
GM Kip |

Enterprising Miner, Gundren Rockseeker, seeks hardy folk to deliver supplies to Phandalin. Enquire at the Wyvern's Rest inn.
Anyone interested in playing through the DnD Starter Set adventure Lost Mines of Phandelver? This game would use Roll20 for maps so if that's a deal breaker for you, sorry : /
Character Creation:
House Rules: My one house rule is that Inspiration can be used after the roll but before the GM tells you if you succeed or fail.
If there is enough interest, recruitment will be open for 2 weeks.

GM Kip |

Thank you all for your interest :)
Dotting this. I'm considering trying out the 5e Druid or Ranger.
Where do you stand on the new UA Revised Ranger?
I have the rules for the new Revised Ranger and I'd be happy to test it out. I have a Standard Hunter and Beast master ranger in the face to face campaign I run so it would be interesting to see the difference in play. So if that's what you want to create, go ahead.

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Presenting Felicia Erkana, half elf warlock. Some fluff and crunch below. I'll deal with making an alias and such if selected. :)
For years she charted the movements of stars and planets across the cosmos. In studying that void she found the consciousness of one of those Great Old Ones. Elated, she sought to draw power from the teeming font she had discovered. To her giddy delight, she found that the power flowed through her with ease.
Now she finds herself wandering the world, seeking to find a closer connection with her patron.
Felicia Erkana
Female Half-elf Warlock / 1
Stats / Saving Throws (* for proficiency)
STR 8 (-1) / -1
DEX 14 (+2) / +2
CON 16 (+3) / +3
INT 10 (+0) / +0
WIS 10 (+0) / +2
CHA 17 (+3) / +5
Defenses
AC 13
HP 11
Senses
Passive Perception 10
Darkvision 60'
Proficiencies
Languages Common, Elvish, Draconic, Primordial, Infernal
Armor Light armor
Weapons Simple weapons
Tools
Skills
Acrobatics +2
Animal Handling +0
Arcana +2*
Athletics -1
Deception +5*
History +2*
Insight +2*
Intimidation +3
Investigation +2*
Medicine +0
Nature +0
Perception +0
Performance +3
Persuasion +5*
Religion +0
Sleight of Hand +2
Stealth +2
Survival +0
Equipment
Light Crossbow (20 Bolts)
Arcane Focus: Crystal
Scholar's Pack
Leather Armor
Quarterstaff
2 Daggers
Bottle of black ink
Quill
Small knife
Letter from dead colleague with question I can't answer
common clothes
10 gp
backpack
book of lore
bottle of ink
ink pen
10 sheets of parchment
little bag of sand
small knife

scranford |
1 person marked this as a favorite. |

Here is Orthello my Wood Elf Druid. I've chosen Outlander: Exile as my background, but stupid Hero Lab doesn't include it in the print, so I'll type it in if chosen.
Orthello
Orthello
Male wood elf druid 1
Medium humanoid, neutral good
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Armor Class 16 (leather armor, shield)
Hit Points 9 (1d8+1)
Speed 35 ft.
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STR 10 (+0), DEX 16 (+3), CON 13 (+1), INT 10 (+0), WIS 16 (+3), CHA 10 (+0)
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Saving Throws Int +2, Wis +5
Skills Athletics +2, Insight +5, Nature +2, Perception +5, Survival +5
Senses darkvision 60 ft., passive Perception 15
Languages Common, Druidic, Elvish, Orc
Actions
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Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target.
Hit: 1d4 bludgeoning damage.
Unarmed Strike. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.
Hit: 1 bludgeoning damage.
Spells 1-(0/2)
Cantrips Produce Flame, Shillelagh
Level 1 Cure Wounds, Entangle, Fog Cloud, Healing Word
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
System Reference Document 5.0 Copyright 2016, Wizards of the Coast, Inc.

GM Kip |

Presenting Felicia Erkana, half elf warlock. Some fluff and crunch below. I'll deal with making an alias and such if selected. :)
Looks good, any idea about spell selections, or still deciding?
Here is Orthello my Wood Elf Druid. I've chosen Outlander: Exile as my background, but stupid Hero Lab doesn't include it in the print, so I'll type it in if chosen.
No worries. It also seems to have missed your Armor, Weapon and Tool Proficiencies (or at least hasn't listed them.)

