Lucendar's Savage Tide....All aboard! (Inactive)

Game Master Lucendar

Map of Eleder


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F HP30/30 AC18 T12 FF13 F3 R4 W4/6 Init+3 Perc+9/+11 Oracle 4 (Stargazer)

Round 1

Aeronniell once again frowns as she sees herself and her party squaring off with a band of strange, twisted men. Keeping her distance, she prays to the Dreamer to protect her companions and guide their weapons.

Cast Bless, including the witty woman in its effect.


HP 21/35, AC 17/12/15, F +3 R +6 W +5, Init +4, Per +4, Bardic Performance Left: 19/20, Spells Left: L1(4), L2(2)

I, too, am back!

"Now there be a welcome sight! Look to, lassie, we're coming to yer aid!" Left-Ear begins another shanty to bolster his comrades, not to mention the beautiful pirate lass before him.

It was Fireday morn when we set sail,
And we were not so far from the land,
When our captain, he spied a mermaid so fair,
With a comb and a glass in her hand.

Oh, the ocean waves do roll,
And the stormy winds do blow.
We old sailors are skipping at the top,
While the landlubbers lie down below, below, below,
Oh, the landlubbers lie down below.

Mechanics:

Starting a performance. Inspire courage.


Your bloodthirsty Master of Ceremonies

At work, can't visually update map, so just imagine in your head..

One of Baolo's arrows perforates the chest of the female pirate and she snarls in anger but she still stands. Xarethi watches the back with a readied action. Left-Ear's singing along with Aero and Gruug's casting catches the attention of the two savage pirates in the back waiting to attack the female pirate and they move toward you, hunger in their eyes. Pirates in B and C34 move to -A 30 and 31.

The female moaning pirate (ghost figure) and her band of three pirates also approach the party carefully...They move to -G and -H 29 and 30.

End of Round 1. Party is up for Round 2!


HP 36/40; AC 21 (23 vs evil) /14/17; F +7, R +4, W +4; Init +3; Per +1; Channel 2/3; Fighter 3, Cleric 1

Gruug steps forward and madly slashes at the pirate in front of him.

+1 Scimitar power attack: 1d20 + 6 + 1 + 1 ⇒ (20) + 6 + 1 + 1 = 28
+1 Scimitar damage: 1d6 + 10 + 1 + 1 ⇒ (5) + 10 + 1 + 1 = 17

+1 Scimitar crit confirm: 1d20 + 6 + 1 + 1 ⇒ (9) + 6 + 1 + 1 = 17
+1 Scimitar extra damage: 1d6 + 10 + 1 + 1 + 2 ⇒ (3) + 10 + 1 + 1 + 2 = 17

Move to -B29 and attack -A30.

Gruug slices his scimitar easily through the foe, like cutting butter.


HP: 45/45 (49/49 raging), AC 16/16/15; F +6, R+2, W+4 Init. +1; Perception +10

Ialda 5' steps into a spot where she can attack the closest enemy. She starts her raging ability and claws away at the pirate.

Attack 1d20 + 6 ⇒ (8) + 6 = 14

Damage 1d6 + 7 ⇒ (2) + 7 = 9

Attack 1d20 + 6 ⇒ (3) + 6 = 9

Damage 1d6 + 7 ⇒ (6) + 7 = 13

Raging and Power Attacking


Your bloodthirsty Master of Ceremonies

Ialda, normally you would have missed with both claws but with Bless and IC, giving you an additional +2 hit and +1 damage, you hit once, shredding some skin off the savage pirate but he still stands!

Gruug slashes the pirate, who tries to bite him before dying but misses...
Attack: 1d20 ⇒ 8
Gruug Reflex save: 1d20 + 2 ⇒ (5) + 2 = 7...he takes 1d6 ⇒ 3 acid damage from goo.


HP: 45/45 (49/49 raging), AC 16/16/15; F +6, R+2, W+4 Init. +1; Perception +10

Thanks, DM. I am a doofus. And I clearly forgot to add my bonuses...at least its Friday!


HP 21/35, AC 17/12/15, F +3 R +6 W +5, Init +4, Per +4, Bardic Performance Left: 19/20, Spells Left: L1(4), L2(2)

Left-Ear continues his singing, his baritone carrying over the din of battle.

Up spoke the captain of our gallant ship
And a brave old skipper was he
"This fishy mermaid has warned me of our doom
We shall sink to the bottom of the sea

As he gets to the chorus, he holds the beginning "OH" long and loud - though only for the female savage. Her unnatural love for Vanthus has drawn his ire, and he sends his song to her to strike her down.

