GM Nayr's Carrion Crown AP

Game Master Nayr Trebrot

Lepidstadt

Ustalav

Schloss Caromarc

Crit generator

In for a penny, in for a hound
Cassidia
Smaranda
Hound
Troll
Air creature
Gur
Silas


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Simon nods. Constable Simon Laniel. He looks to the ringleaders. I see...they'll be dealt with accordingly then. If nothing else, I'd like to question them regarding this and make sure there's no other underlying issue to address. The older solider seems to take issue with this and starts with a "Hey, but...", but Simon cuts him off.

No, if they are coordinating this type of mob, I need to know what their motives are so we can better prepare in the future. I'll not have this type of vigilante justice...this is why the court system exists.

Constable Laniel definitely strikes you as a no-nonsense and by the numbers sort of man; he's not up for any debates with the soldier. Brother Silas, I may have need of your testimony and that of your companions, depending upon what comes of their questioning. Where can we find you, should we need more information?


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

"Quite so." Silas agrees with the constable, appreciating his no-nonsense attitude.

"I can be reached most easily by contacting the church. When you do, I will know the whereabouts of my companions."


Female Inquisitor (Sanctified Slayer) 6 | Initiative +8 | Perception +13 | Fort +8 Ref+6 Will+9 | HP 52 AC 20

Cassidia is satisfied that if nothing else, the mob instigators will be arrested and questioned. She would stay and offer her assistance were there not more pressing matters to attend to.

"Brother Silas is our best point of contact. He knows where to find us." Cassidia says in agreement with Silas. She hopes they aren't needed until after they've finished their current investigation.

Regathering as Constable Laniel takes charge she brushes herself down and looks to the others. "Well. We have our lead. Where should we start?"


You can recall that Judge Daramid was most concerned about the recent unease, and it sure seems like she was right! On Smaranda's end, Kaleb Hesse was most concerned about the safety of the Beast, which he sees as a bit of a kindred spirit. The matter of the trial of the Beast was definitely of concern, but there was another group gathering information about it as well. She said Whether your GM told you or not that they were going to report back to her later tonight, though she wasn't aware of a time.


Aside from many goods and the various personal effects in Vorkstag and Grine's, you find little else of use in the actual case. That said, what you find may be damming. To review, the case that the Beast is being tried for tomorrow is the arson of the Karb Isle Sanctuary, in which the late Doctor Brada lost his life, as did all of his patients. It also resulted in the blinding of his assistant, Karl.

Leeoli found some paperwork on which it was apparent that the Doctor was purchasing something from Vorkstag and Grine's; Karl didn't seem to think too much of the pair, and their Chymic works. Karl claimed to see a tall, hideous figure in the Doctor's office that night, before he went blind - a creature of flesh and fur. You've found within this cabinet the flayed skins of many figures, some of which stand out to Leeoli as...dead-ringers...for some of the people in Lepidstadt's recent unsolved murders - many of which had been attributed to the Beast.

The first case was the Swampers of Morast, and the second was the missing children of Hergstag....you feel as if both were a win, but you're afraid of the prosecution's apparent ability to attack you directly and gain favor. Some of you seem as different as the Beast...Charlie...himself; is that a weakness in the eyes of the prosecution? Do you want to take the evidence and return to Daramid's townhouse to deliberate? Is there anything else you take from this place...a place of business and now crime scene?


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

"I believe our work here is done." Silas says to Cassidia.

"We should report back to the Judge and discuss next steps."


Female Inquisitor (Sanctified Slayer) 6 | Initiative +8 | Perception +13 | Fort +8 Ref+6 Will+9 | HP 52 AC 20

Cassidia nods once in agreement, her face once again impassive as she watches the militia and the prison guards take the beaten and injured instigators into the prison. If she had time, she would return.

Instead she tilts her head a little and says "Agreed. I hope she has more information on who this Doo-ra person is." then turns to Smaranda and asks "Coming with us?"


Dhampir Monk (Spirit Master) 8 | HP: 68/68 | AC: 22 T:22 FF:18 | F +9, R +10, W +9 (+2 vs. necromancy, disease and mind-affecting effects) | Init +5, Per +15 (darkvision) | CMD 36

Smaranda hesitates briefly as the half-elven woman addresses her. She should be going back to the Crooked Kin and let Kaleb know what happened. On the other hand, she had a strong feeling that this wasn't over yet, and besides, she wasn't keen on travelling alone through the city and risk the wrath of a re-formed mob. On the courthouse steps she had felt confident facing the angry people with the other two at her side, but alone and without the legitimacy of defending a public institution... that was another matter entirely.

