Megan's Other Legacy of Fire Game 1

Game Master Megan Robertson


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Male Gnome Sorceror 3 (Fey Bloodline)

Able, on the other hand, is interested in the brooch, which he reaches for with eager hands and wide eyes.

Liberty's Edge

Female Depemds on the game system (human in the real world)

There is almost an unseemly scrabble over the brooch, as both Auri and Able concentrate on seeking to uncover its mysteries.

It appears to be a brooch of shielding, an item that provides arcane protection against magic missile spells.


Male Gnome Sorceror 3 (Fey Bloodline)

Whoops, did not notice that new page - sorry Auri!

Able's eyes light up. "What spell-casting ingenuity!" he chirps excitedly. "Such a simple trinket, but such a powerful application!

Liberty's Edge

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Female Depemds on the game system (human in the real world)

TWO small, excitable, curious characters... I feel more like a kindergarten teacher than a GM at times!!!

You reckon you've about exhausted the potentials of the undercrypt. Where would you like to go now?


M Pseudodragon - 15pt - Oracle (flame) 4

Vindicated for his decision to push on by the discovery of the Sarenrae holy symbol and magical talisman, Aurichalcum takes up Talahels suggestion to return to the surface and ensure the Temple has been cleared.

Auri strides tall and defiant, as tall as a one foot dragon can be.


Talahel shakes his head slightly in an amused way at Auri and Able's antics. He follows them back up to the surface. Upon reaching the surface, his face turns grave again as it becomes time to get serious. He believes danger may still lurk in the rest of the temple.

As they exit room A9(?), Talahel carefully looks around to see if anything has crept out during their time under the statue. Perception 1d20 + 8 ⇒ (11) + 8 = 19 If he sees nothing, he will head to the room below A9. Is this the latest map?

Talahel turns east and heads for the last door on this wall.


M Pseudodragon - 15pt - Oracle (flame) 4

Aurichalcum follows Talahel carefully, also keeping his senses sharp; his companions return to seriousness reminds him that there is no guarantee of safety in this temple yet...

Liberty's Edge

Female Depemds on the game system (human in the real world)

All seems quiet when you emerge.

Latest map - A12 is where you have just been, so sorry... ought to have posted this earlier.


M Pseudodragon - 15pt - Oracle (flame) 4

Maybe the pther side of the nave, then the 'big' area?


That is fine with me.

Talahel heads down the hallway toward the south, continuing to explore.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Heading towards A13 on the map...

This large but plain interior hallway leads to the various chambers of the monastery's southern wing. A weatherworn statue of a winged woman stands in the middle of the hall.


Male Gnome Sorceror 3 (Fey Bloodline)

Able gives the statue a cursory examination, shining the wayfinder's light upon it.

Liberty's Edge

Female Depemds on the game system (human in the real world)

It would appear to be a statue of Sarenrae, weatherworn due to the roof having fallen in. This area is in rather poor repair altogether.

Map update

You're not certain, but you think you can hear movement behind the door immediately north of the statue, which is closed. There is also some noise - and the smell of boiling cabbage - from the south-west.


M Pseudodragon - 15pt - Oracle (flame) 4

Skirting to one side of the door, Auri listens carefully to what could be on the other side...

Perception 1d20 + 7 ⇒ (7) + 7 = 14

Liberty's Edge

Female Depemds on the game system (human in the real world)

The first thing that strikes you is a strong 'animal' smell. The noises are a sort of chittering and muttering sound.


M Pseudodragon - 15pt - Oracle (flame) 4
Megan Robertson wrote:
The first thing that strikes you is a strong 'animal' smell. The noises are a sort of chittering and muttering sound.

Like the baboons that Able spoke to when we arrived? or like bats?

Liberty's Edge

Female Depemds on the game system (human in the real world)

Baboon.


M Pseudodragon - 15pt - Oracle (flame) 4

Thats you again Able!


Male Gnome Sorceror 3 (Fey Bloodline)

Except my ability only works once a day! Curse you, gnome characteristics!

Able takes a moment to gather himself, then strides unafraid into the baboon-room. Though deprived of his magical means of speaking to them, he still tries his best to handle them, drawing from his knowledge of simian behaviors to establish himself as an alpha.

Handle Animal check... 1d20 + 4 ⇒ (2) + 4 = 6


M Pseudodragon - 15pt - Oracle (flame) 4

Aurichalcum watches on tiumphantly, expecting another amazing commune with nature from his wise friend...

Liberty's Edge

Female Depemds on the game system (human in the real world)

Ablenaffener pushes the door open.... and four baboons leap at him, screeching angrily!!!!!

Surprise-ish round

Well, you know they are there but didn't expect an attack straight off!