OH the ocean waves do roll
And the stormy winds do blow
And we poor sailors are skipping at the top
While the landlubbers lie down below, below, below
While the landlubbers lie down below

Mechanics:

Maintaining the inspire, and casting ear-piercing scream at the female savage. She takes 1d6 ⇒ 3 sonic damage and is dazed for 1 round. Fort save DC 14 for half damage and no daze.


HP 28/28, AC 20/14/16, F +5 R +5 W +7, Init +6, Per +9

I screwed up the other way around and included bless and inspire courage before they went off. But I think it would have hit anyway.

"Keep up dat singin' mon, I tink she likes it. You an' ya boyfriend ken meet up ag'in in hell!" Baolo quickly nocks another pair of arrows and sends them flying toward the female savage.
+1 Arrow #1 1d20 + 8 ⇒ (6) + 8 = 14
Damage 1d8 + 3 ⇒ (4) + 3 = 7
+1 Arrow #2 1d20 + 8 ⇒ (18) + 8 = 26
Damage 1d8 + 3 ⇒ (4) + 3 = 7


F HP30/30 AC18 T12 FF13 F3 R4 W4/6 Init+3 Perc+9/+11 Oracle 4 (Stargazer)

Round 2

Aeronniell moves cautiously into the room, her aim both inspired by Desna and Left-Ear's rousing song.

She attempts to follow Baolo's lead and picks the most wounded adversary to aim at.

A bit rough on where things are at, but she'll advance up to 30ft to get into point blank and try to take a clear shot.

Longbow: 1d8 + 6 + 1 + 1 + 1 ⇒ (7) + 6 + 1 + 1 + 1 = 16 for 1d8 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4


Your bloodthirsty Master of Ceremonies

Female savage's Fort Save: 1d20 ⇒ 18...success!

The party still faces 5 savages. The female savage moans, "Vanthus, feed me!" She moves toward Ialda and with hunger in their eyes, all four savages, including the female, gang up on the barbarian and full attack! Ialda is overwhelmed by the savagery of the 7 attacks on her and she falls before their might, her blood spraying everywhere!

Non-flanking savage with scimitar (-F28)
Scimitar: 1d20 + 3 ⇒ (20) + 3 = 23...critical
Bite: 1d20 - 2 ⇒ (6) - 2 = 4...miss
Critical threat: 1d20 + 3 ⇒ (16) + 3 = 19..confirmed
Damage: 2d6 + 6 ⇒ (2, 4) + 6 = 12
Non-flanking savage with scimitar (-F30)
Scimitar: 1d20 + 3 ⇒ (4) + 3 = 7...miss
Bite: 1d20 - 2 ⇒ (13) - 2 = 11...miss
Female savage with flank with rapier (-E30)
Attack: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27...critical
Critical threat: 1d20 + 3 ⇒ (18) + 3 = 21..confirmed
Damage: 3d6 + 2 ⇒ (6, 2, 5) + 2 = 15
Flanking savage with scimitar (-E28)
Attack: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24...critical
Bite: 1d20 - 2 + 2 ⇒ (11) - 2 + 2 = 11...miss
Critical threat: 1d20 + 3 + 2 ⇒ (18) + 3 + 2 = 23..confirmed
Damage: 2d6 + 6 ⇒ (4, 6) + 6 = 16
Total damage to Ialda this Round: 43!
-9/37 hps!

The last remaining savage attacks Gruug!
Attack: 1d20 + 3 ⇒ (13) + 3 = 16...miss
Bite: 1d20 - 2 ⇒ (12) - 2 = 10...miss

Party is up for Round 3!

Updated Combat Map


HP: 45/45 (49/49 raging), AC 16/16/15; F +6, R+2, W+4 Init. +1; Perception +10

Lol, wow! Have I told you all I hate these things?

Stabilization check 1d20 + 2 - 9 ⇒ (16) + 2 - 9 = 9


HP 21/35, AC 17/12/15, F +3 R +6 W +5, Init +4, Per +4, Bardic Performance Left: 19/20, Spells Left: L1(4), L2(2)

"Bloody Hell, Em!", 'Left-Ear' shouts, recoiling in horror as Ialda is struck down by the savages' vicious assaults. He moves forward and sings to close her wounds, heedless of the savage to his left. He continues singing, praying to Wind and Wave that these creatures don't butcher him like they did to the jade giantess.

And up speaks the mate of our gallant ship,
And a well-spoken man was he,
"Oh, I have a wife in Salem by the sea,
And tonight a widow she will be."

Oh, the ocean waves do roll,
And the stormy winds do blow.
We brave tars are skipping at the top,
The landlubbers lie down below, below, below,
Oh, the landlubbers lie down below.

