GM Nayr's Carrion Crown AP

Game Master Nayr Trebrot

Lepidstadt

Ustalav

Schloss Caromarc

Crit generator

In for a penny, in for a hound
Cassidia
Smaranda
Hound
Troll
Air creature
Gur
Silas


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Dura's summoned blade slashes through, and the attack hits the tiny wraith. The creature shrinks back from the pain, and hisses at the strange attack. Following its leader's example, the spawn rushes at the creator of the spell, swiping at Dura with withered hands. The grasping claws sap Dura's energy as the hungry wraith attacks.

Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d4 ⇒ 2
DC15 Fort save or Con drain: 1d2 ⇒ 1

The third creature doesn't hold back. No doubt spurred on by its leaders will, it rushes at Rufus and attacks, grasping on to the living target's arm and beginning to extract the very life out of the flesh

Attack: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d4 ⇒ 1
DC15 Fort save or Con drain: 1d2 ⇒ 2

Everyone's up!


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Leeoli studies the wraith next to Dura and unleashes a studied strike with his magic rapier. Leeoli spins and prepares to parry any attack.

Attack (Rapier):[+2 Studied +4 (BAB) +5(DEX|Weapon-Finesse) +1(Weapon Focus) +1 Magic+2DexMutagen]
Damage (Rapier):[+2 Studied +5 dex +2 dex mutagen +1 magic+1d6 studied strike(DEX|Fencing-Grace); Crit: 18–20/×2]

Attack: 1d20 + 15 ⇒ (2) + 15 = 17
Damage: 1d6 + 10 + 1d6 ⇒ (2) + 10 + (3) = 15

Parry:
Parry: 1d20 + 13 ⇒ (9) + 13 = 22
Riposte: 1d20 + 13 ⇒ (20) + 13 = 33
Damage: 1d6 + 8 ⇒ (2) + 8 = 10
Riposte Crit Confirm: 1d20 + 13 ⇒ (4) + 13 = 17
Crit Damage: 1d6 + 8 ⇒ (2) + 8 = 10


Human Cleric Ecclesitheurge 5

Yikes! Now would be a good time to roll really well.

Fort save: 1d20 + 4 ⇒ (9) + 4 = 13 CRUMBS

Zazaria winces, but manages to contain a shriek - she refuses the wraith that satisfaction - as fatigue, pain and a touch of despair wash over her. She has succeeded in making herself a target, as intended. Now to survive your folly, peasant girl. She prepares to unleash as much of Pharasma's might at the horror as she can possibly wield.

sorry, is this a new round?


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Zaz! Leeolie shouts in concern. [b]But seeing her remain upright, he focuses on the fight.
Yep, new round.


HP 43/43 | AC 16 T 11 FF 15 | F+6 R+6 W+2 | Init +1 Perc +8 | CMB +7 CMD 18 | Mutagen 1/1 | Spontaneous Healing 2/2 | Preserve Organs 50% | Loot Sheet

Fort DC 15: 1d20 + 6 ⇒ (13) + 6 = 19

Rufus's nostrils seem to fill with cold, wet grave dirt when the creature touches him. He manages not to gag, keeping himself between the unholy child and Gur. In the corner of his eye, he sees Zazaria confronting something...larger, but they seem so far away now.

He swings furiously at the creature, his blade touching only air.

greatsword, PA: 1d20 + 7 ⇒ (11) + 7 = 182d6 + 9 ⇒ (3, 5) + 9 = 17

Sorry all, I've got nothing. The best I can do is soak up some damage.


Human Cleric Ecclesitheurge 5

Summoning up every memory of loss and win in her long duel with death, Zazaria focuses deep within, before howling Pharasma's name - sounding more like an animal in unspeakable pain than a human - and smashing at the great Wraith and its spawn with Pharasma's mighty power.

Channel Energy: 3d6 ⇒ (1, 6, 2) = 9 DC 15; now was not the time for that set of rolls


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

Gur steps in to help Rufus.

