Murder on the Silken Caravan (Inactive)

Game Master Schiffer

Volunteers are needed to escort the body of a deceased venture-captain across the parched Qadiran desert to Katheer. The Silken Caravan offers passage, hauling exotic treasures across the perilous sea of sands. You'll brave bandits, spies, and unwelcome mourners hell-bent on paying respects to your dead companion. Worse still, the caravan's mistress, a satin-swathed Qadiran princess, has designs of her own on you and your cargo.

Battle Mat


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Sovereign Court

Female Aasimar (Azata heritage) Cleric 2 / Fighter 1 HP 20/20 | AC 17 | T 13 | FF 15 | Perc +4 | Fort +5 | Refl +3 | Will +6 | CMB +2 | CMD +15 | Speed 30' | Init +3 |

As Pizzmic moves to the door, Alia hides a smile. It sounds like a good plan, and she it pleases her to no end that Pizzmic seems to endorse the idea.

Perhaps, I can make it as a Pathfinder, she grins to herself. Grabbing her gear, she hustles out into the waning Qadiran day.

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

celestial:
"what is your relationship with the gnome hopefully nothing too ... personal?"
the paladin says giving Alia a questioning glance and a wry smile.

Sovereign Court

Female Aasimar (Azata heritage) Cleric 2 / Fighter 1 HP 20/20 | AC 17 | T 13 | FF 15 | Perc +4 | Fort +5 | Refl +3 | Will +6 | CMB +2 | CMD +15 | Speed 30' | Init +3 |

At Imperia's question, Alia starts a bit: only her grandmother used to speak to her in The Ancient Tongue, and it takes her back to the weapons training and tactics that Nana Bes drilled into her not too distantly in the recent past.

In The Celestial Language:
Oh! Pizzmic and I first met as newly minted Pathfinders, at a Venture Captain's Ball. We really hit it off, and he has been the father that I never had, since then. I am certain that I would be dead or retired, if it had not been for his guidance and efforts.

Taking a longer glance at Imperia, Alia speaks up again, in a slightly halting voice...

In The Celestial Language:
I hope you didn't think that he and I...er... Look. If you are interested in Pizzmic, I do think you should let him know. And I couldn't be happier, for the two of you...

Alia smiles encouragingly at Imperia.

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

Blushing at Alia's words Lexia looks back at the gnome flustered before speaking to the cleric again in a somewhat defensive tone.

Celestial:
"That is not what I meant I am far too busy to be having long term relationships I just wanted to know about your partnership you just ... seem close is all"

she says with a lonely look before glancing ahead in the direction of the house. I may end up welcoming this battle as a distraction she thinks to herself.


"I see you have returned..." Ben-Gaari says as he comes from the back room. "I thought we had agreed you would be coming back tomorrow to retrieve the body."

Scarab Sages

Female Human (Garundi) Sorcerer 2 | HP: 17/17 | AC: 13 | T: 12 | FF: 11 | CMD: 11 | Fort/Ref/Will: +1/+2/+2 | Init: +6 | Perception: +1 | Sense Motive: +1

Deciding they need a more innocuous excuse for returning than "the Varisian met another person who distrusts Lamashtu's followers as much as he and took that as confirmation that all this suspicions about you must be true", Ashia speaks up.

"Yes, well, I changed my mind," she tells Ben-Gaari. "Nethys would by upset with me if I passed up an opportunity to study your magic."

That's true; it's just not the whole truth, so should I bluff anyway?

Just in case...:
Bluff: 1d20 + 5 ⇒ (9) + 5 = 14

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Nicolae stops by the house's door, puts both hands on his trouser's pockets, lean on the wall and quietly whistle a merry varisian tune while keeping an eye on what goes on inside.

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

scanning Ben-Gaari for a evil aura " What is the rush we actually plan on staying the night" Lexia says slowly moving her hand to the hilt of her sword."besides I doubt you are hiding anything it is just that we may have reason to disbelieve your prior story"

detect evil on Ben-Gaari

Dark Archive

Emberkin Female
Skills:
Acrobatics +4, Climb +5, Craft (weapons) +7, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (local) +5, Perception +4, Stealth +4, Survival +4, Swim +5
Human Slayer
Vitals:
HP 12/12; AC 16, FF 14, T 12, CMD 16; F 3, R 4, W 0; Perception +4, Init +2

"I like the different practises of death and burials. May I please observe?

Diplomacy: 1d20 + 4 ⇒ (8) + 4 = 12

-Posted with Wayfinder


Imperia:
Ben-Gaari is evil

Sense Motive: 1d20 + 2 ⇒ (20) + 2 = 22
this guy roles good...