Decided, she nods towards Cassidia and falls into step besides her once they move out.


The constable nods to Silas, as if to a man of like mind, then turns back to deal with the Courthouse guards with a small sigh. You retreat back through the streets of Lepidstadt towards Judge Daramid's townhouse, and soon find yourself in the more upscale areas of the city.

You're ushered in quickly by the Judge's aide, a young man with dark hair but tired eyes. No doubt he's an early riser, as the Judge was known to be as well. You're ushered into the very same room you had been in hours before, and the Judge is there, nervously tapping a foot. She wastes no time....as is the norm for her.

I heard about the attack...I.... She looks at Smaranda with her stern blue eyes. Who is this?


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

"We picked her up at the courthouse."

"She was useful in preventing the mob from getting in to harm the accused. Although, after seeing him, I think we were protecting them from themselves. I don't think any of those people we ready to go toe-to-toe with him. "

"I will let her introduce herself."


Dhampir Monk (Spirit Master) 8 | HP: 68/68 | AC: 22 T:22 FF:18 | F +9, R +10, W +9 (+2 vs. necromancy, disease and mind-affecting effects) | Init +5, Per +15 (darkvision) | CMD 36

The dhampir's eyes fly wide open as the judge addresses her, and she freezes for a moment as she fights the strong impulse to flee. Attention from an official such as this was never a good thing in her experience, but she doesn't see a good exit from this situation.

Stammering, she replies in a hesitant voice. "Y-your Grace, uh, my name is S-Smaranda. I work with, with the circus, the C-Crooked Kin. Headmaster sent me to p-protect the Bea- uh, Charlie."


Female Inquisitor (Sanctified Slayer) 6 | Initiative +8 | Perception +13 | Fort +8 Ref+6 Will+9 | HP 52 AC 20

Cassidia takes a small but noticeable step so that she's technically between the two and meets Judge Daramid's stern gaze with her own.

"She is with us, your honor - and she has proven herself." She was confident that Daramid would trust both Silas and herself, and there were more pressing issues.

"The mob was not an issue, and no civilians died." It isn't a lie. "The instigators were captured and are under the authority of Constable Laniel. Charlie - ahm, the beast - has provided a lead; a person named Doo-ra. Is this name familiar to you, judge?"


Judge Daramid seems slightly taken aback at this, but her mind is sharp and fast, and she adjusts. Welcome Smaranda; I hope you'll give Kaleb my regards. Or I will when I see him...I'll want to know how he knows of these...details. If Mister Kaine and Miss Tomanasile vouch for you, then I'm thankful for your help.

I've felt throughout this case that the Beast is not being given his rights...in fact, some don't think that...Charlie...even has rights. I feel differently, but my position as one of the three judges on this trial means that I must be impartial. Thus, I've hired a third party...several of them it seems, to investigate further into these crimes and seek the truth.

The first case was not really a case, but was where the Beast was caught - at the site of a break-in at Lepidstadt University. The second was the swamp hamlet of Morast, the third the abandoned village of Hergstag, and the last the burnt down site of the Santuary on Karb Isle. At the first, the defense found that six bodies were removed from the boneyard there. They also found that the Beast was bitten and driven off by a Blood Caiman, but an examination showed no such bite marks on the Beast. Thus, some doubt was placed.

On the second day, the defense brought to light that Hergstag was plagued by an unholy wraith that had stolen away with the children whose deaths were pinned on the Beast....Charlie. They defeated this creature and brought back the children's bodies...the ones that could be found. One of them was addressed in the afterlife by the court priest, and confirmed the existence of this terrifying wraith. The prosecution's case was stymied by this, but they were able to case some doubt among the more superstitious that these new defense members were using some sort of magic to get these results.

That was earlier today...now, Gur, Leeoli, Rufus, Zazaria, and Dura are all at the Sanctuary at Karb Isle, and are far overdue back.

She looks at Cassidia. I think that Dura is the same one that Charlie references...she has become a friend to him, and in fact gave him the very name with which he now associates himself.