Mechanics:

Moving to -D28 and casting cure light wounds on her. Take your AoO, because I don't feel good about getting that roll off in combat. (And, if you could stop rolling crits on us, that'd be great.)
Healing: 1d8 + 3 ⇒ (4) + 3 = 7


HP 28/28, AC 20/14/16, F +5 R +5 W +7, Init +6, Per +9

A chill ripples down Baolo's spine and for once the talkative inquisitor is bereft of words as he sees the savagery dealt to Ialda. For a moment, he considers using a spell on the half-elf but seeing Left-Ear move to heal her, he keeps his sights on the female savage and puts two more magical arrows into her. Drop ya b@!@%, jus' fall. Gotta get da numbas in our favah.
+1 Arrow #1 1d20 + 8 ⇒ (9) + 8 = 17
Damage 1d8 + 3 ⇒ (2) + 3 = 5
+1 Arrow #2 1d20 + 8 ⇒ (17) + 8 = 25
Damage 1d8 + 3 ⇒ (7) + 3 = 10


HP 36/40; AC 21 (23 vs evil) /14/17; F +7, R +4, W +4; Init +3; Per +1; Channel 2/3; Fighter 3, Cleric 1

"Nooooo!!!" Gruug shouts. He swings wildly at the monstrousity in front of him and then begins moving to help his comrades.

Attack B30 and 5' step to C29.

+1 Scimitar power attack: 1d20 + 6 + 1 + 1 ⇒ (12) + 6 + 1 + 1 = 20
+1 Scimitar damage: 1d6 + 10 ⇒ (6) + 10 = 16


F HP30/30 AC18 T12 FF13 F3 R4 W4/6 Init+3 Perc+9/+11 Oracle 4 (Stargazer)

I've also forgotten if the savage creatures have DR or not in our hiatus...

Aeronniell observes as Ialda is torn to shreds, the voices in her head varying in the advice they provide on whether she should thin the herd of hungry brutes or to rush to the green-skinned woman's aid.

Roguish voice: It's time for heroic derring-do! ... or a strategic retreat.

Calm voice: It is no time for a mistake.

With her longbow in hand, Aeronniell judges returning Ialda to consciousness while she is surrounded by a pack of savages may not be the best course of action and aims for the one directly in front of her.

Longbow: 1d20 + 6 + 1 + 1 + 1 ⇒ (18) + 6 + 1 + 1 + 1 = 27 for 1d8 + 1 + 1 + 1 ⇒ (5) + 1 + 1 + 1 = 8

She'll move to -A,28 after firing.


HP 36/40; AC 21 (23 vs evil) /14/17; F +7, R +4, W +4; Init +3; Per +1; Channel 2/3; Fighter 3, Cleric 1

Aero, they do. I had to fore-go my falchion to use a +1 Scimitar we found.


HP: 45/45 (49/49 raging), AC 16/16/15; F +6, R+2, W+4 Init. +1; Perception +10

Ialda is stable at -2 HP, and lies there helpless, but no longer bleeding out.


Your bloodthirsty Master of Ceremonies

Ialda stabilizes (sorry for the 3 criticals!)
Left-Ear does not draw AoO since the wall's corner provides him with cover.
Moved Baolo 5' up to avoid soft cover penalties. Both arrows hit the female but she is still up, refusing to die.
Gruug's scimitar hurts the creature severely but it refuses to die.
Aero's nonmagical arrow does little damage as more than half the damage heals. DR 5.

Round 3: Bad guys' turn:
The savages in -E28 and 29 full attack the intrusive Left-Ear who interrupted their feast of Ialda, but apparently the bard's tunes confuse them, as they miss atrociously!
Scimitar: 1d20 + 3 ⇒ (7) + 3 = 10...miss
Bite: 1d20 - 2 ⇒ (5) - 2 = 3...miss
Scimitar: 1d20 + 3 ⇒ (1) + 3 = 4...miss
Bite: 1d20 - 2 ⇒ (1) - 2 = -1
...miss

The female savage steps 5' closer and attacks Baolo with her rapier, but in her weakened state, cannot full-attack.
Rapier: 1d20 + 5 ⇒ (15) + 5 = 20...hit
Damage: 1d6 + 1 ⇒ (3) + 1 = 4

The other savage moves around his fellow pirates and attacks Gruug but the it bounces off the half-orc harmlessly.
Scimitar: 1d20 + 3 ⇒ (5) + 3 = 8...miss

The savage just wounded by Gruug tries to slice him with his scimitar
Scimitar: 1d20 + 3 ⇒ (18) + 3 = 21...critical
Confirmation: 1d20 + 3 ⇒ (13) + 3 = 16...no confirmation
Damage: 1d6 + 3 ⇒ (4) + 3 = 7

The party hears shouts from the woman in the corner, "Beautiful singing voice, you have there, my friend...Ughh..Jebediah, is that you?? Trying to eat me, huh? Well, you will have not me this day! Have at thee!" A series of thrusts later, you hear, "Aaargh! Gods damned acid! Why can't you things just die in peace?!"