He eyes you, "No...There is something more to it" He begins moving behind the other lepers.

Dark Archive

Emberkin Female
Skills:
Acrobatics +4, Climb +5, Craft (weapons) +7, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (local) +5, Perception +4, Stealth +4, Survival +4, Swim +5
Human Slayer
Vitals:
HP 12/12; AC 16, FF 14, T 12, CMD 16; F 3, R 4, W 0; Perception +4, Init +2

wasnt lying though. Hence diplomacy and not bluff

She nods
"I understand, just thought I might learn something new" she slowly makes her way to the door

-Posted with Wayfinder

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

I think it was in regards to Ashia while normally I would try to say something I think that our most impartial member starting the fight is a little too ironic to pass up especially while I told him our intentions

Seeing that the man is moving to place the lepers between him and the party Lexia pushes Ashen back and motioning Nicolae over all the while adopting a offensive stance ready for the fight to break out any moment.

"Yes there is but I believe it is you holding out on us" the paladin says her golden eyes focusing on Ben-Gari hands tightening around her sword "there is still time for you to leave peacefully but I am afraid that this is not the path you seek.. or one you will indulge. So what happens when a unstoppable force meets a immovable object?"

Scarab Sages

Female Human (Garundi) Sorcerer 2 | HP: 17/17 | AC: 13 | T: 12 | FF: 11 | CMD: 11 | Fort/Ref/Will: +1/+2/+2 | Init: +6 | Perception: +1 | Sense Motive: +1

"Yes, it is that our friend here," Ashia says indicating Nicolae, "insists that you must be up to no good, and, as our paladin friend pointed out we will apparently be staying the night."

"Regardless of your intentions, though, I am curious."

Also, I haven't started a fight yet, though I'd be happy to! You, however, seem to be trying to start a fight. I'm excited. :D

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

Just color spray me already :P besides I think that was a awesome bring it on speech

Scarab Sages

Female Human (Garundi) Sorcerer 2 | HP: 17/17 | AC: 13 | T: 12 | FF: 11 | CMD: 11 | Fort/Ref/Will: +1/+2/+2 | Init: +6 | Perception: +1 | Sense Motive: +1

It was awesome. And I want to color spray you, but I don't know that spell, and it would be a bit obvious if I cast cause fear on you. :p Also, your saves have gone up quite a bit. :D

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Nicolae moves inside the house.

Dark Archive

Emberkin Female
Skills:
Acrobatics +4, Climb +5, Craft (weapons) +7, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (local) +5, Perception +4, Stealth +4, Survival +4, Swim +5
Human Slayer
Vitals:
HP 12/12; AC 16, FF 14, T 12, CMD 16; F 3, R 4, W 0; Perception +4, Init +2

Pyrotechnics

if there is a fire source, and if combat breaks out, Ashen will try and get everybody to exit building

-Posted with Wayfinder

Sczarni

Male Gnome Wizard 1
Stats:
AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size) hp 8 (1d6+2) Fort +2, Ref +1, Will +2 Str 8, Dex 12, Con 15, Int 16, Wis 10, Cha 16 Base Atk +0; CMB -2; CMD 9
.

Pizzmic makes his way to the venture captain's home once more noticeably disgruntled mumbling to himself as he makes his way. When he nears the house he will tap himself and Alia with the wand of Mage armor and he waits for the ensuing combat as Imeria accuses the cleric of foul play. While the cleric is distracted Pizzmic will begin casting hypnotism on the cleric DC 15 will save to negate the effects.

Sovereign Court

Female Aasimar (Azata heritage) Cleric 2 / Fighter 1 HP 20/20 | AC 17 | T 13 | FF 15 | Perc +4 | Fort +5 | Refl +3 | Will +6 | CMB +2 | CMD +15 | Speed 30' | Init +3 |

Standing just inside the doorway, Alia listens to Imperia as she confronts the priest.

Perhaps, I should have emphasized the non-confrontational aspect of the plan, more, she thinks to herself, as Nicolae brushes past her, to get in. Behind her, Pizzmic draws a wand and touches it to her and his self.

With a gulp, Alia backs out of the door frame, to stand next to Pizzmic.

We're not in Kansas, anymore.

She turns to Pizzmic. Whatever happens, I'm right beside you, P.

Pizzmic starts casting a spell...