1d20 + 11 ⇒ (17) + 11 = 28
1d12 + 22 ⇒ (12) + 22 = 34


F Human Oracle-5 HP 32/32 | AC 20 (T15 F16) | F+2 R+6 W+4 | CMD17, Init+4, Perception+6 | Active Effects:bless

AoO w/magic mace: 1d20 + 7 ⇒ (17) + 7 = 24 dam: 1d8 + 4 ⇒ (2) + 4 = 6

Fort: 1d20 + 2 ⇒ (2) + 2 = 4 ha! we may all go down on this one
Dura cries out in surprise as the claw rips into her and she feels weaker.
She spins her mace again at the master wraith.
magic mace: 1d20 + 7 ⇒ (3) + 7 = 10 dam: 1d8 + 4 ⇒ (2) + 4 = 6

Meanwhile, her spiritual sword pursues the wraith slashing at him again.
spirit wp: 1d20 + 7 ⇒ (13) + 7 = 20 force dam: 1d8 + 1 ⇒ (7) + 1 = 8

Unable to bear this creature's presence, and not really getting that it probably won't hurt it, Daniel attacks as well.
bite: 1d20 + 5 ⇒ (13) + 5 = 18 dam: 1d6 + 2 ⇒ (4) + 2 = 6
claw: 1d20 + 5 ⇒ (8) + 5 = 13 dam: 1d4 + 2 ⇒ (1) + 2 = 3
claw: 1d20 + 5 ⇒ (13) + 5 = 18 dam: 1d4 + 2 ⇒ (1) + 2 = 3


Brother spawn save: 1d20 + 8 ⇒ (19) + 8 = 27
Wraith spawn save: 1d20 + 6 ⇒ (3) + 6 = 9
Wraith spawn save: 1d20 + 6 ⇒ (7) + 6 = 13

The wraith seems to steel itself against Pharasma's might, but its spawn are not so lucky. They hiss and whine with otherworldly sounds.

Dura swats at the potent wraith as he flies past, and her mace actually seems to hit the form. Her return swing, however, does not. Her spiritual weapon again slashes through the shimmering form, damaging the creature even further.

Daniel senses the terrible danger to Dura and lashes out, but its claws slice only air.

Leeoli watches the wraith, tracking its movements and patterns even as he readies his blade. When the time is right, he strikes, and his work pays off as the blade sinks into the form.

Rufus swats ineffectually at the spawn, and it seems emboldened but it defense, until Gur steps into place and slashes through the creature, his mighty weapon seeming to separate the creature like parting mist.

Pretty nice round; loads of damage! Will it be enough...


The smaller wraithspawn to the north, having just suffered at Gur's might, moves to the south, putting Rufus between it and the frightening orc. It attacks Rufus!

Attack: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d4 ⇒ 1
Con drain: 1d2 ⇒ 1

DC15 Fort save or Con drain above.

The other spawn, either seeing Dura as a softer target or perhaps spurred on by seeing its master under duress, attempts to latch on to his attacker, Dura.

Attack: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d4 ⇒ 2
Con drain: 1d2 ⇒ 2

DC15 Fort save or Con drain above.

The wraith continues to attack Zazaria, its hateful gaze locked on to the one who would call upon the Lady of Graves in its presence.

Attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d6 ⇒ 3
Con damage: 1d6 ⇒ 3

DC17 Fort save or suffer Con drain above

1 damage and 1 con drain for Rufus unless save is made. 3 damage and 3 con drain for Zaz unless save is made. Everyone's up; new round!


Human Cleric Ecclesitheurge 5

Fort save: 1d20 + 4 ⇒ (6) + 4 = 10

Zaz' CON is now 1, and she drops to -2 hp (out of a new total of 5 hp) with that last shot. well, dang...nice cameo by Zazaria!


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Leeoli studies the form for a moment and unleashes a studied strike against the child-like wraith..then prepares to parry its attack.

This is against the child wraith that Leeolie did not attack last turn.
Attack (Rapier):[+2 Studied +4 (BAB) +5(DEX|Weapon-Finesse) +1(Weapon Focus) +1 Magic+2DexMutagen]
Damage (Rapier):[+2 Studied +5 dex +2 dex mutagen +1 magic+1d6 studied strike(DEX|Fencing-Grace); Crit: 18–20/×2]

Attack: 1d20 + 15 ⇒ (18) + 15 = 33
Damage: 1d6 + 10 + 1d6 ⇒ (3) + 10 + (6) = 19
Crit Confirm: 1d20 + 15 ⇒ (7) + 15 = 22
Damage: 1d6 + 10 ⇒ (3) + 10 = 13

Parry Riposte:

Parry: 1d20 + 15 ⇒ (5) + 15 = 20
Riposte: 1d20 + 15 ⇒ (9) + 15 = 24
Damage: 1d6 + 10 ⇒ (5) + 10 = 15


Human Cleric Ecclesitheurge 5

Zazaria utters a gentle sigh and falls - perhaps gratefully - into oblivion.


