Innocence Proves Nothing: A Dark Heresy Campaign

Game Master maca673

In the name of the God-Emperor: burn the heretic, kill the mutant, purge the unclean.

You are acolytes in the service of Inquisitor Alistair Sharben of the Ordo Hereticus, and it is your holy duty to cleanse the Imperium from the corruption within.

Tactical Maps


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Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

IT LIVES!!!

Oh and could back up by a few steps?
I'd hope with the amount of time we had on it that by now we could have figured out an answer to the question we had.
That being, searching the mutants and other prisoners 1.Do we find more evidence of this being the only *escape pod*
2.Guns and loot and such would be good, doubtful they had anything of merit but more guns in the chance of a jam would be good.

Because if the prisoner we were interrogating was telling the truth we'd have at least half a reason not to kill her.

Then we can get to the midnight murder raid as every single other freak and psycho in the capital wasteland comes rushing us all at once.
Good thing we have the shattered remains of 2! grimdark carts to cower behind.

But really #1 is going to be the big one as our Adept has been waiting for an exceedingly long time to post something with actual merit.


I can't find the fright table in the book, what does 11 get you?


Male human Nerd 2

Both 11 and 15 get you the lowest thing.
Pretty sure its page 233 ib the core book. You can find it on the index in the Gm portions under Fear I think.
Anyway...
You guys are startled by the darkness, you can only make a half action for the round following the test. After that you're fine.
Thats from memory though so I could be wrong. I did just look at that chart yesterday though.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

So being that vector acted before the pyromancer got into position would that cound as a shared 'surprise' round on her and vectors part for actions? The round where the girl spent moving to get where she is now
Or did vector just spend this rounds actions prepping his fire grenade? Want to know if I can act now or need to wait til everyone has had their own action.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

Mah. Not even a roll on the absolutely fantastic DH crit charts?

Looking at it she takes
from the inital bomb strike
Energy: 1d10 + 3 ⇒ (3) + 3 = 6
From burning
Burn: 1d10 ⇒ 4
and 20 points of ballistic damage from 3 sources.

Assuming that her small stature emulates an in game effect that means she likely had 20 toughness rather than 30ish of the normal witch.

tossing off the 2 points on the fire bomb from toughness she'd have tken 22 points of damage and be into the 7 and up range.

lets see... impact critical.
too lazy to check the proper method for detemining full auto strikes...
location: 1d5 ⇒ 5
So the head.
would be:
The attack slams into the target’s head, fracturing his skull and opening a long tear in his scalp.
The target is Stunned for 1d10 Rounds and halves all movement for 1d10 hours.
Or a general energy critical to the torso would be
The intense power of the energy attack cooks the target’s organs, burning his lungs and heart with intense
heat. The target is Stunned for 2d10 Rounds and reduces his Toughness by half (round down).

Regardless she'd be stunned and the fire is still burning so energy damage again.
She'd pop all the way up to E10crit of
E9-
The target is completely encased in fire, melting his skin and popping his eyes like superheated eggs. He
falls to the ground a blackened corpse.
E10-
As above, except in addition, if the target is carrying any ammunition, there is a 50% chance it
explodes. Unless they can make a successful Dodge Test, all creatures within 1d5 metres take 1d10+5
Explosive Damage. If the target carried any grenades or missiles, one round after the Damage was dealt
they detonate where the target’s body lies with the normal effects.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

So has anyone encountered a 'silencer' type thing for Las weapons in the 40K universe? Perhaps swapping the weapon into a non-visible category of emissions. Or at least less visible than the neon vibrant beams typically pictured for las weapons.
An ultraviolet sniper las would be awesome.

If not I'm thinking I might want to pick ballistic weapons as my Basic training. Giving every bad guy in the area a big ol' laser pointer directly back to me (oh he of squishy body) seems like an exceptionally bad idea.
Well unless Distort images's ability counts to make the particle trail of the gun lead back to the double I'm projecting. That could make for some shenanigans.


