GM Tarondor's Emerald Spire Campaign

Game Master Tarondor

MAP OF THE EMERALD SPIRE

Emerald Spire Documents and Images

Perception Skills:

[dice=Lilika Perception ]1d20+14[/dice]
[dice=Marcel Perception ]1d20+10[/dice]
[dice=Nycholas Perception ]1d20+10[/dice] +2 Initiative.
[dice=Wymond Perception ]1d20+11[/dice]

HERO POINTS
Lilika: 2
Marcel: 2
Nycholas: 2
Wymond: 3


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NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

For sure! The damage leaves something to be desired, but at least it hit!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

The irony of hitting him with your own acid arrow after his contributed to my death takes some of the sting of my death away. AVENGE ME, PERFIRE!


With a last desperate gamble, Perfire unleashes a bolt of acid against Klarkosh. The bolt flies true, striking the Clockwork Mage full in the breast. It sizzles as it burns its way into his flesh and mechanisms.

The mighty Numerian wizard looks down at the acid eating into his chest and blood bubbles out of his mouth. He tries to say something, but it is lost in the clatter as his spear falls from his nerveless fingers. He drops to his knees before pitching forward onto the ruined carapace of the Emerald Automaton. For a moment all that can be heard is the hissing of the acid arrow and the clicking of his clockworks, slowly winding down.

End Perfire’s Persistent damage?: 1d20 ⇒ 7 Nope. He takes 2 more damage

Moments later, Slaagh rushes back in, claws bared. Seeing Klarkosh downed, he draws out a water flask and pours it over Perfire's acid burns. At the same time, the resilient sphere ends at last, releasing Lilika!

End Perfire’s Persistent damage? (DC 10): 1d20 ⇒ 19 Yes!

STATUS
Lilika -
Lukas - 0/48 hp; hideous laughter (cannot use reactions); Sickened 1; Slowed 1 (1 minute), Stable, Unconscious
Frizz - 0/48 hp, Dying 2
Wymond - Dead
Klarkosh - Dead
Perfire - 3/30 hp, Sickened 2
Triath - 31/40 hp
Slaagh - 20/21 hp

Frizz, you can have Lilika act now. Then give me a Recovery check!


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

As the battle ends, Triath turns and rushes over to the fallen Wymond and nudges him a bit, before realizing his state and laying his head on Wymond's chest, tears streaming down his face.

Yes, pigs can cry actual tears!


Male Half-orc LG Cleric 5 | HP: 62/63 | AC: 22 (24 w/shield) | F: +11, R: +8, W: +13 | Perc: +13 | Speed 25ft | Hero Points: 0/1 | Special Power: Spells, Healing Font 2/3 | Reactions: Shield Block | Conditions: Enlarge

I call Lukas isn't laughing anymore! :D


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Recovery: 1d20 ⇒ 18
Hey-yo!


PF2e Enthusiast

The gruesome sight materializes in front of Lilika as the sphere slowly dissipates. Her druidic instincts tell her the danger is no longer present and she steps over to stand next to Perfire.

"You did your best." She says laconically while briefly placing a hand on Perfire's shoulder.

She walks over to Frizz and Lukas in turn.
"I can't help them now, my magics are exhausted and I cannot heal without them."

Lastly, she moves to Wymond. Her mouth tightens with brief emotion and then relaxes to its normal stoic expression.

Kneeling down next to his motionless body with her back to the others, she silently begins to stroke Triaths coarse fur, a single tear rolls down her cheek.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Triath leans into Lilika's strokes, snuffling as he continues to weep.


Frizz is still Dying, he's just moved up to Dying 1. If no one has any heal potions or magic they want to use, then it's back to Frizz for another Recovery check. Seriously? Not one healing potion in the whole party? Has anyone checked Frizz, Lukas and Wymond's packs to be sure?


