probably still link it when you get a new one.

Sovereign Court

Male Human Bard (Flame Dancer) 8.0 | HP 62/62 | Move 30 | AC 20 T 14 FF 17 , CMD 22 | F+6 R+11 W+7 : +1 vs. poisons, +1 vs. transform | Init +4 Low Light Vision Per +8 | Spells: 1st L 6/6, 2nd L 3/5, 3rd L 3/3 |Loremaster 1/1 | Performance 7/23

Urien looks at the rival bard with an annoyed look.
We should give up?! My dear, 12 seconds ago there were four of you standing and now there are only two. This "submission" discussion of yours is hardly appropriate, despite the ongoing violence - we've only just met. Speaking of violence, however...

That sounded much worse out loud than when I thought it.

attack with gladius: 1d20 + 2 ⇒ (19) + 2 = 21 gladius damage: 1d6 + 2 ⇒ (5) + 2 = 7

confirm critical with gladius: 1d20 + 2 ⇒ (2) + 2 = 4

dice roller seems fine to me, thus far :)

Glancing over his shoulder and the sound of the falling short sword, he adds My pardon, only YOU.


Urien delivers another slash to the woman, and she seems much worse for the wear. She dashes her eyes around the battle and looks concerned.

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Initiative order - Bolded characters may post their turn.
Red - Asleep (2 rounds), Shaken (1 round)
Yellow (-11) - Unconscious, Stable
Zuri
Skredli - Asleep (20 rounds)
Li Feng
Urien
Sister Morgan
Blue (-11)


Want to keep the action moving. Li Feng walks over to Skredli and wakes him up.

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Blue's Turn
I...I can escape though!
She attempts to cast a spell defensively.

Spellcraft DC 16 (+1 per 10 ft.):
Expeditious Retreat

Concentration Check: 1d20 + 5 ⇒ (3) + 5 = 8
But fails!
She attempts to tumble away from Urien.
Acrobatics: 1d20 + 5 ⇒ (20) + 5 = 25
She tumbles past and seems to be looking right at the closest unblocked door.

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Initiative order - Bolded characters may post their turn.
Red - Asleep (1 round)
Yellow (-11) - Unconscious, Stable
Zuri
Skredli
- Prone, Weapon on Ground
Li Feng
Urien
Sister Morgan

Blue (-11)

Silver Crusade

Female Aasimar Perikin F Witch 2 | HP 14/14 | DV 60| mv 30' | AC 15 (11) T 11 CMD 10 | R +1 F +3 W 4 |Init +5 | perc +1 |Slumber DC15| Channel 5/8 DC 14

Sister Morgan steps back from around the corner, "Let your better angels prevail. Drop to your knees and repent!"

Intimidate: 1d20 + 8 ⇒ (4) + 8 = 12

Yep, roller is def. broken.

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On

Skredli stands up, 5-foots towards the caster and attempts to grapple her, knowing full well she'll probably stab him

Grrrrrappplleee: 1d20 + 5 ⇒ (3) + 5 = 8

here goes nothing

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On

yup, that was nothing


The woman attempts to stab Skredli while he grapples!
Dagger Attack: 1d20 + 1 ⇒ (19) + 1 = 20
Dagger Damage: 1d4 ⇒ 3
Dagger Crit Attack: 1d20 + 1 ⇒ (4) + 1 = 5
Dagger Extra Damage: 1d4 ⇒ 3
She manages to slice him a little bit for his troubles.

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Sister Morgan tries to scare her, but she doesn't seem phased by it.

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Initiative order - Bolded characters may post their turn.
Red - Asleep (1 round)
Yellow (-11) - Unconscious, Stable
Zuri
Skredli (-3) - Weapon on Ground
Li Feng
Urien

Sister Morgan
Blue (-11)

The Exchange

Male Human Oracle 1 | HP 10/10 | DV 60 | move 30' | AC 11 (11) T 11 CMD 9 | R +1 F +2 W +3 | perc +2 | sense motive +1 | Init +6 | Level 1 Spells 3/4

alksdfja asdlkfj aklo for "I grow weary of this..."

Zuri moves around towards the last standing enemy.

