| Alias ad Tempus |
So I am building a half-giant barbarian/rogue... I want to get rid of weapon finesse, which is entirely useless for the character, but I can't find any way to replace it! Does anyone have any ideas? I can't find a solution online, oddly enough...
Also: Vigor: 2d12 + 12 + 3 ⇒ (11, 6) + 12 + 3 = 32 Assuming favored class bonus applies to vigor...?
| Sebecloki |
There are a couple of players here who are real 'build mavens', I'm confident someone will pipe up soon. Alas, I understand the principles of builds, but my own approach is just to google a build guidebook, so I won't be of much help here.
Posted some more map material in campaign overview,including planet-wide views of Athas and some more Kelmarane buildings.
| Sebecloki |
On the issue of posting, how would everyone feel about having a quota of 4-5 posts a week, with you deciding when to post, but with the understanding that they had to be substantial posts, like at least one bulky body paragraph in length?
I think that would actually help move the story along more than little posts like "Kira waits in the shadows to see what is happening" every day.
Thoughts?
| Malkaer Illuvinar |
http://www.pathfindercommunity.net/classes/multiclass-archetypes/barbarian/ shadow-fury-barbarian-rogue
There you go. And it lets you get another class too. I’d recommend something that gives sneak attack damage, to get you up to the 1d6 per 2 levels of a normal rogue.
Perhaps Cult Leader Warpriest?
Or a crow druid? http://www.pathfindercommunity.net/classes/multiclass-archetypes/druid/crow -druid-druid-rogue
Or this rogue/Monk? http://www.pathfindercommunity.net/classes/multiclass-archetypes/rogue/shad ow-monk-rogue-monk
The rogue/monk might be interesting. The unarmed damage is smaller than usual, but as you are large you make up for it. This also lets you wear light armor.
| Gramork |
Im not really for enforcing everyone having to make bulky paragraphs. I would prefer that we try to discourage really short posts like the one that you used as an example Sebecloki. If people make really short posts sometimes, that's probably not the end of the world, but I'm sure we've all played with at least one person whose posts are always short.
| Shizuka the Blind |
The post requirement sounds fair to me. Sometimes all it takes is a single person to start the next step of a campaign. I've played a few games where no one posted for a day or two, and everyone (myself included) sat and didn't post.
And to be fair, it's better to have a well crafted short response than a page of contradictory actions and half rattled thoughts Sebecloki. This is your game though, so I respectfully defer to you.
| Sebecloki |
I don't mean everything has to be a page in word in length, but I think 3 decent length sentences (I see that as the minimum for a paragraph) is sort of what I had envisaged as a minimum post. Of course, more would be better... I don't want this to seem like an arbitrary standard imposed from on high. I'm okay with quick posts in when you're really hurry, but I'm going to be adding lots of stuff to mine like snippets from the Wanderer's Journal, links to mood music, and lots of maps, and I'm hoping for a broadly similar quality of response from the players. And yes, long and bad is worse than shorter but better. A long post can certainly be a lot of nothing too. I would just to somehow get some expectations in place that world building and role playing are really important to me and I won't enjoy the game if everyone is just posting clipped descriptions of combat actions and skills checks. What would be some guidelines the group would find helpful toward that end?
| Sebecloki |
And I didn't get a sense from above -- was the end of next week a good start date for everyone? Did anyone want to weigh in more on posting conventions? My sense was everyone was okay with 1 day, though not necessarily the weekend, and three decent sentences as a minimum, with a hope for more. Is that fair?
Kuro 'Archer'
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I built an Archer that roams the desert. He can routinely be found in Tyr, spending all his meager money that he scrounges up on the less fortunate and poor. he cooks for them and such. He also routinely travels around the desert outside. Either one of those places would be a good spot to meet up for backstory collaboration.
Also, yeah, that timing is fine for me, I have no complaint.
PaleDim
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I think it would be a *little* less than one per day for me. I would likely make up for it by posting on weekends. Next week is possible, but I haven't yet had time to sit down and flesh out the story for my character (I do have an idea in mind). If I can get that done crunch shouldn't take too long.
As this is a continuation game is there a link to example posts from previous play (or are these posting conventions new and so that doesn't matter)?
PaleDim
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Okay, here's an attempt at a first rough sketch of the character.
Rokan was poor and homeless on the streets of Tyr. During some tense incident he manifested psychometabolism powers in front of several witnesses. One of them took him into the aqueducts/sewers to a blind man named Herik. In a former life Herik was a student of The Way, sponsored by a powerful noble house in exchange for loyalty and service as a psionic agent. When he lost his sight they discarded him. Now he would be Rokan's teacher, who would have his psionic potential realized. Herik's ultimately goal is to have him serve in a coming revolution, but this hasn't come up yet. They spend hours in the aqueducts studying and training. Herik decides that his training needs to be balanced with a physical aspect, which emphasizes denying the self to focus Rokan on all of the ways he could control his body and turn it into a weapon. He sends him into the desert for days at a time to train with a monk, on little water and no food. Thus Rokan's training proceeds, largely ascetic with equal parts honing his martial skills in the desert, and his mind under the city.
One day he comes home to the aqueducts to find his master murdered.... (so, yeah, now he needs something else to do, a purpose, etc.)
If this is roughly agreeable, I can start on the crunch.
| Sebecloki |
I'd advise everyone to check over your crunch against the conversion document -- it makes a lot of little changes to the base Pathfinder chassis.
Everyone working on back stories?
The first scenario for Legacy of Fire begins with the House Vordon caravan going to Kelmarane, and I think I'm going to convert part of the classic 2e Black Flames module to fill out the trip.