Legacy of Fire (Inactive)

Game Master dinketry

The sands of the desert are unforgiving, and those who show weakness rarely survive.

Kelmarane Regional Map

The Mountain's Maw

The House of the Beast


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Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

"We should be happy they refused," Layaali remarks. "Fighting the salamanders alone was enough..."

She lets Razif keep the map then moves further away from the lava's edge to await Drael's return.


M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

Drael flies over and enters the secret room, keeping an eye out for any remaining salamanders.

Grand Lodge

The Mountain's Maw |

Drael flies back over to the southern edge of the massive cavern, intent upon the nascent chamber revealed by pulling the disused mechanical lever. As he approaches, he notes the ancient smell to the air within, hinting at the room's ignorance for ages. Light reflecting from the bubbling magma in the adjoining cavern throws odd shadows into the immediate narrow opening; the modest room opens further into dim light. The far wall incorporates a number of small alcoves, each flanked by crude images of jackal-fanged humanoids and snake-headed demons. Within each lies a pile of stained and tattered linens draped over neglected remains caked in volcanic dust.

GM Roll: 1d20 + 8 ⇒ (17) + 8 = 25

The dust and ash kicked up by Drael's passing disturbance roil at his feet, but as the suli inspects the walls, something innate within him trips his alarm and he brandishes his axe! Unfortunately, the formless, billowing smoke spirals up and around Drael, engulfing his form and attempting to enter his nose and mouth!

GM rolls:
Drael Fortitude Save: 1d20 + 6 ⇒ (11) + 6 = 17
Initiative Rolls: 1d20 + 3 ⇒ (4) + 3 = 71d20 + 1 ⇒ (12) + 1 = 131d20 + 2 ⇒ (20) + 2 = 221d20 + 3 ⇒ (3) + 3 = 61d20 + 3 ⇒ (10) + 3 = 131d20 + 7 ⇒ (6) + 7 = 131d20 + 5 ⇒ (4) + 5 = 9

Drael clamps his mouth shut, preventing the creature's internal penetration! In response, the demonic-appearing, red-eyed smoke cloud lashes out with a dizzying fury of claws and bites, as if years of entropy has exploded in action!

Bite vs Drael: 1d20 + 12 ⇒ (9) + 12 = 211d6 + 2 ⇒ (2) + 2 = 4 HIT! 4pts of dmg, Drael.
Claw #1 vs Drael: 1d20 + 12 ⇒ (7) + 12 = 191d6 + 2 ⇒ (5) + 2 = 7 HIT! 7pts of dmg, Drael.
Claw #2 vs Drael: 1d20 + 12 ⇒ (20) + 12 = 321d6 + 2 ⇒ (5) + 2 = 7 CRITICAL THREAT!
Critical Confirm: 1d20 + 12 ⇒ (7) + 12 = 191d6 + 2 ⇒ (4) + 2 = 6 CONFIRMED! 13pts of dmg, Drael.
Claw-tipped Wing #1 vs Drael: 1d20 + 10 ⇒ (1) + 10 = 111d6 + 1 ⇒ (5) + 1 = 6 MISS!
Claw-tipped Wing #2 vs Drael: 1d20 + 10 ⇒ (14) + 10 = 241d6 + 1 ⇒ (3) + 1 = 4 HIT! 4pts of dmg, Drael! In total, 28pts of piercing and slashing damage.

Drael may act! The remainder of the party have no idea what's going on, so they're not in initiative. Layaali, you're outside of medium range from Drael, so your life link with him isn't active.


M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

Drael immediately takes to the air and flies as far as he can back towards the group.

Drael is wearing medium armor, so he has a 40ft fly speed via the Fly spell. He will double move to travel 80ft and almost reach the party, hovering just above the nearby lava.


Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

Correct! Layaali's lifelink with Drael is severed completely until she sets it up again. No autoheal for Drael!

Also, the shield of faith spells she cast on Min, Razif, and Yantuk are likely expired by now.

Grand Lodge

The Mountain's Maw |

Please see the Discussion thread for an interesting mathematical notation.

AoO vs Drael: 1d20 + 12 ⇒ (8) + 12 = 201d6 + 2 ⇒ (4) + 2 = 6 HIT! 6pts of dmg, Drael.

