Of Battle, Wolves and Winter.

Game Master GM Drachenfels

A grim world of perilous adventure.


RULES COMPENDIUM:

NEW ADDITIONS:

* As a player you'll be able to resolve an entire fight in the span of one single sweeping post:

MELEE ATTACK

* Roll Attack Dice. Total your successes.

* Roll Defense Dice. Total your successes.

* Do the same for your adversary.

* Combatant with the highest total wins.

RANGED ATTACK

* Roll Attack Dice. Total your successes.

* Roll Defenders Defense Dice. Total the successes.

* Defender > Attacker in ranged situation, no effect.

RESOLVING SAVING THROWS

* When defeated the NPC/PC must roll their saving throw. This is determined by adding Toughness + Wounds. Tack on a -5% modifier for each success over the adversary.

* A Success indicates the NPC/PC lives to fight another day.

* A Failure indicates critical hits and possible death.

ATTACK INFO

* Roll a total of d100 as the first number of your Weapon Skill/Ballistic Skill total. Each roll under your statistic total counts as a success.

* Two Handed Weapons: +1 Dice to attack

* Exceptional Missle Weapons: +1 Dice to attack

* Strike Mighty Blow: +1 Dice to attack

* Additional Attacks: +1 Dice per additional attack

Note: For 'Epic Boss Fights' we may very well move to standard 2E rules. LITE combat rules are meant for quick resolution of simple fights.

DEFENSE

* Roll a total of d100 as the first number of your Toughness. Each roll under your statistic total is a success.

Attack/Defense successes cancel each other out.

* Light Armor: +1 Defense

* Heavy Armor: +2 Defense

Note: Use common sense. If you have a plate breastplate and the description says you get nailed in the chest, use heavy armor. Otherwise, don't. Play smart, have fun!

* Dodge Blow/Parry: + 1 Dice to defense

FUMBLES/77'S/01'S

* These apply as normal for any roll that requires the roll of a single d100.

* Spam rolls such as we'll do for Weapon Skill checks won't take any special modifiers into account. Success/Failure are the only two options. Let's keep things simple.