Updated Combat Map

Party is up for Round 4, Ialda is prone and unconscious in -E29.


HP 21/35, AC 17/12/15, F +3 R +6 W +5, Init +4, Per +4, Bardic Performance Left: 19/20, Spells Left: L1(4), L2(2)

Enough with th' spells an' hangin' back, ye old salt, time to get a-cuttin'.

'Left-Ear' pulls his blade in a single fluid motion, and stabs at one of the two savage pirates lunging at him. "Thank ye, lassie, feel free ta join in on th' chorus! And do yer best to not get et!"

Up spoke the bosun of our gallant ship
And a brave young man was he
"Well I've got a sweetheart at Eleder by the sea
And tonight she be weepin' for me"

Oh the ocean waves do roll
And the stormy winds do blow
And we poor sailors are skipping at the top
While the landlubbers lie down below, below, below
While the landlubbers lie down below

Mechanics:

Attacking -E29, and continuing bard song.
Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Crit Attack: 1d20 + 5 ⇒ (2) + 5 = 7
Crit Damage: 1d6 + 2 ⇒ (6) + 2 = 8


F HP30/30 AC18 T12 FF13 F3 R4 W4/6 Init+3 Perc+9/+11 Oracle 4 (Stargazer)

Round 3

Aeronniell frowns as she watches yet another of her arrows do far less than it should against the savage monsters.

I really must get a magic bow next time we're in town...

Nonetheless, she tries to hit the beat threatening Gruug (-B,30) in just the right spot that magic may not matter.

Longbow: 1d20 + 6 + 1 + 1 + 1 ⇒ (11) + 6 + 1 + 1 + 1 = 20 for 1d8 + 1 + 1 + 1 ⇒ (2) + 1 + 1 + 1 = 5

Meh!


HP 36/40; AC 21 (23 vs evil) /14/17; F +7, R +4, W +4; Init +3; Per +1; Channel 2/3; Fighter 3, Cleric 1

Gruug attacks the female savage.

+1 Scimitar power attack (bless, inspire, favor): 1d20 + 6 + 1 + 1 + 1 ⇒ (16) + 6 + 1 + 1 + 1 = 25
+1 Scimitar damage: 1d6 + 10 + 1 + 1 ⇒ (4) + 10 + 1 + 1 = 16


HP 28/28, AC 20/14/16, F +5 R +5 W +7, Init +6, Per +9

Baolo draws a deep breath as Left-Ear heals Ialda and he hears the confident voice of the woman fighting the horde in the corner. "Mebbe she'll fall now mon!" He takes a step toward Aero and fires off another pair of arrows.
+1 Arrow #1 1d20 + 8 ⇒ (11) + 8 = 19
Damage 1d8 + 3 ⇒ (7) + 3 = 10
+1 Arrow #2 1d20 + 8 ⇒ (12) + 8 = 20
Damage 1d8 + 3 ⇒ (5) + 3 = 8
If the mean savage lady is still up, he'll shoot her. Otherwise, he'll redirect to the one in -B30 (hoping she's down after taking 44+ points of magic carnage)


Your bloodthirsty Master of Ceremonies

The female savage tries to bite Gruug before she expires:
Bite: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d8 ⇒ 4
Gruug: Fort Save to avoid contracting savage fever
Left Ear Reflex save: 1d20 + 5 ⇒ (10) + 5 = 15...success
Baolo Reflex save: 1d20 + 5 ⇒ (16) + 5 = 21...success
Gruug Reflex save: 1d20 + 2 ⇒ (19) + 2 = 21...sucess
No one takes damage from acid

Baolo's arrow finishes the other savage, who tries to bite Gruug before dying but misses!
Bite: 1d20 + 3 ⇒ (2) + 3 = 5...miss
Gruug Reflex save: 1d20 + 2 ⇒ (18) + 2 = 20...success
No damage from acid

Bad guys' Turn:

Only three savages remain, 2 slightly wounded and one fresh!