Male Half-orc LG Cleric 5 | HP: 62/63 | AC: 22 (24 w/shield) | F: +11, R: +8, W: +13 | Perc: +13 | Speed 25ft | Hero Points: 0/1 | Special Power: Spells, Healing Font 2/3 | Reactions: Shield Block | Conditions: Enlarge

Dammit, I knew I forgot something! :O


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

Perfire stands heaving for a moment in stunned silence before doubling over once more wracked with his body's desire to expel every last bit from his stomach, barely registering Lilika's kind words. As he straightens back up he takes in the scene of absolute carnage around him. He hurries over with a look of worry plain on his face and sets his pack amongst his downed friends and begins rummaging through it's contents. Fishing out a pair of potion vials he holds them up to Lilika.

'These should help! I think if we can get Wymond and Lukas awake maybe one of them can help Frizz!'

Had a pair of minor healing potions squirrelled away, a day late and a potion short, though.


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Recovery?: 1d20 ⇒ 19

I have healer's tools but no potions.


Frizz stabilizes. Wymond has healing potions in his pack.


Okay. Normally, I'd say "congratulations" here, but... yeah.

The good news is that the survivors have all just achieved 5th level.

Tell me what you want to do next.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

I mean, all I can do is roleplay Triath right now, and he can't talk to the party unless Lilika has a speak with animals spell in her back pocket...


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

Upon learning of Wymond's fate Perfire's already dour demeanor darkens. Almost mechanically he administers his potions to his living allies. That seen to he moves to his dead friend's side and sits next to the larger man staring at the still form. After the others recover he speaks softly to no one in particular, eyes fixed on his friend. 'I think I'd like to go...'

Healing Potion Frizz: 1d8 ⇒ 5

Healing Potion Lukas: 1d8 ⇒ 8


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Frizz bolts upright with a gasp and residual lightning crackles between the usual strands of hair sticking every which way.
"Did we kill him!??"

She turns her head, frantically searching the room. Her eyes finally settle on Triath laying on Wymond.

She watches Perfire walk over to the jovial paladin and sit, her eyes wide. "uuuuhm... Perf... Lilika... is he...?"
Her voice is lost as the tears begin to well in her eyes.

Too shocked to move, she sits in place for a while, cradling her legs in her arms.


PF2e Enthusiast

Internalizing her feelings, Lilika rises and resumes her normal stoic demeanor.

"Frizz, stop crying and get up. It's not helping. We're still down here and need to find a way."

She moves about the room in a practical pattern, searching for any clues or things of value.

"Lukas or Perfire, could one of you search the mages body?"

How did this mage get in and out of here...? She thinks to herself.


I've got two ideas.
1. Kalrkosh had a way in and out, let's find it. Lilika Perception +12
2. Maybe we already have a token for another floor? Or maybe we just speak the Azlanti work for the floor we want?


Male Half-orc LG Cleric 5 | HP: 62/63 | AC: 22 (24 w/shield) | F: +11, R: +8, W: +13 | Perc: +13 | Speed 25ft | Hero Points: 0/1 | Special Power: Spells, Healing Font 2/3 | Reactions: Shield Block | Conditions: Enlarge

Staggering to his feet, Lukas takes in the scene. "By the Inheritor," he mutters to himself, seeing the destruction that was meted out on both sides.

He takes a second to compose himself, then searches Klarkosh's body.

I'd like to finally clear this Sickened status...

Fortitude: 1d20 + 9 ⇒ (2) + 9 = 11
Fortitude: 1d20 + 9 ⇒ (5) + 9 = 14
Fortitude: 1d20 + 9 ⇒ (3) + 9 = 12
Fortitude: 1d20 + 9 ⇒ (8) + 9 = 17
Fortitude: 1d20 + 9 ⇒ (4) + 9 = 13
Fortitude: 1d20 + 9 ⇒ (5) + 9 = 14

ARE YOU KIDDING ME WITH THIS? I'm still removing the Hideous laughter and the Slowed, though, right?

Perception: 1d20 + 9 ⇒ (13) + 9 = 22


I think we can assume that Lukas and Perfire recover from their ailments.

Perfire, you theorize that you could use the Spire Transport Tokens to arrive at any level of the Spire whose symbol you have seen. This means you could travel to any of the first six levels.

