GM Slothsy's Second Darkness

Game Master Slothsy

Celwynvian BP: 3


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HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

Knowledge(Religion): 1d20 + 9 ⇒ (20) + 9 = 29

"Feronia, the Fertile Flame..." RIchard ponders. "Ah, I've heard of Feronia before. A kellid merchant my mother invited to stay with us spoke good things about her." He eyes Yazan's weaponry. "The bastard sword is her chosen weapon, yes? And she loves rabbits."

Richard looks for a mage who can sell him a wand of mage armor for 750 gold pieces before journeying.

Once on the march, he casts heroism and tongues on himself.


PFS 2E 1-10 they/them pronouns

As Richard asks about a wand of mage armor, Eviana's eyes open in surprise.

Did you not hear?" she asks, clearly flustered. "The tower will come down any moment! We do not have time to send a merchant out!"

Purchasing goods in Celwynvian has some limitations on it. The encampment itself has a quartermaster that has most mundane items and equipment in it (ie, pretty much all simple and martial weapons, plus Elven exotic weapons, ample stocks of alchemical goods worth 100 gp or less, potions and scrolls of 1st level spells. More expensive goods are brought in regularly via special orders teleported from Riddleport or another large town.

In either case, it is clear from Eviana that she doesn't believe that there's time for delays. You're welcome to go and purchase things, of course, but... ~consequences~.


HP 43/43 | AC 22 T 16 FF 18 (DR 5/evil) | Saves 4/10/9 | Init 8 | Perception 13 | Richard, her Boss

"Boss, don't worry about it. I'll be fine. We can buy a wand later."
Diplomacy: 1d20 + 14 ⇒ (8) + 14 = 22

Sherix hovers right up to Richard's ear, making it clear she appreciates the concern but doesn't want to bungle this mission.

Once they're out of the tent, she shrugs. "Hmpf. Maybe they should tell us more about the business of this warfront and less about how we'll despoil their purity." She rolls her eyes.

Skipping the purchases, onto the rescue mission!


Hungerseed Inquisitor 6/Warpriest 1 | HP 60/60 | AC 26 : TAC 11 : FAC 25 : CMD 20 | Fort +9 : Ref +3 Will +11 | Perc +19 : S.M. +17 | Init. +5 : Move 20'
resources:
SLA: alter self | Spells 1st: 4/5, obscuring mist, prot. f. evil, 2nd: 3/4 | Judgment: 2/2, Bane: 6/6, Discern Lies 6/6, Blessings: 3/3
Current Buffs: expeditious retreat, invisibility
Richard Holysmith wrote:
"The bastard sword is her chosen weapon, yes? And she loves rabbits."

Yazan draws her bastard sword.

"Yes, like her son. Kellids like big weapons."

"But now it looks like we need to make like jackrabbits and run! Lead the way!"

Yazan doesn't really know where she is going. :)


Ongoing Effects:
200 Minutes+: Heroism(+3 morale attack/save/skills), hunters blessing (+2 vers. Giants; +2 Hills?))
HP: 93/93 (+10 temporary) | AC: 27(29 with Aid) / T: 10 / FF: 27 | F: +7, R: +2, W: +12 (all +5 vs Spells/SLA | CMB: +10, CMD: 19(+4 vs bull rush/trip) | Init: -1, Perception: +21 (Darkvision 60ft)

Dvalin looks at Gillian with worry:"Lass, do you have some mount, or magical means to help with that limp? Our target is mere minutes from the tent, but I'm afraid we have no time to wait up if lifes are in danger-"
Clearly, the dwarf is torn between staying back and offering what help he could, or rushing ahead to save the scouts-
Of course we won't split the party, but it's genuine curiosity-


