In Search of Power, Fame, and Knowledge (Inactive)

Game Master Gilthanis

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Discuss Tactics here.

A little bit about me and my needs :)

1) Please post at least once per weekday, weekends are optional as I know people have lives.

2) If you cannot show, please try to give notice here or in the gameplay or with a PM. I understand RL comes up and I am not unreasonable, but if you have notice please give notice.

3) If there is no post by a PC during combat in over 24 hours (weekday only), I will delay you and if you can post before the next round starts and it isn't a difficult adjustment to make then it will stand. Otherwise I will simply make it be your next round actions.

4) Any questions, please ask. I feel that this group and the Pazio community as a whole can help figure something out, should a dispute or issue arise :)

--------------

Please post below with:

PFS #:
Faction:
Day Job: if you have one
Initiative
Perception

--------------------------------

My initiative is in blocks, whoever posts first acts first. Unless you designate you delay for an ally to do something (ie. bard starts inspire courage or wizard casts a buff) your action will go off. Any questions if this is confusing, please ask.

Most importantly, HAVE FUN!


Gamemaster | CC Map | S4 Map

I'm not sure what I'm playing yet, depends on the applicants. Since we're playing Core with only 4 people, I want to make sure we have the major roles covered. I'll supply my information once I know what I'm playing and build the character.


Not trying to butt in or anything, but this appeared to be open still. Is it still? Im going to roll a cleric if so.

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

Werepox's Submission.. If this is already full feel free to disregard.

45225-15
Silver Crusade
Profession(Healer) +5
Initiative +0
Perception +9(Low-Light Vision)


Also, if you could let me know how many of you have played/gm The Confirmation, just so I don't push the action to fast. I don't want anyone who has yet to do it not enjoy it :)


Gamemaster | CC Map | S4 Map

I'll get to work rolling up a wizard, unless someone else has plans to play arcane. I should have something done this weekend. I'll post all my info then.

I'm very familiar with all the first 3 scenarios planned.

Grand Lodge

Human Bard 6 HP: 41/41 | AC: 16 | T: 12 | FF: 13 | CMD: 12 | Fort: +3 | Ref: +7 | Will: +5 | Init: +4 | Perc: +7 | Sense Motive: +13; # 12713-3

PFS #: # 12713-3
Faction: Grand Lodge
Day Job: Traveling Bard (Perform(Singing) +8)
Initiative: +4
Perception: +4

I haven't played The Confirmation yet and am ready to begin whenever.

Grand Lodge

Male Human (5.0A) Oracle (Time) | HP 38/38; AC 22;TCH 12; FF 20; F +4; R +4; W+3; CMB +4; CMD 16; INIT +8 (x2);
Consumables:
Spells lvl 1 7/7; lvl 2 5/5 | Aging Touch 2/2; Erase from Time 1/1; Time Flicker 5/5 | Wands: CLW 42/50

PFS #: 95737-16
Faction: Grand Lodge
Day Job: No Day Job Yet
Initiative +6
Perception +4

I have played and GM'd the Confirmation

[ooc]So you will be having this group go from 1-12 then with Core?

Grand Lodge

Male Human (5.0A) Oracle (Time) | HP 38/38; AC 22;TCH 12; FF 20; F +4; R +4; W+3; CMB +4; CMD 16; INIT +8 (x2);
Consumables:
Spells lvl 1 7/7; lvl 2 5/5 | Aging Touch 2/2; Erase from Time 1/1; Time Flicker 5/5 | Wands: CLW 42/50

Ranger (Archer) here

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

Ok so we got a Ranged Ranger, Wizard of some sort, a Bard, and me a support Cleric.

We really need some meat in the group.. A Paladin/Fighter/Barb would complement nicely.. With our current makeup things will be difficult.. Ill ask my buds and see if anyone wants in to build a frontliner. If thats ok of course?

Ive played The Confirmation before btw..


Gamemaster | CC Map | S4 Map

If Fuzzfoot doesn't make a frontliner, I'll go with a barbarian instead of a wizard.


Gamemaster | CC Map | S4 Map

Upon further reflection, I've grown attached to my Conjurer Wizard concept. I'll try to have it ready sometime in the next 24 hours.

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

I didnt realize there were 5 of us, I forgot 1 spot was auto saved.. Well if the remainder makes a frontliner we shoul dbe fine..

Grand Lodge

(Core) M Elf Wizard 1 - HP 11/11 - AC 13/T: 13/FF 10 - Perception: +9; Low-light vision - Fort: +3, Ref: +3, Will: +2 (+2 to enchantment spells/effects, Immune to magical sleep) - CMB: +0, CMD 13 - Speed: 30' - Init. +3

Ok, here is GM Harker's Wizard

PFS# 60133-15
Faction: Grand Lodge
Day Job: Craft (Alchemy) +8
Initiative: +3
Perception: +9 (low-light)

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

Readjusted my stats just abit.. Now have a +1 Init mod.. So we're just waiting on Fuzz right?