Fully behind the other lepers, Ben-Garri orders them to attack, "Kill these infidels and lets finish our work here!"

initiative Ben-Garri: 1d20 + 3 ⇒ (20) + 3 = 23
initiative leper 1: 1d20 + 1 ⇒ (3) + 1 = 4
initiative leper 2: 1d20 + 1 ⇒ (2) + 1 = 3
initiative leper 3: 1d20 + 1 ⇒ (18) + 1 = 19

And Ben-Garri roles another natural 20.....

Alia: 1d20 + 3 ⇒ (3) + 3 = 6
Pizzmic: 1d20 + 3 ⇒ (15) + 3 = 18
Ashen: 1d20 + 7 ⇒ (15) + 7 = 22
Nicolea: 1d20 + 2 ⇒ (1) + 2 = 3
Imperia: 1d20 + 3 ⇒ (7) + 3 = 10
Ashia: 1d20 + 6 ⇒ (14) + 6 = 20

Average Initiative is 12, so if you role higher you may go. Pizzmic, im more than willing to give your hypnotism spell as part of the surprise round so you can go ahead and act if you roled higher than 12

Ben-Garri will save: 1d20 + 5 ⇒ (13) + 5 = 18

Ben-Garri is unaffected by Pizzmic's magic, and he and his cultists begin to move forward to fight. The Lepers are unarmed but Ben-Garri carries a Kukri with him.

You will each need to add yourself to the battle mat

Dark Archive

Emberkin Female
Skills:
Acrobatics +4, Climb +5, Craft (weapons) +7, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (local) +5, Perception +4, Stealth +4, Survival +4, Swim +5
Human Slayer
Vitals:
HP 12/12; AC 16, FF 14, T 12, CMD 16; F 3, R 4, W 0; Perception +4, Init +2

Initiative: 1d20 + 7 ⇒ (17) + 7 = 24

-Posted with Wayfinder

Scarab Sages

Female Human (Garundi) Sorcerer 2 | HP: 17/17 | AC: 13 | T: 12 | FF: 11 | CMD: 11 | Fort/Ref/Will: +1/+2/+2 | Init: +6 | Perception: +1 | Sense Motive: +1

Ashia grins and begins casting a spell.

Good. I was getting bored.

Ashia casts cause fear (DC 16) on one of the lepers.

Dark Archive

Emberkin Female
Skills:
Acrobatics +4, Climb +5, Craft (weapons) +7, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (local) +5, Perception +4, Stealth +4, Survival +4, Swim +5
Human Slayer
Vitals:
HP 12/12; AC 16, FF 14, T 12, CMD 16; F 3, R 4, W 0; Perception +4, Init +2

Ashen, now in the fight, if she wants to or not, points a finger at one of the lepers, magic flows through her, as a beam of blue cold light makes its way at her target

RoF: 1d20 + 2 ⇒ (1) + 2 = 3 vs Touch AC
Cold Damage: 1d3 ⇒ 3

-Posted with Wayfinder


Will save VS Fear: 1d20 - 1 ⇒ (12) - 1 = 11

One Leper begins to run from the might of Ashia!

do you have a preference of which leper is feared?

Scarab Sages

Female Human (Garundi) Sorcerer 2 | HP: 17/17 | AC: 13 | T: 12 | FF: 11 | CMD: 11 | Fort/Ref/Will: +1/+2/+2 | Init: +6 | Perception: +1 | Sense Motive: +1

Not really unless it seems like I should be able to tell which one was more "ready" (i.e. had the high initiative).

Edit: Oh! also, Frightened Duration: 1d4 ⇒ 4 rounds.

Sczarni

Male Gnome Wizard 1
Stats:
AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size) hp 8 (1d6+2) Fort +2, Ref +1, Will +2 Str 8, Dex 12, Con 15, Int 16, Wis 10, Cha 16 Base Atk +0; CMB -2; CMD 9
.

Pizzmic huffs as he walks into the house standing next to his companion he will mutter a few words under his breath and a cone of fantastical colors burst forth out of his hands. Pizzmic casts Color Spray hoping to end the combat before it gets too bloody. will save 14 to negate the effects it will hit all three lepers and the cleric so all four will need to make saves.


Color Spray save Leper 1: 1d20 - 1 ⇒ (16) - 1 = 15
Color Spray save Leper 2: 1d20 - 1 ⇒ (2) - 1 = 1
Color Spray save Leper 3: 1d20 - 1 ⇒ (4) - 1 = 3
Color Spray save Ben-Garri: 1d20 + 5 ⇒ (17) + 5 = 22
This OOC post is before i know the dice results and i am predicting a 18-20 roll from Ben-Garri based on what he has already been rolling

So close...I need to make a cleric of lamshtu with this guys name. I'd reck

leper 2: 2d4 ⇒ (2, 2) = 4
Leper 3: 2d4 ⇒ (4, 1) = 5

Two of the lepers pass out on the floor from Pizzmic's spell while the last runs from Ashia's magic, leaping out the nearest window to get away. Ben-Garri watches this spectacle and casts a spell.