The smoke fiend lashes out at Drael as the suli flees, raking him across his leg as he flees. The remainder of the party see Drael explode out of the hidden cavern, racing through the air across the magma. As the suli draws closer, the blood of fresh wounds, cauterised by the heat of the chamber, can be seen streaked across his form.

The party, blasted by the scorching heat of the chamber, wipe the sweat out of their seared eyes! Somewhere behind Drael, a dark cloud of ash and smoke appears near the southern bank of magma.

Heat Damage: 3d6 ⇒ (6, 5, 1) = 12 Everyone takes 12 pts of fire damage (Drael takes 1 pt of fire damage) apart from Layaali, who has stepped out of the room.

Round 2:
  • Min
  • Yantuk
  • Razif
  • Layaali
  • Fiend
  • Drael
  • Rab-rab
  • Min, Yantuk, Razif, and Layaali may act!


    Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

    Layaali takes 20 damage and everyone who took fire damage heals 5 damage (Min, Rab-rab, Razif, and Yantuk).

    Layaali hurries toward her companions and releases a burst of healing prayers.

    Channel to heal, hits all allies: 3d6 ⇒ (4, 4, 4) = 12 Min, Razif, Rab-rab, and Yantuk should all be back up to full HP, Layaali's at 28 HP. Not sure what Drael's currently at.

    "What is it?" she asks Drael, unable to see far enough to glimpse any threat.


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Drael shakes his head, No idea, some kind of evil smoke latched onto me and started cutting me up.


    Swashbuckler 5||HP:39/39|BaB:5|AC:2527 T:17 FF:19|CMB:3 CMD:18|Fort:3 Ref:10 Will:4|Init:+7|Perception:11|Speed:30ft|

    "Yantuk had great difficulty cutting last smoke creature. Maybe we make a great and daring escape?"

    Grand Lodge

    The Mountain's Maw |

    GM roll:
    Knowledge Check for Drael: 1d20 + 4 ⇒ (2) + 4 = 6

    Drael:
    You recall the fiendish shape that the smoke took. Perhaps it is an incorporeal demon guardian? You cannot be sure.

    The party can all see the billowy smoke seeping across the lava toward them. Whatever it is, they will all be able to inspect it up close soon if they choose to remain where they are.


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Drael shudders and nods, It seemed to form into some kind of demon, but I'm not sure if that's its real shape or not. Either way, unless you all have some magic to deal with it we may want to flee for now.


    Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

    Razif agrees immediately. "I can't imagine my flame arrows alone are gonna cut it, if they'll even do anything. Let's double back."


    Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

    Razif starts running, but makes sure to cover the spellcaster's backs.

    Move and Total Defense


    Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

    MIN-BOT:

    "Ack! Wait for us!"

    Min hurries after the others (being sure to wait for Rab-rab).

    Double move.

    Grand Lodge

    The Mountain's Maw |

    The wispy smoke roiling across the magma pool toward Drael might be discounted save for the dull red eyes boring holes through the suli. The cloud engulfs Drael as the party scatters.

    Drael and Rab-rab (and Min) may act, then we're into round 3.

    Round 3:
  • Yantuk
  • Razif
  • Layaali
  • Fiend
  • Drael
  • Rab-rab
  • Min

  • M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Drael sprints away from the cloud as it approaches across the lava.


    Swashbuckler 5||HP:39/39|BaB:5|AC:2527 T:17 FF:19|CMB:3 CMD:18|Fort:3 Ref:10 Will:4|Init:+7|Perception:11|Speed:30ft|

    "Run away! Run away!" Yantuk yelps, as he continues to run away.


    Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

    They're having trouble getting online.

    Rab-rab races away from the incoming monster, with Min trailing behind her. (Rab-rab double moves and Min goes as close as he can after her).

    With all the others on their way out, Layaali finally moves to follow them, remaining last in line.


    Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

    Razif continues his flight, double moving.

    Grand Lodge

    The Mountain's Maw |

    Racing like mad back into Lesaar's chambers, the desperate team fails to spot the salamander anywhere. Razif races straight through the room to the other side.

