GM Valen's SFS 1-02 Fugitive of the Red Planet (Inactive)

Game Master Lysle

Arvin wants you to recover a stolen artifact.
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Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

He throws another piece of debris at the cretin, using the power of his mind.
1d20 + 2 ⇒ (14) + 2 = 16 ranged attack
1d6 ⇒ 4


Destiny of Sands | Nothing Special | To Scale the Dragon

1 is a hit on Talbot: 1d4 ⇒ 4

Donavaan's projectile eliminates another clone.

Round Eight Initiative Cont'd/Round Nine Begun
PCs in bold may now act

Donovaan -6 HP
Mustachio -7 HP | -10 HP (stable)
Talbots -17 HP (+ 2 clones)
Astrator - 5 SP | -4 HP
Obozaya – 8 SP | -12 HP (delaying-action posted)
Maxamas


Destiny of Sands | Nothing Special | To Scale the Dragon

@ Maxamas - As I know you are keen on hitting the boon deadline and rushing to complete at least one other scenario you are running by then, I will bot.

Maxamas gives chase and fires at the Talbots.
trick attack on talbot: 15 + 1d20 ⇒ 15 + (16) = 31
dmg: 1d4 ⇒ 3
shoot at talbot: 1d20 + 4 ⇒ (3) + 4 = 7
dmg: 1d6 ⇒ 6
1 hits Talbot: 1d3 ⇒ 2

But, he misses.

Then, Obozaya rushes toward the former Starfinder, doshku raised.
1 hits Talbot: 1d3 ⇒ 2

She strikes a Talbot, but the holographic image vanishes.


Destiny of Sands | Nothing Special | To Scale the Dragon

Map is up-to-date; I added movements of Maxamas, Donovaan(so he had line of sight), and Obozaya

Talbot, now seeing multiple Starfinders descending upon him, weighs his options. Seeing that each them are wounded, he hopes to thin out the number of potential pursuers. Noticing that two standing Starfinders had no cover, he chooses one of the wounded and fire. 1 Astrator, 2 Obozaya: 1d2 ⇒ 2

"Go down and stay down!" he cries.

Ranged attack (static arc pistol) v. Obozaya EAC: 1d20 + 8 ⇒ (12) + 8 = 20
Damage (E): 1d6 + 2 ⇒ (5) + 2 = 7
Trick attack: 1d20 + 13 ⇒ (10) + 13 = 23
Additional Damage from Trick Attack: 1d4 ⇒ 4

Hit shot finds its mark and the resulting injury gives Obozaya no choice but to comply with the man's words. The vesk falls!

The unmanned mining cart rolls back to its starting positions and stops.

Round Nine Initiative Cont'd/Round Ten Begins
All PCs may now act

Donovaan -6 HP
Mustachio -7 HP | -10 HP (stable)
Talbots -17 HP (+ 1 clone)
Astrator - 5 SP | -4 HP
Obozaya – 8 SP | -13 HP (dying)
Maxamas


Destiny of Sands | Nothing Special | To Scale the Dragon

Botting Astrator per instructions
Reaching out through the circuit "gem" in his forehead, Astrator taps into the very last of his magical powers to throw a beam of grease at the fugitive- hoping to slow or stop his escape.

Astrator casts grease in area around Talbot.

Talbot, Reflex save (DC 15): 1d20 + 5 ⇒ (3) + 5 = 8

The Talbots slip and fall!

Astrator moves toward the prone Talbots.


Destiny of Sands | Nothing Special | To Scale the Dragon

Map updated with Talbots' proneness and Astrator (and Mustachio's) movement.

Round Nine Initiative Cont'd/Round Ten Cont'd
PCs in bold may now act

Donovaan -6 HP
Mustachio -7 HP | -9 HP (prone)
Talbots -17 HP (includes 1 holoTalbot)(both prone)
Astrator - 5 SP | -4 HP
Obozaya – 8 SP | -13 HP (prone)(dying)
Maxamas


Destiny of Sands | Nothing Special | To Scale the Dragon
GM Valen wrote:

Map updated with Talbots' proneness and Astrator (and Mustachio's) movement.

Round Nine Initiative Cont'd/Round Ten Cont'd
PCs in bold may now act

Donovaan -6 HP
Mustachio -7 HP | -9 HP (prone)
Talbots -17 HP (includes 1 holoTalbot)(both prone)
Astrator - 5 SP | -4 HP
Obozaya – 8 SP | -13 HP (prone)(dying)
Maxamas

Above includes botting for Mustachio per instructions.