All player's may now go

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

the Lamshtu domains are actually rather beastly kinda why I figure that they are the main enemies for a lot of scenarios

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

smirking at the change of fortune for the evil cleric Imperia darts towards the cleric sword held at her side poised to strike " you should have left when you had the chance" she says bringing down her heavy sword down on the cleric.

power attack smite: 1d20 + 6 + 3 ⇒ (15) + 6 + 3 = 24
falchion damage: 2d4 + 9 ⇒ (4, 4) + 9 = 17+2 for smite almost forgot so 19

Sovereign Court

Female Aasimar (Azata heritage) Cleric 2 / Fighter 1 HP 20/20 | AC 17 | T 13 | FF 15 | Perc +4 | Fort +5 | Refl +3 | Will +6 | CMB +2 | CMD +15 | Speed 30' | Init +3 |

Beside Pizzmic, Alia draws her sword, moving forward slightly to his right: a ward against any foolish enough to try and assault the purple prestidigitator, but still affording him full view of the mayhem inside.

Can't we all just get along?

Dark Archive

Emberkin Female
Skills:
Acrobatics +4, Climb +5, Craft (weapons) +7, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (local) +5, Perception +4, Stealth +4, Survival +4, Swim +5
Human Slayer
Vitals:
HP 12/12; AC 16, FF 14, T 12, CMD 16; F 3, R 4, W 0; Perception +4, Init +2

She tries again incase the smite didnt drop him... though i doubt he is still standing

RTA: 1d20 + 2 ⇒ (6) + 2 = 8
Cold Dmg: 1d3 ⇒ 3


nope he is sill up

Sczarni

Male Gnome Wizard 1
Stats:
AC 12, touch 12, flat-footed 11 (+1 Dex, +1 size) hp 8 (1d6+2) Fort +2, Ref +1, Will +2 Str 8, Dex 12, Con 15, Int 16, Wis 10, Cha 16 Base Atk +0; CMB -2; CMD 9
.

Pizzmic sees the two drop to the ground and is flabbergasted at the cleric as the colors dissipate and he is still standing. This stubborn ole mule! Ugh at least we've kept the festering hands of those lepers away. Pizzmic cringes as he looks at the sleeping lepers in front of him.

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Nicolae moves swinging his blade at the evil cleric.
You know, if you guys had let me properly intimidate this fools we may not have come to a fight after all. Turning to the cultist as he stabs the man. Well you are out of luck.

Mwk cold iron sword: 1d20 + 7 ⇒ (20) + 7 = 27
Dmg: 1d6 + 4 ⇒ (2) + 4 = 6

Crit Confirm: 1d20 + 7 ⇒ (2) + 7 = 9
Crit dmg: 1d6 + 4 ⇒ (6) + 4 = 10


Ben-Garri is still up after Nicolae

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Isnt Ben Garri the next one after me in the initiative order?

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

yes he is :(

Scarab Sages

Female Human (Garundi) Sorcerer 2 | HP: 17/17 | AC: 13 | T: 12 | FF: 11 | CMD: 11 | Fort/Ref/Will: +1/+2/+2 | Init: +6 | Perception: +1 | Sense Motive: +1

No, he actually took his turn already.

GM Schiffer wrote:

Two of the lepers pass out on the floor from Pizzmic's spell while the last runs from Ashia's magic, leaping out the nearest window to get away. Ben-Garri watches this spectacle and casts a spell.

All player's may now go

Nicolae just officially ended the first round of combat, and Ashen has already taken her round 2 action. And speaking of his spell, can I spellcraft that?

Spellcraft: 1d20 + 5 ⇒ (2) + 5 = 7

"Perhaps, but that would have been less fun," Ashia tells Nicolae with a grin.

She, pulls out a flask of acid to focus her magic, but decides to give Ben-Garri a chance to surrender. "You realize you are out numbered, right? While I don't doubt that you have command of formidable magics, surrender seems it would be in your favor... on second thought, I doubt these two would let you live anyway," she says indicating Nicolae and Imperia. Ashia then conjures an orb of acid with which to attack the Lamashtan priest.

Ranged Touch Attack: 1d20 + 2 ⇒ (20) + 2 = 22
Acid Splash Damage: 1d3 + 1 ⇒ (2) + 1 = 3
Critical Confirmation: 1d20 + 2 ⇒ (2) + 2 = 4
Critical Damage: 1d3 + 1 ⇒ (2) + 1 = 3

So many 2s...