Hungerseed Inquisitor 6/Warpriest 1 | HP 60/60 | AC 26 : TAC 11 : FAC 25 : CMD 20 | Fort +9 : Ref +3 Will +11 | Perc +19 : S.M. +17 | Init. +5 : Move 20'
resources:
SLA: alter self | Spells 1st: 4/5, obscuring mist, prot. f. evil, 2nd: 3/4 | Judgment: 2/2, Bane: 6/6, Discern Lies 6/6, Blessings: 3/3
Current Buffs: expeditious retreat, invisibility

If she weighs less than 300 pounds with gear, I could carry her. :)


Ongoing Effects:
200 Minutes+: Heroism(+3 morale attack/save/skills), hunters blessing (+2 vers. Giants; +2 Hills?))
HP: 93/93 (+10 temporary) | AC: 27(29 with Aid) / T: 10 / FF: 27 | F: +7, R: +2, W: +12 (all +5 vs Spells/SLA | CMB: +10, CMD: 19(+4 vs bull rush/trip) | Init: -1, Perception: +21 (Darkvision 60ft)

Great minds think alike...being Slow and Steady, encumbrance wouldn't matter if I take a heavy load...but for dignity(both hers and mine) I didn't want to offer before asking if she has some means to go faster ;)


Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

"Eviana, we're on it!" Aishe agrees with the others and placates the elf not wanting his cash flow to suffer.

When the group heads out he hangs back with Gillian, doing what he can to push her ahead, but knowing she suffers a bit. They'll get there when they get there, and he hopes it's in time!

...otherwise they'll just have to kill the drow holding the position to bring honor back to the elves.


NG Half-Elf Female Alchemist 4 HP: 48/48 | AC: 20 | F: +10, R: +9, W: +8 | Perc: +8 | Stealth: +6 | Speed: 25 ft. | Infused Reagents: 3/8 | Hero Points: 0 | Active Conditions:

Gillian chuckles and shakes her head. "Thank you, but I am fine for the moment - if it were a longer march then you would have cause to worry. But for now..."

Even as she speaks, a pair of what look almost like burning coals coalesces on her back before suddenly unfolding into a pair of translucent and fiery wings.

"...I believe I can keep up," she finishes with a rather fierce-looking smile. "And don't worry, I will stay low to the ground!"
______

Gillian activates her Wings of Flame revelation; granting her a 60 fly speed with average maneuverability. Good in 1 minute intervals!


Ongoing Effects:
200 Minutes+: Heroism(+3 morale attack/save/skills), hunters blessing (+2 vers. Giants; +2 Hills?))
HP: 93/93 (+10 temporary) | AC: 27(29 with Aid) / T: 10 / FF: 27 | F: +7, R: +2, W: +12 (all +5 vs Spells/SLA | CMB: +10, CMD: 19(+4 vs bull rush/trip) | Init: -1, Perception: +21 (Darkvision 60ft)

Dvalin steps back with a whistle:"Now that's something. Aye, I believe you should have no problem keeping up. Fascinating, I wish I could ask some questions but now is not the time for that, I fear-"
Dvalin turns towards their target again, looking back at the Flame Oracle with some awe as she takes off.


HP 43/43 | AC 22 T 16 FF 18 (DR 5/evil) | Saves 4/10/9 | Init 8 | Perception 13 | Richard, her Boss

"Oooh. Pretty wings! Fire...elemental?" Sherix ponders. She subconsciously checks her rainbow-colored wings.


NG Half-Elf Female Alchemist 4 HP: 48/48 | AC: 20 | F: +10, R: +9, W: +8 | Perc: +8 | Stealth: +6 | Speed: 25 ft. | Infused Reagents: 3/8 | Hero Points: 0 | Active Conditions:

"I seem to have an affinity for fire...or rather, my magic does," Gillian responds as they start moving. "But you're right, now isn't the time for talk!"


PFS 2E 1-10 they/them pronouns

As the party approaches the tower, the patrols on the roof are easy to spot. Every few minutes, one of the drow circles the edge of the uppermost floor, then disappears again.

The tower itself has only two visible means of entry: an ancient stone doorway or a hole torn into the southern wall of the tower.