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

How many mirror images are left?

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

He sees another piece of debris and throws it at the cretin
1d20 + 2 ⇒ (17) + 2 = 19
1d6 ⇒ 2


Destiny of Sands | Nothing Special | To Scale the Dragon
Donavaan T'aar wrote:
How many mirror images are left?

1 hits Talbot: 1d2 ⇒ 2

There are no holographic images of Talbot left. The former Starfinder is injured, alone, prone, and on the ground lying in a slick of grease.

@ Maxamas - It is now your turn.

Wayfinders

Lashtuna Envoy 4 | SP:24/24 | HP:28/28 | RP 5/6 | EAC 16 KAC 16| F +2 R +6 W +4 | Init +2 | Perc +5| Ammo 4/6 attack rolls:
Spoiler:
[dice=hutchket rifle]d20+5; d10+4
Buffs-Debuffs:

Whenever it is my next turn

Mustachio stands up, and fires!

Huchket Rifle w/ damage: 1d20 + 2 ⇒ (13) + 2 = 151d10 ⇒ 8

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

Maxamas fires another shot trick attack: 15 + 1d20 ⇒ 15 + (1) = 16 dmg: 1d4 ⇒ 2 fail and
pistol attack: 1d20 + 4 ⇒ (2) + 4 = 6 dmg: 1d6 ⇒ 5 miss


Destiny of Sands | Nothing Special | To Scale the Dragon

As Maxamas' shots ricochets off the wall of the mine, Talbot--already bleeding and in pain--breathes a brief sigh of relief.

Still lying down in the grease, Talbot through the slick fluid in an effort to get away from the android and his companions.
Move action=Crawl 5 ft.

@ Astrator - I did not see where you had a melee weapon out (or any weapon as I believe the rifle is on the ground. If I am incorrect, then Astrator can take an AoO.

Still alone and prone (and carrying a stone!), Talbot choose not to risk standing and instead crawls a little further towards the cover of a nearby support column. Move action=Crawl 5 ft.

Talbot is on the ground and so has +s to AC against ranged attacks except from adjacent squares (but -s to AC against melee attacks).

Round Ten Initiative Cont'd/Round Eleven Cont'd
All PCs may now act

Donovaan -6 HP
Mustachio -7 HP | -9 HP (prone)
Talbot -17 HP (prone)
Astrator - 5 SP | -4 HP
Obozaya – 8 SP | -13 HP (prone)(dying)
Maxamas

Map is updated

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

He will throw another rock with his telekinesis
1d20 + 2 ⇒ (8) + 2 = 10

Dataphiles

Android Technomancer (2) | HP 14/14 SP 10/10, RP 4/5 | EAC 16 KAC 17 | CMD 25 | F: +0, R: +3, W: +3 | Init: +3 | Perc: +1, SM: -3 | Speed 30ft | Lvl1 3/3 Active conditions: None

Astrator dropped his rifle and pulled his knife to stab yellow... and was promptly dropped. Unless he dropped the weapon when he was unconscious.

Attack of Opportunity?, prone target: 1d20 + 0 + 4 ⇒ (13) + 0 + 4 = 17
Damage: 1d4 ⇒ 4

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

trick attack: 15 + 1d20 ⇒ 15 + (20) = 35 dmg: 1d4 ⇒ 3 yes
pistol attack: 4 + 1d20 ⇒ 4 + (1) = 5 dmg: 1d6 ⇒ 5 oh, man so close to hitting talbot


"Obozaya" Female N vesk mercenary soldier 1 | SP 0/8 HP 0/13 | RP 2/4 | EAC 14; KAC 16 | Fort +3; Ref +3; Will +2; +2 vs. fear | Init: +7 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

Damn! Forgot to take my hand off the Doshko as a swift action, and missed the AoO. Oh well.

Maxamas Maxamas wrote:

trick attack: 15 + 1d20 ⇒ 15 + (20) = 35 dmg: 1d4 ⇒ 3 yes

pistol attack: 4 + 1d20 ⇒ 4 + (1) = 5 dmg: 1d6 ⇒ 5 oh, man so close to hitting talbot

This is why if you are not moving it is better to full attack than trick attack at level 1.

Obozaya's bleeding seems to stop.

Spending 1 RP to stabilize.