    The cloud of grey mist swiftly seeps out of the magma chamber into the passage, enveloping the aasimar. Layaali coughs and hacks as the anthropomorphous smoke penetrates her mouth and nose and into her lungs.

    Layaali Fortitude Save: 1d20 + 3 ⇒ (19) + 3 = 22 SUCCESS!

    With a great sneeze, Layaali forcefully expels the fumes.

    Everyone may act! I'm operating on enemy-vs-everyone-else-initiative, but we're in the bottom of round 3, moving into round 4.


    Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

    Razif keeps rushing forward. "I don't think we were warned about the evil killer fog!"


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Drael follows Razif, sprinting away from the cloud until he reaches the bottleneck of the tunnel to the west.


    Swashbuckler 5||HP:39/39|BaB:5|AC:2527 T:17 FF:19|CMB:3 CMD:18|Fort:3 Ref:10 Will:4|Init:+7|Perception:11|Speed:30ft|

    Yantuk, despite his short little legs, seems to be keeping up just fine. "Big man! Drael! The little human-folks with the strange hair cannot run as fast as you, and poor Yantuk is not strong enough to carry them!"


    Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

    Sharing a post for ease today.

    Rab-rab and Min run away from the creature as fast as their (admittedly little) legs can carry them!

    "Hurry up, Min!" Rab-rab shrieks.

    "I'm hurrying, I'm hurrying!" Min pants back.

    Meanwhile, Layaali has no spells left to protect herself from the oddly invasive creature that just tried to fly into her lungs.

    "Run!" she gasps to the others, then flees despite the danger, knowing it's likely the creature could hurt her during her retreat.

    Gnomes are double moving, and Layaali's moving as much as she can while remaining behind the gnomes (also a double move).

    Grand Lodge

    The Mountain's Maw |

    The evil fog catches up to Layaali again as her allies race ahead.

    Layaali Fortitude Save: 1d20 + 3 ⇒ (18) + 3 = 21 PASS!

    Layaali thrashes in terror but repels the foul vapour from her upper respiratory tract!

    Everyone may act! Bottom of round 4 moving into round 5!


    Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

    Razif rushes forward (double move) and keeps an eye out for any potential angry salamanders.

    Grand Lodge

    The Mountain's Maw |

    The ranger ranges forward (!!) through the empty sauna room full of searing-hot cauldrons - no salamanders (yet) to be seen.


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Drael turns back to see Layaali and the gnomes struggling to keep up, he reluctantly takes a few steps back towards them and calls out Get inside the tunnel!

    As he waits for them to approach, he prepares to strike out against their pursuer. Readying an attack if it comes within range.


    Swashbuckler 5||HP:39/39|BaB:5|AC:2527 T:17 FF:19|CMB:3 CMD:18|Fort:3 Ref:10 Will:4|Init:+7|Perception:11|Speed:30ft|

    "Run away! Run away!"


    Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

    "Hurry!" Layaali shouts, urging Min faster.

    The gnomes hurry as fast as their little legs will carry them!

    Double moves from Layaali, Min, and Rab-rab

    Grand Lodge

    The Mountain's Maw |

    Drael drops back and readies his axe as the gnomes and Layaali stream past him.

    Sure enough, the smoke monster makes a bee-line for Drael.

    Drael, please take your readied attack! I'm going to rule that we're in Round 6 at this point.


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Fort Save: 1d20 + 6 ⇒ (17) + 6 = 23

    As the creature chases the gnomes towards the tunnel, Drael lashes out with his spear and attempts to pierce its smoky visage.

    Attack: 1d20 + 12 ⇒ (5) + 12 = 17
    Damage: 2d6 + 6 ⇒ (2, 5) + 6 = 13

    Grand Lodge

    The Mountain's Maw |

    The smoke attempts to plunge inside Drael's mouth and nose as the suli swings a bit too slow to connect with its form. Fortunately for Drael, the smoke thing fails as well!

    Round 7 actions! Everyone may take their turns!


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Drael stabs again at the smoke, doing his best to inch towards the tunnel after Layaali.
    Attack: 1d20 + 12 ⇒ (6) + 12 = 18
    Damage: 2d6 + 6 ⇒ (6, 5) + 6 = 17


    Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

    Razif rushes further into the next room.