How are you approaching? What are you doing?


HP 43/43 | AC 22 T 16 FF 18 (DR 5/evil) | Saves 4/10/9 | Init 8 | Perception 13 | Richard, her Boss

"Time for me to shine." Sherix flies in front of Richard as they reach the tower.

He nods. "Look around and tell us if you see how many drow are there and where they are concentrated." He casts some magic and Sherix dissapears briefly.

Sherix gets as close to the tower as she can and tries to quickly scope out the place.

Sherix is invisible for 5 rounds. She's using this to get close to the tower without obviously looking like she's from the elven army.

Perception: 1d20 + 11 ⇒ (17) + 11 = 28
Stealth: 1d20 + 20 ⇒ (11) + 20 = 31


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

As Sherix flies off, Richard turns to face the party. "I say we enter the entrance closer to the drow and throw off their attention. We will benefit from a pincer strike." He draws his whip.


Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

Status:
HP: 55/55 AC: 21 (f15/t16)
Conditions = None
Weapon Equipped = Crossbow
Silver Blanch, Cold Iron Bolts = 30/30
Acid Bolts = 5/5
Fire Bolts = 5/5
+1, Frost, Bolts = 9/10
Ghost Salt, Cold iron Bolts = 10/10
Ranged: Attack: BAB +7/2, Dex +6, Magic +2, Weapon Focus +1, (Rapid Shot -2), (Deadly Aim -2) Damage: Dex +6, Magic +2, (Deadly Aim +4)
Melee: Attack: BAB +7/2, Str +0 Damage: +0
Grit = 3/4
Ranger Focus = (+2) 1/1
Quick Runner’s Shirt = 1/1
Spells (caster level 1, concentration +2, DC 11+)
At Will: Prestidigitation, Detect Magic
1/day: Detect Secret Doors, True Strike

"I can take out the drow on the roof, maybe if I'm lucky before he raises the alarm. I'll shoot when we're ready to run, and follow behind. Wait for my attack and then charge over the ground to the target while Sherix slips in behind. Sound good?"

When the party is ready to proceed (assuming they agree to the plan), he takes a shot (presumably in a surprise round). He casts True Strike the round before to give him the edge knowing the drow will have substantial cover. Further, he uses a +1 frost bolt for maximum effect.

Crossbow (silver, cold iron, magic): 1d20 + 14 + 20 ⇒ (18) + 14 + 20 = 52 (true strike) damage: 1d8 + 12 + 1d6 ⇒ (4) + 12 + (6) = 22 (frost)

Yowzer - probably didn't need that true strike!

GM Slothsy:
I don't remember how much the acid and fire bolts we've collected from the drow do... is it +d6 or +d4 damage? I have a ton and need to start using them. :)
- - -


Ongoing Effects:
200 Minutes+: Heroism(+3 morale attack/save/skills), hunters blessing (+2 vers. Giants; +2 Hills?))
HP: 93/93 (+10 temporary) | AC: 27(29 with Aid) / T: 10 / FF: 27 | F: +7, R: +2, W: +12 (all +5 vs Spells/SLA | CMB: +10, CMD: 19(+4 vs bull rush/trip) | Init: -1, Perception: +21 (Darkvision 60ft)

"If the fire-winged lady...", Dvalin indicates Gillian, then continues with a different suggestion"...has more fiery tricks up her sleeves, we could maybe have her sling magic over the wall and incite them into a counterattack, while we lay in wait at the entrance of our choice and concentrate our power as they come through-"

If we go with the surprise attack and opt to take out the roof guard, Dvalin will will follow Aishe's lead and also fire an arrow at the Drow. More arrows/bolts is better, after all...
Shortbow: 1d20 + 10 ⇒ (16) + 10 = 26 Damage: 1d6 + 5 ⇒ (3) + 5 = 8


NG Half-Elf Female Alchemist 4 HP: 48/48 | AC: 20 | F: +10, R: +9, W: +8 | Perc: +8 | Stealth: +6 | Speed: 25 ft. | Infused Reagents: 3/8 | Hero Points: 0 | Active Conditions:

"Well, the last time we faced a similar situation I simply covered the area with a silence spell so they couldn't alert each other - and to create some confusion," Gillian explains. "I could do that again or I could simply lob some fire over the wall. But Aishe and Richard also have a sound plan," she points out.