Dataphiles

Android Technomancer (2) | HP 14/14 SP 10/10, RP 4/5 | EAC 16 KAC 17 | CMD 25 | F: +0, R: +3, W: +3 | Init: +3 | Perc: +1, SM: -3 | Speed 30ft | Lvl1 3/3 Active conditions: None

Dispelling the grease with a simple thought, Astrator calmly moves around to the other side of the pole- tactical knife at the ready.

Attack, Prone: 1d20 + 0 + 4 ⇒ (13) + 0 + 4 = 17
Damage: 1d4 + 0 ⇒ (2) + 0 = 2

After the attack, the Android looks at the embarrassing state of Talbot.

"Observe your current circumstances. At this moment, it would be most logical to surrender and escape here with your life. Hand over the stone and come quietly."


Destiny of Sands | Nothing Special | To Scale the Dragon

Talbot's talents are not enough to overcome the combined efforts of the Starfinders.

His body, overcome by pain and injury, succombs to the onslaught. The prone man falls unconscious.

COMBAT OVER

Even despite a number of mistakes I made in Talbot's favor (see Peet's detailed explanation in Discussion thread - thanks Peet!), the party dealt enough damage to bring Talbot down before his next action. I'm sorry for my multiple mistakes. Your success in winning a tough fight made even tougher by my errors has shown you all to be worthy of the name Starfinders! Great job. (And again, I am sorry.) Will post wrap up later today and report.


Destiny of Sands | Nothing Special | To Scale the Dragon

Searching Talbot's person, you find:
He is wearing freebooter armor I. He also has a static arc pistol with 1 battery (20 minus a couple charges), survival knife, mk 1 ring of resistance, 6 credsticks (containing 100 credits each), and one charlatan's stone !

Searching Talbot's office, you find:
Talbot’s office contains scattered living items, like extra clothes and some nutrient food packs. One of Talbot’s ongoing passion projects, a recently completed but uninstalled armor upgrade--a brown force field armor upgrade--lies on the desk in the office.

Searching the remains of the miner's, you find:
Each is wearing second skin. Each also has a tactical semi-auto pistol with 6 (or fewer) rounds and a club.


Destiny of Sands | Nothing Special | To Scale the Dragon

Do you plan to deliver Talbot to Philt?

Will follow Rule of 2.

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

Maxamas votes for vigilante justice on Talbot, keeping him as prisoner, killing him, etc, but that is just him.

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

Did he have the miners under mind control?


Destiny of Sands | Nothing Special | To Scale the Dragon
Donavaan T'aar wrote:
Did he have the miners under mind control?

The Starfinders find no indication of that. It seems that he was merely very skilled at using people and playing on their hopes and dreams.

Dataphiles

Android Technomancer (2) | HP 14/14 SP 10/10, RP 4/5 | EAC 16 KAC 17 | CMD 25 | F: +0, R: +3, W: +3 | Init: +3 | Perc: +1, SM: -3 | Speed 30ft | Lvl1 3/3 Active conditions: None

”It would not be prudent to build a hostile relationship with Abadacorp at this juncture. If he is stable and not a flight risk, let’s deliver him to Philt and leave this planet.”

Wayfinders

Male Human Divine Champion Ghost Operative 10: Spd:50, Init:9, SP:120/120, HP:82/82, RP:11/11, EAC:27, KAC:28, 7 Piercing Resistance, Fort:11(toughness), Ref:13, Will:8, Per:18, Darkvision, Electrolocation

Alright, fine, we'll turn him to Philt besides the majority is probably going to go with that, lets not drag out the votes to delay reporting


"Obozaya" Female N vesk mercenary soldier 1 | SP 0/8 HP 0/13 | RP 2/4 | EAC 14; KAC 16 | Fort +3; Ref +3; Will +2; +2 vs. fear | Init: +7 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.

"We made a deal with the Shirren. We should keep it. It's not just us... we represent the Starfinders."


Destiny of Sands | Nothing Special | To Scale the Dragon

Having managed to capture Talbot and having earlier departed on reasonably good terms with Philt, you deliver the former Starfinder intot the custody of the AbadarCorp agent.