F Human Oracle-5 HP 32/32 | AC 20 (T15 F16) | F+2 R+6 W+4 | CMD17, Init+4, Perception+6 | Active Effects:bless

14 won't hit Dura
Dura puts her shoulder into her attack in an attempt to finish this wraith (I hope).
mace,PA: 1d20 + 7 + 2 - 1 ⇒ (13) + 7 + 2 - 1 = 21 dam: 1d8 + 4 + 2 ⇒ (6) + 4 + 2 = 12

Her spiritual weapon lashes out as well.
spirit blade: 1d20 + 7 ⇒ (2) + 7 = 9 force dam: 1d8 + 1 ⇒ (4) + 1 = 5

Daniel roars in frustration and rage at the insubstantial creatures.


HP 43/43 | AC 16 T 11 FF 15 | F+6 R+6 W+2 | Init +1 Perc +8 | CMB +7 CMD 18 | Mutagen 1/1 | Spontaneous Healing 2/2 | Preserve Organs 50% | Loot Sheet

Fort: 1d20 + 6 ⇒ (16) + 6 = 22

Rufus swings again, trying to draw attention.


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

Gur adjusts around his friend, putting Leeoli on the other side of his target.

1d20 + 13 ⇒ (13) + 13 = 26
1d12 + 22 ⇒ (9) + 22 = 31


Leeoli thrusts his blade through the wraith spawn near him, and the strike is true and centered. The little creature lets out a wail and its eyes expand into a fiery orange infernos, taking over the entire feature of the wraith's head. It continues to expand until the creature seems to implode, and it dissipates into nothing.

Gur moves around and cuts down again, and the wraithspawn simply dissappears under the assault, its already incorporeal form falling apart into black ashes that fly on the night breeze.

Dura attacks the larger wraith, and hits the creature with her mace, though the weapon conjured by her misses its mark. The wraith takes the damage, seemingly actually bolstered a bit by the energy that it seemed to suck from Zazaria's form.

The wraith turns then to its next victim, having vanquished the pesky priest. It reaches for Dura. It hisses as its swipe misses its mark. Upon missing, it flies backwards, eyeing the group for another target.

Everyone's up! He moved way back; Dura and Daniel get an AOO.

attack: 1d20 + 6 ⇒ (5) + 6 = 11
damage: 1d6 ⇒ 3
Con drain: 1d6 ⇒ 3


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

1d20 + 13 ⇒ (20) + 13 = 33
1d20 + 13 ⇒ (12) + 13 = 25
3d12 + 66 ⇒ (8, 4, 11) + 66 = 89

Gur smashes into the large undead foe like an avalanche of steel and anger."GET OFF HER YOU FOUL BEAST!"


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Leeoli takes a quick moment to attend to the ghostly figure, then charges forward aiming his magicked rapier into the center of the apparition. Again, Leeoli prepares to parry and strike.

Charging Attack (Rapier):[+2Charging+2 Studied +4 (BAB) +5(DEX|Weapon-Finesse) +1(Weapon Focus) +1 Magic+2DexMutagen]
Damage (Rapier):[+2 Studied +5 dex +2 dex mutagen +1 magic(DEX|Fencing-Grace); Crit: 18–20/×2]

Attack: 1d20 + 17 ⇒ (17) + 17 = 34
Damage: 1d6 + 10 ⇒ (1) + 10 = 11

Parry Riposte:

Parry: 1d20 + 17 ⇒ (20) + 17 = 37
Riposte: 1d20 + 17 ⇒ (9) + 17 = 26
Riposte Damage: 1d6 + 10 ⇒ (3) + 10 = 13


F Human Oracle-5 HP 32/32 | AC 20 (T15 F16) | F+2 R+6 W+4 | CMD17, Init+4, Perception+6 | Active Effects:bless

Daniel can't hurt the critter, right? So his AoO doesn't matter?
maceAoO: 1d20 + 8 ⇒ (18) + 8 = 26 dam: 1d8 + 6 ⇒ (8) + 6 = 14
As the wraith flys back, Dura connects with a rather solid hit to its non-solid form.
Her conjured weapon streaks after the undead.
spirit wp: 1d20 + 7 ⇒ (11) + 7 = 18 force dam: 1d8 + 1 ⇒ (6) + 1 = 7
Dura then turns quickly to her downed companion and casts a healing spell on her.
clw on Zaz: 1d8 + 5 ⇒ (8) + 5 = 13


Correct Dura; his attacks didn't affect it

Dura's strike splits off more of the creature's form, and her spiritual weapon slashes through the form as well, forcing out a hiss from the flying spirit.