Also note that you haven't explored a lot of the 5th and 6th levels.

Searching Klarkosh's body, you find several things of interest:

Klarkosh's spell book ("On the Orderly Transmission of Power") (I'll list the spells separately)(worth 580 gp), +1 longspear, healing potion (minor), Wand of Manifold Missiles (1st-Level Spell), material component pouch, spire transport token, journal, 28 gp.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Finishing his mourning, Triath stands and turns to the others, looking up at them with beady, curious eyes, still wet with tears, but ready to proceed, whatever the group decides.


Yep. Let's please do something.


Male Half-orc LG Cleric 5 | HP: 62/63 | AC: 22 (24 w/shield) | F: +11, R: +8, W: +13 | Perc: +13 | Speed 25ft | Hero Points: 0/1 | Special Power: Spells, Healing Font 2/3 | Reactions: Shield Block | Conditions: Enlarge

Lukas starts looking around the room, seeing if there's a way to gather everything up in such a way that they can transport Wymond and the assorted loot from this fight. Are we gonna have to make a litter of some kind?

He asks his new companions, "So um, do you folks have an idea how to get back to safety? I kind of blundered my way in here; I couldn't tell you how to get out if..." He trails off before he finishes the though, ...if my life depended on it.

It does, you fool!

I'll also happily use Treat Wounds on anyone that needs it, raise your hands! LMK if you want me to make the check at DC 15 or 20 (I'm a +13).

Medicine: 1d20 + 13 ⇒ (3) + 13 = 16
HP regained: 2d8 ⇒ (4, 7) = 11


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

"Ummmm... I was going to save this but we should probably use it now."

Frizz breaks the feather dangling from her armor and in a puff of smoke, a 20 foot ladder appears in it's place.

"Mister Lukas, if you could break this up, I'm sure Slaagh would be willing to help carry Mister Wymond."

She sets about fetching her bedroll from her backpack to fix to the ladder/litter.
She also pulls our her healer's tools and sets to work on herself.
Medicine vs DC15: 1d20 + 9 ⇒ (20) + 9 = 29
Crit Heal!: 4d8 ⇒ (2, 4, 7, 5) = 18

I vote for healing! We don't know where the spire center is on this level, iirc. We may have to get past something or someone else.


You do know where the Spire is. You used a Transport Token to get here.


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

At the mention of getting moving, Perfire stirs himself from his consuming thoughts and fishes the party's transport tokens out of a pouch. 'These will get us out, I think we saw the spire earlier where we came in. It's only a few rooms away.'

Perfire sets to cleaning Wymond's cold face and gathering his dropped belongings with his body. while the other's tend to the litter. When ready he leads the to the tower and activates the token for Godhome.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Triath nuzzles Perfire's hand after he's done cleaning and gathering, clearly thanking him for his considerate act.


Male Half-orc LG Cleric 5 | HP: 62/63 | AC: 22 (24 w/shield) | F: +11, R: +8, W: +13 | Perc: +13 | Speed 25ft | Hero Points: 0/1 | Special Power: Spells, Healing Font 2/3 | Reactions: Shield Block | Conditions: Enlarge

"Thank you, Frizz." Lukas nods appreciatively as he starts disassembling the ladder into something usable for transport. Anyone have a hatchet? When it's ready, he goes over to Wymond's body, kneeling down by his head. "I know you were devoted to Erastil, but Iomedae loves you for the valorous heart that you so clearly had. Whatever your fate in what lies beyond, rest justly, Wymond." He gently picks the other man up and lays him on the litter. Taking one end, he says, "Ready?"

As far as healing goes, I used up my Healing Font and my prepped Heal spell in the fight against Klarkosh. I used Medicine/Treat Wounds on myself, and can't do it again unless/until we wait another hour. Can't do like 1e and turn any old prepped spell into Heal, correct? When we get clear we can assess what further healing resources we need to have and restock accordingly.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Triath bows his head respectfully to Lukas.


