GM Rednal's Rise of the Runelords: AE (Inactive)

Game Master Rednal

Foxglove Manor (Attic)
Foxglove Manor (Upper Floor)
Foxglove Manor (Ground Floor)
Foxglove Manor (Basement)
Foxglove Manor (Caverns)


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Female Ifrit/Human (Chelish) Cleric (Sacred Attendant/Divine Paragon) of Arshea 1 | HP: 8/8 Channel 5/5| AC: 15, T: 15, FF: 10 | Fort: +1, Ref: +3, Will: +4 | BAB: +0, CMB: +0, CMD: 13 | Init: +3 | Perception: +2 | Active Conditions:

Sounds good, it's a shame to lose Mira, but good to know the game will not die, I am enjoying Tanwen too much to let go of her.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

I'm the one messaged, little bit of arcane, little bit of tracking and nature stuff, little bit of sneaky skills,
plenty of melee awesomeness.


Female Ifrit/Human (Chelish) Cleric (Sacred Attendant/Divine Paragon) of Arshea 1 | HP: 8/8 Channel 5/5| AC: 15, T: 15, FF: 10 | Fort: +1, Ref: +3, Will: +4 | BAB: +0, CMB: +0, CMD: 13 | Init: +3 | Perception: +2 | Active Conditions:

That is an interesting magus archetype.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

After choosing spells known, stating out my animal companion and reciving my harrowing this character can join the group.


Female Ifrit/Human (Chelish) Cleric (Sacred Attendant/Divine Paragon) of Arshea 1 | HP: 8/8 Channel 5/5| AC: 15, T: 15, FF: 10 | Fort: +1, Ref: +3, Will: +4 | BAB: +0, CMB: +0, CMD: 13 | Init: +3 | Perception: +2 | Active Conditions:

I'm sure you are already aware, but you are currently lacking an alignment, which may be important to your harrowing.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Oh! 1d2 ⇒ 1 chaotic good, neutral tendencies on the law/chaos axis.


Yeah, I should probably get on that. XD Let me see...


Cale's Harrowing:
A figure sits before you, wrapped in a thick cloak that obscures their body. On their face is a mask - one half smiling, the other half angry and fearsome. In front of the figure is a desk, with lines carved deep into its surface to create a nine-box spread. The figure looks at you for a moment, with eyes that seem to pierce through you. "So, this is the form your soul has chosen. Then let us read the cards..." Quite calmly, he moves his hand over a deck of cards, then rapidly begins to shuffle them before expertly tossing them into the nine spots. "You care for good, but not for rules, I see. And of all the attributes, your Intelligence is greatest. Those are the choices we will use for this reading." He taps the table, and the cards flip over to reveal themselves.

Ability Score: 1d6 ⇒ 4 Position: 1d9 ⇒ 8 = The Idiot (Misaligned)
Ability Score: 1d6 ⇒ 3 Position: 1d9 ⇒ 1 = The Trumpet
Ability Score: 1d6 ⇒ 3 Position: 1d9 ⇒ 2 = The Survivor
Ability Score: 1d6 ⇒ 2 Position: 1d9 ⇒ 3 = The Juggler
Ability Score: 1d6 ⇒ 3 Position: 1d9 ⇒ 5 = The Teamster
Ability Score: 1d6 ⇒ 3 Position: 1d9 ⇒ 4 = The Brass Dwarf
Ability Score: 1d6 ⇒ 2 Position: 1d9 ⇒ 4 = The Locksmith
Ability Score: 1d6 ⇒ 2 Position: 1d9 ⇒ 7 = The Avalanche
Ability Score: 1d6 ⇒ 5 Position: 1d9 ⇒ 2 = The Midwife (Misaligned)

NE - LG - NG
CG - N - LN
LN - LE - NG

"I see..." he mused as he read over the cards. "The positive aspect of your past is represented by the Idiot - which, being misaligned, refers to clever feigning of idiocy. Your family's false magic had a greater benefit for you than you may have realized, particularly because this is your only ability card. The positive aspect of your present is the Trumpet, which stands for a declaration of power - the declaration you made when you helped thwart the goblins that were attacking the northwestern part of the city. Your positive future is the Survivor, which stands for rebirth through an ordeal. Yes, I think you will survive better than you might expect."