That should help, Zaz!

Leeoli rushes after the figure, not wanting to let it escape. His strike once again hits true, forcing the creature's form to shimmer slightly in response.

Figuring half damage from the magic weapons, that's 19 damage from those attacks. Not vanquished, but that'll definitely hurt. Gur, just let me know what you'd like to do.


Gur charges towards the creature with a roar, and slams his weapon down at the form. Incorporeal as the creature is, even it cannot withstand Gur's powerful strike. The wraith shimmers and splits apart, floating away in separate ashen pieces on the night air.

Dead! Again...that is. 600 XP awarded


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Human Cleric Ecclesitheurge 5

Zazaria wakes from a dark dream of the Boneyard, illuminated by Groetius' leering moon and filled with the jeering mockery of bodiless spirits. For a moment, she scrabbles desperately at the earth, as if trying to dig her own grave with her fingernails, then stops,sobbing with remembered horror.


F Human Oracle-5 HP 32/32 | AC 20 (T15 F16) | F+2 R+6 W+4 | CMD17, Init+4, Perception+6 | Active Effects:bless

Dura kneels down and puts her hand on Zaz's shoulder. "Grroo..." She clears her throat. "Easy, Zazaria. It'll be okay. Let's get back to town and get some rest." As the others come back over, she says to Leeoli, "We also need to find a powerful healer. These wounds are beyond me, and I dare say, beyond her as well."


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

"We should make sure that was the last of them... I lost count, are we missing one or two of the smaller ones?" Gur pulls his axe from the ground where it came to rest, fatigue dragging out his ragged breath.


HP 43/43 | AC 16 T 11 FF 15 | F+6 R+6 W+2 | Init +1 Perc +8 | CMB +7 CMD 18 | Mutagen 1/1 | Spontaneous Healing 2/2 | Preserve Organs 50% | Loot Sheet

"At last!" Rufus sighs with tremendous relief. "Hopefully with the destruction of the primal shade, its progeny are also vanquished. Still, we musn't tarry a moment longer than necessary. What is left to see?"


DC 20 perception check:
You scour the area around the scarecrow, and find a concealed cave just underneath its base. In fact, you nearly fall in, as there is a thin layer of straw and dirt covering the opening...and you step on it. Beyond is a ten foot diameter cave, in which lie the skeletal remains of four small children.


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Perception: 1d20 + 12 ⇒ (4) + 12 = 16


F Human Oracle-5 HP 32/32 | AC 20 (T15 F16) | F+2 R+6 W+4 | CMD17, Init+4, Perception+6 | Active Effects:bless

perception: 1d20 + 6 ⇒ (19) + 6 = 25
"Four bodies, four shades. And the wraith that made them. Well, as horrible as this whole experience has been, we can definitively say it was NOT Charlie that did this."


Human Cleric Ecclesitheurge 5

Zazaria droops in relief and despair, then rallies a little, sitting up. There is nothing I can do with such unholy wounds. We must hope for assistance in Lepidstadt.
Exhaustedly, she hauls herself to her feet and stands shakily. I wish never to come close to such a death again.


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Leave the bones of these children to rest here...for now. Tomorrow we will instruct the court to journey here and record this site into evidence. But first we should inspect their remains to uncover the manner of their death. If it is not physical in nature, it is less likely to be by the Beast of Lepidstadt, we can argue.

Leeoli carefully inspects the remains for signs of blunt injury.

Perception Take 20: 20 + 12 = 32
Know Nature?: 1d20 + 9 + 1d6 ⇒ (4) + 9 + (3) = 16


Human Cleric Ecclesitheurge 5

Wearily, Zazaria ambles over to assist Leeoli in his prognostications.

Heal: 1d20 + 10 ⇒ (1) + 10 = 11

I am so tired...drained...can't think at all.