I've got some bad news. For some reason or another, my computers Internet browser keeps on timing out whenever I try to load the paizo website. So for the indefinite future, I will try to post updates to the campaign from my iPhone. Please be patient while I try to sort my Wi-Fi out as well as forgive any typing or formatting mistakes should they arise in future posts.

If you have any idea as to why my computer's doing this or have gone through similar experiences where you are and have resolved them, i'd appreciate any input you can provide.

I'll try and get an update the soon as I can for the campaign.

Thanks,

Alistair/Maca673


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Did you try a different browser?


or clear your cache and cookies


@Simms: I'm using Chrome and I've tried switching to IE, but I still get the same result of the damn browser timing out. It's really frustrating.

@Roth: Hmm. Can't say that I've tried that yet. I'll give it a try and report back later.


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Hey Fenwick, what are the mechanics of getting rid of corruption. That's really what Simmins is after


Lemme see...regretfully, there is nothing in the Corruption section of the CRB that allows players to remove Corruption. That's only for insanity. Looks like the taint of Chaos isn't gonna go away anytime soon.

That being said, how much corruption points do you have?


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

+2, got a bad roll on the Divination character creation dice throw.


WS: 37 BS: 39 St: 35 To: 32 Ag: 33 In: 37 Per:31 WP: 38 Fe: 35 Wounds: 12 Fate: 2/3 Wealth: 20 Awareness (per) 31 CL Adeptus Arbites (int) 37 CL Imperium (int) 37 Inquiry (fel) 45/40 Ironclaw (39) 30m S/2/- 1d10+4I pen: 0 clp: 12 Rld: Full reliable, Scatter H-O Creed-9 50m S/3/10 1d10+3I pen: 0 clp: 35 red dot sight Silencer Flak cloak 3 All

Check Dark Heresy Ascension. I went poking around online and someone said something about it being in there.

Also:

WAIT A MINUTE HERE MR. GM....Are you running a Reign of Winter game as well??? Are you cheating on us with other players???? Shameless hussy!


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

So.. we still good here? You waiting on one of us to post Fenwick?
If so I'm pretty sure two weeks is far beyond what any PbP player could expect to get in lee way to put something up.


Sorry. I've been readjusting to college life for the spring semester, and it's been taking its toll. Additionally, my comupter short-circuited and started smoking, so I've also had to deal with replacing my laptop as well.

tl;dr Been busy, but I'm not abandoning the game. I just need some time to get my life in order. Hopefully I'll be able to update this week.


WS: 37 BS: 39 St: 35 To: 32 Ag: 33 In: 37 Per:31 WP: 38 Fe: 35 Wounds: 12 Fate: 2/3 Wealth: 20 Awareness (per) 31 CL Adeptus Arbites (int) 37 CL Imperium (int) 37 Inquiry (fel) 45/40 Ironclaw (39) 30m S/2/- 1d10+4I pen: 0 clp: 12 Rld: Full reliable, Scatter H-O Creed-9 50m S/3/10 1d10+3I pen: 0 clp: 35 red dot sight Silencer Flak cloak 3 All
GM_Fenwick wrote:

Sorry. I've been readjusting to college life for the spring semester, and it's been taking its toll. Additionally, my comupter short-circuited and started smoking, so I've also had to deal with replacing my laptop as well.

tl;dr Been busy, but I'm not abandoning the game. I just need some time to get my life in order. Hopefully I'll be able to update this week.

Yeah short circuiting is rough, but starting smoking is entirely preventable. Make sure you reinforce that smoking stunts your growth. I hear the American Lung Assoc has some nice pamphlets available as well.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

Uhh Cimbria I'm fairly sure what is meant by that sentence is that the computer both short circuited and started smoking.

I'll wait patiently, please do keep us in the loop when things occur though. Even if its to let us know that you can't really manage to do anything I'd very much prefer to know about it quickly rather then watching the game die a slow death over a month or two of inactivity.