The savage in -E28 full attacks Left-Ear!
Scimitar: 1d20 + 3 ⇒ (19) + 3 = 22...critical
Bite: 1d20 - 2 ⇒ (10) - 2 = 8
Confirmation: 1d20 + 3 ⇒ (8) + 3 = 11...no confirmation
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

The savage in -E29 takes a 5' step, leaving Ialda's prone body, and also attacks Left-Ear, but misses both times!
Scimitar: 1d20 + 3 ⇒ (1) + 3 = 4...miss
Bite: 1d20 - 2 ⇒ (17) - 2 = 15...miss

The fresh savage moves south 5' and full attacks Gruug, but cannot penetrate the half-orc's defenses!
Scimitar: 1d20 + 3 ⇒ (5) + 3 = 8...miss
Bite: 1d20 - 2 ⇒ (2) - 2 = 0...miss

The party hears more shouts from the woman, "Don't worry, I'll not be gettin' bit and turned into a mindless carnivore! Someone as pretty as me...it would be a disgrace if such a fate befell me! Ha!" More thrusts of rapier and dagger and another savage falls! "Two more to go and I see you have three! Let's see who finishes first!... Damn acid!"

Gruug, need a Fort save and then party is up in Round 5!

Updated Combat Map


HP 21/35, AC 17/12/15, F +3 R +6 W +5, Init +4, Per +4, Bardic Performance Left: 19/20, Spells Left: L1(4), L2(2)

"Five gold says we finish first, lassie!", 'Left-Ear' quips, not paying attention when the pirate slashes at him with his blade, opening a thin line of red across his sword arm. "Argh! Ye'll pay fer that, ye demon-addled bilgerat! What I do to ye be a kindness!" He parries the second blow, and returns to the first, beating his blade and striking at the man's chest with the opening created.

Up spoke the cook of our gallant ship
And a greasy old butcher was he
"I care much more for my pots and my pans
Than I do for the bottom of the sea"

Oh the ocean waves do roll
And the stormy winds do blow
And we poor sailors are skipping at the top
While the landlubbers lie down below, below, below
While the landlubbers lie down below

Mechanics:

Focusing on the same guy as before. Just realized I hadn't been adding my own bard song to my rolls. Oh well, too late for those previous rolls, but that's fixed from hereon.
Attack: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


HP 36/40; AC 21 (23 vs evil) /14/17; F +7, R +4, W +4; Init +3; Per +1; Channel 2/3; Fighter 3, Cleric 1

Fort: 1d20 + 7 ⇒ (19) + 7 = 26

Gruug attacks the flanked foe.

+1 Scimitar power attack: 1d20 + 6 + 2 + 1 + 1 + 1 ⇒ (8) + 6 + 2 + 1 + 1 + 1 = 19
+1 Scimitar damage: 1d6 + 10 + 1 + 1 ⇒ (4) + 10 + 1 + 1 = 16

Attack D29


HP: 45/45 (49/49 raging), AC 16/16/15; F +6, R+2, W+4 Init. +1; Perception +10

Nice! You guys are whooping up on them since the green chick got out of your way, lol...


HP 28/28, AC 20/14/16, F +5 R +5 W +7, Init +6, Per +9

Baolo takes another step deeper into the room, "Ya mon, I'll put 5 gol' on dat bet too." He takes aim at the closest one still attacking Gruug and let's another pair of arrows fly at the savage.

5-foot step to -A29 and fire two arrows at -C30.
+1 Arrow #1 1d20 + 8 ⇒ (3) + 8 = 11
Damage 1d8 + 3 ⇒ (5) + 3 = 8
+1 Arrow #2 1d20 + 8 ⇒ (9) + 8 = 17
Damage 1d8 + 3 ⇒ (6) + 3 = 9


Your bloodthirsty Master of Ceremonies

24 hours have passed since my last post, so Aero delays.
Left-Ear's strike is true but the savage is still up!
Gruug's attack also hits despite that there is no flank since Ialda does not threaten and the savage remains standing due to its ferocity...Also Gruug, I see +6 damage due to Str (assuming 2-handed) and +3 due to power attack if you're wielding the scimitar 2-handed, +1 due to weapon, and +1 due to IC for a total of +11, not +12.
One of Baolo's arrow hits the fresh savage, piercing its chest and it snarls in pain.

Round 5: Bad guys' turn

The savage in -E28 continues its personal vendetta with Left-Ear, but again the bard's singing confuses the pirate and his swings miss by a mile.
Scimitar: 1d20 + 3 ⇒ (6) + 3 = 9
Bite: 1d20 - 2 ⇒ (6) - 2 = 4

The savage in -D29, barely holding on, attacks Gruug with its scimitar, but the blow deflects off the half-orc's armor.
Scimitar: 1d20 + 3 ⇒ (13) + 3 = 16

The previously fresh savage takes a 5' step, placing Gruug in a flank but he ignores the half-orc and full-attacks Baolo, who just wounded him, but the Mwangi fends off the attacks with his bow, as he was taught, the snarling pirate's saliva staining his tunic.
Scimitar: 1d20 + 3 ⇒ (2) + 3 = 5
Bite: 1d20 - 2 ⇒ (17) - 2 = 15

The human female yells, "I be takin' take that bet and your gold, mates! I have but two left! Easiest coin I ever made!" A series of strikes and thrusts expertly placed and another savage drops! "Damn acid...my boots!! Aaarrgh!! I've got one left to your 3! Hahaha! You'd best pay up when this is over! I hate welchers!"