Will post the intro, feel free to roleplay until all 5 show. If we only have 4, then we still game on :)


Fuzz foot has yet to report. I am okay with going with 4, and if anyone wants to change classes speak now or forever hold your confirmation peace :)

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

We literally have no frontliner.. I can rebuild if noone else wants to..

Or can i see if one of my buds wants to play?

Grand Lodge

Male Human (5.0A) Oracle (Time) | HP 38/38; AC 22;TCH 12; FF 20; F +4; R +4; W+3; CMB +4; CMD 16; INIT +8 (x2);
Consumables:
Spells lvl 1 7/7; lvl 2 5/5 | Aging Touch 2/2; Erase from Time 1/1; Time Flicker 5/5 | Wands: CLW 42/50

I am fine with Fiddlesticks recruiting his buddy :) As a frontliner would be nice.

Grand Lodge

Human Bard 6 HP: 41/41 | AC: 16 | T: 12 | FF: 13 | CMD: 12 | Fort: +3 | Ref: +7 | Will: +5 | Init: +4 | Perc: +7 | Sense Motive: +13; # 12713-3

We can always go real hardCORE with no frontliner/tank and see how that goes ;)

Grand Lodge

(Core) M Elf Wizard 1 - HP 11/11 - AC 13/T: 13/FF 10 - Perception: +9; Low-light vision - Fort: +3, Ref: +3, Will: +2 (+2 to enchantment spells/effects, Immune to magical sleep) - CMB: +0, CMD 13 - Speed: 30' - Init. +3

I'm going to stick with my wizard, the dedicated arcane will pay off at higher levels. I'm fine with either trying without a front line martial or bringing one in. Although, with only four people the scenarios will potentially move much faster.


I am fine with either 4 or 5, but no more than that. This one may be okay without a tank, but others I wouldn't suggest it. It really is your folks call. Once there is a consensus I will progress the game. I view myself as a relaxed GM

Grand Lodge

(Core) M Elf Wizard 1 - HP 11/11 - AC 13/T: 13/FF 10 - Perception: +9; Low-light vision - Fort: +3, Ref: +3, Will: +2 (+2 to enchantment spells/effects, Immune to magical sleep) - CMB: +0, CMD 13 - Speed: 30' - Init. +3

I say either one of us converts over to a frontliner, or Fiddle brings one of his friends in with the understanding that they will be playing a frontliner.

Grand Lodge

Human Bard 6 HP: 41/41 | AC: 16 | T: 12 | FF: 13 | CMD: 12 | Fort: +3 | Ref: +7 | Will: +5 | Init: +4 | Perc: +7 | Sense Motive: +13; # 12713-3

I agree with Landrel; I won't convert to a tank, so if Ragnor&Fiddle don't want to either, let's get Fiddle's friend (of course, if he's willing).

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

Ive got a buddy that i think is going to make a frontliner for us.. Ill know by today sometime.


Werepox said for me to show up with a character. Think I will go with a basic sword and board fighter since barbarians really only have crap rage powers in Core.

I'll get the alias built. I have the character done already. Half Orc fighter.

Grand Lodge

HP 20/20 AC 21, FF 18, T 13, Fort +5, Ref +3, Will +1, CMD 19, Init +2

Ok, here he is.

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

Charming eh.. I somehow doubt it lol.. Thanks for helping us out. If you check gamgeplay we've already had intros and are abt to start out.

Coulda also done a paladin.. Their tankable.. I know u like fighters though..


Phred, don't forget to give me PFS number, day job if you got it

Grand Lodge

HP 20/20 AC 21, FF 18, T 13, Fort +5, Ref +3, Will +1, CMD 19, Init +2

No day job, PFS 8845-11

Grand Lodge

Male Human (5.0A) Oracle (Time) | HP 38/38; AC 22;TCH 12; FF 20; F +4; R +4; W+3; CMB +4; CMD 16; INIT +8 (x2);
Consumables:
Spells lvl 1 7/7; lvl 2 5/5 | Aging Touch 2/2; Erase from Time 1/1; Time Flicker 5/5 | Wands: CLW 42/50

Confirmation purchases:

Acid Flask x2 = 20 gp

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

With her obviously being a bard the majority of that gear is arcaneish.. That being said Starling and Landrel should split up the scrolls and the wand of burning hands.. Our tank should prob take the barkskin pot imo..

Grand Lodge

(Core) M Elf Wizard 1 - HP 11/11 - AC 13/T: 13/FF 10 - Perception: +9; Low-light vision - Fort: +3, Ref: +3, Will: +2 (+2 to enchantment spells/effects, Immune to magical sleep) - CMB: +0, CMD 13 - Speed: 30' - Init. +3

At the end of the scenario, Landrel will be adding the arcane scrolls to his spellbook if he doesn't have the spell already, although I think the Gust of Wind will need a Spellcraft roll since taking 10 won't be enough.

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

If there not used right?

Grand Lodge

(Core) M Elf Wizard 1 - HP 11/11 - AC 13/T: 13/FF 10 - Perception: +9; Low-light vision - Fort: +3, Ref: +3, Will: +2 (+2 to enchantment spells/effects, Immune to magical sleep) - CMB: +0, CMD 13 - Speed: 30' - Init. +3

Yup, assuming they aren't used.