He continued his reading, looking down to the middle row. "Your uncertain past is also your only alignment card. The Juggler states that fate is on your side - perhaps you would never have come here at all if it hadn't been, but you may have been happier if you hadn't. Your uncertain present is the only true match in this spread, and therefore particularly important. The teamster focuses on a driving external pressure upon your actions, and it is not yet clear whether this will turn out for the best. Your uncertain future is the Brass Dwarf, which states invulnerability to certain peril. In short, you may in fact be vulnerable to something you believe yourself resistant to."

He moved down to the bottom row. "Your negative past is the Locksmith, which represents the keys to a new destiny. However, its placement means that you have lost the chance to unlock that destiny - a most unfortunate placement. Your negative present is the Avalanche, which represents unthinking, unrelenting disaster. Your negative future is the Midwife, which is misaligned and refers to dangerous new arrivals."

"There is only one line here, and it's a curious one. Beginning from your positive past and going towards your negative future, this line includes both your misaligned cards, your ability card, and your only true match. It seems that your feigning of idiocy has led to pressure in your life, and that through this you will meet people you'd probably rather not."

He raised a hand, and the cards gathered back into the deck. "I must say, quite a curious result. Well, then, take this to help you on your way."

You have gained the following ability:

Sniper's Riposte: You're an expert at defending yourself while aiming a ranged weapon. You don't provoke attacks of opportunity from making ranged attacks.

All right, now that that's out of the way, take a look at Tanwen's profile and format yours to match. ^^ Special abilities being alphabetical, bolding in the same places, etc. You can keep a second sheet for your own reference if you prefer - this'll just help me quickly locate things when I need to reference them. Add the info for your stat bar, too.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Cool, in character he'd have a dozen questions and take a rather significant amount of offence at the whole pretending to be an idiot thing, if anything he pretends he's more capable than he is


One could argue there's a touch of foolishness in that as well. The cards are always right - and when they're not, I'll reinterpret them until they are. XD


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Aah, as, he wouldn't see that, but it works just one for me makes pleangy of sense and it fits in with the trope of how prophasies can be intreprated on various ways :)
In addition, he scorned his parents for playing others for fools and refused to learn from them, which is also foolish as they each knew just a smidge of magic and theoretically if he had swallowed his pride he might have been farther along by now, his mother in particular could have taught him of alchemy, a subject of which even now he remains ignorant.

That being said, with this new ability I might go archery path next level instead of TWF


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

I have tomorrow night off so I'll be finishing/reformatting then.
By the looks of it, I'll be spending a lot of my feats later on getting more magus Arcanas,


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

I'll be almost done as soon as I roll Soba's HP
1d8 + 1 ⇒ (5) + 1 = 6


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Merry Christmas everybody, :)
Might I have an eta on my entrance?


Well, I still need you to do the formatting for your profile. ^^ That helps me double-check things and make sure it's all in order, and we can bring you in pretty much anytime afterwards.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Near as I can tell I just need to alphabetize it then, I'll get that done on the trip down to my folk's house for Christmas :)
Edit: wait you apparently sort offence/defense/special like a monster stat block, ok I'll get on that at the time mentioned.
Edit2: and somehow I forgot traits....


Technically, it's Hero Lab doing the sorting - but I find it immensely convenient to have all special abilities in alphabetical order (yes, like monsters have), rather than being thrown together in a jumbled mess that takes much longer to search when I need to reference something. ^^ Having everyone's profiles be formatted in an identical manner makes it much easier to know where to look for any given piece of information.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Given I don't have hero lab and do this on my phone
technically you're wanting me to do the sorting :P


Eeyup. XD Might be easier if you can squeeze a few minutes on a computer somewhere - I don't know if that's practical for you or not, though.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Not particularally no, I'll manage though.


Female Ifrit/Human (Chelish) Cleric (Sacred Attendant/Divine Paragon) of Arshea 1 | HP: 8/8 Channel 5/5| AC: 15, T: 15, FF: 10 | Fort: +1, Ref: +3, Will: +4 | BAB: +0, CMB: +0, CMD: 13 | Init: +3 | Perception: +2 | Active Conditions:

Happy Holidays all, I hope to have a post up later, sorry for taking awhile (i.e. not posting in 4 days)


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Is this good? It's not a perfect copy but it's difficult without a computer


Well, I still hope you'll be able to get to a PC at some point. XD; If you literally can't, I understand, but it really will help me throughout the campaign.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Not for a while at least
I'd say January at the earliest
I kinda want to play earlier than that :P


I'm working on that. XD Keep an eye on the Gameplay - you should have a point to enter soon.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Sweet :)
I figured I'd just brag in being all boisterous and loud drawing attention to myself but if you have a planned intro I'm all for it :D


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

^barge not brag, sorry for the typo.