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1 person marked this as a favorite. |

Personality trait 1d8 ⇒ 8
Ideal 1d6 ⇒ 5
Bond 1d6 ⇒ 5
Flaw 1d6 ⇒ 3
Trinket: 1d100 ⇒ 87
Okay... here goes my first attempt at a 5e character. Be gentle.
Rothwillian Kettlespur
Race: Halfling Background: Sage Class: Rogue
STR 8 (-1) DEX 17 (+3) CON 12 (+1) INT 14 (+2) WIS 13 (+1) CHA 11 (+0)
HP 9 (HD:1)
AC 14
Initiative +3
Speed: 25
Proficiency +2
Alignment: Neutral
Skills: Acrobatics, Investigation, Perception, Sleight of Hand, Deception*, Stealth*
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords
Armor: Light armors
Tools: Thieves' tools
Languages: Elven, Dwarven
Saves:
Skills:
Class Features:
Race Features: lucky (re-roll 1's on d20 roll), brave (advantage vs saves to avoid beign frightened), halfling nimbleness, naturally stealthy
Ability Scores:
Skills:
Languages: Halfling, Common
Other:
Coins & Gems:
15 GP
EP
SP
CP
Armor: leather armor
Weapons:Rapier, shortbow and 20 arrows, two daggers
Readied Items:
Trinkets: An iron holy symbol devoted to an unknown god
Other Items: burglar's pack, thieves tools
Background: Criminal
Prof: Deception, Stealth
Lang:
Speciality:
Feature: criminal contact
Trait: I blow up at the slightest insult.
Ideal: People
Bond: I'm guilty of a terrible crime. I hope I can redeem myself.
Flaw: If there's a plan I'll forget it. If I don't forget it, I'll ignore it.

TPJ |

Here's my submission, Ràghnall MacGuaire, Variant Human Ranger using the UA Revised Ranger build. I'll flesh out the backstory shortly.
Ràghnall MacGuaire
Race: Variant Human Background: Outlander Class: Ranger /1
STR 12 (+1) DEX 16 (+3) CON 14 (+2) INT 10 (+0) WIS 14 (+2) CHA 8 (-1)
HP 12 (HD:1d10)
AC 14
Initiative +3
Speed: 30
Proficiency +2
Alignment: Neutral
XP: 0
Skills: Class: Insight +4 Perception +4 Stealth +5 Race: Acrobatics +5 Background: Athletics +3 Survival +4
Weapons: Simple weapons, Martial weapons
Armor: Light, Medium Armor, Shields
Tools: Musical Instrument (flute)
Languages: Common, Goblin (class), Sylvan (background)
Saves: STR +3 DEX +5
Skills: Insight +4 Perception +4 Stealth
Class Features:
Favored Enemy - (Humans, Goblins) +2 damage rolls, adv on Survival checks to track, adv on Int checks to recall information
Natural Explorer - ignore difficult terrain, adv on init, on first combat turn adv on att rolls vs creatures who haven't acted yet
Race Features:
Ability Scores: +1 DEX +1 WIS
Skills: Acrobatics +5
Languages: Common
Feat: Sharpshooter - Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls, Your ranged weapon attacks ignore half cover and three-quarters cover. Before you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage.
Other:
Coins & Gems:
GP 10
EP
SP
CP
Armor: Leather (11 base AC)
Weapons: Longbow, 2 Short Swords, Quarterstaff
Readied Items: Longbow
Trinkets: A rabbit's foot
Other Items: Quiver of 20 arrows, Hunting trap, traveler's clothes, explorer's pack
Background: Outlander
Prof: Athletics +3 Survival +4
Lang: Sylvan
Origin: Forester
Feature: Wanderer
Trait: I feel far more comfortable around animals than people.
Ideal: The natural world is more important than all the constructs of civilization.
Bond: An injury to the unspoiled wilderness of my home is an injury to me.
Flaw: I am slow to trust members of other races, tribes, and societies.

GM Kip |

@Daniel Stewart: Warlocks and Sorcerers are different enough that I don't think it would break the party to have both. Paladins are cool too and by the looks of TPJ's ranger we may still be lacking a front line fighter.
@James Martin: Halfling Rogue is what I'd like to play next! Love Rothwillian's flaw :) Looks good.
@Eilren Eidren I use Roll20 for my Homebrew Dnd table top game as well, not having to pause to draw maps all the time and the added bonus of the initiative tracker and tracking monster HP with the tokens is great. Also when a friend moved to the UK he was able to keep playing. Character looks good. Possibly a little to min/maxed for my tastes with the two 8s. Have you picked the Criminal Background?
@TPJ: Ràghnall looks good. Are you planning to go Beast Conclave at level three?
@Bimpnottin Daergel: What alignment is Felicia, what are her traits, ideals, bonds and flaws.
@Scranford: What are Orthello's traits, ideals, bonds and flaws.
Submitted Characters:

Eilren Eidren |

Character looks good. Possibly a little to min/maxed for my tastes with the two 8s. Have you picked the Criminal Background?
Thanks GM Kip. Yeah I had chosen the Criminal Background- i'll add it to the alias
The two 8's weren't intended as min/maxing rather flavour. I've had a lot of fun creating Ren and he's meant to be an extreme creature- perceptive and charismatic but not too smart... and sensitive about it... If anything I'd raise his STR as he's quite a physical elf
I've also been toying with ideas for a Cleric if it turns out the party needs a healer

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D'oh.
Alignment: was debating between lawful neutral and chaotic neutral. I think she may have started lawful, adhering to the rigor of academia. But after talking with Cervantes and tapping into the Old One's power, she fell much further into chaos. Anything to enhance that connection.
Additionally, I haven't named a specific Great Old One because I don't think Felicia knows which it is yet. She's barely scratched the surface. All she knows is that there is power there.
Sage (Astronomer)
Traits
I've read every book in the world's greatest libraries - or I like to boast that I have.
There's nothing I like more than a good mystery.
Ideal
Nothing should fetter the infinite possibility inherent in all existence.
Bond
My life's work is a series of tomes related to a specific field of lore.
Flaw
I am easily distracted by the promise of information.