BuzzeaGLUUU jJKFw...FALL!!!! With a booming voice, Zuri commands the enemy to fall to the ground.

cast command to fall down on enemy bard, DC 15 will


Will Save vs. Command: 1d20 + 4 + 4 ⇒ (18) + 4 + 4 = 26
She continues to look at the open exit.

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Initiative order - Bolded characters may post their turn.
Red - Asleep (1 round)
Yellow (-11) - Unconscious, Stable
Zuri
Skredli (-3) - Weapon on Ground
Li Feng
Urien

Sister Morgan
Blue (-11)

Sovereign Court

Male Human Bard (Flame Dancer) 8.0 | HP 62/62 | Move 30 | AC 20 T 14 FF 17 , CMD 22 | F+6 R+11 W+7 : +1 vs. poisons, +1 vs. transform | Init +4 Low Light Vision Per +8 | Spells: 1st L 6/6, 2nd L 3/5, 3rd L 3/3 |Loremaster 1/1 | Performance 7/23

Casually strolling forward, gladius in hand, Urien gives a nod towards Li Feng to come to the flank.
Well, full points for effort. Sadly for you, I think we've wasted enough time on you and your allies and as you don't seem interested in surrendering...

attack with gladius: 1d20 + 2 ⇒ (4) + 2 = 6
damage with gladius: 1d6 + 2 ⇒ (3) + 2 = 5

I think my proximity to Skredli has messed up the diceroller for me!


Progressing it.

Urien slashes but misses, but sets up a flanking position for Li Feng.

--------------------------------------------------------------------

Li Feng attempts to stab the woman.
Dagger Attack (Flank): 1d20 + 8 + 2 ⇒ (12) + 8 + 2 = 22
Dagger Attack (Sneak Attack): 1d3 + 1d6 ⇒ (3) + (5) = 8

--------------------------------------------------------------------

I will just assume you can subdue the last guy before he wakes up at Sister Morgan's turn.

You have three unconscious, but alive, bodies. The crowd seems to be pleased with the result and goes about their daily business once again.

Loot:

Non-magical:
  • acid (x4)
  • caltrops
  • smokestick (x2)
  • tanglefoot bag (x4)
  • masterwork studded leather (x2)
  • masterwork chain shirt
  • daggers (x13)
  • short sword (x2)
  • silk rope
  • thieves' tools (x2)
  • 58 gp
  • 25 silver pieces of Molthuni currency

Magical (Detect Magic + Spellcraft appropriate (5 checks, although if you get one of the first 4 I'll let you get all of them since they are all the same)):

  • Potions (x4)
  • Different Potion (x1)

Dark Archive

Male Half Orc Unc Barbarian 1 | HP 15 (17)/15 | Move 40/30 | AC 16(14)/12(10)/14(12) CMB +5(7) CMD 17(15)/15(13) | F+5 R+3 W+1(3) | Init +4 DV Per +4 Intim +4 Surv +4| Rage 4/6 | PA: On
_Urien wrote:

Casually strolling forward, gladius in hand, Urien gives a nod towards Li Feng to come to the flank.

Well, full points for effort. Sadly for you, I think we've wasted enough time on you and your allies and as you don't seem interested in surrendering...

[dice=attack with gladius]1d20 +2
[dice=damage with gladius]1d6 +2

I think my proximity to Skredli has messed up the diceroller for me!

That'll teach ya...

The Exchange

Male Human Oracle 1 | HP 10/10 | DV 60 | move 30' | AC 11 (11) T 11 CMD 9 | R +1 F +2 W +3 | perc +2 | sense motive +1 | Init +6 | Level 1 Spells 3/4

Seeing things are in hand, Zuri starts examining the potions.

spellcraft: 1d20 + 5 ⇒ (8) + 5 = 13
spellcraft: 1d20 + 5 ⇒ (5) + 5 = 10
spellcraft: 1d20 + 5 ⇒ (3) + 5 = 8
spellcraft: 1d20 + 5 ⇒ (20) + 5 = 25
spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23

What is this one? 1
I'm not sure, ask the other guy 2
LSKDJ...werUURE.dsafajreje 3 Who knows what language
Well someone ask the GM 1
SHHH...dont metagame 2
Meta what? 1

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