Gur and others, feel free to enter whenever you like.


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

At the talk of his party and their mission, Gur strolls into the room with band in tow. Carried on his right shoulder is the now awake prisoner he had taken, on his left is the body of Volstag draped in the foul skins they had found in his room. He looks at the arranged new people and shrugs.


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

"What's this then?" Silas asks as the man enters the room with bodies slung over his shoulders.


Daramid's eyes widen, but she recovers quickly. Her eyes narrow as she views the bodies of Vorkstag and Grine, then she looks to Silas. These, good Mister Kaine, are the defense...these are the others that I've hired to see this through. Gur, you may drop that fellow here on the floor...but I'd much rather you take the corpse out back, please.

Leeoli, Rufus, Gur, Zazaria, and Dura...meet Silas Kaine, Cassidia Tomanasile, and Smaranda...though I did not catch her last name. These three have had a bit of trouble at the courthouse when checking in on Charlie...though I fear you may have even more ill news.


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HP 43/43 | AC 16 T 11 FF 15 | F+6 R+6 W+2 | Init +1 Perc +8 | CMB +7 CMD 18 | Mutagen 1/1 | Spontaneous Healing 2/2 | Preserve Organs 50% | Loot Sheet

"Charmed," Rufus murmurs as he strides in behind Gur, his boots clicking heavily on the floor.

Rufus is tall and lean, dressed in aged, slightly worn gentleman's clothes that reveal the slightest fraying at the seams. His faded black overcoat falls nearly to the floor. Beneath is an aged white undercoat that rides high up his neck and extends to the very ends of his wrists. None of his flesh, other than that of his face, is exposed. His leggings are slim and elegant, a pair of dark woolen pants tucked into sturdy, low-heeled walking boots wrapping the entirety of his shins.

Although he might be considered young by Inner Sea standards, in Ustalav reaching the age of thirty-three and a quarter year is truly an accomplishment. Still, the weight of his hard, gray-washed existence shows, as his skin is tired-looking, his face gaunt and bearing a ghastly pallor of the skin. He sports short-cropped dark hair and a gentryman's moustache, all revealing premature signs of gray. With its gossamer texture, his hair seems to float rather than fall above his crown. Dark circles coalesce beneath his eyes like gathering clouds, and crow lines etch their way around their periphery.

He smiles at you then, though it is the mirthless expression of one who is merely resigned to their existence. He carries the stillness of the grave, for all about him there is an air of melancholy, as though the sun were ever so reluctant to shine in his direction.

He extends a gentlemantly hand, it and his arm fully draped in the dark fabric of his jacket and glove. "My name is Rufus van Hildegoath, of House van Hildegoath of Lepidstadt, son of Cornelius van Hildegoath, though he rest in peace, and his ladywife, my mother, Winifred van Hildegoath."

"Judge Daramind. We found more than anticipated." He relays their discoveries in a cool, antiseptic manner.

"...What sort of trouble?"


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

Brother Silas reaches forward to accept Rufus's hand. "Greetings and well met."

Brother Silas is a relatively short man at five foot, nine inches tall, but his natural bulk and the bulk of the half-plate armor he's wearing make him appear almost as wide as he is tall.

His helmet and mace hang from his belt and he holds a wide brimmed hat in his left hand.

The silver spiral symbol of Pharasma engraved on the breastplate of his armor leaves little doubt about his calling.

"A number of trouble-makers incited a riot at the jail looking to lynch the accused. We interceded and prevented them from entering the the building. Most likely we saved them from themselves. I don't think they would have fared well in a fight with Charlie."


Dhampir Monk (Spirit Master) 8 | HP: 68/68 | AC: 22 T:22 FF:18 | F +9, R +10, W +9 (+2 vs. necromancy, disease and mind-affecting effects) | Init +5, Per +15 (darkvision) | CMD 36

Looking almost like a child amongst the others, Smaranda keeps close to the wall and watches the newcomers warily. There is something of a cornered animal in her, the way her eyes dart towards the door and the window as if weighing her chances of swift escape. She does not shake hands or speak, instead drawing her head between her shoulders and tucking her hands behind her as she puts her back to the wall. Surely they don't mean to include her with their introductions and pleasantries, she is nobody, less than nobody (curious that the judge knows Kaleb...), but she watches for the one named Dura, who was kind to Charlie.

