Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:
Player Name Massee
Character Name Lady Mae
PFS# 202046-4
Faction Grand Lodge
This character is being rebuilt from a couple years ago when I was new and didn't know I couldn't just make an Aasimar! (Hence the name) I just need to finalize gear and other stuff later tonight, but she's basically set.
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:
Gear and character sheet should be set now. Thanks
Male NG Half-dwarf looking Oread Cleric (Varisian Pilgrim) 2 | HP 19/15 | AC 17; T: 12; FF: 15 | CMB: +3, CMD: 15 | Fort +4; Ref +2; Will +6 (+1 vs. spells, SLAs, + poison) | Init: +2 | Perc: +4, (+2 and automatic roll for unusual stonework) SM: +7 | Speed 20ft | Enlarge 3/6, UbtS 6/6, Channel 3/3 | Spells: 1st : Domain: 1/1; Regular: 2/3 | Active conditions: prone
Player NameSedoriku
Character Name Genryl Vinebrewer
PFS# 108507-7
Faction Grand Lodge
Sorry about not posting right away! I was pondering who I should bring. I mixed up the names of scenarios that I wanted to run my investigator through, so I didn't want to bring her. I thought about making a new character and bringing them, but I don't have enough time and they wouldn't help the party balance. So I'm going to bring Genryl here instead! He's a support cleric, with swift action 1 round enlarges at 30 feet and 1 hour long endure elements, in addition to general cleric abilities.
Female Gnome Rogue 3 | HP: 27/27 | AC 16 (T14, FF 13) (+1 vs. traps) | CMB: +0 CMD: 13 | F:+4 R:+7* W:+3* | Init +3 | Perc +10*, DisDev +11*, SM +1, Bluff/Diplo/Intim +0 (+1 vs. Mendev Crusaders) | Speed 20 ft. | Sneak Attack +2d6 | Dancing Lights: 1/1, Ghost Sound: 1/1, Prestidigitation: 1/1, Speak with Animals: 1/1 | Esoteric Scholar 1/1, Prepared Agent 1/1 | Active Conditions: None
Due to an incredibly busy weekend filled with a Christmas celebration, two birthday parties, and many hospital visits, I will be unable to post from December the 16th through till December the 18th. My posting should resume as normal on Tuesday the 19th. Apologies if this slows down the game. Feel free to bot me as needed.
Due to the fast pace of PFS scenarios, I'll try my best to sneak in a post if I can, but I can't make any promises.
Thanks for understanding, and have a great weekend, guys.
No worries Ayla! I have my wife's side of the family staying at our house, this weekend, for both Birthday and Christmas celebrations, so I won't be posting too much.
*Mainly sneaking in posts before everyone wakes up or after everyone has gone to bed!
Female Gnome Rogue 3 | HP: 27/27 | AC 16 (T14, FF 13) (+1 vs. traps) | CMB: +0 CMD: 13 | F:+4 R:+7* W:+3* | Init +3 | Perc +10*, DisDev +11*, SM +1, Bluff/Diplo/Intim +0 (+1 vs. Mendev Crusaders) | Speed 20 ft. | Sneak Attack +2d6 | Dancing Lights: 1/1, Ghost Sound: 1/1, Prestidigitation: 1/1, Speak with Animals: 1/1 | Esoteric Scholar 1/1, Prepared Agent 1/1 | Active Conditions: None
Hey, guys! Happy to be back!
Also, advanced warning:
I'll be unavailable to post from December 22nd through to December 26th due to the holidays. I might be able to fit in a post here or there during that time, but I'm not sure. Holidays are busy around here. Posting should resume as normal by the 27th (or the 28th at the latest).
If it gets too crazy around here to mention it later this week, Happy Holidays to those of you who celebrate something! And have a great few days to those of you who don't!
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:
Huh, sorry I haven't been contributing. I just checked in to see if we were starting after the holidays or... and I now see my game wasn't giving me any *new* updates for here. I'll get caught up and get in on the action, sorry!
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:
Happy New Years man. No worries, I don't expect things to return to normal until at least Tuesday.
Male NG Half-dwarf looking Oread Cleric (Varisian Pilgrim) 2 | HP 19/15 | AC 17; T: 12; FF: 15 | CMB: +3, CMD: 15 | Fort +4; Ref +2; Will +6 (+1 vs. spells, SLAs, + poison) | Init: +2 | Perc: +4, (+2 and automatic roll for unusual stonework) SM: +7 | Speed 20ft | Enlarge 3/6, UbtS 6/6, Channel 3/3 | Spells: 1st : Domain: 1/1; Regular: 2/3 | Active conditions: prone
Happy New Years!
Really and truly no worries here! I was also pretty busy, (and taking time to recover from a really busy November and December!) I'll try getting back to posting regularly from now!
