PF Post-Apocalypse (Inactive)

Game Master BinkyBo


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As Ta'mas pulls his ax free, the guard drops.
The guard who'd avoided Tomin's swing backs away, and snaps off a shot from the hip toward Ta'mas.

point blank revolver: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11

Round 3

Now up: Alynthar, then guard on the left (I,10)

>map<


Male Tiefling Wizard, 2 (Necromancer [Undead]) | HP 14/14 | AC 13 (T 13, FF 10) | CMD 13 | Fort +1 | Ref +4 | Will +2 | Init +5 | Perc + 0 | Fire, Cold, Electricity Resistance 5

Alynthar shrugs and casts Acid Splash at the guard on the right.

Ranged Touch: 1d20 + 4 ⇒ (10) + 4 = 14

Damage: 1d3 ⇒ 2


The guard backed against the wall with the pistol notices the blood from Ta'mas's gunshot wound, and shouts "Stand down or you get another!" He then winces in pain as he's winged by Alynthar's acid.

The guard near the vidscreens charges at Tomin with a wild haymaker... his knuckles crackle with electricity - glancing harmlessly off Tomin's armor. charges to H,15

1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14

Now up: Alynthar's skeleton, Draught, Ta'mas, Tomin.
Then: Pistol Guard


Male Tiefling Wizard, 2 (Necromancer [Undead]) | HP 14/14 | AC 13 (T 13, FF 10) | CMD 13 | Fort +1 | Ref +4 | Will +2 | Init +5 | Perc + 0 | Fire, Cold, Electricity Resistance 5

Skellie shoots the new target, the recently appeared guard.

Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d8 ⇒ 1


Female android Occultist 2 | hp 15/15 | AC 15, T 13, FF 13 | Init +3 | Perception +8

Draught also focuses on the newly appeared guard, reloading and firing her corrosive pistol.

corrosive pistol: 1d20 + 4 ⇒ (2) + 4 = 6 BOOO
damage: 1d8 ⇒ 7 plus acid: 1d6 ⇒ 1


M Human Barbarian 1, Wild Child 1
Statbar:
HP 22/25, Rage 3/7 | AC 20 T 12 FF 18| Fort +7 Ref +3 Will +2 (+4 vs most mind effects) | Init +1 | Perception +8

And Ta'mas charges at the guard who just shot him, willing to take the man's arm off if necessary.

Axe charge: 1d20 + 5 + 2 + 2 ⇒ (15) + 5 + 2 + 2 = 24
Damage: 2d6 + 4 + 3 ⇒ (5, 4) + 4 + 3 = 16


Female android Occultist 2 | hp 15/15 | AC 15, T 13, FF 13 | Init +3 | Perception +8

FYI, I'm going to be at a work conference starting tomorrow through Friday, so my posting will be spotty (I'll do my very best to update all my games every night after I get back to my hotel, but I can't guarantee it). Feel free to bot me to move things along.


Draught and the skeleton both miss their targets.
Ta'mas hacks into another guard... you hear the axe hit the concrete block after cutting through the guard's shoulder. He slumps down the wall and crumples on the ground.

Tomin up.. and Alynthar can go ahead and take top of the round actions.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will move up to the man (G17) and take another swing.

attack: 1d20 + 5 ⇒ (19) + 5 = 24
confirm: 1d20 + 5 ⇒ (2) + 5 = 7

normal damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8


Male Tiefling Wizard, 2 (Necromancer [Undead]) | HP 14/14 | AC 13 (T 13, FF 10) | CMD 13 | Fort +1 | Ref +4 | Will +2 | Init +5 | Perc + 0 | Fire, Cold, Electricity Resistance 5

Sorry. Had the flu, and was sleeping it off. On an unrelated note, can I just mention how much it sucks to be a low level wizard? I get three spells a day. That basically means I'm good for one fight, then I gotta sleep.

Alynthar removes the vial of acid from his bandoleer (move action), and uses it as a focus to cast acid splash again, this time at the thug in H15.

Ranged Touch Attack: 1d20 ⇒ 3
damage: 1d3 + 1 ⇒ (1) + 1 = 2


The remaining guard growls as he's struck by Tomin's blade.
Alynthar's vial of acid veers wide of striking anyone.

The guard throws a fist at Tomin - again swinging wide

To the east, you hear a mechanical whirr - growing louder.
Those in the hall see a construct (the size of an end-table) speeding toward you.

miss location: 1d8 ⇒ 8
powered gauntlet: 1d20 + 4 ⇒ (8) + 4 = 12

Round 4

Now up: Alynthar's skeleton, Draught, Ta'mas, Tomin.
>map<


Male Tiefling Wizard, 2 (Necromancer [Undead]) | HP 14/14 | AC 13 (T 13, FF 10) | CMD 13 | Fort +1 | Ref +4 | Will +2 | Init +5 | Perc + 0 | Fire, Cold, Electricity Resistance 5

No, no. I didn't throw the acid vial. I used it as a focus. If you use a vial of acid as a focus for Acid Splash, it deals one extra damage. Not much, but acid splash is basically all I can do at this point without crippling myself for the rest of the day.

Skellie sighs at his master's ineptitude, and fires again.

attack: 1d20 ⇒ 18

damage: 1d8 ⇒ 4


Female android Occultist 2 | hp 15/15 | AC 15, T 13, FF 13 | Init +3 | Perception +8

Looks like there's still one bad-guy in the room with Tomin and Ta'mas, correct? Draught will shoot him, then reload.

corrosive pistol ranged touch: 1d20 + 4 ⇒ (5) + 4 = 9 Sigh.
damage: 1d8 ⇒ 5 plus acid: 1d6 ⇒ 1

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