"Oh and my name is Gillian," she adds before she can stop herself. "I'm sorry, I must have been mumbling a bit during introductions earlier."


Ongoing Effects:
200 Minutes+: Heroism(+3 morale attack/save/skills), hunters blessing (+2 vers. Giants; +2 Hills?))
HP: 93/93 (+10 temporary) | AC: 27(29 with Aid) / T: 10 / FF: 27 | F: +7, R: +2, W: +12 (all +5 vs Spells/SLA | CMB: +10, CMD: 19(+4 vs bull rush/trip) | Init: -1, Perception: +21 (Darkvision 60ft)

Dvalin blushes slightly:"Apologies, Gillian...but your gift drew my attention, and became you in my minds eye. I meant no offense by not using your given name - an aquired habit of working with the elves, I tended to mix them up, so would avoid names and refer to them by other means-"


Hungerseed Inquisitor 6/Warpriest 1 | HP 60/60 | AC 26 : TAC 11 : FAC 25 : CMD 20 | Fort +9 : Ref +3 Will +11 | Perc +19 : S.M. +17 | Init. +5 : Move 20'
resources:
SLA: alter self | Spells 1st: 4/5, obscuring mist, prot. f. evil, 2nd: 3/4 | Judgment: 2/2, Bane: 6/6, Discern Lies 6/6, Blessings: 3/3
Current Buffs: expeditious retreat, invisibility
Aishe Danior wrote:
".... Sound good?"

"Yah, sure."

A red tail with a leaf-shaped pad at the end emerges from under Yazan's cloak. She looks at the others rather embarrassedly, while she hands her sword off to the tail. While the tail holds the sword, with her free hand she makes a gesture covering her face as she murmurs under her breath. Yazan quickly fades from view, until there is nothing left.

Casting invisibility.

"Do whatever you're gonna do. I'll be by the big hole," says Yazan's disembodied voice.

Unseen by the others (though the clink of her armor is still audible), Yazan heads for the wide hole and takes up a position to one side.

GM: Depending on what happens I may or may not have time, but if I have a spare round before Aishe shoots, I will also cast shield of faith. Let me know if I have time.


NG Half-Elf Female Alchemist 4 HP: 48/48 | AC: 20 | F: +10, R: +9, W: +8 | Perc: +8 | Stealth: +6 | Speed: 25 ft. | Infused Reagents: 3/8 | Hero Points: 0 | Active Conditions:

"Slow down, it's fine," Gillian interrupts Dvalin, holding up her hand. "I hadn't considered that you had a practical reason for making up a nickname. Maybe when we have the time we can devise code names or shorthand to use while we're in the field?"


Male Half-human Witch (scarred witch doctor) 7 | hp 51 | AC 14 T 12 FF 12 | CMD 17 | F +6 R +6 W +8 (+2 v Pain) | Spd 30' | Init +2 | KnArc +11, KnHis +11, KnNat +12, KnPla +12, Perc +8 (darkvision), Scrft +15, SensM +1 | clw wand 50/50, enlarge p wand 46/50 | sick
Dvalin Fafnirson wrote:
Dvalin blushes slightly:"Apologies, Gillian...but your gift drew my attention, and became you in my minds eye. I meant no offense by not using your given name - an aquired habit of working with the elves, I tended to mix them up, so would avoid names and refer to them by other means-"

"Never use real name for new comrade, only makes grow attached. Good plan Number Eight."