Eilren Eidren |

Hey Bimpnottin it might be cool to have two Warlocks in a party 'Warlocks in Arms'?
Felicia and Eilren are quite different with very different backgrounds. Sage and simpleton? I reckon there may be some good roleplaying there. What might our DM think about two Warlocks?
Anyhow I'm also working on a Human Life Cleric Lawful (not boring just law abiding!) Crusader type if more submissions are warranted

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Eilren, that sounds like it could be grand fun. It would be great to see how they reacted to one another when they realize they have similar powers but from very different sources.
My plan is to take Felicia Tome pact (as opposed to chain or blade), so there'd be plenty of potential for both friction and torturous destruction of our enemies. :) I can just see a pair of eldritch blasts leveling someone.

Rothwillian Kettlespur |
1 person marked this as a favorite. |

Take that unfortunate issue with the landlord and the poor tenant who fell behind on her rent. Rothwillian introduced her to a lovely man who specialized in gentle persuasion of the physical variety. For a small fee, much less than she owed on back-rents, the man met with the landlord and described the situation and the many ways it could be resolved. Unfortunately, the landlord was clumsy and fell out of his office window to his demise. Fortunately for everyone, the landlord's widow was MUCH more reasonable on the question of payments and everyone walked away happy. Rothwillian was proud of that outcome and happily pocketed his own modest fee, with clean hands and a clear conscience.
Of course, it's not always about persuasion. Some times a soul gets a hankering for a work of art that is currently being unappreciated by its current possessor. In this case Rothwillian is not above a little second story night time visiting to procure rare objets d'art.
For Rothwillian, it's about the satisfaction of a job well done.

GM Kip |

@Daniel Stewart: Arvhil looks good. Looking forward to seeing him fleshed out.
@Eilren Eiden/Bimpnottin: Could be some interesting RP to have two different Warlocks in the party, with different spell selection they could complement each other. I'd consider it as a sixth PC maybe.
@Eilren Eiden: If you'd like to make your cleric, go ahead.
@TPJ: Either is fine, I just was reading through the UA ranger and noticed they didn't change any of the hunter options.
@Gauis: War cleric is great. Your backstory is intriguing but your gear and your strength bonus are a little off.
Submitted Characters:

Iago of Amaunator |

@Eilren Eiden: If you'd like to make your cleric, go ahead.
Hi again GM Kip. Here is Niyaga's Life Cleric submission
I made a simple custom background- Crusader- to take into account a holy quest by mixing hermit, acolyte and homebrew as per the PHB. Cleric background material in 5e is generic and a bit dull in my opinion and I wanted a holy traveller/warrior/protector type trained for a specific task
(Based loosely on Hermit)
You lived an aesthetic life bound to a religious organisation. Your mentors taught and trained you for one purpose- to retrieve a long lost relic, to defeat a great evil or to restore the order to its former glory. You have travelled the lands in search of your order's destiny.
Skill Proficiencies: Investigation, Perception
Languages: Two of your choice
Equipment: An ancient parchment with an obscure map and script pertaining to your crusade, a scroll case stuffed full of prophecies and notes from your travels, a set of traveller’s clothes, a winter blanket and a belt pouch containing 10gp
Life of Seclusion:I have travelled the lands in search of Espiridon's Star, a relic of great significance to my order.
Feature: Shelter of the Faithful (see Acolyte)
Personality: Zen- I remain calm, in touch with my emotions and aware of my surroundings so that I may make good decisions
Ideal: Friendship, dedication and sacrifice are ideals to aspire to
Bond: I must protect the other members of my order and the good peoples of the world
Flaw: I must find Espiridon's Star and will abandon other quests if I find a new lead

GM Kip |

@Iago Looks good, I like your custom background.
Submitted Characters:

GM Kip |

Well, I have first set of encounters all ready to go and I'm itching to get this started. I also don't won't to leave everyone who has already submitted a character waiting. So I've decided to close recruitment early.
Recruitment will close in 48 hrs
If you'd like to change/add/fix anything about your character please have it done before then. (If you need more time please PM me.)

GM Kip |

Okay then. Recruitment is closed. Thank you everyone for your time and interest.
I've decided to take the following characters:
Please dot the gameplay thread.