Grand Lodge

Male Human (5.0A) Oracle (Time) | HP 38/38; AC 22;TCH 12; FF 20; F +4; R +4; W+3; CMB +4; CMD 16; INIT +8 (x2);
Consumables:
Spells lvl 1 7/7; lvl 2 5/5 | Aging Touch 2/2; Erase from Time 1/1; Time Flicker 5/5 | Wands: CLW 42/50

I will be at a small PFS / gaming convention on Sat. So I will have a hard time posting anything that day.


Update coming later today


Busy couple of days. Update to come tomorrow when off work.


Good news: this scenerio is almost finished. I will get it reported in the near future, and get started on Fallen Fortress or Service to Lore I.

Bad news: my computer just died, and eta of getting fixed is tbd. Therefore I will not be able to get sheets out to everyone IR get the next game started until it is back up and running.

Therefore, if people wish to play their PC in live games or another PBP I have no qualms about that. Sorry for the delay guys, but thanks for the run.

Grand Lodge

HP 20/20 AC 21, FF 18, T 13, Fort +5, Ref +3, Will +1, CMD 19, Init +2

I plan on only only using this PC here. Not a problem for me.

Grand Lodge

(Core) M Elf Wizard 1 - HP 11/11 - AC 13/T: 13/FF 10 - Perception: +9; Low-light vision - Fort: +3, Ref: +3, Will: +2 (+2 to enchantment spells/effects, Immune to magical sleep) - CMB: +0, CMD 13 - Speed: 30' - Init. +3

That's rough. I'm with Phred, I'm just playing this character in this campaign, so I'm fine with waiting for as long as you need. I could use a short break right now anyway, I think I may have taken on too many games.

Grand Lodge

Human Bard 6 HP: 41/41 | AC: 16 | T: 12 | FF: 13 | CMD: 12 | Fort: +3 | Ref: +7 | Will: +5 | Init: +4 | Perc: +7 | Sense Motive: +13; # 12713-3

Same here, so take your time and I'll be ready to continue whenever.

Grand Lodge

CORE Human (1.0A CORE) Ranger1 | HP 10/10; AC 18;TCH 14; FF 14; F +2; R +6; W+1; CMB +3; CMD 17; INIT +6; Favored Enemy (Human); Arrow 33/40

Same here


It has been reported, possibly accidentally more than once. Let me know if there is anything wrong with the faction or PP

I will make a post of the gear on the chronicke sheet. I know you each get 430 gp, if I recall correctly. For those that have played, I am sure you could find it faster than I.

Grand Lodge

(Core) M Elf Wizard 1 - HP 11/11 - AC 13/T: 13/FF 10 - Perception: +9; Low-light vision - Fort: +3, Ref: +3, Will: +2 (+2 to enchantment spells/effects, Immune to magical sleep) - CMB: +0, CMD 13 - Speed: 30' - Init. +3

Ok, so since he didn't use those scrolls found, Landrel is going to scribe them into his spell book. Taking 10 on the Spellcraft check is enough to achieve the necessary numerical value in all three cases (DC 15 + Spell Level) with Landrel's Spellcraft +8.

Identify: 10gp
Obscuring Mist: 10gp
Gust of Wind: 40gp
= Total Scribing Costs: 60gp

I believe I need DM verification on my chronicle sheet as proof that he learned these spells during the scenario, so if you could put them on the chronicle sheet and initial them, I would appreciate it DM Stylz.


Once or if I get my computer back and running. I will make sure to note it.

Grand Lodge

(Core) M Elf Wizard 1 - HP 11/11 - AC 13/T: 13/FF 10 - Perception: +9; Low-light vision - Fort: +3, Ref: +3, Will: +2 (+2 to enchantment spells/effects, Immune to magical sleep) - CMB: +0, CMD 13 - Speed: 30' - Init. +3

No worries, I just wanted to note it now so I don't forget it later.

Silver Crusade

Usable:
Channel Energy 3/6, Agile Feet 6/6, Bit of Luck 6/6
HP 10/10 | AC 18 | T 12 | FF 17 | CMD 10 | Fort +5 | Ref +1 | Will +6 | Init +1 | Perc +9
Active Effects:
Longstrider(1h)

I made this guy just to run with this core grp as well so im good..

Grand Lodge

CORE Human (1.0A CORE) Ranger1 | HP 10/10; AC 18;TCH 14; FF 14; F +2; R +6; W+1; CMB +3; CMD 17; INIT +6; Favored Enemy (Human); Arrow 33/40

I am going to end up purchasing

Wand of CLW-2PP
Blunt arrows (20) -2gp
Cold iron arrows (20) -2gp
Acid Flask x2 -20gp
Alchemist Fire x2 -40gp


Unfortunately yes, my computer is still broken. I gave it to my friend who is in IT, but he has had some personal stuff come up and I don't want to rush him and be a jerk. I was able to report it okay, but I won't be able to do Chronicle Sheets as I dnt gave a working computer. Sorry for the horrible delay

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