F Human Oracle-5 HP 32/32 | AC 20 (T15 F16) | F+2 R+6 W+4 | CMD17, Init+4, Perception+6 | Active Effects:bless

heal: 1d20 + 3 ⇒ (19) + 3 = 22 (for how they died, although I suspect they died by having their essence drained by the undead)


HP 43/43 | AC 16 T 11 FF 15 | F+6 R+6 W+2 | Init +1 Perc +8 | CMB +7 CMD 18 | Mutagen 1/1 | Spontaneous Healing 2/2 | Preserve Organs 50% | Loot Sheet

Rufus runs a gloved finger over one of the skulls in a sterile, detached manner. Clearly, he is accustomed to seeing skeletons.

Heal: 1d20 + 12 ⇒ (4) + 12 = 16


The remains of the children show no signs of trauma; though their skin has long since decayed, the bones are whole and undamaged. They lie there simply as if they were skeletal things that had gone asleep.


F Human Oracle-5 HP 32/32 | AC 20 (T15 F16) | F+2 R+6 W+4 | CMD17, Init+4, Perception+6 | Active Effects:bless

"If something like Charlie had killed them, we would see major trauma. MAJOR trauma. Hell, even if he just sat on them by accident."


Orc Fighter(Twohanded Fighter) 6 (HP:69/69; AC:21 T:11; FF:20 ) | ;Init:+1)

"So, we have our answer. I hope it is enough to convince the court."


Ready to return? If so, anything you want to take back with you?


F Human Oracle-5 HP 32/32 | AC 20 (T15 F16) | F+2 R+6 W+4 | CMD17, Init+4, Perception+6 | Active Effects:bless

too bad we can't take pictures. Can you refresh my memory about the things we found here? I know we have the kids' bodies. Did we find something else?


Human Cleric Ecclesitheurge 5

Sighing heavily, Zazaria straightens her shoulders: there ought to be some among the clergy of Lepidstadt who can conjure speech from these unfortunate children, that they may tell their own tale... But here, not in a court. I am not taking the bodies of dead children into a court room.


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

[b]Taking the remains to court as evidence would be most direct, but may offend sensibilities. Despite that, it still may be the most prudent course of action in terms of the trial. If not, if we are worried that the remains will be disturbed? If so, I can remain here on guard until the court may send other official witnesses.


Sure, you have the kids bodies, the lack of any sign of a forced entry at Karin's house, and possibly the book of poetry in the ruins of what you think was the beast's lair when he was there in the village.


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Oh and this Leeoli holds up the book of poetry.


Human Cleric Ecclesitheurge 5

He can't stay here alone...but the idea repels me. Nonetheless, it must be done. Zazaria purses her lips to a tight white line, and her eyes are dark as a moonless night.

Then we must take them back, though I loathe the thought of further desecration. I will perform the necessary rites.


With pain-taking care, you prepare the bodies for travel, fashioning something out of wood and spare fabric to keep them from being folded up and damaged. Rufus and Leeoli carry them in between themselves as you make your way to the south and back to the city. A few hours of travel put you well into the night, and the city is mostly silent when you arrive, skeletons in tow - probably a good thing.

Would you like to just stow away the skeletons and hit the hay, see if you can get in to talk to Charlie, or other?


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

It may be useful to our case if you two still look like you just fought a wraith and nearly. On the othe hand, it would be a shame if you died.


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Zazaria.


HP 43/43 | AC 16 T 11 FF 15 | F+6 R+6 W+2 | Init +1 Perc +8 | CMB +7 CMD 18 | Mutagen 1/1 | Spontaneous Healing 2/2 | Preserve Organs 50% | Loot Sheet

"You're no good to anyone deceased," Rufus confirms. "We can question Charlie and report what little he has to say. In the morning, we can meet and confer before court is in session."


Human Inspired Blade 1 Empiricist 4 (Current HP:42/36; Current AC:23 T:15; FF:18 ) | ; Remaining Panache: 5/5; Inspiration: 5/5; Init:+7)

Just ribbing Gur. Let us head back


You head back to the Lepidstadt courthouse, and the night guard on duty seems none too happy to see you as he stifles a yawn. Thankfully, he knows who you are, and the paperwork to get in is minimal. The defense is not here this late, so it's just you and Charlie, and the night guard, who watches from a distance.

There are two guards on a roving patrol about the courthouse as well, if it matters. Let me know what you did with the skeletons - leave them at Dura's flat? If so, anyone staying there with them? Feel free to interrogate Charlie at will.

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