Baboon #1 attempts to bite: 1d20 + 2 ⇒ (5) + 2 = 7 He fails miserably.

Baboon #2 wants to grapple you: 1d20 + 2 ⇒ (13) + 2 = 15 - he's grabbed you by the shoulder, and boy, the smell is rather strong.

The other two content themselves with jumping up and down, bareing their teeth and screaming!

The rest of you outside hear a hellacious din.

Initiatives and actions, please


M Pseudodragon - 15pt - Oracle (flame) 4

Initiative -1d20 + 3 ⇒ (15) + 3 = 18

Aurichalcum blinks twice, apparently surprised that Ables gift has seemingly abandined him. After coming to grips with the fact a Baboon has jumped upon him, Auri launches furiously at it, swinging his vicious barbed tail.

Attack 1d20 + 7 ⇒ (7) + 7 = 14
Damage 1d3 - 2 ⇒ (2) - 2 = 0(Posion)= 1 non lethal.

Poison (Ex):

Sting—injury; save Fort DC 14; frequency 1/minute for 10 minutes; effect sleep for 1 minute; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.


Initiative: 1d20 + 2 ⇒ (7) + 2 = 9

Talahel hears the loud wail of angrily chattering beasts well up as Able open the door and suddenly is attacked. Talahel rushes in to help his friend. He takes a mighty swing with his longsword at the Baboon holding onto Able.

Attack 1d20 + 7 ⇒ (15) + 7 = 22
Damage 1d8 + 4 ⇒ (8) + 4 = 12


Male Gnome Sorceror 3 (Fey Bloodline)

Init 1d20 + 1 ⇒ (3) + 1 = 4

Able struggles valiantly to get a hand free from the maddened baboon's grip, eventually prying himself loose enough to cast a Sleep spell.

DC 10 + Baboon's CMB + 1 (spell level) - 1d20 + 6 ⇒ (13) + 6 = 19

Assuming that the spell has an ok chance of going off, I'll place it where it can get my attacker and as many other of the baboons as possible. In case I need to defend against my own spell, my will save: 1d20 + 3 ⇒ (19) + 3 = 22

Liberty's Edge

Female Depemds on the game system (human in the real world)

Round 1

Baboon initiative: 1d20 + 2 ⇒ (4) + 2 = 6

Aurichalcum darts forwards, hissing and lashing his tail at the nearest baboon, which is the one hanging onto Ablenaffener. The barb sinks in, and the baboon shrieks...

Baboon save v. Auri's poison: 1d20 + 3 ⇒ (13) + 3 = 16

That's when Talahel's longsword comes slicing down. The baboon's head is chopped clean off, distracting him enough to loose his grip on Able, thus enabling him to get his sleep spell off! Oh yes, the baboon is dead.

The other 3 have Able's spell to contend with. Two fall asleep at once.

The third retreats to the back of the room, gibbering and shrieking, looking scared....


M Pseudodragon - 15pt - Oracle (flame) 4

Aurichalcum darts over Able and hisses at the last Baboon, trying to threaten it off, stinger poised...

Liberty's Edge

Female Depemds on the game system (human in the real world)

It's already cowering, and backed into a corner.


"These baboons are a threat if we want to make this temple a headquarters for our caravan. They attacked Able despite his efforts at making them friendly earlier. I don't see another choice than to kill them now. I am concerned that if we try to merely incapacitate them for awhile and take them far away, that they will return and menace the entire caravan. I say we kill them now, unless anyone objects and comes up with a better idea."

Talahel moves toward the baboon cowering in the corner, his long sword poised ready to strike.

Unless someone has better idea for what to do with the 3 remaining baboons, Talahel attacks the 3rd baboon in the corner
Attack: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d8 + 4 ⇒ (7) + 4 = 11

If that misses, here is another attack roll for round 3,
Attack: 1d20 + 7 ⇒ (4) + 7 = 11
Damage: 1d8 + 4 ⇒ (2) + 4 = 6
Once the that baboon is slain, he will coup de grace the remaining 2 baboons.


M Pseudodragon - 15pt - Oracle (flame) 4

Aurichalcum continues his aggressive posturing and defense of Able while Talahel clears off the threat...


Male Gnome Sorceror 3 (Fey Bloodline)

"The baboons are no more a threat to us than we are to them - that is to say, that provoking them is dangerous, but their existence is hardly worth our attention. Leave them with their dead companion as a warning to foolishly attacking such large creatures as ourselves, and let them figure out what to do when they awaken. One can only hope that this place losing it's role as a safe haven from ravening 'monsters' will encourage them to clear off peacefully," Able says, a slightly pleading tone to his voice.