Updated Combat Map

Party is up for Round 6!


HP 21/35, AC 17/12/15, F +3 R +6 W +5, Init +4, Per +4, Bardic Performance Left: 19/20, Spells Left: L1(4), L2(2)

'Left-Ear' ducks out of the way as the savage pirate's clumsy blow misses him. "The same go fer ye, lassie, as we'll be the ones walking out of here ten gold the richer!" The pirate slashes at the savage again, though this slice isn't as elegant as his other attacks.

Then up spoke the cabinboy, of our gallant ship
And a nasty little lad was he
"I'm not quite sure I can spell mermaid
But I'm going to the bottom of the sea"

Oh the ocean waves do roll
And the stormy winds do blow
And we poor sailors are skipping at the top
While the landlubbers lie down below, below, below
While the landlubbers lie down below

Mechanics:

Attack my guy, once more with feeling!
Attack: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d6 + 3 ⇒ (2) + 3 = 5


HP 36/40; AC 21 (23 vs evil) /14/17; F +7, R +4, W +4; Init +3; Per +1; Channel 2/3; Fighter 3, Cleric 1

DM: The base damage is +10 (+6 Str/2-handed, +3 Power Attack, +1 weapon). The other +1's are for active spell effects of Inspire Courage and Divine Favor).

+1 Scimitar power attack (Inspire, Bless, Favor): 1d20 + 6 + 1 + 1 + 1 ⇒ (1) + 6 + 1 + 1 + 1 = 10
+1 Scimitar damage: 1d6 + 10 + 1 + 1 ⇒ (1) + 10 + 1 + 1 = 13

Gruug tries to finally fell his target... and misses.


HP 28/28, AC 20/14/16, F +5 R +5 W +7, Init +6, Per +9

"Aero didja haf one jump on ya? Ya gonna cost us dis bet! An' not a nice trick ya baad boy! Get bak!" Ignoring the fact that the savage right next to him will probably manage to claw him when we shoots, Baolo stands his ground and takes a pair of point blank shots, bringing the tips nearly up to the creature before releasing the bowstring.
+1 Arrow #1 1d20 + 8 ⇒ (7) + 8 = 15
Damage 1d8 + 3 ⇒ (8) + 3 = 11
+1 Arrow #2 1d20 + 8 ⇒ (19) + 8 = 27
Damage 1d8 + 3 ⇒ (2) + 3 = 5
That first one probably won't hit, but if it does and drops him and you'll allow it, redirect the second one to -D29


Your bloodthirsty Master of Ceremonies

Bad round for party!
Left-Ear misses
Gruug misses
Baolo raises his bow and the savage in front takes the chance to slice at him!
AoO on Baolo: Scimitar: 1d20 + 3 ⇒ (14) + 3 = 17...hit
Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Baolo's first arrow fails to penetrate its thick skin
The second arrow hits and causes some damage but the savage is tough
Aero appears to be in a daze...another delay

Round 6: Savages' Turn

Savage vs. Left-Ear misses twice!
Scimitar: 1d20 + 3 ⇒ (7) + 3 = 10
Bite: 1d20 - 2 ⇒ (10) - 2 = 8

Savage vs. Gruug: His weapon is deflected!
Scimitar: 1d20 + 3 ⇒ (13) + 3 = 16

Savage vs. Baolo: All misses!
Scimitar: 1d20 + 3 ⇒ (10) + 3 = 13
Bite: 1d20 - 2 ⇒ (14) - 2 = 12

The female pirate yells out, "Looks like this gold is mine! Die fiend!" Another round of multiple thrusts with rapier and dagger and the savage lays dead in a pile of goo at her feet. "I win! That'll teach you to ever wager against me, Harliss Javell!! I never lose!" The woman's laughter rings through the cave.

Bad round for me as well! Party is up for Round 7!

Updated Combat Map


HP 21/35, AC 17/12/15, F +3 R +6 W +5, Init +4, Per +4, Bardic Performance Left: 19/20, Spells Left: L1(4), L2(2)

"Don't be resting too heavily upon ye're laurels yet, cutter! There be more savages hungerin' fer flesh!" 'Left-Ear' sees his opening and thrusts his blade into the savage's throat! Sure, it was a round too late, but five gold is a pittance compared to his continued life - not to mention this beguiling mistress of the sea.