You place Wymond on the makeshift litter. He is very heavy, but you don't have far to go. Returning through the various lever-operated turntables, past the silent Emerald Automaton and to the room where you fought the div and met Lukas, you walk up to the Emerald Spire. When each of you is touch at least one other, Perfire uses his tokens to take you up to the top level, the stark and empty domain of Godhome. Slaagh looks around his home a bit, then returns and sits in odiferous silence as you rest.

That's right, Lukas. You get extra heal spells as a cleric, but can't convert other spells into them.

Tell me what you do.


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

'I don't imagine you'd be too welcome inside Fort Inevitible.' Perfire says to Slaagh. 'Would you even be willing to come to the surface with us?'


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

While they all rest, Frizz sits cross legged next to Wymond sketching in her book.

"He could always wait outside the Fort? Or you could just wait here Slaagh! And we can meet you again when we come back!" Frizz looks to Lilika and the others.

"We can come back, right? It what Wy..." She begins to tear up a bit. "It what Wymond would have wanted? Right? RIGHT?!"


PF2e Enthusiast

Lilika looks to the small gnome as she stands off to the side.

"I'm not coming back here. I have to leave once we're at the Fort."
She states matter of factly.

Time to pack up and head to meet with the Goldenfire Order to sell some loot.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Remember, the Goldenfire Order's based out of Thornkeep, the CN counterpart to Fort Inevitable's LN.


Slaagh seems a bit disappointed that he won't see Fort Inevitable. "I would like to see the surface, but not when the bright light is in the sky. It hurts my eyes."

"Staying here doesn't seem safe anymore, without Ska-Orm-Thaagh."

So are we off to Fort Inevitable or to Thornkeep?


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0
Frizz Doctrina wrote:

While they all rest, Frizz sits cross legged next to Wymond sketching in her book.

"He could always wait outside the Fort? Or you could just wait here Slaagh! And we can meet you again when we come back!" Frizz looks to Lilika and the others.

"We can come back, right? It what Wy..." She begins to tear up a bit. "It what Wymond would have wanted? Right? RIGHT?!"

Triath grunts and gives Frizz a reassuring nod.

Mirko Rainer wrote:

Lilika looks to the small gnome as she stands off to the side.

"I'm not coming back here. I have to leave once we're at the Fort."
She states matter of factly.

Triath nods at this too, but a bit more hesitantly, as if it wouldn't be his choice, but he understood why she was making it.

I don't really have a whole lot of choice in the matter, I'm roleplaying an animal for the time being! :P


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

'Thornkeep seems the most economical option. I think if we leave at nightfall we may be able to make it before morning.'


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

"Thornkeep sounds...prickly. Are there Hellknights there too? TheHelliknightsGiveMeAKindOfVibeThatMakesMyNeckHairsStandOnEnd..."
Frizz prattles on while everyone begins the journey.

To Thornkeep! Frizz has never been, I believe.


Male Half-orc LG Cleric 5 | HP: 62/63 | AC: 22 (24 w/shield) | F: +11, R: +8, W: +13 | Perc: +13 | Speed 25ft | Hero Points: 0/1 | Special Power: Spells, Healing Font 2/3 | Reactions: Shield Block | Conditions: Enlarge

Lukas nods his assent. "I didn't get a good vibe from the brief time I was in Fort Inevitable, Thornkeep works for me."


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Triath nods.


Few of you know much about Thornkeep, just that it's a human village in the Echo Wood where the Hellknights don't hold sway. It's said to be a lawless place where you'd better watch your coin purse.

The team uses the Transport tokens again to travel to the surface. After assuring themselves that no one has taken over the level, they leave the castle of green Azlanti glass and head out into the Echo Wood.

The day is warm and overcast and dribbles down rain in a light but constant pattering of drops. The ground is sodden and makes the forest paths slow going.

Survival check to find your way?


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Triath snuffles at the ground for the scent of travelers, not too hard on a well-trodden road. Unfortunately, the rain seems to have washed away most of that scent, and he scrapes the ground with a frustrated grunt.