Hello all. I have offered to fill in as GM for the confirmation. I can not promise you that I will run wounded wisp. That will depend on my schedule. But I will get you through the confirmation.
Expect a post a bit later. If not early tomorrow morning. US East Coast for those trying to track the time
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:
Welcome ZD! Thanks for the pick me up. As you can see, we're currently dealing with the annoying swarms.
Moving the discussion over here. Yes, I officially just PMd Sethran for this game as well as my other. Letting him know if he doesn't respond, I will be giving up his spot to some one else.
As for replacing them. I leave that up to the party if they want to continue with the current party as is, since it is still a legal table. Or to recruit more. I will make the post depending on how the party feels.
Male NG Half-dwarf looking Oread Cleric (Varisian Pilgrim) 2 | HP 19/15 | AC 17; T: 12; FF: 15 | CMB: +3, CMD: 15 | Fort +4; Ref +2; Will +6 (+1 vs. spells, SLAs, + poison) | Init: +2 | Perc: +4, (+2 and automatic roll for unusual stonework) SM: +7 | Speed 20ft | Enlarge 3/6, UbtS 6/6, Channel 3/3 | Spells: 1st : Domain: 1/1; Regular: 2/3 | Active conditions: prone
I'm okay with the party as is, but I feel it would be almost rude to have two good openings for people on a game that anyone can join and instead push ahead. We could open it up to the next two people who post with a ready character, 'cause that could take less than an hour. But it could also take some time, which might be a point against.
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:
Continue on and add in a couple players if they show up before where ever the threshold is for a full completion. With all the players wanting to get XP on characters there's no reason to hold out people from an evergreen. That is if we don't die to the Minotaur first.
M Init Dhampir (Vetala born)23/23 AC 12(Mage Armor 16), FF10/T12(16) Saves F+4/R+4/W+3 Witch 3 Init +8. Per +1
3 things helped,
1: It is my day off
2: I was checking out the Flaxseed Lodge shortly after it was posted.
3: I had played Theolish here so his stats were ready to go.
Now to deal with the Minotaur. (In the past the group ran for the cave rather than fighting it.)
I have GMed it in the past so I will defer to the group.
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:
I'd be pretty surprised if we all haven't played this, but maybe there are a couple that haven't. At least I have a character that can keep away from it and pepper it with arrows.. so long as I roll ok.
NG Female Human Gunslinger (Mysterious Stranger) 1 | HP: 11/11 | Init: +4 Perception: +4 | AC: 14 T: 14 FF: 10 CMD: 16 | F +3 R +6 W +0 | MWK Musket +7 [1d12+1] | Grit [3/3]
1) I was checking Flaxseed to check in on something from Outpost
2) I use Herolab on the iPad, so it is mostly "Spit out a Statblock, and adjust the fields" to get any character good to go.
3) If you -do- decide to run Wounded Wisp after this, I'll be level 2, BUT! There is a new player looking in Flaxseed (But isn't ready to go just yet) that I'm -certain- would love a spot at a table.
I have played and run this several times! I've got a Big Old Boomstick, so ranged isn't a huge issue!
Medium Giant Slug 4HD, HP 22/22, AC15, T9, FF15 (+6 NA), DR 5/Slashing or Piercing, CMD13 Can't be Tripped, Fort +5, Ref +3 Evasion, Will +3 , Init -1, Perc +0, Blindsense 30' Effects:
Grippli Druid (Swamp Druid) 4 HP 31/31, AC19, T14, FF16, CMD14, Fort +7, Ref +5, Will +8, Init +3, Perc +10 Effects:
Grippli have a natural climb speed. One of the better things about the race I think. Well that and a full 30' movement while being small.
NG Female Human Gunslinger (Mysterious Stranger) 1 | HP: 11/11 | Init: +4 Perception: +4 | AC: 14 T: 14 FF: 10 CMD: 16 | F +3 R +6 W +0 | MWK Musket +7 [1d12+1] | Grit [3/3]
GM, how far do you think that I would be able to drag him? If he was a foe, I would be able to do 5ft +5 more ft for each 5 i beat his combat maneuver by. As a Friendly (And hopefully willing) target, or even an unconscious weight, would I be able to go farther than that?
NG Female Human Gunslinger (Mysterious Stranger) 1 | HP: 11/11 | Init: +4 Perception: +4 | AC: 14 T: 14 FF: 10 CMD: 16 | F +3 R +6 W +0 | MWK Musket +7 [1d12+1] | Grit [3/3]
Hey Guys!
Heading to a RL convention in the morning. I'll make sure to get at least a post or two in during the day! Otherwise, back to business as usual on Monday!
Hi there. I'm a friend of Lady Mae's player, and he had an emergency come up and asked that I check in with his games to let everyone know. He will likely not be able to post at all for the next few days.