Mechanics:

Out of bard song after this round!
Attack: 1d20 + 6 ⇒ (20) + 6 = 26
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Crit Attack: 1d20 + 6 ⇒ (17) + 6 = 23
Crit Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Your bloodthirsty Master of Ceremonies

Left-Ear pierces the savage's throat and easily dodges the last-ditch attempt at a bite, before it dissolves in a pile of goo. Unfortunately, neither he nor the unconscious Ialda can avoid the acid spray!

Bite: 1d20 + 3 ⇒ (7) + 3 = 10..miss!
Reflex save: 1d20 + 5 ⇒ (6) + 5 = 11..fail!
Ialda and Left-Ear both take 1d6 ⇒ 3 acid damage and Ialda starts dying again (-5)!


HP: 45/45 (49/49 raging), AC 16/16/15; F +6, R+2, W+4 Init. +1; Perception +10

LOL, I hate the savage humanoids!!!

Stabilization check 1d20 + 2 - 5 ⇒ (14) + 2 - 5 = 11

Stable!

Ialda sizzles a bit as acid lands upon her skin, but she appears to be barely holding onto life.


F HP30/30 AC18 T12 FF13 F3 R4 W4/6 Init+3 Perc+9/+11 Oracle 4 (Stargazer)

Aeronniell winces as she bears witness to the acid splashing onto Ialda's battered body and cries out in a half-panic to the others.

"No! Draw them away from Ialda before we bring them down... or else we might not be bringing her back up!"

The elf looks worriedly at the two savage brutes still between her and Ialda and sighs, knowing one of her few options is to continue to hope her arrows can penetrate their wretched skin.

5ft to A,28

Longbow: 1d20 + 6 + 1 + 1 ⇒ (8) + 6 + 1 + 1 = 16 for 1d8 + 1 + 1 ⇒ (2) + 1 + 1 = 4


HP 36/40; AC 21 (23 vs evil) /14/17; F +7, R +4, W +4; Init +3; Per +1; Channel 2/3; Fighter 3, Cleric 1

Hearing Aeronniell, Gruug switches to the target behind him and makes a mighty swing.

+1 Scimitar power attack: 1d20 + 6 + 1 + 1 + 1 ⇒ (18) + 6 + 1 + 1 + 1 = 27
+1 Scimitar damage: 1d6 + 10 + 1 + 1 ⇒ (4) + 10 + 1 + 1 = 16

Crit Confirm: 1d20 + 6 + 1 + 1 + 1 ⇒ (17) + 6 + 1 + 1 + 1 = 26
Crit extra damage: 1d6 + 10 + 1 + 1 + 2 ⇒ (5) + 10 + 1 + 1 + 2 = 19

Attack B29 and 5' step to D30.

Reflex save: 1d20 + 2 ⇒ (15) + 2 = 17


HP 28/28, AC 20/14/16, F +5 R +5 W +7, Init +6, Per +9

Baolo concentrates his fire on the final remaining savage, knowing he might need to move again quickly to save Ialda.
+1 Arrow #1 1d20 + 8 ⇒ (2) + 8 = 10
Damage 1d8 + 3 ⇒ (1) + 3 = 4
+1 Arrow #2 1d20 + 8 ⇒ (17) + 8 = 25
Damage 1d8 + 3 ⇒ (6) + 3 = 9
The two hits Baolo took drop him to 15/24 hp


HP 21/35, AC 17/12/15, F +3 R +6 W +5, Init +4, Per +4, Bardic Performance Left: 19/20, Spells Left: L1(4), L2(2)

'Left-Ear' howls again as the caustic sludge burns him, but he grows concerned as he notices Ialda catching a chestful of the stuff. "Hang on, Em. Ye're in a tight squeeze right now, but ol' 'Left-Ear' will guide ye back ta shore." He grabs the woman by her ankles and drags her back away from the combat.

Then three times around spun our gallant ship,
And three times around spun she.
And three times around spun our gallant ship,
And she went to the bottom of the sea.

Oh, the ocean waves do roll,
And the stormy winds do blow.
We brave tars are skipping at the top,
The landlubbers lie down below, below, below,
Oh, the landlubbers lie down below.

Mechanics:

Dragging Ialda back as far as I can get her in a round. That'll probably provoke, but there's not much I can do for it. And this is the last round of bard song.