{{Good work! I appreciate you having saved me a good deal of time, effort, and credits.}} Philt communicates after Talbot has been manacled and escorted away by his bodyguards. {{That man certainly had managed to get the townsfolk behind him. Although they were obviously misguided, the people of Tasch certainly showed drive and loyalty. I am inspired to see if they'd be willing to channel their capabilities, motivation, and determination toward more meritorious endeavors.}}

The shirren's antennae twitch and then vibrate for a moment; Philt seems to experience a moment of bliss. Then, he remarks, {{I have just made a choice! AbadarCorp has long considered the construction of a shipping hub outside of Maro. Such a facility would keep cargo destined for transport throughout the Pact Worlds away from Maro’s local gangs and criminal organizations.}}

{{I believe that Tasch could serve to staff such a shipping hub and provide infrastructure for guards, pilots, and corporate employees. Such construction would also mean gainful employment for all the townspeople.}} Philt expounds.

{{So, what do you say, Starfinders?}} Philt asks, {{Are you willing to help to establish Tasch as a future AbadarCorp shipping hub?}}

Your response affects the Chronicle; due to time constraints, if I receive no response, then I will assume that you agree to help Philt.


Destiny of Sands | Nothing Special | To Scale the Dragon

Later, back at Absalom Station...

With your mission a success, Venture-Captain Arvin gladly welcomes the return of the charlatan's stone. He even offers to pay for a round of drinks at a bar popular with many field agents.

As you depart, Arvin tends to the charlatan’s stone, securing it in the Lorespire Complex. Before he departs, Arvin says with encouragement, "Get some rest after your night of enjoyment. I'm confident that I will have another assignment for each of you soon."

Fin

Send me your response to Philt's request for help making Tasch an AbadarCorp shipping hub. Otherwise, I plan to report the scenario around 11 PM US East Coast time.

Dataphiles

Android Technomancer (2) | HP 14/14 SP 10/10, RP 4/5 | EAC 16 KAC 17 | CMD 25 | F: +0, R: +3, W: +3 | Init: +3 | Perc: +1, SM: -3 | Speed 30ft | Lvl1 3/3 Active conditions: None

I would be ammenable to assisting, though I question what value an Android such as myself could offer an organization as, uh... large, as AbadarCorp”

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

He agrees to help.


"Obozaya" Female N vesk mercenary soldier 1 | SP 0/8 HP 0/13 | RP 2/4 | EAC 14; KAC 16 | Fort +3; Ref +3; Will +2; +2 vs. fear | Init: +7 | Perc: +0, SM: +0 | Speed 30ft | Active conditions: None.
GM Valen wrote:
{{Are you willing to help to establish Tasch as a future AbadarCorp shipping hub?}}

"I got no problem with that. As long as the Starfinders can spare me. I'm highly in demand, you know," Obozaya winks.

Wayfinders

Lashtuna Envoy 4 | SP:24/24 | HP:28/28 | RP 5/6 | EAC 16 KAC 16| F +2 R +6 W +4 | Init +2 | Perc +5| Ammo 4/6 attack rolls:
Spoiler:
[dice=hutchket rifle]d20+5; d10+4
Buffs-Debuffs:

"This whole adventure has certainly shown me one thing clearly. Death is close to us all. For a while there, I thought I was dead, as dead as the Green Sniper when he shot himself in the head, just like a film I starred in a "Nest a Trouble", starring me as the Green Sniper. I thought we were all dead, just like all of Captain Flash's crew in the film "The Adventures of Captain Flash and his Drunken Bros" starring me as Starfighter Pilot #6."

"I think I need a vacation. A vacation from the Starfinder Society as I work my next film. Wouldn't you know it, all this fighting experience has raised my profile a bit, and I am being approached by agents to star in another film. And this time with a named role! Watch out, universe, Mustachio is on the move!"

Too late to matter, but I agree too to work with AbadarCorp. And I just made level 2, hence getting a named role in a film! Soon you will all know the name Mustachio Marino!

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

He can be the Clint Howard of the SFS

Wayfinders

Lashtuna Envoy 4 | SP:24/24 | HP:28/28 | RP 5/6 | EAC 16 KAC 16| F +2 R +6 W +4 | Init +2 | Perc +5| Ammo 4/6 attack rolls:
Spoiler:
[dice=hutchket rifle]d20+5; d10+4
Buffs-Debuffs:

I don't know him; is he one of these guys who is in everything?

Acquisitives

Donavaan T'aar 2nd level Mystic Overlord Xenoseeker, hp 16/10/4 Defense 11/11/19 +1 FOrt +1 rEF +5 Will, Initative +5 Laser Pistol +1 (1d4 force)

Clint Howard

He is Ron Howard's brother.

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