Ongoing Effects:
200 Minutes+: Heroism(+3 morale attack/save/skills), hunters blessing (+2 vers. Giants; +2 Hills?))
HP: 93/93 (+10 temporary) | AC: 27(29 with Aid) / T: 10 / FF: 27 | F: +7, R: +2, W: +12 (all +5 vs Spells/SLA | CMB: +10, CMD: 19(+4 vs bull rush/trip) | Init: -1, Perception: +21 (Darkvision 60ft)

Dvalin's embarassment quickly turns into a hearty laugh after he hears the responses:"Right you are, Maskwitch! Fairykeeper, any word from the other winged one?", he turns to Richard.


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

"Fairykeeper...haha. Sherix will hate that name."

Richard would have cast message on the party and Sherix.


NG Half-Elf Female Alchemist 4 HP: 48/48 | AC: 20 | F: +10, R: +9, W: +8 | Perc: +8 | Stealth: +6 | Speed: 25 ft. | Infused Reagents: 3/8 | Hero Points: 0 | Active Conditions:

"Heh...'Maskwitch' suits you," Gillian chuckles as Orthrus gains a potential nickname.


Male Half-human Witch (scarred witch doctor) 7 | hp 51 | AC 14 T 12 FF 12 | CMD 17 | F +6 R +6 W +8 (+2 v Pain) | Spd 30' | Init +2 | KnArc +11, KnHis +11, KnNat +12, KnPla +12, Perc +8 (darkvision), Scrft +15, SensM +1 | clw wand 50/50, enlarge p wand 46/50 | sick

"What 'mask'?"


HP 97/97 | AC 20 T 13 FF 18 | Saves 8/10/7 | Init +3 | Perception +13 | Richard's familiar | Spells -/3/1/3 | Bardic Performance 25/29| 9 Human Bard (duettist) | Herosim, Tongues on Tal as he enters the camp

"Ah, this is the real you..." Richard makes a mental note. "You're braver than many men and women I've met, including myself. We tend to hide behind some kind of facade."


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Hungerseed Inquisitor 6/Warpriest 1 | HP 60/60 | AC 26 : TAC 11 : FAC 25 : CMD 20 | Fort +9 : Ref +3 Will +11 | Perc +19 : S.M. +17 | Init. +5 : Move 20'
resources:
SLA: alter self | Spells 1st: 4/5, obscuring mist, prot. f. evil, 2nd: 3/4 | Judgment: 2/2, Bane: 6/6, Discern Lies 6/6, Blessings: 3/3
Current Buffs: expeditious retreat, invisibility

"If we're picking codenames," Yazan calls quietly from up ahead, "I call 'Copperhead.' Like the snake. Heh."


Ongoing Effects:
200 Minutes+: Heroism(+3 morale attack/save/skills), hunters blessing (+2 vers. Giants; +2 Hills?))
HP: 93/93 (+10 temporary) | AC: 27(29 with Aid) / T: 10 / FF: 27 | F: +7, R: +2, W: +12 (all +5 vs Spells/SLA | CMB: +10, CMD: 19(+4 vs bull rush/trip) | Init: -1, Perception: +21 (Darkvision 60ft)

"Ha, not sure it works like that...I think you are given a nickname, rather than picking one for yourself, Tuskface!", Dvalin responded to Yazan in an amused whisper.
He wasn't particularily fond of 'Number Eight' himself, so letting others pick out a cool name for themselves would only make it worse.


Ongoing Effects:
200 Minutes+: Heroism(+3 morale attack/save/skills), hunters blessing (+2 vers. Giants; +2 Hills?))
HP: 93/93 (+10 temporary) | AC: 27(29 with Aid) / T: 10 / FF: 27 | F: +7, R: +2, W: +12 (all +5 vs Spells/SLA | CMB: +10, CMD: 19(+4 vs bull rush/trip) | Init: -1, Perception: +21 (Darkvision 60ft)

"Well, we know there'll be trouble...", after Shelyx reports back, before they move in, Dvalin casts Lead Blades on his Hammer.

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