Your bloodthirsty Master of Ceremonies

Savage's bite on Gruug before it dissolves: 1d20 + 3 + 2 ⇒ (6) + 3 + 2 = 11...miss
Baolo's Reflex save: 1d20 + 5 ⇒ (2) + 5 = 7
Aero's Reflex save: 1d20 + 4 ⇒ (3) + 4 = 7
Aero and Baolo both take 1d6 ⇒ 6 acid damage

Baolo's arrow drops the last savage, who reaches out to bite Left-Ear before expiring but misses!
Bite: 1d20 + 3 ⇒ (10) + 3 = 13...miss!
Left-Ear's Reflex save: 1d20 + 5 ⇒ (11) + 5 = 16...success, no damage
Ialda however takes an additional 1d6 ⇒ 4 damage
Dropping her to -9!

Combat is over, just post what you do to save Ialda.

Harliss makes her way over to the party. "My, my, you have to be careful with that acid! Oh, that poor woman, her poor skin. Is it really green? How odd and yet exciting! Hope she's alive. And thanks for the help, mates!"


HP: 45/45 (49/49 raging), AC 16/16/15; F +6, R+2, W+4 Init. +1; Perception +10

I have those damn savage pirates!


HP 36/40; AC 21 (23 vs evil) /14/17; F +7, R +4, W +4; Init +3; Per +1; Channel 2/3; Fighter 3, Cleric 1

Gruug Channels the divine healing powers of Sarenrae into Ialda and all companions gathered around.

Channel Positive energy 3 times: 3d6 ⇒ (1, 5, 3) = 9


HP: 45/45 (49/49 raging), AC 16/16/15; F +6, R+2, W+4 Init. +1; Perception +10

Ialda begins to stir, still beaten to within an inch of her life, her eyes open, as she continues to lie on her back. "Did I ever tell you how much I hate those feral monsters? I feel like I've been bashed in the head with a big ole hammer."

She moves very deliberately as she reaches into her bag and pulls one of her potions of Cure Moderate Wounds. She drinks it down.

CMW 2d8 + 3 ⇒ (7, 7) + 3 = 17. Edit: I forgot we get max HP from out of combat healing. If that is still true, I'll have 19 HP currently.

19 current HP. Marked potion of my sheet.


HP 28/28, AC 20/14/16, F +5 R +5 W +7, Init +6, Per +9

"Ya mon, dey are baad trouble fa sure." Baolo smiles to see Ialda returning to her usual green with a little less blood showing through. "I hope dat was da last o' dem. Do ya know more o' wat happened?"
HP 9/24


F HP30/30 AC18 T12 FF13 F3 R4 W4/6 Init+3 Perc+9/+11 Oracle 4 (Stargazer)

I show the wand at 26/50 charges prior to that fight. Let me know how many are marked off after Gruug's channels, which were enough to get Aero back to full HP.

Aeronniell appraises this new woman, a pirate or privateer from her looks, and quickly smiles, trust coming easily to her.

Roguish voice: I like the looks of this one...

Of course you do, she's a woman.

The elf bows and provides a proper introduction.

"Greetings, I am Aeronniell Ithilwen. And this is Baolo... Ialda... Gruug... and that's Louis."

As each person nods, she continues, quite directly, with the question at the top of her mind.

"What are you doing in here?"


HP 28/28, AC 20/14/16, F +5 R +5 W +7, Init +6, Per +9

Baolo is back to 18/24 after Gruug's channels and full health after 2 charges 1d8 + 1 ⇒ (3) + 1 = 4 and 1d8 + 1 ⇒ (5) + 1 = 6
After quickly healing himself, Baolo turns his attention back to Aero's queries of the woman.


Male Human Uber Nerd

just dotting for keeping track ignore me


HP 36/40; AC 21 (23 vs evil) /14/17; F +7, R +4, W +4; Init +3; Per +1; Channel 2/3; Fighter 3, Cleric 1

Gruug pats Ialda on the shoulder and declares, "Glad you not leave us boss. You one tough half-orc." Gruug really has no idea.


HP: 45/45 (49/49 raging), AC 16/16/15; F +6, R+2, W+4 Init. +1; Perception +10

"Thanks Gruug. I wish I were a little tougher. That acid about did me in! Thank you all for saving me. And Gruug, I'm your friend...not your boss," she smiles as she returns his kind pat.

Ialda turns to the stranger. "What's your business here, lady? Did I hear you were a pirate? Forgive me, but I was a little out of it after those things tried to eat me."

CLW charges 1d8 + 1 ⇒ (8) + 1 = 9
Two 1d8 + 1 ⇒ (1) + 1 = 2
Three 1d8 + 1 ⇒ (3) + 1 = 4
Four 1d8 + 1 ⇒ (6) + 1 = 7

Ialda is back at full hp.

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