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Ok, I am a little lost. We are at round 2. What is the initiative order and who's turn is it?

Scarab Sages

Female Human (Garundi) Sorcerer 2 | HP: 17/17 | AC: 13 | T: 12 | FF: 11 | CMD: 11 | Fort/Ref/Will: +1/+2/+2 | Init: +6 | Perception: +1 | Sense Motive: +1

Well, Ben-Garri has the highest initiative, but last round he went after Pizzmic. So from what I can tell it's...

Round 1
Ashen - ray of frost
Ashia - cause fear
Pizzmic - color spray
-----
Ben-Garri - cast something
-----
Imperia - smite Ben-Garri
Alia - move to better defend Pizzmic
Nicolae - attack Ben-Garri

Round 2
Ashen - ray of frost
Ashia - acid splash
Pizzmic is up.
-----
Ben-Garri
-----
Imperia
Alia
Nicolae

All the lepers are out of combat for at least the next 3 rounds.

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Thx Ashia.

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

Round 2 INT 10

unless something weird happens:
power attack on Ben: 1d20 + 6 + 3 ⇒ (6) + 6 + 3 = 15
damage: 2d4 + 11 ⇒ (2, 2) + 11 = 15


Ben-Garri falls from the blow of Ashia's acid he was one HP away from 0 with Nicolae's attack You may go about your business as you see fit

Scarab Sages

Female Human (Garundi) Sorcerer 2 | HP: 17/17 | AC: 13 | T: 12 | FF: 11 | CMD: 11 | Fort/Ref/Will: +1/+2/+2 | Init: +6 | Perception: +1 | Sense Motive: +1

"Well, then," Ashia says with a satisfied nod, "I suppose we should check to see if the body is actually ready for transport."

Ashia invokes a magical detection spell and takes a quick look around her before seeking the body.


You find the body in the back room. It is indeed ready for transport but it appears as if Ben-Garri was planning on taking it somewhere himself.

Ashia:
there is no magic

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

"we should at least subdue them" Lexia says looking at the others in the group questionably before heading into the next room with Ashia "well here I was expecting to find a zombie"

The Exchange

Slayer 5 [ HP 49/49 | AC 18 T 12 FF 16 | CMD 21 | F +6 R +6 W +5 | Init +6 Per +9(11TF), SM +6]

Nicolae stabs the fallen cleric one last time in the heart just to be sure.
Coup de grace
Dmg: 2d6 + 8 ⇒ (2, 2) + 8 = 12

He than searches the room for something to bound the other man.
Search: 1d20 + 5 ⇒ (8) + 5 = 13
Towels, table cloths, curtains, rope...
After the job is done he takes his time to carefully search the whole house for clues and valuebles.
Take 20 for 25.

Scarab Sages

Female Human (Garundi) Sorcerer 2 | HP: 17/17 | AC: 13 | T: 12 | FF: 11 | CMD: 11 | Fort/Ref/Will: +1/+2/+2 | Init: +6 | Perception: +1 | Sense Motive: +1

"No, apparently he had other plans for the body elsewhere," Ashia says. "Which means it's prepared to be moved. If the caravan has readied rooms for us, we should use them."

Dark Archive

angel-blooded aasimar ID:116404-2 Paladin oath of vengence /3 (hp:31/31) ] AC: 20/ T:11/ FF:16fort +8, ref +4, will +5, int+3 ,-1per

"how convenient maybe we could ask the man nicely what plans he had before we leave this place" she says casting a glance at the venture captains body "and let us be quick about it I would like to witness the caravans hospitality"

wandering into the main room where the conflict was held Imperia face palms at the roguish mans blood thirst his vulgar blood thirst will have to be addressed eventually she thinks trying to take her mind off her companion "we have recovered the body of our charge let us be on our way to the caravan meeting grounds" she says giving Nicolae a cold glance " besides you , you will stay and bury the bodies of those you murdered. when one has unnecessarily spilled blood he should be the one who has to clean it" she says in a lecturing tone before leaving for the caravan grounds.

Sovereign Court

Female Aasimar (Azata heritage) Cleric 2 / Fighter 1 HP 20/20 | AC 17 | T 13 | FF 15 | Perc +4 | Fort +5 | Refl +3 | Will +6 | CMB +2 | CMD +15 | Speed 30' | Init +3 |

Perhaps I will keep my suggestions to myself, next time, Alia thinks to herself, as Nicolae perforates the prone priest.

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