"Let's eat, Cale!"

"Let's eat Cale!"

Remember, typos kill PCs. XD


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

Cale would be good, with a decent marinade...


Male (M) Elan soulknife (shielded blade) 6/aegis (abarent) 3
passive defenses:
DR 2/- Saves Fort +7 reflex +6 will 10 AC 25 ff 23, t 13) CMD 12

Have you ever had elf? Much too stringy, takes forever to chew and them they get stuck in your teath.


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

That's why you need the marinade.


Female Ifrit/Human (Chelish) Cleric (Sacred Attendant/Divine Paragon) of Arshea 1 | HP: 8/8 Channel 5/5| AC: 15, T: 15, FF: 10 | Fort: +1, Ref: +3, Will: +4 | BAB: +0, CMB: +0, CMD: 13 | Init: +3 | Perception: +2 | Active Conditions:

I can only prepare him well done unfortunately.


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

Eh, we can work with that. Every Cale needs a Richard, after all, and between Shalluk's tall, robbed figure with demonic powers and your burn 'em all approach we just about make one.

Gods help the baby animals.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

I'm glad the reference was recognized, though I will say that this Cale is vastly different in both backstory and personality.


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

I think most folks will recogize Looking For Group. It was Soba that really gave it away, though.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

you think you know me
the last game this alias was used in Cale was not recognized


Female Panther Animal Companion
perception:
+6 (+scent and low light vision) initiative +5, HP 22 AC 22 touch 16, flat foot 13, Reflex save +8 fort +4 will +2

you think you know me
decided that Soba diserves a profile.


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

I always imagine Soba is singing the theme tune that Edge and Christian had in ye olden wrestling days.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

I don't know what that even means..


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

Hardly a surprise. I am very, very old some days. But essentially there ring entrance song repeated, "You think you know me?" quite a lot. You can here it here if you like. It loops about 40 or so seconds in, as wrestling music tends to do.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Aah, it's not a "you're old" thing, so much as a "I don't watch sports, I play them or I'm not interested" thing.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

Happy new year folks :)


Male Tiefling Brawler 1 | HP 12/12 | AC: 18, T: 13, FF: 15 | Fort: +4, Ref: +5, Will: +2 | BAB: +1, CMB: +6, CMD: 19, | Init: +2 | Perception: +6 |

Shalluk has spotted a window. Yay Shalluk!


Figment Narrator 20

Ha, I do that to my players all the time natural one perception checks "you found a rock, it is very interesting"
"You have noticed that the ground is beneath you"
"You spotted a cloud, it looks like a unicorn"


Tempting, but skill checks don't have automatic failures, and even a 1 could turn something up if your bonuses are high. XD Still, I'll keep that in mind...


Female Ifrit/Human (Chelish) Cleric (Sacred Attendant/Divine Paragon) of Arshea 1 | HP: 8/8 Channel 5/5| AC: 15, T: 15, FF: 10 | Fort: +1, Ref: +3, Will: +4 | BAB: +0, CMB: +0, CMD: 13 | Init: +3 | Perception: +2 | Active Conditions:

Considering the sheer ammount of fire in the area we are in, would it be alright if Tanwen healed up in the flames a bit. Right now it should only take her 4 rounds in fire to heal.

Mainly asking since its basically free healing.


Yes, you could do that.


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Ok, if soba survives this, his next feat will be toughness
Maybe have some silken ceremonial armor made for him (yay ACP 0)
I really hope he survives this, I suck at naming things,


Don't forget that you can act now, too, since the enemies have gone. ^^ ...That said, having someone rush ahead (when they're not specifically built as a tank, anyway) could very well turn out to be trouble...


Male Athenian Elf Preserver (arena mage) 2/psion (mercenary psion)2
Stats:
AC 6 Hp 20 Saves paralyzation, poison, death magic, 13 rod/staff/wand 11 petrification/polymorph 10 breath weapon 15 spell 12 +2 on all saves vs mind affecting effect

Oh yeah, I was goin to wait for my party members, but I don't really have to do that
But yeah, as to why the non tank went first,
He's got 6 int, and his only attacks are melee,
You could say that this is the kind of actions that one would later say "it seemed like a good idea at the time" but really what else would soba do? (If you have any ideas I would actually like to hear some of them)

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