Anyone sparing her a glance sees an extremely pale, emaciated-looking girl with dark, sunken eyes and black hair cut short and unevenly. Her clothes are oft-mended, patched and frayed, and swaddle her from neck to her bare toes. She wears knitted fingerless gloves an keeps touching the top of her chest under her clothing, as if making sure that something is still there.


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Leeoli, of the Maleye. A pleasure to make your acquaintance. he replies curtly, nodding his head ever so slightly. Tall, thing, and scraggly, Leeoli ever has the look of having not slept or ate well for weeks. Beneath that ragged appearance was a shrewd mind ever wary of the coming darkness, and with it, the undead scourge that has plagued his family's line.


Female Inquisitor (Sanctified Slayer) 6 | Initiative +8 | Perception +13 | Fort +8 Ref+6 Will+9 | HP 52 AC 20

Cassidia has one hand immediately on the hilt of her sword at the unexpected arrival of the others in the Judge's chambers, only slowly letting go when Daramid makes it clear she was expecting them to arrive. Her hand lingers as she watches the orc casually wait with bodies slung on his shoulders, and only once Silas and Rufus shake hands does she finally take her hand away.

Standing a little shorter than Silas at somewhere around five feet seven, only the slight points of her ears and a touch of angularity to her features suggest that she's more than human her hard grey eyes scrutinizing the newcomers. Her featureless heavy robes are well worn and dirty and convey nothing about her profession, the only hint an old but well cared for ankh of Sarenrae hanging from her neck.

"The instigators have been arrested, but we do not know who paid them. Yet." she says flatly as she approaches Gur - or rather his awake prisoner, eyeing the man dispassionately. "Will we get to interrogate this one?"


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

Gur gently places the little man where he has been bade before heading towards the back. "With respect Ma'am. You sure you want me to put evidence out back? where it can be snacked on by rodents?"


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

"Is there anything to be gained by speaking with the spirit of the dead one? It is within my power to call his spirit back." Brother Silas offers.


Daramid winces at the thought, but nods. Yes, my manservant will show you. There's a narrow stair that leads down to my cellar, where it's cool and enclosed. I will have to speak to my contacts to make sense of this, but perhaps the reporting of this can wait until after tomorrow's trial. I assume you have found something to help with said trial?

A human woman with fiery red curls flowing out of her hood comes forward, her kind eyes taking in the other party. She seems overly concerned. Charlie...he's okay then?


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

"Right Ma'am." Gur heads out back with the evidence.


Gur heads out with the Judge's aid after putting the body in an oddly appropriately sized sack. Makes you wonder if the Judge has run into this before...

There's a covered path to the back, where steps lead down into the cellar. Nothing more than a stockroom, it's well made and doesn't seem to have any cracks in the masonry that would allow in rodents.

The man with you seems stone-faced as he lets you in the locked room, watches to make sure you follow the Judge's instructions, then locks the door on the way out.

Judge Daramid nods to Dura. Indeed, Dura. These three were at the Courthouse just recently, and Charlie is still okay. Brother Silas, perhaps there may be...should you wish to try it. Perhaps we should question this fellow first, and then entertain that? Though...I don't wish to be part of that. My impartiality is already destroyed should it get out that you're all here, but I can't further taint my judgement. I trust that you'll take care of this?

It's a tough one to believe that she'd be as directly involved, but I'd rather follow this through to get you back on story path than have her kick you out and spend time getting you to a new HQ. So, feel free to question Grine, who is still out cold, or Vorkstag, who is dead and headless.


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

"Certainly your judgeship. We can see to the questioning." Silas answers Daramid.

He looks to the others.

"I can bring this one back to consciousness if we wish to proceed."

With that he will kneel down next to the unconscious man, raise a spiral holy symbol of Pharasma on a chain, and cast a healing spell.

Cure Light Wounds: 1d8 + 5 ⇒ (8) + 5 = 13


HP 43/43 | AC 16 T 11 FF 15 | F+6 R+6 W+2 | Init +1 Perc +8 | CMB +7 CMD 18 | Mutagen 1/1 | Spontaneous Healing 2/2 | Preserve Organs 50% | Loot Sheet

"I was never one for worship," Rufus confesses quietly as Silas kneels. "Or for persuasion. Perhaps one of you would be better suited to the questioning? We need to know exactly what sort of operations were being run at the chymic factory. Any alchemical formulae, notes, or other trade secrets you might procure from the man would also be extremely helpful."