"Able, I know this is painful, for you. You got along with them fine enough when we first entered this temple. But you saw what happened, when you encountered them again without your magic. They attacked you. There is no long term reasoning with them. We have invaded their home, and they will not give it up. For the safety of the caravan, this must be done."

Talahel proceeds with attacking the cowering baboon.

Liberty's Edge

Female Depemds on the game system (human in the real world)

Guess that's minced baboon then...

Looking around the room, you see that five austere beds line the north wall of this humble office and living quarters. A dented metal chest rests at the foot of each bed, and a simple mosaic pattern of red and orange glass chips brings some color to the wall. A layer of grime and filth coats many of the surfaces in this small room, and the redolent stench of dirty fur hangs heavy in the air.

From down the passageway, you hear a high-pitched voice:

"Bevis, go shut those dratted baboons up, they're screeching so much we can't think in here!"


Male Gnome Sorceror 3 (Fey Bloodline)

Able pauses, looking aghast at his companions. "Were these... pets?," he asks, clearly mortified at the thought.


M Pseudodragon - 15pt - Oracle (flame) 4

"Not the pets of anyone civilised, look at the butchery and defilement of this Holy place" Aurichalcum seems rather angry, still up on his hackles, wings flared and tail lashing violently... he clealry didn't like Able being attacked.


"We have no time to ponder what purpose the baboons served here. We better try to hide. Apparently we are not alone.

Talahel tries to hide in the room and wait for Bevis with the intention of surprising him, when he enters.

Stealth: 1d20 + 9 ⇒ (8) + 9 = 17


M Pseudodragon - 15pt - Oracle (flame) 4

Stealth - 1d20 + 19 ⇒ (14) + 19 = 33

In a blink, Aurichalcum has slunk into the shadows and into a good hiding spot, like an angered feline ready to pounce on any passing mice.

Liberty's Edge

Female Depemds on the game system (human in the real world)

A pugwampi wearing a grubby white jacket scampers down the corridor from the west. He throws a handful of bread rolls into the room, shouting, "Shaddup! Dinner soon." before running back the way he came without apparently noticing bits of diced baboon on the floor.


M Pseudodragon - 15pt - Oracle (flame) 4

Aurichalcum stalks out behind him... launching an attack from the shadows the minute he has space!

Attack 1d20 + 7 ⇒ (10) + 7 = 17
Damage 1d3 - 2 ⇒ (3) - 2 = 1(min 1 non Lethal) + Poison.


Talahel mutters to himself, So much for the element of surprise. He takes off after Auri, brandishing his long sword.

If he manages to catch up to the Pugwampi, he attacks.
Attack:1d20 + 7 ⇒ (14) + 7 = 21
Damage:1d8 + 4 ⇒ (5) + 4 = 9

Liberty's Edge

Female Depemds on the game system (human in the real world)

Aurichalcum launches himself, tail lashing, and sticks the barb into the pugwampi's butt.

He squeals... and is just about to attempt his save when Talahel's sword takes his head off and renders it somewhat of a moot point.


Male Gnome Sorceror 3 (Fey Bloodline)

"Pets of the pugwampi... interesting. So the Pugwampi are capable of the common tongue..." Able pads along behind his allies.


M Pseudodragon - 15pt - Oracle (flame) 4

"Onward friends!"

Auri takes off down the hall, catching up to the tumbling head like a kitten moving on an escaping ball of yarn...


Male Gnome Sorceror 3 (Fey Bloodline)

*bump?*

Liberty's Edge

Female Depemds on the game system (human in the real world)

Well, where are you going next?


M Pseudodragon - 15pt - Oracle (flame) 4

Chasing onward to where that thing came from, on to their lair before they work out it is us...


Talahel follows Auri ready to attack the next pugwampi he sees.


Male Gnome Sorceror 3 (Fey Bloodline)

...and Able follows Talahel, eyes scanning the area.

So do we want to go in the north or south door? I assume we're still heading west after the pugwampi.

Liberty's Edge

Female Depemds on the game system (human in the real world)

As you head west, the smell of boiled cabbage intensifies. Then you hear the clattering of pots. Seems to be coming from the south door...


Talahel holds a finger to his lips and moves slowly to the south door. He listens at the door to try to discern how many creatures are in the room and what they may be doing. Perception: 1d20 + 8 ⇒ (10) + 8 = 18. If he can tell what is behind the door, and he thinks they can take them on, he motions for the others to join him quietly.

Assuming that it is one or two more pugwampi, Talahel will throw the door open and lead the way in for an attack, no mercy for pugwampi.


M Pseudodragon - 15pt - Oracle (flame) 4

Auri gets ready to spring on the Pugwampis like a cat on a rat.

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