    Swashbuckler 5||HP:39/39|BaB:5|AC:2527 T:17 FF:19|CMB:3 CMD:18|Fort:3 Ref:10 Will:4|Init:+7|Perception:11|Speed:30ft|

    Second verse same as the first, run away!


    Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

    Layaali and the gnomes keep running!

    Grand Lodge

    The Mountain's Maw |

    The animate smoke (with the malevolent red eyes) flows over Drael, trying again to enter the suli's nose and mouth! Drael steels himself under the assault, desperately trying to buy his allies some time!

    Drael, give me a Fortitude save, please.

    Meanwhile, the remainder of the party rush back through the sauna room and into the entrance chamber. Androgrongkaks is notably absent. The exit from the caverns awaits, along with two other unexplored passages.

    Everyone else may act in Round 8!


    Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

    "Exit first, regroup?" Razif shouts to the other escapees behind him.


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Fort Save: 1d20 + 6 ⇒ (5) + 6 = 11

    Grand Lodge

    The Mountain's Maw |

    The searing heat of the gas penetrates deep inside the suli's lungs, stabbing him from within!

    Piercing Damage to Drael: 3d4 ⇒ (3, 2, 1) = 6 pts of dmg, Drael! You may make another Fortitude save.

    Drael's lungs aflame, the suli becomes acutely aware that the animate smoke has disappeared inside his own body. He draws a deep painful breath and attempts to expel the evil creature.

    The rest of you may follow Razif's lead in Round 8!


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Fort: 1d20 + 6 ⇒ (15) + 6 = 21

    Grand Lodge

    The Mountain's Maw |

    Drael coughs and hacks with mighty force, expelling the gaseous mass from his body! The malevolent thing swirls in an adjacent square as the suli turns and runs!

    Drael may take a single move action. Razif has suggested exiting the salamander caverns. I believe that Razif and Yantuk have the speed necessary to do that this round (just put yourselves off the map). Everyone may give me their actions or move themselves on the map in this, round 8!


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Drael staggers after the others, his coughs echoing down the tunnel.


    Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

    Layaali and the gnomes continue to race down the tunnels.

    We're all double moves.

    Grand Lodge

    The Mountain's Maw |

    The vaporous being doggedly pursues Drael, again trying to enter Drael's mouth and nose as the suli flees.

    Another Fortitude save, please, Drael!

    The ranger and the kobold climb out of the massive fissure leading into the salamanders' demesne onto a pale mid-afternoon on the barren mountainous pass.

    Layaali and the gnomes likely have the movement speed this round to join them.


    M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

    Fort: 1d20 + 6 ⇒ (13) + 6 = 19

    Drael once again does his best to expel the cloud before running towards the end of the tunnel.


    Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

    Layaali hurries out of the caves, but Min still falls a few feet short.

    Double move from Layaali and Min, but Min's another move action shy of escaping. He'll be out next turn.


    Female Gnome Kineticist 5 | HP: 25/42 | AC 16 (T14, FF 13) (Physical Ranged Attacks have 20% to miss her) | CMB: +1 CMD: 14 | F:+7* R:+7* W:+1* (+1 w/ animal close) | Init +3 | Perc +2, SM +0, Social +1 Speed 20 ft. | Burn: 0/6 | DL: 1/1, GS: 1/1, Pr: 1/1, SwA: 1/1 | CW: 1/1, CLW: 1/1, KD: 1/1, St: 1/1 | Eternal Hope: 1/1 | Active Conditions: Air Shroud (always), Enveloping Winds (always)

    Rab-rab double moves to the exit. And tries to pull Min with her.
    "Hurry up Min what are you waiting for!"

    Grand Lodge

    The Mountain's Maw |

    The gnomes, followed hastily by the oracle, exit the cavern complex to find Razif and Yantuk waiting them on the blasted surface of the mountain pass.

    Drael successfully hacks out the malevolent gaseous foe once more, then races after his colleagues. Unerringly so, the gases once more envelop and attempt to enter the suli's form!

    Painful, eh? Another Fortitude save, please, Drael, as we enter Round 10!

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