Female Inquisitor (Sanctified Slayer) 6 | Initiative +8 | Perception +13 | Fort +8 Ref+6 Will+9 | HP 52 AC 20

"He'll talk to me. I am...persuasive." Cassidia says as she starts taking stock of the room around her and requests a chair for their prisoner as she takes a small selection of items from her pack - rope, manacles, a whetstone and some chalk.

As she's waiting for Silas to revive the prisoner she turns to all the remaining assembled and addresses them. "Tell me everything you know about this man. It will make our talk more effective."


Dhampir Monk (Spirit Master) 8 | HP: 68/68 | AC: 22 T:22 FF:18 | F +9, R +10, W +9 (+2 vs. necromancy, disease and mind-affecting effects) | Init +5, Per +15 (darkvision) | CMD 36

It was the first time Smaranda had laid eyes on this person, so at Cassidia's question she just shrugs. As the half-elven woman prepares to interrogate the man, she moves closer, ready to restrain the prisoner if needed. She is relieved that someone here is willing to play the role of interrogator, as her own talents lie in... somewhat different areas.


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Judge Daramid watches as Silas brings the fellow back into the world of the living, then holds up a hand to stop any further action. Watching the odd man, she leaves the room, out towards the front foyer, leaving you to your presumably grisly work.

The "man" is perhaps not that at all. He's small in stature with stark white skin and various old scars crossing his face. His hair is fiery red, and he wears a dark brown cloak, heavy and thick gray gloves and sturdy boots. He wears a holy symbol that Silas immediately identifies as that of Norgorber, patron of assassins. It's typically tucked under his thick cloak but no longer, since Gur hit him at range with a massive thrown axe and split open his lapel...among other things.

Dura speaks up as she watches Cassidia's preparations. We think that this is Mister Grine, of Vorkstag and Grine. The pair own Vorkstag and Grine's Chymic Works, to which we were directed upon finding some notes in the burnt remains of the Sanctuary at Karb Isle. Charlie is being tried for that arson tomorrow, and we were seeking evidence to the contrary. We followed the lead to the Works, but weren't allowed entry.

We...well...we forced our way in. She winces. We were attached by some constructs that appeared as dogs, odd humanoid workers, and the pair of alchemists themselves. Vorkstag...well, his is the headless corpse in the basement. This is Grine, his partner.

After searching the Works, we found a cabinet filled with skins, many of which were from some of the unsolved crimes here in the city. Ultimately, while this is a great find, we need to link this man with the crimes for which Charlie is being accused.

After the healing, Grine sputters awake, spitting blood. He wheezes as he looks up at the gathered crowd, but says nothing.


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

"Good evening Master Grine. I hope you realize how serious your situation is." Brother Silas says as the man revives from unconsciousness.

"Your soul very nearly passed over to be judged. My magic brought you back, but you will not find any more forbearance here tonight."


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Female Inquisitor (Sanctified Slayer) 6 | Initiative +8 | Perception +13 | Fort +8 Ref+6 Will+9 | HP 52 AC 20

Cassidia makes her preparations around Silas, using the chalk to inscribe numerous runes and sigils in a vague circle around Grine, focused on the cast at hand but noticing Dura's brief stumble as they admitted to breaking and entering as part of their investigation.

"I am not here to judge your methods or the results - not with how this day has been." It's hard to tell with her neutral tone if it's a joke or simply a comment, but she finishes her scribblings just as Silas brings Grine back from the brink. It was time for her to begin.

With a deep breath she begins a quiet prayer to Sarenrae as she once again focused on Grine, pinpricks of magic in her pupils as she began to visually dissect their prisoner.

"Sit him up please." She asks the assembled as she sits down infront of Grine, legs crossed. She unsheathes her sword and carefully sets it down on her lap and idly starts to sharped the blade with the whetstone, her eyes never leaving Grine as she studies him, learning his body language and tells.

The whetstone makes a soft scraping as it glides across the blade.
"Mister Grine." Scrrrape "It has been a long night." Scrrrape "We have many questions." Scrrrape "And you will answer. The hour is late, but we. Have. Time."