Survival: 1d20 + 4 ⇒ (1) + 4 = 5


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

Survival (T): 1d20 + 6 ⇒ (15) + 6 = 21


Male Half-orc LG Cleric 5 | HP: 62/63 | AC: 22 (24 w/shield) | F: +11, R: +8, W: +13 | Perc: +13 | Speed 25ft | Hero Points: 0/1 | Special Power: Spells, Healing Font 2/3 | Reactions: Shield Block | Conditions: Enlarge

Trying to aid Frizz

Survival (U): 1d20 + 4 ⇒ (10) + 4 = 14

...but that doesn't help, does it?

Lukas eyes up the trees as they travel. "Uh, I hope you have a good idea where you've going, because this doesn't look familiar to me at all."


The paths are confusing and mixed and Lukas is pretty sure he's seen this same tree before, but Frizz is confident in his approach. It is getting pretty dark when the party can see lights through the trees - you have arrived at the outskirts of Thornkeep. A rude but stout palisade of logs forms a grim defense against the dangers of the forest, and the group approaches the large gate just as its being shut for the night.

"Who goes there?" asks the gate-ward, an elderly man with a limp. He holds up a hooded lantern and peers into your faces with suspicion.


LG | Dwarf Champion (Paladin) 7 | AC 28 | HP 113/113 | Resistance: 2 Fire, 3 Slashing | Fort +15 | Ref +9 | Will +14 | Hero Points 3 | Perc: +12 | Focus: 1 | Spells: DC 20 | Attack +15 Skills Acro +0, Arcn +0, Athl +13, Crft +0, Dcptn +1, Dplmcy +14, Intim +12, Lore: Farming +9, Med +3, Nature +3, Occult +0, Prfrmnc +1, Rel +12, Society +0, Stlth +0, Surv +12, Thvry +0

Triath looks up at the party, as if you say "This is your show, I'm just a boar, I can't talk!"


Male Half-orc LG Cleric 5 | HP: 62/63 | AC: 22 (24 w/shield) | F: +11, R: +8, W: +13 | Perc: +13 | Speed 25ft | Hero Points: 0/1 | Special Power: Spells, Healing Font 2/3 | Reactions: Shield Block | Conditions: Enlarge

Lukas answers the man, "Travelers seeking a place to rest, and say goodbye to a fallen friend." He gestures to the litter with Wymond on it.


NG | Gnome Rogue 6 | AC 22 Nimble Dodge | HP 74/74 | Resistance: Negative 2, Fire 5 | Fort(T) +11 | Ref(E) +14 | Will(E) +11 | Perc: +11 (+13 Init)| Low-Light Vision | Speaks Azlanti | CrossBow Bolts: 10 | Acro(E) +14, Arcn(T) +11, Athl(T) +7, Crft(T) +11, Dcptn(E) +12, Dplmcy(T) +10, Intim(U) +2, Lore: Eng./Azlant(E) +13, Med(E) +11, Occult(T) +11, Prfrmnc(T) +10, Society(T) +11, Stlth(E)) +14, Thvry(E) +14

"We're here to talk to the Goldenfire Order. We've just been to the Spire. And it's been... rough."
Frizz says, bouncing up on the balls of her feet to get the man's attention.


The gate-ward still regards you with suspicion. Then his eyes fall on Slaagh.

"Ye can't bring that in with ye!" he says with a frightened squeak as he backs up and begins to shut the gate.


NG | Halfling Sorcerer | AC 20 | HP 41/41 | Fort +10 | Ref +10 | Will +12 | Hero Points 0 | Perc: +10 | Focus: 1 | Spells: DC 21 | Attack +11 | 3rd 3/3 | 2nd 4/4 | 1st 3/4 | Skills Arcn +11 Crft +9 Dcptn +11 Dplmcy +11 Merc +9 Occlt +11 Scty +9 Stlth +10

Perfire's eyes have been fixed on Wymond's form as if attempting to will the man back to life. At the guards yelps, his gaze snaps up to the man in the dark. ''Walk any road, float any river' Isn't that one of the river freedomes?'

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