Though I think at this point that I'll take some liberties and say the Vector has small trouble finishing his paperwork but accomplishes it and begins practicing with the new weapons.
As vector suggested it for some reason this would also be an excellent moment for Cimbria to work any frustrations out. Because the Psyker is crazy enough to invite the person that was quite ready to murder him earlier as a sparring partner.
weirdo


She was making a joke.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

Ah the wonder of text based conversation. Lost in translation I guess


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

For all who share the interest I hope you are enjoying the Superbowl.


Male Human Sanctioned Psyker: Preceptor-Savant

I haven't seen anyone clinch a throw that hard since the Titans. XD

Oh yeah, we now return to your regular purging.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

Yeah it was amusing.

You might consider sending a message to some of the players. It has been a while since we last got rolling, far as I can recall if someone doesn't post in a game for two or more months it gets taken off their active list.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

*produces stick of GM prodding*
*prod*


Waiting for Cimbria. She can spawn in as appropriate, so I'll try to keep combat a long way to give her some time to come back.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

Soo... you get any response from Cimbria yet?


Male human Nerd 2

One last ditch prodding here. could we just try to move on with who we sill have? if we have anyone left that is.


We may have lost our GM with all the waiting.


Sorry I haven't been here for awhile. Midterms are coming, and I've been abstaining from the website because of intense studying that may decide whether or not I get into a major program for next year. I'll message Cimbria today and post an update in the Gameplay tab.


WS: 37 BS: 39 St: 35 To: 32 Ag: 33 In: 37 Per:31 WP: 38 Fe: 35 Wounds: 12 Fate: 2/3 Wealth: 20 Awareness (per) 31 CL Adeptus Arbites (int) 37 CL Imperium (int) 37 Inquiry (fel) 45/40 Ironclaw (39) 30m S/2/- 1d10+4I pen: 0 clp: 12 Rld: Full reliable, Scatter H-O Creed-9 50m S/3/10 1d10+3I pen: 0 clp: 35 red dot sight Silencer Flak cloak 3 All
GM_Fenwick wrote:
Sorry I haven't been here for awhile. Midterms are coming, and I've been abstaining from the website because of intense studying that may decide whether or not I get into a major program for next year. I'll message Cimbria today and post an update in the Gameplay tab.

I'm here.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

Sweet, lets go burn some heretics.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

@Cimbria: Feel like saying that Cimbria and Vector have gained a minor understanding of each other through the shared pass time of punching each other in the face from martial drills?

It would be kind of amusing if the library staff on this ship were female, Titus's reputation as a pimp could spread further and he could be accosted by pent up librarians all week. Hopefully not the Space Marine kind.

*snort* Lord, now I'm imagining an Space Marine propositioning Titus. My pet cat is looking at me strangely from my sudden laughter.


WS: 37 BS: 39 St: 35 To: 32 Ag: 33 In: 37 Per:31 WP: 38 Fe: 35 Wounds: 12 Fate: 2/3 Wealth: 20 Awareness (per) 31 CL Adeptus Arbites (int) 37 CL Imperium (int) 37 Inquiry (fel) 45/40 Ironclaw (39) 30m S/2/- 1d10+4I pen: 0 clp: 12 Rld: Full reliable, Scatter H-O Creed-9 50m S/3/10 1d10+3I pen: 0 clp: 35 red dot sight Silencer Flak cloak 3 All

Memorization Roll 37: 1d100 ⇒ 40

so close....


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

What roll is memorization?


Male Human Sanctioned Psyker: Preceptor-Savant

Intelligence would probably be the closest thing for memorization rolls. With that said, to recall information, I'd probably give you penalties or bonuses depending on how obscure/common the information you're trying to recall is.


On the plus side I will have a talent for that pretty soon.


Male human Nerd 2

Perfect memory is a great talent.