Casting Focused Scrutiny, leaving me with one more 3rd level spell until next rest.

Perception;Grine: 1d20 + 23 ⇒ (18) + 23 = 41
Sense Motive;Grine: 1d20 + 20 ⇒ (10) + 20 = 30
Intimidate;Grine: 1d20 + 12 ⇒ (7) + 12 = 19


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Diplomacy to Gather Information: 1d20 + 8 ⇒ (18) + 8 = 26

Look fellow. We found the skins. We found all your secrets. If you want any chance of some small mercies before the Judge, spill it out. What can you tell us about what is going on.


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

Gur returns to the two attempting to interrogate the prisoner. Not wishing to bother them as they work he walks over to the corner and props himself against the wall for a short nap.


I'll use Leeoli's diplomacy as an aid, and you'd get bonuses for the situation...which is horrible for him. So, successful influence!

Grine opens his mouth, dried blood cracks and flakes from the sides of his lips. He glances over at Gur. You...you invaded our business...you're the ones on the wrong side of the law here. And, my hobbies are none of your business.

I'll tell you what you want to know, but what you're doing is wrong! He means to shout it out, but it comes out as a dry croak.

Cassidia:
You're quite sure that he's hiding...nearly everything. And, he knows he's in trouble.


Dhampir Monk (Spirit Master) 8 | HP: 68/68 | AC: 22 T:22 FF:18 | F +9, R +10, W +9 (+2 vs. necromancy, disease and mind-affecting effects) | Init +5, Per +15 (darkvision) | CMD 36

The others seemed to have the interrogation well in hand, so Smaranda feels quite useless and out of place. Furtively, she pads over to where the orc man is snoozing so blissfully, and sits down against the wall just out of arm's length from him. She doesn't speak, and only steals a few sideways glances at him before settling on her haunches and wrapping her arms around herself as she watches the proceedings.


Female Inquisitor (Sanctified Slayer) 6 | Initiative +8 | Perception +13 | Fort +8 Ref+6 Will+9 | HP 52 AC 20

"Right and wrong are abstract concepts mister Grine." Cassidia says as if she were making small talk, watching the man squirm in his attempts to throw off the interrogation.

"Killing, for instance. It is often considered the greatest of wrongs, yet there are always circumstances people will use as justification - war, self defense, an execution - and suddenly its framed as right."

Her sharpening of her sword slowing so she can better concentrate on Grine, she tilts her head in Silas' direction. "Now, regarding you - your partner, Vorkstag, is missing his head, and numerous skins. Numerous. My associate is Pharasman in his faith, and good at what he does. You can tell me how and why you have the skins and your partner's headless corpse, or we will ask the dead. And do not misunderstand, the dead will talk."


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

Gur cocks an eyebrow at the mention of the headless corpse. "Corpse is my fault, skins are from the man missing the head. You want to get this one to talk, remind him I can hit him from here."

Intimidate: 1d20 + 1 ⇒ (17) + 1 = 18Aid check, -3 cha +4 size.


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

Brother Silas raises his holy symbol on its chain to add emphasis to what Cassidia said.


Grine looks over to Gur, and winces, then raises his head up to Cassidia. His eyes suddenly widen, and he spits out an accusation. It was that freak partner of mine! He was a beast, an evil creature! I was stuck in that horrible place for fear of my life. I'll tell you everything I know about what he did, but I want to know you're not gonna' just kill me after.

What that...thing did...it was horrible. The beaten man hangs his head, shaking it.

Cassidia:
Something stinks, and its not yet Vorkstag's body. Since the sense motive action is ongoing, I'm counting it towards the conversation at large. He's definitely hiding something, presumably his own involvement.


HP 43/43 | AC 16 T 11 FF 15 | F+6 R+6 W+2 | Init +1 Perc +8 | CMB +7 CMD 18 | Mutagen 1/1 | Spontaneous Healing 2/2 | Preserve Organs 50% | Loot Sheet

"Kill you, in a courthouse? Sir, if we were going to murder you outright we wouldn't have troubled ourselves to transport your living body all the way back."

"What...thing?" Rufus's curiosity peaks.


Grine narrows his eyes at that and clamps his mouth shut. Then, seemingly spurred on by Rufus's curiosity, he seems excited to explain. Vorkstag! It was something called a skin stealer - nasty beast it was. All it wanted to do was kill and skin people...that, and take their coin from them.

He's the real cuprit for this madness! Threatened my very life!


HP 43/43 | AC 16 T 11 FF 15 | F+6 R+6 W+2 | Init +1 Perc +8 | CMB +7 CMD 18 | Mutagen 1/1 | Spontaneous Healing 2/2 | Preserve Organs 50% | Loot Sheet

"Are you speaking of..." Rufus lowers his voice. "...fleshcraft?" Rufus kneels on the floor near Grine, producing his formula book. "I am something of a connoisseur of principia anatomica myself..." He flips through several pages, showing Grines a brief view of his diagrams and notes. "I understand. Curiosity is a very natural thing. And it can lead us to...dark places." He snaps his book shut and tucks it back into his pack.

He then produces a dagger and tugs his black glove ever so slightly, revealing an alarmingly pale wrist lined with dark purple veins. Reminiscent of marble.

He smiles at Grines, jamming the blade into his wrist.

A gout of purple fluid erupts from the wound, splattering Grines's face. Instantaneously, the wound begins to knit itself closed, and in a matter of moments has healed completely. Spontaneous healing.

"I do understand," he offers reassuringly. "So tell me what you know. One... scientist... to another, hmm?"


Female Inquisitor (Sanctified Slayer) 6 | Initiative +8 | Perception +13 | Fort +8 Ref+6 Will+9 | HP 52 AC 20

Cassidia watches impassibly as Grine claims innocence. It was easy to blame a dead man for evil things after all, and she had been expecting it herself. Grine's odd need to confess to Rufus proved useful, although she found the man's interest in fleshcraft - not to mention his rather graphic example - a little offputting. But if it worked, it worked.

Using Discern Lies (DC17) to see what Grine is and isn't telling the truth about


Grine watches the display, seeming to take some odd interest in it, as if he hungered for such knowledge and power. He looks up to Rufus, and nods. That's the point of it...see, he was able to traffic in bodies and body parts. Vorkstag soon found that to be more lucrative than simple alchemy. First, he took those bodies from the swampers at Morast's boneyard...got bit by a caiman there.

But, then he met the doctor at the Sanctuary...Brada, think that was his name. Vorkstag was selling parts to him, and in exchange Brada gave him some of his...more deformed or psychotic patients. They had a good thing going, I guess; till they had it out over the payment agreement. Vorkstag killed him, then burnt the place to the ground!

Grine pitifully looks to his apparent fellow in interest. He was an evil, evil one...it's a good thing ya' killed him!

Cassidia doesn't sense any lies in what he said.

As a reminder, there are the 3 crimes, but another at which he was caught. The 3 crimes he's being tried for are the Morast swamp, the Hergstag child slayings, and the arson/killing at the Sanctuary. However, he was caught at Lepidstadt University, where he had oddly broken into the antiquities department and seemed confused.


Human Cleric Pharasma 6| HP 51/51 | AC 20/10/20 | +7/+3/+8 | Init +0 | Perc +4 | PP(2/2) Spells: Shield of Faith +3AC, False Life 9hp, Divine Favor +3

"What do you know of the one known as the 'Beast', who is currently on trial?" Silas asks from across the room.


Grine snorts. Nothin' that all of Lepidstadt has known for years - thing is a terror. I don't think Vorkstag ever ran into it.

Cassidia feels that this is truth, at least as Grine knows it to be.


Female Inquisitor (Sanctified Slayer) 6 | Initiative +8 | Perception +13 | Fort +8 Ref+6 Will+9 | HP 52 AC 20

Cassidia eyes Grine carefully as she sifts his words for lies, truths and in between. The man had been more honest than she'd initially expected, but ignorance often proved a greater shield than many realised - one can't lie about something one doesn't know.

But Grine was not wholly ignorant, she was certain. With barely an eyebrow raised, she queries "If Vorkstag was so monstrous as you claim, why did you stay? A threat on your life only has strength when it can be enforced - so what kept you there, within his reach?" She leans forward a touch to really get a read on the man.

Do we need to continue making dice rolls or just continue RP?


Just continue for now, you've a sense of this guy. I'll make any needed rolls on my end[ooc]

Why, fear of course! You saw the skins, I didn't want to be part of that collection!

[ooc]Cassidia sees this clearly is a lie.

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