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Oh well. Simmins isn't much for reading things anyway.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

But we love you for you brick like brain function. Just keep murdering things and you're good.

Til Titus gets his memory talent though we should probably keep the data slate close.


WS: 37 BS: 39 St: 35 To: 32 Ag: 33 In: 37 Per:31 WP: 38 Fe: 35 Wounds: 12 Fate: 2/3 Wealth: 20 Awareness (per) 31 CL Adeptus Arbites (int) 37 CL Imperium (int) 37 Inquiry (fel) 45/40 Ironclaw (39) 30m S/2/- 1d10+4I pen: 0 clp: 12 Rld: Full reliable, Scatter H-O Creed-9 50m S/3/10 1d10+3I pen: 0 clp: 35 red dot sight Silencer Flak cloak 3 All

Quiet in here all of a sudden!


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

Just trying to sneak on on the Kay-oos. Unfortunately their bacon scented minion distracted me.

Rolling forward at this point would be good. After all we have a crate of firebombs to use, need some proper targets.


Sorry for the delay.

I have a huge project on the Smithsonian natural history museum that I have to present to my class. It goes over the relationship between man and nature, his effects on it, and what can be done to prevent the eventual degradation of the earth and why we haven't done it yet.


I know it is outside of our current common/uncommon limit, but is there any chance that I could get a combi-tool as the gear that came for me. Also I will grab one of the generic knives from the loot so I have something I can sort of use.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

A shotgun of middling quality might also be a good selection for a Mine fight. Won't need much skill with weapons if the enemy is close enough to choke on the barrel.

Oh and lights. Can we assume that the we were provided with lanterns and flashlights?


WS: 37 BS: 39 St: 35 To: 32 Ag: 33 In: 37 Per:31 WP: 38 Fe: 35 Wounds: 12 Fate: 2/3 Wealth: 20 Awareness (per) 31 CL Adeptus Arbites (int) 37 CL Imperium (int) 37 Inquiry (fel) 45/40 Ironclaw (39) 30m S/2/- 1d10+4I pen: 0 clp: 12 Rld: Full reliable, Scatter H-O Creed-9 50m S/3/10 1d10+3I pen: 0 clp: 35 red dot sight Silencer Flak cloak 3 All

Yes more shotguns! (I prefer the Ironclaw)


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

For the price Ironclaws are very good. The added option of beating someone with it is a nice plus as well.
Most of the other shotguns are about the same power level so it is an easy weapon to carry and use in a pinch.
Well ignoring the option of the Skittari tech priest shotgun because that piece of technology is simply too good to exist. Automatic fire and Scatter combined on one gun easily turns any reasonable encounter into chunky salsa.

I suppose we could always light vector on fire with all these firebombs and have him be the torch.


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Not very familiar with the rules or the armoury, so any suggestions should be welcome. I think Simmins has enough ammo and armour though.


http://www.40krpgtools.com/armoury/weapons/

Helps sort through the weapons available, just remember to set the filter on system to dark heresy... Death Watch weapons are stupid. As for rules, feel free to ask and I can answer most rules of the different 40k systems.


Male Human Sanctioned Psyker: Preceptor-Savant

As of this moment in time, you can only take anything from Abundant to Plentiful with a max cap of 200 thrones per person.


Male Psykana Aspirant Wounds:8 Fate:1/1 (1) Armor: 7/7/7/7, awareness:45, initiative:+6, Dark holder

Which puts my hunting rifle (Scarce) way out of reach.
Also makes basically every weapon short of Hive ganger pistols unavailable to us as the Cadre of an inquisitor.
*shrug* More firebombs for me I guess.

Man the Scarcity modifiers in DH are really weird.

Also why in the HELL is a Vanahiem pattern Skittari shotgun that cheap and that easily available.
Dropping the Mon-blade Bayonet and the red dot means the gun itself is only valued at something like 220 thrones.

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